diff options
Diffstat (limited to 'drivers/vulkan')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 1074 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 111 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 920 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.h | 105 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_hooks.h | 58 |
5 files changed, 1015 insertions, 1253 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index bcb6092d87..425ca1c516 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* rendering_device_vulkan.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* rendering_device_vulkan.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "rendering_device_vulkan.h" @@ -40,14 +40,13 @@ #include "drivers/vulkan/vulkan_context.h" #include "thirdparty/misc/smolv.h" -#include "thirdparty/spirv-reflect/spirv_reflect.h" //#define FORCE_FULL_BARRIER static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096; // Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values). -RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, uint32_t p_post_barrier) { +RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, BitField<BarrierMask> p_post_barrier) { Buffer *buffer = nullptr; if (vertex_buffer_owner.owns(p_buffer)) { buffer = vertex_buffer_owner.get_or_null(p_buffer); @@ -55,11 +54,11 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; r_access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; if (buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) { - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; } - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; } @@ -69,20 +68,20 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID r_access_mask |= VK_ACCESS_INDEX_READ_BIT; buffer = index_buffer_owner.get_or_null(p_buffer); } else if (uniform_buffer_owner.owns(p_buffer)) { - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; } - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; } r_access_mask |= VK_ACCESS_UNIFORM_READ_BIT; buffer = uniform_buffer_owner.get_or_null(p_buffer); } else if (texture_buffer_owner.owns(p_buffer)) { - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; r_access_mask |= VK_ACCESS_SHADER_READ_BIT; } - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; r_access_mask |= VK_ACCESS_SHADER_READ_BIT; } @@ -90,11 +89,11 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID buffer = &texture_buffer_owner.get_or_null(p_buffer)->buffer; } else if (storage_buffer_owner.owns(p_buffer)) { buffer = storage_buffer_owner.get_or_null(p_buffer); - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } @@ -996,8 +995,11 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc. - case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: + case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: { + r_w = 4; + r_h = 4; + } break; + case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: // Unsupported case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK: case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK: case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK: @@ -1008,10 +1010,16 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK: case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK: case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: + case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: { + r_w = 4; + r_h = 4; + } break; case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: + case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: { + r_w = 8; + r_h = 8; + } break; + case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: // Unsupported case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK: case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK: case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK: @@ -1101,7 +1109,7 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: - return 8; // Wrong. + return 16; default: { } } @@ -1123,6 +1131,10 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor case DATA_FORMAT_EAC_R11_UNORM_BLOCK: case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 1; + case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: + case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: { + return 2; + } default: { } } @@ -1579,12 +1591,12 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c return OK; } -void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) { +void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) { VkMemoryBarrier mem_barrier; mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; mem_barrier.pNext = nullptr; mem_barrier.srcAccessMask = p_src_access; - mem_barrier.dstAccessMask = p_dst_sccess; + mem_barrier.dstAccessMask = p_dst_access; if (p_src_stage_mask == 0 || p_dst_stage_mask == 0) { return; // No barrier, since this is invalid. @@ -1628,14 +1640,14 @@ void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) { p_sync_with_draw); } -void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) { +void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) { VkBufferMemoryBarrier buffer_mem_barrier; buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; buffer_mem_barrier.pNext = nullptr; buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; buffer_mem_barrier.srcAccessMask = p_src_access; - buffer_mem_barrier.dstAccessMask = p_dst_sccess; + buffer_mem_barrier.dstAccessMask = p_dst_access; buffer_mem_barrier.buffer = buffer; buffer_mem_barrier.offset = p_from; buffer_mem_barrier.size = p_size; @@ -1655,9 +1667,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_create_info.pNext = nullptr; image_create_info.flags = 0; -#ifndef _MSC_VER -#warning TODO check for support via RenderingDevice to enable on mobile when possible -#endif + // TODO: Check for support via RenderingDevice to enable on mobile when possible. #ifndef ANDROID_ENABLED @@ -1733,7 +1743,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T ERR_FAIL_INDEX_V(p_format.samples, TEXTURE_SAMPLES_MAX, RID()); - image_create_info.samples = rasterization_sample_count[p_format.samples]; + image_create_info.samples = _ensure_supported_sample_count(p_format.samples); image_create_info.tiling = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL; // Usage. @@ -1884,6 +1894,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T texture.mipmaps = image_create_info.mipLevels; texture.base_mipmap = 0; texture.base_layer = 0; + texture.is_resolve_buffer = p_format.is_resolve_buffer; texture.usage_flags = p_format.usage_bits; texture.samples = p_format.samples; texture.allowed_shared_formats = p_format.shareable_formats; @@ -2010,7 +2021,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T if (p_data.size()) { for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) { - _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL, true); + _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL_BARRIERS, true); } } return id; @@ -2161,14 +2172,35 @@ RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, Dat texture.height = p_height; texture.depth = p_depth; texture.layers = p_layers; - texture.mipmaps = 0; // Maybe make this settable too? + texture.mipmaps = 1; texture.usage_flags = p_flags; texture.base_mipmap = 0; texture.base_layer = 0; texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM); texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB); - // Do we need to do something with texture.layout? + // Set base layout based on usage priority. + + if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { + // First priority, readable. + texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + + } else if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) { + // Second priority, storage. + + texture.layout = VK_IMAGE_LAYOUT_GENERAL; + + } else if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { + // Third priority, color or depth. + + texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; + + } else if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; + + } else { + texture.layout = VK_IMAGE_LAYOUT_GENERAL; + } if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; @@ -2394,7 +2426,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p return id; } -Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier) { return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false); } @@ -2414,7 +2446,7 @@ static _ALWAYS_INLINE_ void _copy_region(uint8_t const *__restrict p_src, uint8_ } } -Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue) { +Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier, bool p_use_setup_queue) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER, @@ -2588,15 +2620,15 @@ Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, co { uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; } @@ -2849,7 +2881,7 @@ Size2i RenderingDeviceVulkan::texture_size(RID p_texture) { return Size2i(tex->width, tex->height); } -Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ Texture *src_tex = texture_owner.get_or_null(p_from_texture); @@ -2974,15 +3006,15 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; } @@ -3044,7 +3076,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, return OK; } -Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ Texture *src_tex = texture_owner.get_or_null(p_from_texture); @@ -3152,15 +3184,15 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; } @@ -3215,7 +3247,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID return OK; } -Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ Texture *src_tex = texture_owner.get_or_null(p_texture); @@ -3288,15 +3320,15 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; } @@ -3335,7 +3367,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, return OK; } -bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const { +bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const { ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false); _THREAD_SAFE_METHOD_ @@ -3345,34 +3377,34 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties); VkFormatFeatureFlags flags; - if (p_usage & TEXTURE_USAGE_CPU_READ_BIT) { + if (p_usage.has_flag(TEXTURE_USAGE_CPU_READ_BIT)) { flags = properties.linearTilingFeatures; } else { flags = properties.optimalTilingFeatures; } - if (p_usage & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_SAMPLING_BIT) && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { return false; } - if (p_usage & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { + if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_ATOMIC_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { return false; } // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported. - if (p_usage & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && p_format != DATA_FORMAT_R8_UINT) { + if (p_usage.has_flag(TEXTURE_USAGE_VRS_ATTACHMENT_BIT) && p_format != DATA_FORMAT_R8_UINT) { return false; } @@ -3402,6 +3434,16 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF LocalVector<int32_t> attachment_last_pass; attachment_last_pass.resize(p_attachments.size()); + if (p_view_count > 1) { + const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities(); + + // This only works with multiview! + ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported"); + + // Make sure we limit this to the number of views we support. + ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass"); + } + // These are only used if we use multiview but we need to define them in scope. const uint32_t view_mask = (1 << p_view_count) - 1; const uint32_t correlation_mask = (1 << p_view_count) - 1; @@ -3425,7 +3467,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF description.pNext = nullptr; description.flags = 0; description.format = vulkan_formats[p_attachments[i].format]; - description.samples = rasterization_sample_count[p_attachments[i].samples]; + description.samples = _ensure_supported_sample_count(p_attachments[i].samples); bool is_sampled = p_attachments[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT; bool is_storage = p_attachments[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT; @@ -3546,7 +3588,8 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF break; } } - } else { + } + if (!used_last) { for (int j = 0; j < p_passes[last_pass].color_attachments.size(); j++) { if (p_passes[last_pass].color_attachments[j] == i) { used_last = true; @@ -3701,7 +3744,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; attachment_last_pass[attachment] = i; } - reference.aspectMask = 0; + reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; color_references.push_back(reference); } @@ -3723,7 +3766,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; attachment_last_pass[attachment] = i; } - reference.aspectMask = 0; // TODO: We need to set this here, possibly VK_IMAGE_ASPECT_COLOR_BIT? + reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; input_references.push_back(reference); } @@ -3752,7 +3795,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL attachment_last_pass[attachment] = i; } - reference.aspectMask = 0; + reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; resolve_references.push_back(reference); } @@ -3767,7 +3810,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); depth_stencil_reference.attachment = attachment_remap[attachment]; depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - depth_stencil_reference.aspectMask = 0; + depth_stencil_reference.aspectMask = VK_IMAGE_ASPECT_NONE; attachment_last_pass[attachment] = i; if (is_multisample_first) { @@ -3793,9 +3836,9 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF vrs_reference.pNext = nullptr; vrs_reference.attachment = attachment_remap[attachment]; vrs_reference.layout = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR; - vrs_reference.aspectMask = 0; + vrs_reference.aspectMask = VK_IMAGE_ASPECT_NONE; - Size2i texel_size = context->get_vrs_capabilities().max_texel_size; + Size2i texel_size = context->get_vrs_capabilities().texel_size; VkFragmentShadingRateAttachmentInfoKHR &vrs_attachment_info = vrs_attachment_info_array[i]; vrs_attachment_info.sType = VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR; @@ -3934,16 +3977,9 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF Vector<uint32_t> view_masks; VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info; - if (p_view_count > 1) { - // This may no longer be needed with the new settings already including this. - - const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities(); - - // For now this only works with multiview! - ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported"); - - // Make sure we limit this to the number of views we support. - ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass"); + if ((p_view_count > 1) && !context->supports_renderpass2()) { + // This is only required when using vkCreateRenderPass, we add it if vkCreateRenderPass2KHR is not supported + // resulting this in being passed to our vkCreateRenderPass fallback. // Set view masks for each subpass. for (uint32_t i = 0; i < subpasses.size(); i++) { @@ -4116,7 +4152,11 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac } else if (texture && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) { pass.vrs_attachment = i; } else { - pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED); + if (texture && texture->is_resolve_buffer) { + pass.resolve_attachments.push_back(i); + } else { + pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED); + } } } @@ -4146,8 +4186,8 @@ RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_tex size.height = texture->height; size_set = true; } else if (texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) { - // If this is not the first attachement we assume this is used as the VRS attachment. - // In this case this texture will be 1/16th the size of the color attachement. + // If this is not the first attachment we assume this is used as the VRS attachment. + // In this case this texture will be 1/16th the size of the color attachment. // So we skip the size check. } else { ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(), @@ -4350,7 +4390,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons return id; } -RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) { +RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID()); @@ -4364,6 +4404,13 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo VertexArray vertex_array; + if (p_offsets.is_empty()) { + vertex_array.offsets.resize_zeroed(p_src_buffers.size()); + } else { + ERR_FAIL_COND_V(p_offsets.size() != p_src_buffers.size(), RID()); + vertex_array.offsets = p_offsets; + } + vertex_array.vertex_count = p_vertex_count; vertex_array.description = p_vertex_format; vertex_array.max_instances_allowed = 0xFFFFFFFF; // By default as many as you want. @@ -4395,7 +4442,6 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo } vertex_array.buffers.push_back(buffer->buffer); - vertex_array.offsets.push_back(0); // Offset unused, but passing anyway. } RID id = vertex_array_owner.make_rid(vertex_array); @@ -4490,14 +4536,6 @@ RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_ind /**** SHADER ****/ /****************/ -static const char *shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = { - "Vertex", - "Fragment", - "TesselationControl", - "TesselationEvaluation", - "Compute" -}; - static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = { "Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment" }; @@ -4528,198 +4566,6 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) { } return ret; } -#if 0 -bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) { - VkDescriptorSetLayoutBinding layout_binding; - UniformInfo info; - - switch (reflection.getType()->getBasicType()) { - case glslang::EbtSampler: { - //print_line("DEBUG: IsSampler"); - if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) { - // Texture buffers. - if (reflection.getType()->getSampler().isCombined()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER; - //print_line("DEBUG: SAMPLER: texel combined"); - } else if (reflection.getType()->getSampler().isTexture()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - info.type = UNIFORM_TYPE_TEXTURE_BUFFER; - //print_line("DEBUG: SAMPLER: texel alone"); - } else if (reflection.getType()->getSampler().isImage()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; - info.type = UNIFORM_TYPE_IMAGE_BUFFER; - //print_line("DEBUG: SAMPLER: texel buffer"); - } else { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported buffer type."; - } - return false; - } - } else if (reflection.getType()->getSampler().isCombined()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; - //print_line("DEBUG: SAMPLER: combined"); - } else if (reflection.getType()->getSampler().isPureSampler()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; - info.type = UNIFORM_TYPE_SAMPLER; - //print_line("DEBUG: SAMPLER: sampler"); - } else if (reflection.getType()->getSampler().isTexture()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; - info.type = UNIFORM_TYPE_TEXTURE; - //print_line("DEBUG: SAMPLER: image"); - } else if (reflection.getType()->getSampler().isImage()) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; - info.type = UNIFORM_TYPE_IMAGE; - //print_line("DEBUG: SAMPLER: storage image"); - } else { - //print_line("DEBUG: sampler unknown"); - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported sampler type."; - } - return false; - } - - if (reflection.getType()->isArray()) { - layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize(); - //print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount)); - } else { - layout_binding.descriptorCount = 1; - } - - info.length = layout_binding.descriptorCount; - - } break; - /*case glslang::EbtStruct: { - print_line("DEBUG: Struct"); - - } break;*/ - case glslang::EbtBlock: { - //print_line("DEBUG: Block"); - if (reflection.getType()->getQualifier().storage == glslang::EvqUniform) { - if (reflection.getType()->getQualifier().layoutPushConstant) { - uint32_t len = reflection.size; - if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' push constants for different stages should all be the same size."; - return false; - } - push_constant.push_constant_size = len; - push_constant.push_constants_vk_stage |= shader_stage_masks[p_stage]; - return true; - } - //print_line("DEBUG: Uniform buffer"); - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - info.type = UNIFORM_TYPE_UNIFORM_BUFFER; - } else if (reflection.getType()->getQualifier().storage == glslang::EvqBuffer) { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; - info.type = UNIFORM_TYPE_STORAGE_BUFFER; - //print_line("DEBUG: Storage buffer"); - } else { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ")."; - } - return false; - } - - if (reflection.getType()->isArray()) { - layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize(); - //print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount)); - } else { - layout_binding.descriptorCount = 1; - } - - info.length = reflection.size; - - } break; - /*case glslang::EbtReference: { - } break;*/ - /*case glslang::EbtAtomicUint: { - } break;*/ - default: { - if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) { - // Member of uniform block? - return true; - } - - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' unsupported uniform type."; - } - return false; - } - } - - if (!reflection.getType()->getQualifier().hasBinding()) { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' lacks a binding number."; - } - return false; - } - - uint32_t set = reflection.getType()->getQualifier().hasSet() ? reflection.getType()->getQualifier().layoutSet : 0; - - if (set >= MAX_UNIFORM_SETS) { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")."; - } - return false; - } - - if (set >= limits.maxBoundDescriptorSets) { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ")."; - } - return false; - } - - uint32_t binding = reflection.getType()->getQualifier().layoutBinding; - - if (set < (uint32_t)bindings.size()) { - // Check if this already exists. - for (int i = 0; i < bindings[set].size(); i++) { - if (bindings[set][i].binding == binding) { - // Already exists, verify that it's the same type. - if (bindings[set][i].descriptorType != layout_binding.descriptorType) { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type."; - } - return false; - } - - // Also, verify that it's the same size. - if (bindings[set][i].descriptorCount != layout_binding.descriptorCount || uniform_infos[set][i].length != info.length) { - if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size."; - } - return false; - } - - // Just append stage mask and return. - bindings.write[set].write[i].stageFlags |= shader_stage_masks[p_stage]; - uniform_infos.write[set].write[i].stages |= 1 << p_stage; - return true; - } - } - } - layout_binding.binding = binding; - layout_binding.stageFlags = shader_stage_masks[p_stage]; - layout_binding.pImmutableSamplers = nullptr; // No support for this yet. - - info.stages = 1 << p_stage; - info.binding = binding; - - if (set >= (uint32_t)bindings.size()) { - bindings.resize(set + 1); - uniform_infos.resize(set + 1); - } -#if 0 - print_line("stage: " + String(shader_stage_names[p_stage]) + " set: " + itos(set) + " binding: " + itos(info.binding) + " type:" + shader_uniform_names[info.type] + " length: " + itos(info.length)); -#endif - bindings.write[set].push_back(layout_binding); - uniform_infos.write[set].push_back(info); - - return true; -} -#endif // Version 1: initial. // Version 2: Added shader name. @@ -4752,346 +4598,68 @@ struct RenderingDeviceVulkanShaderBinarySpecializationConstant { struct RenderingDeviceVulkanShaderBinaryData { uint32_t vertex_input_mask; - uint32_t fragment_outputs; - uint32_t specialization_constant_count; + uint32_t fragment_output_mask; + uint32_t specialization_constants_count; uint32_t is_compute; uint32_t compute_local_size[3]; uint32_t set_count; uint32_t push_constant_size; - uint32_t push_constants_vk_stage; + uint32_t push_constant_vk_stages_mask; uint32_t stage_count; uint32_t shader_name_len; }; Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { - RenderingDeviceVulkanShaderBinaryData binary_data; - binary_data.vertex_input_mask = 0; - binary_data.fragment_outputs = 0; - binary_data.specialization_constant_count = 0; - binary_data.is_compute = 0; - binary_data.compute_local_size[0] = 0; - binary_data.compute_local_size[1] = 0; - binary_data.compute_local_size[2] = 0; - binary_data.set_count = 0; - binary_data.push_constant_size = 0; - binary_data.push_constants_vk_stage = 0; + SpirvReflectionData spirv_data; + if (_reflect_spirv(p_spirv, spirv_data) != OK) { + return Vector<uint8_t>(); + } + + ERR_FAIL_COND_V_MSG((uint32_t)spirv_data.uniforms.size() > limits.maxBoundDescriptorSets, Vector<uint8_t>(), + "Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ")."); + // Collect reflection data into binary data. + RenderingDeviceVulkanShaderBinaryData binary_data; Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings. Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants; - - uint32_t stages_processed = 0; - - for (int i = 0; i < p_spirv.size(); i++) { - if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) { - binary_data.is_compute = true; - ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, Vector<uint8_t>(), - "Compute shaders can only receive one stage, dedicated to compute."); - } - ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_spirv[i].shader_stage), Vector<uint8_t>(), - "Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once."); - - { - SpvReflectShaderModule module; - const uint8_t *spirv = p_spirv[i].spir_v.ptr(); - SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader."); - - if (binary_data.is_compute) { - binary_data.compute_local_size[0] = module.entry_points->local_size.x; - binary_data.compute_local_size[1] = module.entry_points->local_size.y; - binary_data.compute_local_size[2] = module.entry_points->local_size.z; - } - uint32_t binding_count = 0; - result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings."); - - uint32_t stage = p_spirv[i].shader_stage; - - if (binding_count > 0) { - // Parse bindings. - - Vector<SpvReflectDescriptorBinding *> bindings; - bindings.resize(binding_count); - result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw()); - - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings."); - - for (uint32_t j = 0; j < binding_count; j++) { - const SpvReflectDescriptorBinding &binding = *bindings[j]; - - RenderingDeviceVulkanShaderBinaryDataBinding info; - - bool need_array_dimensions = false; - bool need_block_size = false; - bool may_be_writable = false; - - switch (binding.descriptor_type) { - case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: { - info.type = UNIFORM_TYPE_SAMPLER; - need_array_dimensions = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { - info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; - need_array_dimensions = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { - info.type = UNIFORM_TYPE_TEXTURE; - need_array_dimensions = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: { - info.type = UNIFORM_TYPE_IMAGE; - need_array_dimensions = true; - may_be_writable = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { - info.type = UNIFORM_TYPE_TEXTURE_BUFFER; - need_array_dimensions = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: { - info.type = UNIFORM_TYPE_IMAGE_BUFFER; - need_array_dimensions = true; - may_be_writable = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { - info.type = UNIFORM_TYPE_UNIFORM_BUFFER; - need_block_size = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: { - info.type = UNIFORM_TYPE_STORAGE_BUFFER; - need_block_size = true; - may_be_writable = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: { - ERR_PRINT("Dynamic uniform buffer not supported."); - continue; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: { - ERR_PRINT("Dynamic storage buffer not supported."); - continue; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { - info.type = UNIFORM_TYPE_INPUT_ATTACHMENT; - need_array_dimensions = true; - } break; - case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { - ERR_PRINT("Acceleration structure not supported."); - continue; - } break; - } - - if (need_array_dimensions) { - if (binding.array.dims_count == 0) { - info.length = 1; - } else { - for (uint32_t k = 0; k < binding.array.dims_count; k++) { - if (k == 0) { - info.length = binding.array.dims[0]; - } else { - info.length *= binding.array.dims[k]; - } - } - } - - } else if (need_block_size) { - info.length = binding.block.size; - } else { - info.length = 0; - } - - if (may_be_writable) { - info.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE); - } else { - info.writable = false; - } - - info.binding = binding.binding; - uint32_t set = binding.set; - - ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, Vector<uint8_t>(), - "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")."); - - ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, Vector<uint8_t>(), - "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ")."); - - if (set < (uint32_t)uniform_info.size()) { - // Check if this already exists. - bool exists = false; - for (int k = 0; k < uniform_info[set].size(); k++) { - if (uniform_info[set][k].binding == (uint32_t)info.binding) { - // Already exists, verify that it's the same type. - ERR_FAIL_COND_V_MSG(uniform_info[set][k].type != info.type, Vector<uint8_t>(), - "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type."); - - // Also, verify that it's the same size. - ERR_FAIL_COND_V_MSG(uniform_info[set][k].length != info.length, Vector<uint8_t>(), - "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size."); - - // Also, verify that it has the same writability. - ERR_FAIL_COND_V_MSG(uniform_info[set][k].writable != info.writable, Vector<uint8_t>(), - "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different writability."); - - // Just append stage mask and return. - uniform_info.write[set].write[k].stages |= 1 << stage; - exists = true; - break; - } - } - - if (exists) { - continue; // Merged. - } - } - - info.stages = 1 << stage; - - if (set >= (uint32_t)uniform_info.size()) { - uniform_info.resize(set + 1); - } - - uniform_info.write[set].push_back(info); - } - } - - { - // Specialization constants. - - uint32_t sc_count = 0; - result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants."); - - if (sc_count) { - Vector<SpvReflectSpecializationConstant *> spec_constants; - spec_constants.resize(sc_count); - - result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw()); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants."); - - for (uint32_t j = 0; j < sc_count; j++) { - int32_t existing = -1; - RenderingDeviceVulkanShaderBinarySpecializationConstant sconst; - SpvReflectSpecializationConstant *spc = spec_constants[j]; - - sconst.constant_id = spc->constant_id; - sconst.int_value = 0.0; // Clear previous value JIC. - switch (spc->constant_type) { - case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { - sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; - sconst.bool_value = spc->default_value.int_bool_value != 0; - } break; - case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { - sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; - sconst.int_value = spc->default_value.int_bool_value; - } break; - case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { - sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; - sconst.float_value = spc->default_value.float_value; - } break; - } - sconst.stage_flags = 1 << p_spirv[i].shader_stage; - - for (int k = 0; k < specialization_constants.size(); k++) { - if (specialization_constants[k].constant_id == sconst.constant_id) { - ERR_FAIL_COND_V_MSG(specialization_constants[k].type != sconst.type, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ."); - ERR_FAIL_COND_V_MSG(specialization_constants[k].int_value != sconst.int_value, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ."); - existing = k; - break; - } - } - - if (existing > 0) { - specialization_constants.write[existing].stage_flags |= sconst.stage_flags; - } else { - specialization_constants.push_back(sconst); - } - } - } - } - - if (stage == SHADER_STAGE_VERTEX) { - uint32_t iv_count = 0; - result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables."); - - if (iv_count) { - Vector<SpvReflectInterfaceVariable *> input_vars; - input_vars.resize(iv_count); - - result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw()); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables."); - - for (uint32_t j = 0; j < iv_count; j++) { - if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input. - binary_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location)); - } - } - } - } - - if (stage == SHADER_STAGE_FRAGMENT) { - uint32_t ov_count = 0; - result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables."); - - if (ov_count) { - Vector<SpvReflectInterfaceVariable *> output_vars; - output_vars.resize(ov_count); - - result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw()); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables."); - - for (uint32_t j = 0; j < ov_count; j++) { - const SpvReflectInterfaceVariable *refvar = output_vars[j]; - if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) { - binary_data.fragment_outputs |= 1 << refvar->location; - } - } - } + { + binary_data.vertex_input_mask = spirv_data.vertex_input_mask; + binary_data.fragment_output_mask = spirv_data.fragment_output_mask; + binary_data.specialization_constants_count = spirv_data.specialization_constants.size(); + binary_data.is_compute = spirv_data.is_compute; + binary_data.compute_local_size[0] = spirv_data.compute_local_size[0]; + binary_data.compute_local_size[1] = spirv_data.compute_local_size[1]; + binary_data.compute_local_size[2] = spirv_data.compute_local_size[2]; + binary_data.set_count = spirv_data.uniforms.size(); + binary_data.push_constant_size = spirv_data.push_constant_size; + for (uint32_t i = 0; i < SHADER_STAGE_MAX; i++) { + if (spirv_data.push_constant_stages_mask.has_flag((ShaderStage)(1 << i))) { + binary_data.push_constant_vk_stages_mask |= shader_stage_masks[i]; } + } - uint32_t pc_count = 0; - result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants."); - - if (pc_count) { - ERR_FAIL_COND_V_MSG(pc_count > 1, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages."); - - Vector<SpvReflectBlockVariable *> pconstants; - pconstants.resize(pc_count); - result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw()); - ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants."); -#if 0 - if (pconstants[0] == nullptr) { - Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE); - f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); - } -#endif - - ERR_FAIL_COND_V_MSG(binary_data.push_constant_size && binary_data.push_constant_size != pconstants[0]->size, Vector<uint8_t>(), - "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages."); - - binary_data.push_constant_size = pconstants[0]->size; - binary_data.push_constants_vk_stage |= shader_stage_masks[stage]; - - //print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size)); + for (const Vector<SpirvReflectionData::Uniform> &spirv_set : spirv_data.uniforms) { + Vector<RenderingDeviceVulkanShaderBinaryDataBinding> set_bindings; + for (const SpirvReflectionData::Uniform &spirv_uniform : spirv_set) { + RenderingDeviceVulkanShaderBinaryDataBinding binding{}; + binding.type = (uint32_t)spirv_uniform.type; + binding.binding = spirv_uniform.binding; + binding.stages = (uint32_t)spirv_uniform.stages_mask; + binding.length = spirv_uniform.length; + binding.writable = (uint32_t)spirv_uniform.writable; + set_bindings.push_back(binding); } - - // Destroy the reflection data when no longer required. - spvReflectDestroyShaderModule(&module); + uniform_info.push_back(set_bindings); } - stages_processed |= (1 << p_spirv[i].shader_stage); + for (const SpirvReflectionData::SpecializationConstant &spirv_sc : spirv_data.specialization_constants) { + RenderingDeviceVulkanShaderBinarySpecializationConstant spec_constant{}; + spec_constant.type = (uint32_t)spirv_sc.type; + spec_constant.constant_id = spirv_sc.constant_id; + spec_constant.int_value = spirv_sc.int_value; + spec_constant.stage_flags = (uint32_t)spirv_sc.stages_mask; + specialization_constants.push_back(spec_constant); + } } Vector<Vector<uint8_t>> compressed_stages; @@ -5133,7 +4701,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve stages_binary_size += s; } - binary_data.specialization_constant_count = specialization_constants.size(); + binary_data.specialization_constants_count = specialization_constants.size(); binary_data.set_count = uniform_info.size(); binary_data.stage_count = p_spirv.size(); @@ -5166,9 +4734,9 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve uint32_t offset = 0; uint8_t *binptr = ret.ptrw(); binptr[0] = 'G'; - binptr[1] = 'V'; + binptr[1] = 'S'; binptr[2] = 'B'; - binptr[3] = 'D'; // Godot vulkan binary data. + binptr[3] = 'D'; // Godot Shader Binary Data. offset += 4; encode_uint32(SHADER_BINARY_VERSION, binptr + offset); offset += sizeof(uint32_t); @@ -5229,7 +4797,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ uint32_t read_offset = 0; // Consistency check. ERR_FAIL_COND_V(binsize < sizeof(uint32_t) * 3 + sizeof(RenderingDeviceVulkanShaderBinaryData), RID()); - ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'V' || binptr[2] != 'B' || binptr[3] != 'D', RID()); + ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'S' || binptr[2] != 'B' || binptr[3] != 'D', RID()); uint32_t bin_version = decode_uint32(binptr + 4); ERR_FAIL_COND_V(bin_version != SHADER_BINARY_VERSION, RID()); @@ -5239,12 +4807,12 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12)); Shader::PushConstant push_constant; - push_constant.push_constant_size = binary_data.push_constant_size; - push_constant.push_constants_vk_stage = binary_data.push_constants_vk_stage; + push_constant.size = binary_data.push_constant_size; + push_constant.vk_stages_mask = binary_data.push_constant_vk_stages_mask; uint32_t vertex_input_mask = binary_data.vertex_input_mask; - uint32_t fragment_outputs = binary_data.fragment_outputs; + uint32_t fragment_output_mask = binary_data.fragment_output_mask; bool is_compute = binary_data.is_compute; @@ -5340,11 +4908,11 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ read_offset += set_size; } - ERR_FAIL_COND_V(read_offset + binary_data.specialization_constant_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID()); + ERR_FAIL_COND_V(read_offset + binary_data.specialization_constants_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID()); Vector<Shader::SpecializationConstant> specialization_constants; - for (uint32_t i = 0; i < binary_data.specialization_constant_count; i++) { + for (uint32_t i = 0; i < binary_data.specialization_constants_count; i++) { const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset)); Shader::SpecializationConstant sc; sc.constant.int_value = src_sc.int_value; @@ -5410,7 +4978,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ Shader shader; shader.vertex_input_mask = vertex_input_mask; - shader.fragment_output_mask = fragment_outputs; + shader.fragment_output_mask = fragment_output_mask; shader.push_constant = push_constant; shader.is_compute = is_compute; shader.compute_local_size[0] = compute_local_size[0]; @@ -5440,19 +5008,11 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ break; } - const VkShaderStageFlagBits shader_stage_bits[SHADER_STAGE_MAX] = { - VK_SHADER_STAGE_VERTEX_BIT, - VK_SHADER_STAGE_FRAGMENT_BIT, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, - VK_SHADER_STAGE_COMPUTE_BIT, - }; - VkPipelineShaderStageCreateInfo shader_stage; shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; shader_stage.pNext = nullptr; shader_stage.flags = 0; - shader_stage.stage = shader_stage_bits[stage_type[i]]; + shader_stage.stage = shader_stage_masks[stage_type[i]]; shader_stage.module = module; shader_stage.pName = "main"; shader_stage.pSpecializationInfo = nullptr; @@ -5524,10 +5084,10 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ // Needs to be declared in this outer scope, otherwise it may not outlive its assignment // to pipeline_layout_create_info. VkPushConstantRange push_constant_range; - if (push_constant.push_constant_size) { - push_constant_range.stageFlags = push_constant.push_constants_vk_stage; + if (push_constant.size) { + push_constant_range.stageFlags = push_constant.vk_stages_mask; push_constant_range.offset = 0; - push_constant_range.size = push_constant.push_constant_size; + push_constant_range.size = push_constant.size; pipeline_layout_create_info.pushConstantRangeCount = 1; pipeline_layout_create_info.pPushConstantRanges = &push_constant_range; @@ -5601,7 +5161,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve return id; } -RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, uint32_t p_usage) { +RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, BitField<StorageBufferUsage> p_usage) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(), "Creating buffers with data is forbidden during creation of a draw list"); @@ -5612,7 +5172,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve Buffer buffer; uint32_t flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; - if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) { + if (p_usage.has_flag(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT)) { flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; } Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); @@ -5922,10 +5482,8 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, // Can also be used as storage, add to mutable sampled. mutable_sampled_textures.push_back(texture); } - if (texture->owner.is_valid()) { - texture = texture_owner.get_or_null(texture->owner); - ERR_FAIL_COND_V(!texture, RID()); // Bug, should never happen. - } + + DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; @@ -5976,10 +5534,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, mutable_sampled_textures.push_back(texture); } - if (texture->owner.is_valid()) { - texture = texture_owner.get_or_null(texture->owner); - ERR_FAIL_COND_V(!texture, RID()); // Bug, should never happen. - } + DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; @@ -6024,10 +5579,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, mutable_storage_textures.push_back(texture); } - if (texture->owner.is_valid()) { - texture = texture_owner.get_or_null(texture->owner); - ERR_FAIL_COND_V(!texture, RID()); // Bug, should never happen. - } + DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL; @@ -6189,10 +5741,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.sampler = VK_NULL_HANDLE; img_info.imageView = texture->view; - if (texture->owner.is_valid()) { - texture = texture_owner.get_or_null(texture->owner); - ERR_FAIL_COND_V(!texture, RID()); // Bug, should never happen. - } + DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; @@ -6287,7 +5836,7 @@ void RenderingDeviceVulkan::uniform_set_set_invalidation_callback(RID p_uniform_ us->invalidated_callback_userdata = p_userdata; } -Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER, @@ -6297,7 +5846,7 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint VkPipelineStageFlags dst_stage_mask = 0; VkAccessFlags dst_access = 0; - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { // Protect subsequent updates. dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; dst_access = VK_ACCESS_TRANSFER_WRITE_BIT; @@ -6333,7 +5882,7 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint return err; } -Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, uint32_t p_post_barrier) { +Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V_MSG((p_size % 4) != 0, ERR_INVALID_PARAMETER, @@ -6345,7 +5894,7 @@ Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint3 VkPipelineStageFlags dst_stage_mask = 0; VkAccessFlags dst_access = 0; - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { // Protect subsequent updates. dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; dst_access = VK_ACCESS_TRANSFER_WRITE_BIT; @@ -6384,13 +5933,13 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { VkPipelineShaderStageCreateFlags src_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; VkAccessFlags src_access_mask = VK_ACCESS_TRANSFER_WRITE_BIT; // Get the vulkan buffer and the potential stage/access possible. - Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_ALL); + Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_ALL_BARRIERS); if (!buffer) { ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving."); } // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below. - _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, src_access_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, false); + _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, src_access_mask, VK_ACCESS_TRANSFER_READ_BIT, false); VkCommandBuffer command_buffer = frames[frame].setup_command_buffer; @@ -6426,7 +5975,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { /**** RENDER PIPELINE ****/ /*************************/ -RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags, uint32_t p_for_render_pass, const Vector<PipelineSpecializationConstant> &p_specialization_constants) { +RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags, uint32_t p_for_render_pass, const Vector<PipelineSpecializationConstant> &p_specialization_constants) { _THREAD_SAFE_METHOD_ // Needs a shader. @@ -6555,7 +6104,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma ERR_FAIL_INDEX_V(p_rasterization_state.cull_mode, 3, RID()); rasterization_state_create_info.cullMode = cull_mode[p_rasterization_state.cull_mode]; rasterization_state_create_info.frontFace = (p_rasterization_state.front_face == POLYGON_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE); - rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enable; + rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enabled; rasterization_state_create_info.depthBiasConstantFactor = p_rasterization_state.depth_bias_constant_factor; rasterization_state_create_info.depthBiasClamp = p_rasterization_state.depth_bias_clamp; rasterization_state_create_info.depthBiasSlopeFactor = p_rasterization_state.depth_bias_slope_factor; @@ -6567,7 +6116,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma multisample_state_create_info.pNext = nullptr; multisample_state_create_info.flags = 0; - multisample_state_create_info.rasterizationSamples = rasterization_sample_count[p_multisample_state.sample_count]; + multisample_state_create_info.rasterizationSamples = _ensure_supported_sample_count(p_multisample_state.sample_count); multisample_state_create_info.sampleShadingEnable = p_multisample_state.enable_sample_shading; multisample_state_create_info.minSampleShading = p_multisample_state.min_sample_shading; Vector<VkSampleMask> sample_mask; @@ -6712,31 +6261,31 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma dynamic_states.push_back(VK_DYNAMIC_STATE_VIEWPORT); // Viewport and scissor are always dynamic. dynamic_states.push_back(VK_DYNAMIC_STATE_SCISSOR); - if (p_dynamic_state_flags & DYNAMIC_STATE_LINE_WIDTH) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_LINE_WIDTH)) { dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_WIDTH); } - if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BIAS) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BIAS)) { dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BIAS); } - if (p_dynamic_state_flags & DYNAMIC_STATE_BLEND_CONSTANTS) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_BLEND_CONSTANTS)) { dynamic_states.push_back(VK_DYNAMIC_STATE_BLEND_CONSTANTS); } - if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BOUNDS) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BOUNDS)) { dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BOUNDS); } - if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_COMPARE_MASK) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_COMPARE_MASK)) { dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK); } - if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_WRITE_MASK) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_WRITE_MASK)) { dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK); } - if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_REFERENCE) { + if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_REFERENCE)) { dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE); } @@ -6844,10 +6393,10 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'."); pipeline.set_formats = shader->set_formats; - pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; + pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask; pipeline.pipeline_layout = shader->pipeline_layout; pipeline.shader = p_shader; - pipeline.push_constant_size = shader->push_constant.push_constant_size; + pipeline.push_constant_size = shader->push_constant.size; #ifdef DEBUG_ENABLED pipeline.validation.dynamic_state = p_dynamic_state_flags; @@ -6959,10 +6508,10 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<Pi ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + "."); pipeline.set_formats = shader->set_formats; - pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; + pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask; pipeline.pipeline_layout = shader->pipeline_layout; pipeline.shader = p_shader; - pipeline.push_constant_size = shader->push_constant.push_constant_size; + pipeline.push_constant_size = shader->push_constant.size; pipeline.local_group_size[0] = shader->compute_local_size[0]; pipeline.local_group_size[1] = shader->compute_local_size[1]; pipeline.local_group_size[2] = shader->compute_local_size[2]; @@ -7256,12 +6805,12 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff return OK; } -void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { +void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { Vector<VkClearAttachment> clear_attachments; int color_index = 0; int texture_index = 0; - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); + for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) { + Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]); if (!texture) { texture_index++; @@ -7294,12 +6843,12 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, VkClearRect cr; cr.baseArrayLayer = 0; cr.layerCount = 1; - cr.rect.offset.x = viewport_offset.x; - cr.rect.offset.y = viewport_offset.y; - cr.rect.extent.width = viewport_size.width; - cr.rect.extent.height = viewport_size.height; + cr.rect.offset.x = p_viewport_offset.x; + cr.rect.offset.y = p_viewport_offset.y; + cr.rect.extent.width = p_viewport_size.width; + cr.rect.extent.height = p_viewport_size.height; - vkCmdClearAttachments(draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr); + vkCmdClearAttachments(p_draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr); } RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) { @@ -7353,7 +6902,9 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu // If it is the first we're likely populating our VRS texture. // Bit dirty but... if (!texture || (!(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(i != 0 && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT))) { - color_count++; + if (!texture || !texture->is_resolve_buffer) { + color_count++; + } } } ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ")."); @@ -7543,6 +7094,16 @@ RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawL } } +void RenderingDeviceVulkan::draw_list_set_blend_constants(DrawListID p_list, const Color &p_color) { + DrawList *dl = _get_draw_list_ptr(p_list); + ERR_FAIL_COND(!dl); +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); +#endif + + vkCmdSetBlendConstants(dl->command_buffer, p_color.components); +} + void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) { DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); @@ -7592,7 +7153,7 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI dl->state.set_count = pcount; // Update set count. if (pipeline->push_constant_size) { - dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages; + dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask; #ifdef DEBUG_ENABLED dl->validation.pipeline_push_constant_supplied = false; #endif @@ -7711,7 +7272,7 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_ dl->validation.index_array_size = index_array->indices; dl->validation.index_array_offset = index_array->offset; - vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type); + vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type); } void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) { @@ -7805,12 +7366,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices ERR_FAIL_COND_MSG(!dl->validation.index_array_size, "Draw command requested indices, but no index buffer was set."); - if (dl->validation.pipeline_vertex_format != INVALID_ID) { - // Uses vertices, do some vertex validations. - ERR_FAIL_COND_MSG(dl->validation.vertex_array_size < dl->validation.index_array_max_index, - "Index array references (max index: " + itos(dl->validation.index_array_max_index) + ") indices beyond the vertex array size (" + itos(dl->validation.vertex_array_size) + ")."); - } - ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices, "The usage of restart indices in index buffer does not match the render primitive in the pipeline."); #endif @@ -8050,7 +7605,7 @@ void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) { _THREAD_SAFE_UNLOCK_ } -void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) { +void RenderingDeviceVulkan::draw_list_end(BitField<BarrierMask> p_post_barrier) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive."); @@ -8072,15 +7627,15 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) { uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT /*| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT*/; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT /*| VK_ACCESS_INDIRECT_COMMAND_READ_BIT*/; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; } @@ -8214,7 +7769,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l cl->state.set_count = pcount; // Update set count. if (pipeline->push_constant_size) { - cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages; + cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask; #ifdef DEBUG_ENABLED cl->validation.pipeline_push_constant_supplied = false; #endif @@ -8558,20 +8113,20 @@ void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) { #endif } -void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) { +void RenderingDeviceVulkan::compute_list_end(BitField<BarrierMask> p_post_barrier) { ERR_FAIL_COND(!compute_list); uint32_t barrier_flags = 0; uint32_t access_flags = 0; - if (p_post_barrier & BARRIER_MASK_COMPUTE) { + if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; } - if (p_post_barrier & BARRIER_MASK_RASTER) { + if (p_post_barrier.has_flag(BARRIER_MASK_RASTER)) { barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; } - if (p_post_barrier & BARRIER_MASK_TRANSFER) { + if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; } @@ -8639,43 +8194,45 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) { _THREAD_SAFE_UNLOCK_ } -void RenderingDeviceVulkan::barrier(uint32_t p_from, uint32_t p_to) { +void RenderingDeviceVulkan::barrier(BitField<BarrierMask> p_from, BitField<BarrierMask> p_to) { uint32_t src_barrier_flags = 0; uint32_t src_access_flags = 0; - if (p_from & BARRIER_MASK_COMPUTE) { - src_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - src_access_flags |= VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_from & BARRIER_MASK_RASTER) { - src_barrier_flags |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - src_access_flags |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - if (p_from & BARRIER_MASK_TRANSFER) { - src_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } if (p_from == 0) { src_barrier_flags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; + } else { + if (p_from.has_flag(BARRIER_MASK_COMPUTE)) { + src_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; + src_access_flags |= VK_ACCESS_SHADER_WRITE_BIT; + } + if (p_from.has_flag(BARRIER_MASK_RASTER)) { + src_barrier_flags |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; + src_access_flags |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; + } + if (p_from.has_flag(BARRIER_MASK_TRANSFER)) { + src_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; + src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; + } } uint32_t dst_barrier_flags = 0; uint32_t dst_access_flags = 0; - if (p_to & BARRIER_MASK_COMPUTE) { - dst_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_to & BARRIER_MASK_RASTER) { - dst_barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - if (p_to & BARRIER_MASK_TRANSFER) { - dst_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - dst_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; - } if (p_to == 0) { dst_barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; + } else { + if (p_to.has_flag(BARRIER_MASK_COMPUTE)) { + dst_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; + dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; + } + if (p_to.has_flag(BARRIER_MASK_RASTER)) { + dst_barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; + dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; + } + if (p_to.has_flag(BARRIER_MASK_TRANSFER)) { + dst_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; + dst_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; + } } _memory_barrier(src_barrier_flags, dst_barrier_flags, src_access_flags, dst_access_flags, true); @@ -8989,6 +8546,25 @@ void RenderingDeviceVulkan::_begin_frame() { frames[frame].index = Engine::get_singleton()->get_frames_drawn(); } +VkSampleCountFlagBits RenderingDeviceVulkan::_ensure_supported_sample_count(TextureSamples p_requested_sample_count) const { + VkSampleCountFlags sample_count_flags = limits.framebufferColorSampleCounts & limits.framebufferDepthSampleCounts; + + if (sample_count_flags & rasterization_sample_count[p_requested_sample_count]) { + // The requested sample count is supported. + return rasterization_sample_count[p_requested_sample_count]; + } else { + // Find the closest lower supported sample count. + VkSampleCountFlagBits sample_count = rasterization_sample_count[p_requested_sample_count]; + while (sample_count > VK_SAMPLE_COUNT_1_BIT) { + if (sample_count_flags & sample_count) { + return sample_count; + } + sample_count = (VkSampleCountFlagBits)(sample_count >> 1); + } + } + return VK_SAMPLE_COUNT_1_BIT; +} + void RenderingDeviceVulkan::swap_buffers() { ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers."); _THREAD_SAFE_METHOD_ @@ -9133,7 +8709,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { Texture *texture = &frames[p_frame].textures_to_dispose_of.front()->get(); if (texture->bound) { - WARN_PRINT("Deleted a texture while it was bound.."); + WARN_PRINT("Deleted a texture while it was bound."); } vkDestroyImageView(device, texture->view, nullptr); if (texture->owner.is_null()) { @@ -9334,12 +8910,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de } } - // NOTE: If adding new project settings here, also duplicate their definition in - // rendering_server.cpp for headless doctool. - staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256); + staging_buffer_block_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/block_size_kb"); staging_buffer_block_size = MAX(4u, staging_buffer_block_size); staging_buffer_block_size *= 1024; // Kb -> bytes. - staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128); + staging_buffer_max_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/max_size_mb"); staging_buffer_max_size = MAX(1u, staging_buffer_max_size); staging_buffer_max_size *= 1024 * 1024; @@ -9347,7 +8921,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de // Validate enough blocks. staging_buffer_max_size = staging_buffer_block_size * 4; } - texture_upload_region_size_px = GLOBAL_DEF("rendering/vulkan/staging_buffer/texture_upload_region_size_px", 64); + texture_upload_region_size_px = GLOBAL_GET("rendering/rendering_device/staging_buffer/texture_upload_region_size_px"); texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px); frames_drawn = frame_count; // Start from frame count, so everything else is immediately old. @@ -9362,7 +8936,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de ERR_CONTINUE(err != OK); } - max_descriptors_per_pool = GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64); + max_descriptors_per_pool = GLOBAL_GET("rendering/rendering_device/vulkan/max_descriptors_per_pool"); // Check to make sure DescriptorPoolKey is good. static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t)); @@ -9657,6 +9231,10 @@ uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) const { return limits.maxComputeWorkGroupSize[1]; case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2]; + case LIMIT_MAX_VIEWPORT_DIMENSIONS_X: + return limits.maxViewportDimensions[0]; + case LIMIT_MAX_VIEWPORT_DIMENSIONS_Y: + return limits.maxViewportDimensions[1]; case LIMIT_SUBGROUP_SIZE: { VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); return subgroup_capabilities.size; @@ -9669,6 +9247,12 @@ uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) const { VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); return subgroup_capabilities.supported_operations_flags_rd(); } + case LIMIT_VRS_TEXEL_WIDTH: { + return context->get_vrs_capabilities().texel_size.x; + } + case LIMIT_VRS_TEXEL_HEIGHT: { + return context->get_vrs_capabilities().texel_size.y; + } default: ERR_FAIL_V(0); } diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 6572de7c52..b2c2a03a87 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* rendering_device_vulkan.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* rendering_device_vulkan.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RENDERING_DEVICE_VULKAN_H #define RENDERING_DEVICE_VULKAN_H @@ -150,6 +150,8 @@ class RenderingDeviceVulkan : public RenderingDevice { bool used_in_raster = false; bool used_in_compute = false; + bool is_resolve_buffer = false; + uint32_t read_aspect_mask = 0; uint32_t barrier_aspect_mask = 0; bool bound = false; // Bound to framebffer. @@ -160,7 +162,7 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t texture_upload_region_size_px = 0; Vector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false); - Error _texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue); + Error _texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier, bool p_use_setup_queue); /*****************/ /**** SAMPLER ****/ @@ -224,8 +226,8 @@ class RenderingDeviceVulkan : public RenderingDevice { Error _buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer = false, uint32_t p_required_align = 32); void _full_barrier(bool p_sync_with_draw); - void _memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw); - void _buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw); + void _memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw); + void _buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw); /*********************/ /**** FRAMEBUFFER ****/ @@ -541,10 +543,6 @@ class RenderingDeviceVulkan : public RenderingDevice { // As a result, we need to figure out quickly when something is no longer "compatible". // in order to avoid costly rebinds. - enum { - MAX_UNIFORM_SETS = 16 - }; - struct UniformInfo { UniformType type = UniformType::UNIFORM_TYPE_MAX; bool writable = false; @@ -626,8 +624,8 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t fragment_output_mask = 0; struct PushConstant { - uint32_t push_constant_size = 0; - uint32_t push_constants_vk_stage = 0; + uint32_t size = 0; + uint32_t vk_stages_mask = 0; }; PushConstant push_constant; @@ -789,7 +787,7 @@ class RenderingDeviceVulkan : public RenderingDevice { VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants. VkPipeline pipeline = VK_NULL_HANDLE; uint32_t push_constant_size = 0; - uint32_t push_constant_stages = 0; + uint32_t push_constant_stages_mask = 0; }; RID_Owner<RenderPipeline, true> render_pipeline_owner; @@ -800,7 +798,7 @@ class RenderingDeviceVulkan : public RenderingDevice { VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants. VkPipeline pipeline = VK_NULL_HANDLE; uint32_t push_constant_size = 0; - uint32_t push_constant_stages = 0; + uint32_t push_constant_stages_mask = 0; uint32_t local_group_size[3] = { 0, 0, 0 }; }; @@ -903,11 +901,11 @@ class RenderingDeviceVulkan : public RenderingDevice { bool draw_list_unbind_color_textures = false; bool draw_list_unbind_depth_textures = false; - void _draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); + void _draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass, uint32_t *r_subpass_count); Error _draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures); _FORCE_INLINE_ DrawList *_get_draw_list_ptr(DrawListID p_id); - Buffer *_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &dst_stage_mask, VkAccessFlags &dst_access, uint32_t p_post_barrier); + Buffer *_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &dst_stage_mask, VkAccessFlags &dst_access, BitField<BarrierMask> p_post_barrier); Error _draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass); void _draw_list_free(Rect2i *r_last_viewport = nullptr); @@ -1042,23 +1040,25 @@ class RenderingDeviceVulkan : public RenderingDevice { HashMap<RID, String> resource_names; #endif + VkSampleCountFlagBits _ensure_supported_sample_count(TextureSamples p_requested_sample_count) const; + public: virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>()); virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture); virtual RID texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers); virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D); - virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL); + virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer); - virtual bool texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const; + virtual bool texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const; virtual bool texture_is_shared(RID p_texture); virtual bool texture_is_valid(RID p_texture); virtual Size2i texture_size(RID p_texture); - virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier = BARRIER_MASK_ALL); - virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier = BARRIER_MASK_ALL); - virtual Error texture_resolve_multisample(RID p_from_texture, RID p_to_texture, uint32_t p_post_barrier = BARRIER_MASK_ALL); + virtual Error texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); + virtual Error texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); + virtual Error texture_resolve_multisample(RID p_from_texture, RID p_to_texture, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); /*********************/ /**** FRAMEBUFFER ****/ @@ -1091,7 +1091,7 @@ public: // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated. virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats); - virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers); + virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets = Vector<uint64_t>()); virtual RID index_buffer_create(uint32_t p_size_indices, IndexBufferFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_restart_indices = false); @@ -1113,22 +1113,22 @@ public: /*****************/ virtual RID uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()); - virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), uint32_t p_usage = 0); + virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), BitField<StorageBufferUsage> p_usage = 0); virtual RID texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>()); virtual RID uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set); virtual bool uniform_set_is_valid(RID p_uniform_set); virtual void uniform_set_set_invalidation_callback(RID p_uniform_set, InvalidationCallback p_callback, void *p_userdata); - virtual Error buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL); // Works for any buffer. - virtual Error buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, uint32_t p_post_barrier = BARRIER_MASK_ALL); + virtual Error buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); // Works for any buffer. + virtual Error buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); virtual Vector<uint8_t> buffer_get_data(RID p_buffer); /*************************/ /**** RENDER PIPELINE ****/ /*************************/ - virtual RID render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags = 0, uint32_t p_for_render_pass = 0, const Vector<PipelineSpecializationConstant> &p_specialization_constants = Vector<PipelineSpecializationConstant>()); + virtual RID render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags = 0, uint32_t p_for_render_pass = 0, const Vector<PipelineSpecializationConstant> &p_specialization_constants = Vector<PipelineSpecializationConstant>()); virtual bool render_pipeline_is_valid(RID p_pipeline); /**************************/ @@ -1155,6 +1155,7 @@ public: virtual DrawListID draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values = Vector<Color>(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2(), const Vector<RID> &p_storage_textures = Vector<RID>()); virtual Error draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values = Vector<Color>(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2(), const Vector<RID> &p_storage_textures = Vector<RID>()); + virtual void draw_list_set_blend_constants(DrawListID p_list, const Color &p_color); virtual void draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline); virtual void draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index); virtual void draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array); @@ -1171,7 +1172,7 @@ public: virtual DrawListID draw_list_switch_to_next_pass(); virtual Error draw_list_switch_to_next_pass_split(uint32_t p_splits, DrawListID *r_split_ids); - virtual void draw_list_end(uint32_t p_post_barrier = BARRIER_MASK_ALL); + virtual void draw_list_end(BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); /***********************/ /**** COMPUTE LISTS ****/ @@ -1186,9 +1187,9 @@ public: virtual void compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups); virtual void compute_list_dispatch_threads(ComputeListID p_list, uint32_t p_x_threads, uint32_t p_y_threads, uint32_t p_z_threads); virtual void compute_list_dispatch_indirect(ComputeListID p_list, RID p_buffer, uint32_t p_offset); - virtual void compute_list_end(uint32_t p_post_barrier = BARRIER_MASK_ALL); + virtual void compute_list_end(BitField<BarrierMask> p_post_barrier = BARRIER_MASK_ALL_BARRIERS); - virtual void barrier(uint32_t p_from = BARRIER_MASK_ALL, uint32_t p_to = BARRIER_MASK_ALL); + virtual void barrier(BitField<BarrierMask> p_from = BARRIER_MASK_ALL_BARRIERS, BitField<BarrierMask> p_to = BARRIER_MASK_ALL_BARRIERS); virtual void full_barrier(); /**************/ diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index afc3e78372..0bccefede8 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* vulkan_context.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* vulkan_context.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "vulkan_context.h" @@ -48,15 +48,119 @@ VulkanHooks *VulkanContext::vulkan_hooks = nullptr; -VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) { - if (fpCreateRenderPass2KHR == nullptr) { - fpCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetInstanceProcAddr(inst, "vkCreateRenderPass2KHR"); +Vector<VkAttachmentReference> VulkanContext::_convert_VkAttachmentReference2(uint32_t p_count, const VkAttachmentReference2 *p_refs) { + Vector<VkAttachmentReference> att_refs; + + if (p_refs != nullptr) { + for (uint32_t i = 0; i < p_count; i++) { + // We lose aspectMask in this conversion but we don't use it currently. + + VkAttachmentReference ref = { + p_refs[i].attachment, /* attachment */ + p_refs[i].layout /* layout */ + }; + + att_refs.push_back(ref); + } } - if (fpCreateRenderPass2KHR == nullptr) { - return VK_ERROR_EXTENSION_NOT_PRESENT; + return att_refs; +} + +VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass) { + if (is_device_extension_enabled(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) { + if (fpCreateRenderPass2KHR == nullptr) { + fpCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetDeviceProcAddr(p_device, "vkCreateRenderPass2KHR"); + } + + if (fpCreateRenderPass2KHR == nullptr) { + return VK_ERROR_EXTENSION_NOT_PRESENT; + } else { + return (fpCreateRenderPass2KHR)(p_device, p_create_info, p_allocator, p_render_pass); + } } else { - return (fpCreateRenderPass2KHR)(device, pCreateInfo, pAllocator, pRenderPass); + // need to fall back on vkCreateRenderPass + + const void *next = p_create_info->pNext; // ATM we only support multiview which should work if supported. + + Vector<VkAttachmentDescription> attachments; + for (uint32_t i = 0; i < p_create_info->attachmentCount; i++) { + // Basically the old layout just misses type and next. + VkAttachmentDescription att = { + p_create_info->pAttachments[i].flags, /* flags */ + p_create_info->pAttachments[i].format, /* format */ + p_create_info->pAttachments[i].samples, /* samples */ + p_create_info->pAttachments[i].loadOp, /* loadOp */ + p_create_info->pAttachments[i].storeOp, /* storeOp */ + p_create_info->pAttachments[i].stencilLoadOp, /* stencilLoadOp */ + p_create_info->pAttachments[i].stencilStoreOp, /* stencilStoreOp */ + p_create_info->pAttachments[i].initialLayout, /* initialLayout */ + p_create_info->pAttachments[i].finalLayout /* finalLayout */ + }; + + attachments.push_back(att); + } + + Vector<VkSubpassDescription> subpasses; + for (uint32_t i = 0; i < p_create_info->subpassCount; i++) { + // Here we need to do more, again it's just stripping out type and next + // but we have VkAttachmentReference2 to convert to VkAttachmentReference. + // Also viewmask is not supported but we don't use it outside of multiview. + + Vector<VkAttachmentReference> input_attachments = _convert_VkAttachmentReference2(p_create_info->pSubpasses[i].inputAttachmentCount, p_create_info->pSubpasses[i].pInputAttachments); + Vector<VkAttachmentReference> color_attachments = _convert_VkAttachmentReference2(p_create_info->pSubpasses[i].colorAttachmentCount, p_create_info->pSubpasses[i].pColorAttachments); + Vector<VkAttachmentReference> resolve_attachments = _convert_VkAttachmentReference2(p_create_info->pSubpasses[i].colorAttachmentCount, p_create_info->pSubpasses[i].pResolveAttachments); + Vector<VkAttachmentReference> depth_attachments = _convert_VkAttachmentReference2(p_create_info->pSubpasses[i].colorAttachmentCount, p_create_info->pSubpasses[i].pDepthStencilAttachment); + + VkSubpassDescription subpass = { + p_create_info->pSubpasses[i].flags, /* flags */ + p_create_info->pSubpasses[i].pipelineBindPoint, /* pipelineBindPoint */ + p_create_info->pSubpasses[i].inputAttachmentCount, /* inputAttachmentCount */ + input_attachments.size() == 0 ? nullptr : input_attachments.ptr(), /* pInputAttachments */ + p_create_info->pSubpasses[i].colorAttachmentCount, /* colorAttachmentCount */ + color_attachments.size() == 0 ? nullptr : color_attachments.ptr(), /* pColorAttachments */ + resolve_attachments.size() == 0 ? nullptr : resolve_attachments.ptr(), /* pResolveAttachments */ + depth_attachments.size() == 0 ? nullptr : depth_attachments.ptr(), /* pDepthStencilAttachment */ + p_create_info->pSubpasses[i].preserveAttachmentCount, /* preserveAttachmentCount */ + p_create_info->pSubpasses[i].pPreserveAttachments /* pPreserveAttachments */ + }; + + subpasses.push_back(subpass); + } + + Vector<VkSubpassDependency> dependencies; + for (uint32_t i = 0; i < p_create_info->dependencyCount; i++) { + // We lose viewOffset here but again I don't believe we use this anywhere. + VkSubpassDependency dep = { + p_create_info->pDependencies[i].srcSubpass, /* srcSubpass */ + p_create_info->pDependencies[i].dstSubpass, /* dstSubpass */ + p_create_info->pDependencies[i].srcStageMask, /* srcStageMask */ + p_create_info->pDependencies[i].dstStageMask, /* dstStageMask */ + p_create_info->pDependencies[i].srcAccessMask, /* srcAccessMask */ + p_create_info->pDependencies[i].dstAccessMask, /* dstAccessMask */ + p_create_info->pDependencies[i].dependencyFlags, /* dependencyFlags */ + }; + + dependencies.push_back(dep); + } + + // CorrelatedViewMask is not supported in vkCreateRenderPass but we + // currently only use this for multiview. + // We'll need to look into this. + + VkRenderPassCreateInfo create_info = { + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, /* sType */ + next, /* pNext*/ + p_create_info->flags, /* flags */ + (uint32_t)attachments.size(), /* attachmentCount */ + attachments.ptr(), /* pAttachments */ + (uint32_t)subpasses.size(), /* subpassCount */ + subpasses.ptr(), /* pSubpasses */ + (uint32_t)dependencies.size(), /* */ + dependencies.ptr(), /* */ + }; + + return vkCreateRenderPass(device, &create_info, p_allocator, p_render_pass); } } @@ -85,19 +189,6 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback( return VK_FALSE; } - // Workaround for Vulkan-Loader usability bug: https://github.com/KhronosGroup/Vulkan-Loader/issues/262. - if (strstr(pCallbackData->pMessage, "wrong ELF class: ELFCLASS32") != nullptr) { - return VK_FALSE; - } - -#ifdef WINDOWS_ENABLED - // Some software installs Vulkan overlays in Windows registry and never cleans them up on uninstall. - // So we get spammy error level messages from the loader about those - make them verbose instead. - if (strstr(pCallbackData->pMessage, "loader_get_json: Failed to open JSON file") != nullptr) { - messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT; - } -#endif - if (pCallbackData->pMessageIdName && strstr(pCallbackData->pMessageIdName, "UNASSIGNED-CoreValidation-DrawState-ClearCmdBeforeDraw") != nullptr) { return VK_FALSE; } @@ -287,9 +378,7 @@ Error VulkanContext::_obtain_vulkan_version() { uint32_t api_version; VkResult res = func(&api_version); if (res == VK_SUCCESS) { - vulkan_major = VK_API_VERSION_MAJOR(api_version); - vulkan_minor = VK_API_VERSION_MINOR(api_version); - vulkan_patch = VK_API_VERSION_PATCH(api_version); + instance_api_version = api_version; } else { // According to the documentation this shouldn't fail with anything except a memory allocation error // in which case we're in deep trouble anyway. @@ -297,74 +386,179 @@ Error VulkanContext::_obtain_vulkan_version() { } } else { print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0."); - } - - // We don't go above 1.2. - if ((vulkan_major > 1) || (vulkan_major == 1 && vulkan_minor > 2)) { - vulkan_major = 1; - vulkan_minor = 2; - vulkan_patch = 0; + instance_api_version = VK_API_VERSION_1_0; } return OK; } -Error VulkanContext::_initialize_extensions() { - uint32_t instance_extension_count = 0; +bool VulkanContext::instance_extensions_initialized = false; +HashMap<CharString, bool> VulkanContext::requested_instance_extensions; + +void VulkanContext::register_requested_instance_extension(const CharString &extension_name, bool p_required) { + ERR_FAIL_COND_MSG(instance_extensions_initialized, "You can only registered extensions before the Vulkan instance is created"); + ERR_FAIL_COND(requested_instance_extensions.has(extension_name)); + + requested_instance_extensions[extension_name] = p_required; +} + +Error VulkanContext::_initialize_instance_extensions() { + enabled_instance_extension_names.clear(); + + // Make sure our core extensions are here + register_requested_instance_extension(VK_KHR_SURFACE_EXTENSION_NAME, true); + register_requested_instance_extension(_get_platform_surface_extension(), true); - enabled_extension_count = 0; - enabled_debug_utils = false; - enabled_debug_report = false; - // Look for instance extensions. - VkBool32 surfaceExtFound = 0; - VkBool32 platformSurfaceExtFound = 0; - memset(extension_names, 0, sizeof(extension_names)); + if (_use_validation_layers()) { + register_requested_instance_extension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, false); + } + register_requested_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, false); + + // Only enable debug utils in verbose mode or DEV_ENABLED. + // End users would get spammed with messages of varying verbosity due to the + // mess that thirdparty layers/extensions and drivers seem to leave in their + // wake, making the Windows registry a bottomless pit of broken layer JSON. +#ifdef DEV_ENABLED + bool want_debug_utils = true; +#else + bool want_debug_utils = OS::get_singleton()->is_stdout_verbose(); +#endif + if (want_debug_utils) { + register_requested_instance_extension(VK_EXT_DEBUG_UTILS_EXTENSION_NAME, false); + } + + // Load instance extensions that are available... + uint32_t instance_extension_count = 0; VkResult err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, nullptr); ERR_FAIL_COND_V(err != VK_SUCCESS && err != VK_INCOMPLETE, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(instance_extension_count == 0, ERR_CANT_CREATE, "No instance extensions found, is a driver installed?"); - if (instance_extension_count > 0) { - VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count); - err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions); - if (err != VK_SUCCESS && err != VK_INCOMPLETE) { - free(instance_extensions); - ERR_FAIL_V(ERR_CANT_CREATE); + VkExtensionProperties *instance_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * instance_extension_count); + err = vkEnumerateInstanceExtensionProperties(nullptr, &instance_extension_count, instance_extensions); + if (err != VK_SUCCESS && err != VK_INCOMPLETE) { + free(instance_extensions); + ERR_FAIL_V(ERR_CANT_CREATE); + } +#ifdef DEV_ENABLED + for (uint32_t i = 0; i < instance_extension_count; i++) { + print_verbose(String("VULKAN: Found instance extension ") + String(instance_extensions[i].extensionName)); + } +#endif + + // Enable all extensions that are supported and requested + for (uint32_t i = 0; i < instance_extension_count; i++) { + CharString extension_name(instance_extensions[i].extensionName); + if (requested_instance_extensions.has(extension_name)) { + enabled_instance_extension_names.insert(extension_name); } - for (uint32_t i = 0; i < instance_extension_count; i++) { - if (!strcmp(VK_KHR_SURFACE_EXTENSION_NAME, instance_extensions[i].extensionName)) { - surfaceExtFound = 1; - extension_names[enabled_extension_count++] = VK_KHR_SURFACE_EXTENSION_NAME; - } + } - if (!strcmp(_get_platform_surface_extension(), instance_extensions[i].extensionName)) { - platformSurfaceExtFound = 1; - extension_names[enabled_extension_count++] = _get_platform_surface_extension(); - } - if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, instance_extensions[i].extensionName)) { - if (_use_validation_layers()) { - extension_names[enabled_extension_count++] = VK_EXT_DEBUG_REPORT_EXTENSION_NAME; - enabled_debug_report = true; - } - } - if (!strcmp(VK_EXT_DEBUG_UTILS_EXTENSION_NAME, instance_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_EXT_DEBUG_UTILS_EXTENSION_NAME; - enabled_debug_utils = true; - } - if (!strcmp(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, instance_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { + // Now check our requested extensions + for (KeyValue<CharString, bool> &requested_extension : requested_instance_extensions) { + if (!enabled_instance_extension_names.has(requested_extension.key)) { + if (requested_extension.value) { free(instance_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); + ERR_FAIL_V_MSG(ERR_BUG, String("Required extension ") + String(requested_extension.key) + String(" not found, is a driver installed?")); + } else { + print_verbose(String("Optional extension ") + String(requested_extension.key) + String(" not found")); } } + } - free(instance_extensions); + free(instance_extensions); + + instance_extensions_initialized = true; + return OK; +} + +bool VulkanContext::device_extensions_initialized = false; +HashMap<CharString, bool> VulkanContext::requested_device_extensions; + +void VulkanContext::register_requested_device_extension(const CharString &extension_name, bool p_required) { + ERR_FAIL_COND_MSG(device_extensions_initialized, "You can only registered extensions before the Vulkan instance is created"); + ERR_FAIL_COND(requested_device_extensions.has(extension_name)); + + requested_device_extensions[extension_name] = p_required; +} + +Error VulkanContext::_initialize_device_extensions() { + // Look for device extensions. + enabled_device_extension_names.clear(); + + // Make sure our core extensions are here + register_requested_device_extension(VK_KHR_SWAPCHAIN_EXTENSION_NAME, true); + + register_requested_device_extension(VK_KHR_MULTIVIEW_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); + register_requested_device_extension(VK_KHR_16BIT_STORAGE_EXTENSION_NAME, false); + + // TODO consider the following extensions: + // - VK_KHR_spirv_1_4 + // - VK_KHR_swapchain_mutable_format + // - VK_EXT_full_screen_exclusive + // - VK_EXT_hdr_metadata + // - VK_KHR_depth_stencil_resolve + + // Even though the user "enabled" the extension via the command + // line, we must make sure that it's enumerated for use with the + // device. Therefore, disable it here, and re-enable it again if + // enumerated. + if (VK_KHR_incremental_present_enabled) { + register_requested_device_extension(VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME, false); + } + if (VK_GOOGLE_display_timing_enabled) { + register_requested_device_extension(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME, false); + } + + // obtain available device extensions + uint32_t device_extension_count = 0; + VkResult err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(device_extension_count == 0, ERR_CANT_CREATE, + "vkEnumerateDeviceExtensionProperties failed to find any extensions\n\n" + "Do you have a compatible Vulkan installable client driver (ICD) installed?\n" + "vkCreateInstance Failure"); + + VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count); + err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, device_extensions); + if (err) { + free(device_extensions); + ERR_FAIL_V(ERR_CANT_CREATE); + } + +#ifdef DEV_ENABLED + for (uint32_t i = 0; i < device_extension_count; i++) { + print_verbose(String("VULKAN: Found device extension ") + String(device_extensions[i].extensionName)); + } +#endif + + // Enable all extensions that are supported and requested + for (uint32_t i = 0; i < device_extension_count; i++) { + CharString extension_name(device_extensions[i].extensionName); + if (requested_device_extensions.has(extension_name)) { + enabled_device_extension_names.insert(extension_name); + } } - ERR_FAIL_COND_V_MSG(!surfaceExtFound, ERR_CANT_CREATE, "No surface extension found, is a driver installed?"); - ERR_FAIL_COND_V_MSG(!platformSurfaceExtFound, ERR_CANT_CREATE, "No platform surface extension found, is a driver installed?"); + // Now check our requested extensions + for (KeyValue<CharString, bool> &requested_extension : requested_device_extensions) { + if (!enabled_device_extension_names.has(requested_extension.key)) { + if (requested_extension.value) { + free(device_extensions); + ERR_FAIL_V_MSG(ERR_BUG, + String("vkEnumerateDeviceExtensionProperties failed to find the ") + String(requested_extension.key) + String(" extension.\n\nDo you have a compatible Vulkan installable client driver (ICD) installed?\nvkCreateInstance Failure")); + } else { + print_verbose(String("Optional extension ") + String(requested_extension.key) + String(" not found")); + } + } + } + + free(device_extensions); + device_extensions_initialized = true; return OK; } @@ -522,6 +716,9 @@ Error VulkanContext::_check_capabilities() { vrs_capabilities.pipeline_vrs_supported = false; vrs_capabilities.primitive_vrs_supported = false; vrs_capabilities.attachment_vrs_supported = false; + vrs_capabilities.min_texel_size = Size2i(); + vrs_capabilities.max_texel_size = Size2i(); + vrs_capabilities.texel_size = Size2i(); multiview_capabilities.is_supported = false; multiview_capabilities.geometry_shader_is_supported = false; multiview_capabilities.tessellation_shader_is_supported = false; @@ -538,155 +735,176 @@ Error VulkanContext::_check_capabilities() { storage_buffer_capabilities.storage_push_constant_16_is_supported = false; storage_buffer_capabilities.storage_input_output_16 = false; - // Check for extended features. - PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); - if (vkGetPhysicalDeviceFeatures2_func == nullptr) { - // In Vulkan 1.0 might be accessible under its original extension name. - vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); - } - if (vkGetPhysicalDeviceFeatures2_func != nullptr) { - // Check our extended features. - VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, - /*pNext*/ nullptr, - /*pipelineFragmentShadingRate*/ false, - /*primitiveFragmentShadingRate*/ false, - /*attachmentFragmentShadingRate*/ false, - }; - - VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, - /*pNext*/ &vrs_features, - /*shaderFloat16*/ false, - /*shaderInt8*/ false, - }; + if (is_instance_extension_enabled(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) { + // Check for extended features. + PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); + if (vkGetPhysicalDeviceFeatures2_func == nullptr) { + // In Vulkan 1.0 might be accessible under its original extension name. + vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); + } + if (vkGetPhysicalDeviceFeatures2_func != nullptr) { + // Check our extended features. + VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, + /*pNext*/ nullptr, + /*pipelineFragmentShadingRate*/ false, + /*primitiveFragmentShadingRate*/ false, + /*attachmentFragmentShadingRate*/ false, + }; - VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, - /*pNext*/ &shader_features, - /*storageBuffer16BitAccess*/ false, - /*uniformAndStorageBuffer16BitAccess*/ false, - /*storagePushConstant16*/ false, - /*storageInputOutput16*/ false, - }; + VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, + /*pNext*/ &vrs_features, + /*shaderFloat16*/ false, + /*shaderInt8*/ false, + }; - VkPhysicalDeviceMultiviewFeatures multiview_features = { - /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, - /*pNext*/ &storage_feature, - /*multiview*/ false, - /*multiviewGeometryShader*/ false, - /*multiviewTessellationShader*/ false, - }; + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, + /*pNext*/ &shader_features, + /*storageBuffer16BitAccess*/ false, + /*uniformAndStorageBuffer16BitAccess*/ false, + /*storagePushConstant16*/ false, + /*storageInputOutput16*/ false, + }; - VkPhysicalDeviceFeatures2 device_features; - device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; - device_features.pNext = &multiview_features; + VkPhysicalDeviceMultiviewFeatures multiview_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, + /*pNext*/ &storage_feature, + /*multiview*/ false, + /*multiviewGeometryShader*/ false, + /*multiviewTessellationShader*/ false, + }; - vkGetPhysicalDeviceFeatures2_func(gpu, &device_features); + VkPhysicalDeviceFeatures2 device_features; + device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; + device_features.pNext = &multiview_features; - vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate; - vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate; - vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate; + vkGetPhysicalDeviceFeatures2_func(gpu, &device_features); - multiview_capabilities.is_supported = multiview_features.multiview; - multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader; - multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader; + // We must check that the relative extension is present before assuming a + // feature as enabled. Actually, according to the spec we shouldn't add the + // structs in pNext at all, but this works fine. + // See also: https://github.com/godotengine/godot/issues/65409 + if (is_device_extension_enabled(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) { + vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate; + vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate; + vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate; + } - shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16; - shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8; + if (is_device_extension_enabled(VK_KHR_MULTIVIEW_EXTENSION_NAME)) { + multiview_capabilities.is_supported = multiview_features.multiview; + multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader; + multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader; + } - storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess; - storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess; - storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16; - storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16; - } + if (is_device_extension_enabled(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME)) { + shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16; + shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8; + } - // Check extended properties. - PFN_vkGetPhysicalDeviceProperties2 device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2"); - if (device_properties_func == nullptr) { - // In Vulkan 1.0 might be accessible under its original extension name. - device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2KHR"); - } - if (device_properties_func != nullptr) { - VkPhysicalDeviceFragmentShadingRatePropertiesKHR vrsProperties; - VkPhysicalDeviceMultiviewProperties multiviewProperties; - VkPhysicalDeviceSubgroupProperties subgroupProperties; - VkPhysicalDeviceProperties2 physicalDeviceProperties; - void *nextptr = nullptr; + if (is_device_extension_enabled(VK_KHR_16BIT_STORAGE_EXTENSION_NAME)) { + storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess; + storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess; + storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16; + storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16; + } + } - subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES; - subgroupProperties.pNext = nextptr; - nextptr = &subgroupProperties; + // Check extended properties. + PFN_vkGetPhysicalDeviceProperties2 device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2"); + if (device_properties_func == nullptr) { + // In Vulkan 1.0 might be accessible under its original extension name. + device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2KHR"); + } + if (device_properties_func != nullptr) { + VkPhysicalDeviceFragmentShadingRatePropertiesKHR vrsProperties{}; + VkPhysicalDeviceMultiviewProperties multiviewProperties{}; + VkPhysicalDeviceSubgroupProperties subgroupProperties{}; + VkPhysicalDeviceProperties2 physicalDeviceProperties{}; + void *nextptr = nullptr; + + if (device_api_version >= VK_API_VERSION_1_1) { // Vulkan 1.1 or higher + subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES; + subgroupProperties.pNext = nextptr; + + nextptr = &subgroupProperties; + } - if (multiview_capabilities.is_supported) { - multiviewProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES; - multiviewProperties.pNext = nextptr; + if (multiview_capabilities.is_supported) { + multiviewProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES; + multiviewProperties.pNext = nextptr; - nextptr = &multiviewProperties; - } + nextptr = &multiviewProperties; + } - if (vrs_capabilities.attachment_vrs_supported) { - vrsProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; - vrsProperties.pNext = nextptr; + if (vrs_capabilities.attachment_vrs_supported) { + vrsProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR; + vrsProperties.pNext = nextptr; - nextptr = &vrsProperties; - } + nextptr = &vrsProperties; + } - physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; - physicalDeviceProperties.pNext = nextptr; + physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + physicalDeviceProperties.pNext = nextptr; - device_properties_func(gpu, &physicalDeviceProperties); + device_properties_func(gpu, &physicalDeviceProperties); - subgroup_capabilities.size = subgroupProperties.subgroupSize; - subgroup_capabilities.supportedStages = subgroupProperties.supportedStages; - subgroup_capabilities.supportedOperations = subgroupProperties.supportedOperations; - // Note: quadOperationsInAllStages will be true if: - // - supportedStages has VK_SHADER_STAGE_ALL_GRAPHICS + VK_SHADER_STAGE_COMPUTE_BIT. - // - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT. - subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages; + subgroup_capabilities.size = subgroupProperties.subgroupSize; + subgroup_capabilities.supportedStages = subgroupProperties.supportedStages; + subgroup_capabilities.supportedOperations = subgroupProperties.supportedOperations; + // Note: quadOperationsInAllStages will be true if: + // - supportedStages has VK_SHADER_STAGE_ALL_GRAPHICS + VK_SHADER_STAGE_COMPUTE_BIT. + // - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT. + subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages; - if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { - print_verbose("- Vulkan Variable Rate Shading supported:"); - if (vrs_capabilities.pipeline_vrs_supported) { - print_verbose(" Pipeline fragment shading rate"); - } - if (vrs_capabilities.primitive_vrs_supported) { - print_verbose(" Primitive fragment shading rate"); - } - if (vrs_capabilities.attachment_vrs_supported) { - // TODO expose these somehow to the end user. - vrs_capabilities.min_texel_size.x = vrsProperties.minFragmentShadingRateAttachmentTexelSize.width; - vrs_capabilities.min_texel_size.y = vrsProperties.minFragmentShadingRateAttachmentTexelSize.height; - vrs_capabilities.max_texel_size.x = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.width; - vrs_capabilities.max_texel_size.y = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.height; + if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { + print_verbose("- Vulkan Variable Rate Shading supported:"); + if (vrs_capabilities.pipeline_vrs_supported) { + print_verbose(" Pipeline fragment shading rate"); + } + if (vrs_capabilities.primitive_vrs_supported) { + print_verbose(" Primitive fragment shading rate"); + } + if (vrs_capabilities.attachment_vrs_supported) { + // TODO expose these somehow to the end user. + vrs_capabilities.min_texel_size.x = vrsProperties.minFragmentShadingRateAttachmentTexelSize.width; + vrs_capabilities.min_texel_size.y = vrsProperties.minFragmentShadingRateAttachmentTexelSize.height; + vrs_capabilities.max_texel_size.x = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.width; + vrs_capabilities.max_texel_size.y = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.height; + + // We'll attempt to default to a texel size of 16x16 + vrs_capabilities.texel_size.x = CLAMP(16, vrs_capabilities.min_texel_size.x, vrs_capabilities.max_texel_size.x); + vrs_capabilities.texel_size.y = CLAMP(16, vrs_capabilities.min_texel_size.y, vrs_capabilities.max_texel_size.y); + + print_verbose(String(" Attachment fragment shading rate") + String(", min texel size: (") + itos(vrs_capabilities.min_texel_size.x) + String(", ") + itos(vrs_capabilities.min_texel_size.y) + String(")") + String(", max texel size: (") + itos(vrs_capabilities.max_texel_size.x) + String(", ") + itos(vrs_capabilities.max_texel_size.y) + String(")")); + } - print_verbose(String(" Attachment fragment shading rate") + String(", min texel size: (") + itos(vrs_capabilities.min_texel_size.x) + String(", ") + itos(vrs_capabilities.min_texel_size.y) + String(")") + String(", max texel size: (") + itos(vrs_capabilities.max_texel_size.x) + String(", ") + itos(vrs_capabilities.max_texel_size.y) + String(")")); + } else { + print_verbose("- Vulkan Variable Rate Shading not supported"); } - } else { - print_verbose("- Vulkan Variable Rate Shading not supported"); - } + if (multiview_capabilities.is_supported) { + multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount; + multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex; - if (multiview_capabilities.is_supported) { - multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount; - multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex; + print_verbose("- Vulkan multiview supported:"); + print_verbose(" max view count: " + itos(multiview_capabilities.max_view_count)); + print_verbose(" max instances: " + itos(multiview_capabilities.max_instance_count)); + } else { + print_verbose("- Vulkan multiview not supported"); + } - print_verbose("- Vulkan multiview supported:"); - print_verbose(" max view count: " + itos(multiview_capabilities.max_view_count)); - print_verbose(" max instances: " + itos(multiview_capabilities.max_instance_count)); + print_verbose("- Vulkan subgroup:"); + print_verbose(" size: " + itos(subgroup_capabilities.size)); + print_verbose(" stages: " + subgroup_capabilities.supported_stages_desc()); + print_verbose(" supported ops: " + subgroup_capabilities.supported_operations_desc()); + if (subgroup_capabilities.quadOperationsInAllStages) { + print_verbose(" quad operations in all stages"); + } } else { - print_verbose("- Vulkan multiview not supported"); + print_verbose("- Couldn't call vkGetPhysicalDeviceProperties2"); } - - print_verbose("- Vulkan subgroup:"); - print_verbose(" size: " + itos(subgroup_capabilities.size)); - print_verbose(" stages: " + subgroup_capabilities.supported_stages_desc()); - print_verbose(" supported ops: " + subgroup_capabilities.supported_operations_desc()); - if (subgroup_capabilities.quadOperationsInAllStages) { - print_verbose(" quad operations in all stages"); - } - } else { - print_verbose("- Couldn't call vkGetPhysicalDeviceProperties2"); } return OK; @@ -698,27 +916,40 @@ Error VulkanContext::_create_instance() { // Initialize extensions. { - Error err = _initialize_extensions(); + Error err = _initialize_instance_extensions(); if (err != OK) { return err; } } - CharString cs = ProjectSettings::get_singleton()->get("application/config/name").operator String().utf8(); + int enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_instance_extension_names.size() > MAX_EXTENSIONS, ERR_CANT_CREATE); + for (const CharString &extension_name : enabled_instance_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + + // We'll set application version to the Vulkan version we're developing against, even if our instance is based on + // an older Vulkan version, devices can still support newer versions of Vulkan. + // The exception is when we're on Vulkan 1.0, we should not set this to anything but 1.0. + // Note that this value is only used by validation layers to warn us about version issues. + uint32_t application_api_version = instance_api_version == VK_API_VERSION_1_0 ? VK_API_VERSION_1_0 : VK_API_VERSION_1_2; + + CharString cs = GLOBAL_GET("application/config/name").operator String().utf8(); const VkApplicationInfo app = { /*sType*/ VK_STRUCTURE_TYPE_APPLICATION_INFO, /*pNext*/ nullptr, /*pApplicationName*/ cs.get_data(), - /*applicationVersion*/ 0, + /*applicationVersion*/ 0, // It would be really nice if we store a version number in project settings, say "application/config/version" /*pEngineName*/ VERSION_NAME, /*engineVersion*/ VK_MAKE_VERSION(VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH), - /*apiVersion*/ VK_MAKE_VERSION(vulkan_major, vulkan_minor, 0) + /*apiVersion*/ application_api_version }; VkInstanceCreateInfo inst_info{}; inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; inst_info.pApplicationInfo = &app; inst_info.enabledExtensionCount = enabled_extension_count; - inst_info.ppEnabledExtensionNames = (const char *const *)extension_names; + inst_info.ppEnabledExtensionNames = (const char *const *)enabled_extension_names; if (_use_validation_layers()) { _get_preferred_validation_layers(&inst_info.enabledLayerCount, &inst_info.ppEnabledLayerNames); } @@ -728,9 +959,9 @@ Error VulkanContext::_create_instance() { * After the instance is created, we use the instance-based * function to register the final callback. */ - VkDebugUtilsMessengerCreateInfoEXT dbg_messenger_create_info; - VkDebugReportCallbackCreateInfoEXT dbg_report_callback_create_info{}; - if (enabled_debug_utils) { + VkDebugUtilsMessengerCreateInfoEXT dbg_messenger_create_info = {}; + VkDebugReportCallbackCreateInfoEXT dbg_report_callback_create_info = {}; + if (is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { // VK_EXT_debug_utils style. dbg_messenger_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; dbg_messenger_create_info.pNext = nullptr; @@ -743,7 +974,7 @@ Error VulkanContext::_create_instance() { dbg_messenger_create_info.pfnUserCallback = _debug_messenger_callback; dbg_messenger_create_info.pUserData = this; inst_info.pNext = &dbg_messenger_create_info; - } else if (enabled_debug_report) { + } else if (is_instance_extension_enabled(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { dbg_report_callback_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT; dbg_report_callback_create_info.flags = VK_DEBUG_REPORT_INFORMATION_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | @@ -783,7 +1014,7 @@ Error VulkanContext::_create_instance() { volkLoadInstance(inst); #endif - if (enabled_debug_utils) { + if (is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { // Setup VK_EXT_debug_utils function pointers always (we use them for debug labels and names). CreateDebugUtilsMessengerEXT = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugUtilsMessengerEXT"); @@ -824,7 +1055,7 @@ Error VulkanContext::_create_instance() { ERR_FAIL_V(ERR_CANT_CREATE); break; } - } else if (enabled_debug_report) { + } else if (is_instance_extension_enabled(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { CreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugReportCallbackEXT"); DebugReportMessageEXT = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(inst, "vkDebugReportMessageEXT"); DestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugReportCallbackEXT"); @@ -1005,12 +1236,6 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) { free(physical_devices); - // Look for device extensions. - uint32_t device_extension_count = 0; - VkBool32 swapchainExtFound = 0; - enabled_extension_count = 0; - memset(extension_names, 0, sizeof(extension_names)); - // Get identifier properties. vkGetPhysicalDeviceProperties(gpu, &gpu_props); @@ -1030,89 +1255,19 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) { } } - print_line( - "Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch) + - " - " + "Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); - + // Get device version device_api_version = gpu_props.apiVersion; - err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, nullptr); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); + // Output our device version + print_line("Vulkan API " + get_device_api_version() + " - " + "Using Vulkan Device #" + itos(device_index) + ": " + device_vendor + " - " + device_name); - if (device_extension_count > 0) { - VkExtensionProperties *device_extensions = (VkExtensionProperties *)malloc(sizeof(VkExtensionProperties) * device_extension_count); - err = vkEnumerateDeviceExtensionProperties(gpu, nullptr, &device_extension_count, device_extensions); - if (err) { - free(device_extensions); - ERR_FAIL_V(ERR_CANT_CREATE); - } - - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, device_extensions[i].extensionName)) { - swapchainExtFound = 1; - extension_names[enabled_extension_count++] = VK_KHR_SWAPCHAIN_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_MULTIVIEW_EXTENSION_NAME, device_extensions[i].extensionName)) { - // If multiview is supported, enable it. - extension_names[enabled_extension_count++] = VK_KHR_MULTIVIEW_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, device_extensions[i].extensionName)) { - // if shading rate image is supported, enable it - extension_names[enabled_extension_count++] = VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME; - } - if (!strcmp(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, device_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } - - if (VK_KHR_incremental_present_enabled) { - // Even though the user "enabled" the extension via the command - // line, we must make sure that it's enumerated for use with the - // device. Therefore, disable it here, and re-enable it again if - // enumerated. - VK_KHR_incremental_present_enabled = false; - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME, device_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME; - VK_KHR_incremental_present_enabled = true; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } - } - - if (VK_GOOGLE_display_timing_enabled) { - // Even though the user "enabled" the extension via the command - // line, we must make sure that it's enumerated for use with the - // device. Therefore, disable it here, and re-enable it again if - // enumerated. - VK_GOOGLE_display_timing_enabled = false; - for (uint32_t i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME, device_extensions[i].extensionName)) { - extension_names[enabled_extension_count++] = VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME; - VK_GOOGLE_display_timing_enabled = true; - } - if (enabled_extension_count >= MAX_EXTENSIONS) { - free(device_extensions); - ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG"); - } - } + { + Error _err = _initialize_device_extensions(); + if (_err != OK) { + return _err; } - - free(device_extensions); } - ERR_FAIL_COND_V_MSG(!swapchainExtFound, ERR_CANT_CREATE, - "vkEnumerateDeviceExtensionProperties failed to find the " VK_KHR_SWAPCHAIN_EXTENSION_NAME - " extension.\n\nDo you have a compatible Vulkan installable client driver (ICD) installed?\n" - "vkCreateInstance Failure"); - // Call with nullptr data to get count. vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_family_count, nullptr); ERR_FAIL_COND_V(queue_family_count == 0, ERR_CANT_CREATE); @@ -1173,7 +1328,7 @@ Error VulkanContext::_create_device() { }; nextptr = &shader_features; - VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features; + VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {}; if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) { // Insert into our chain to enable these features if they are available. vrs_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR; @@ -1185,10 +1340,10 @@ Error VulkanContext::_create_device() { nextptr = &vrs_features; } - VkPhysicalDeviceVulkan11Features vulkan11features; - VkPhysicalDevice16BitStorageFeaturesKHR storage_feature; - VkPhysicalDeviceMultiviewFeatures multiview_features; - if (vulkan_major > 1 || vulkan_minor >= 2) { + VkPhysicalDeviceVulkan11Features vulkan11features = {}; + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {}; + VkPhysicalDeviceMultiviewFeatures multiview_features = {}; + if (device_api_version >= VK_API_VERSION_1_2) { // In Vulkan 1.2 and newer we use a newer struct to enable various features. vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES; @@ -1207,7 +1362,7 @@ Error VulkanContext::_create_device() { vulkan11features.shaderDrawParameters = 0; nextptr = &vulkan11features; } else { - // On Vulkan 1.0 and 1.1 we use our older structs to initialise these features. + // On Vulkan 1.0 and 1.1 we use our older structs to initialize these features. storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR; storage_feature.pNext = nextptr; storage_feature.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported; @@ -1216,7 +1371,7 @@ Error VulkanContext::_create_device() { storage_feature.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16; nextptr = &storage_feature; - if (vulkan_major == 1 && vulkan_minor == 1) { + if (device_api_version >= VK_API_VERSION_1_1) { // any Vulkan 1.1.x version multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; multiview_features.pNext = nextptr; multiview_features.multiview = multiview_capabilities.is_supported; @@ -1226,6 +1381,13 @@ Error VulkanContext::_create_device() { } } + uint32_t enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_device_extension_names.size() > MAX_EXTENSIONS, ERR_CANT_CREATE); + for (const CharString &extension_name : enabled_device_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + VkDeviceCreateInfo sdevice = { /*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, /*pNext*/ nextptr, @@ -1235,7 +1397,7 @@ Error VulkanContext::_create_device() { /*enabledLayerCount*/ 0, /*ppEnabledLayerNames*/ nullptr, /*enabledExtensionCount*/ enabled_extension_count, - /*ppEnabledExtensionNames*/ (const char *const *)extension_names, + /*ppEnabledExtensionNames*/ (const char *const *)enabled_extension_names, /*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here. }; if (separate_present_queue) { @@ -1323,7 +1485,7 @@ Error VulkanContext::_initialize_queues(VkSurfaceKHR p_surface) { GET_DEVICE_PROC_ADDR(device, GetSwapchainImagesKHR); GET_DEVICE_PROC_ADDR(device, AcquireNextImageKHR); GET_DEVICE_PROC_ADDR(device, QueuePresentKHR); - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { GET_DEVICE_PROC_ADDR(device, GetRefreshCycleDurationGOOGLE); GET_DEVICE_PROC_ADDR(device, GetPastPresentationTimingGOOGLE); } @@ -1354,7 +1516,7 @@ Error VulkanContext::_initialize_queues(VkSurfaceKHR p_surface) { color_space = surfFormats[0].colorSpace; } else { // These should be ordered with the ones we want to use on top and fallback modes further down - // we want a 32bit RGBA unsigned normalised buffer or similar. + // we want a 32bit RGBA unsigned normalized buffer or similar. const VkFormat allowed_formats[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM @@ -1436,6 +1598,24 @@ bool VulkanContext::_use_validation_layers() { return Engine::get_singleton()->is_validation_layers_enabled(); } +VkExtent2D VulkanContext::_compute_swapchain_extent(const VkSurfaceCapabilitiesKHR &p_surf_capabilities, int *p_window_width, int *p_window_height) const { + // Width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF. + if (p_surf_capabilities.currentExtent.width == 0xFFFFFFFF) { + // If the surface size is undefined, the size is set to the size + // of the images requested, which must fit within the minimum and + // maximum values. + VkExtent2D extent = {}; + extent.width = CLAMP((uint32_t)(*p_window_width), p_surf_capabilities.minImageExtent.width, p_surf_capabilities.maxImageExtent.width); + extent.height = CLAMP((uint32_t)(*p_window_height), p_surf_capabilities.minImageExtent.height, p_surf_capabilities.maxImageExtent.height); + return extent; + } else { + // If the surface size is defined, the swap chain size must match. + *p_window_width = p_surf_capabilities.currentExtent.width; + *p_window_height = p_surf_capabilities.currentExtent.height; + return p_surf_capabilities.currentExtent; + } +} + Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, VkSurfaceKHR p_surface, int p_width, int p_height) { ERR_FAIL_COND_V(windows.has(p_window_id), ERR_INVALID_PARAMETER); @@ -1576,32 +1756,7 @@ Error VulkanContext::_update_swap_chain(Window *window) { ERR_FAIL_V(ERR_CANT_CREATE); } - VkExtent2D swapchainExtent; - // Width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF. - if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) { - // If the surface size is undefined, the size is set to the size - // of the images requested, which must fit within the minimum and - // maximum values. - swapchainExtent.width = window->width; - swapchainExtent.height = window->height; - - if (swapchainExtent.width < surfCapabilities.minImageExtent.width) { - swapchainExtent.width = surfCapabilities.minImageExtent.width; - } else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) { - swapchainExtent.width = surfCapabilities.maxImageExtent.width; - } - - if (swapchainExtent.height < surfCapabilities.minImageExtent.height) { - swapchainExtent.height = surfCapabilities.minImageExtent.height; - } else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) { - swapchainExtent.height = surfCapabilities.maxImageExtent.height; - } - } else { - // If the surface size is defined, the swap chain size must match. - swapchainExtent = surfCapabilities.currentExtent; - window->width = surfCapabilities.currentExtent.width; - window->height = surfCapabilities.currentExtent.height; - } + VkExtent2D swapchainExtent = _compute_swapchain_extent(surfCapabilities, &window->width, &window->height); if (window->width == 0 || window->height == 0) { free(presentModes); @@ -1710,18 +1865,22 @@ Error VulkanContext::_update_swap_chain(Window *window) { preTransform = surfCapabilities.currentTransform; } - // Find a supported composite alpha mode - one of these is guaranteed to be set. VkCompositeAlphaFlagBitsKHR compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; - VkCompositeAlphaFlagBitsKHR compositeAlphaFlags[4] = { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, - }; - for (uint32_t i = 0; i < ARRAY_SIZE(compositeAlphaFlags); i++) { - if (surfCapabilities.supportedCompositeAlpha & compositeAlphaFlags[i]) { - compositeAlpha = compositeAlphaFlags[i]; - break; + + if (OS::get_singleton()->is_layered_allowed() || !(surfCapabilities.supportedCompositeAlpha & compositeAlpha)) { + // Find a supported composite alpha mode - one of these is guaranteed to be set. + VkCompositeAlphaFlagBitsKHR compositeAlphaFlags[4] = { + VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR, + VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR, + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, + VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, + }; + + for (uint32_t i = 0; i < ARRAY_SIZE(compositeAlphaFlags); i++) { + if (surfCapabilities.supportedCompositeAlpha & compositeAlphaFlags[i]) { + compositeAlpha = compositeAlphaFlags[i]; + break; + } } } @@ -2081,7 +2240,7 @@ Error VulkanContext::swap_buffers() { VkResult err; #if 0 - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { // Look at what happened to previous presents, and make appropriate // adjustments in timing. DemoUpdateTargetIPD(demo); @@ -2202,7 +2361,7 @@ Error VulkanContext::swap_buffers() { } #if 0 - if (VK_KHR_incremental_present_enabled) { + if (is_device_extension_enabled(VK_KHR_incremental_present_enabled)) { // If using VK_KHR_incremental_present, we provide a hint of the region // that contains changed content relative to the previously-presented // image. The implementation can use this hint in order to save @@ -2233,7 +2392,7 @@ Error VulkanContext::swap_buffers() { #endif #if 0 - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { VkPresentTimeGOOGLE ptime; if (prev_desired_present_time == 0) { // This must be the first present for this swapchain. @@ -2263,13 +2422,11 @@ Error VulkanContext::swap_buffers() { /*swapchainCount*/ present.swapchainCount, /*pTimes*/ &ptime, }; - if (VK_GOOGLE_display_timing_enabled) { + if (is_device_extension_enabled(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME)) { present.pNext = &present_time; } } #endif - static int total_frames = 0; - total_frames++; // print_line("current buffer: " + itos(current_buffer)); err = fpQueuePresentKHR(present_queue, &present); @@ -2338,6 +2495,13 @@ RID VulkanContext::local_device_create() { queues[0].pQueuePriorities = queue_priorities; queues[0].flags = 0; + uint32_t enabled_extension_count = 0; + const char *enabled_extension_names[MAX_EXTENSIONS]; + ERR_FAIL_COND_V(enabled_device_extension_names.size() > MAX_EXTENSIONS, RID()); + for (const CharString &extension_name : enabled_device_extension_names) { + enabled_extension_names[enabled_extension_count++] = extension_name.ptr(); + } + VkDeviceCreateInfo sdevice = { /*sType =*/VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, /*pNext */ nullptr, @@ -2347,7 +2511,7 @@ RID VulkanContext::local_device_create() { /*enabledLayerCount */ 0, /*ppEnabledLayerNames */ nullptr, /*enabledExtensionCount */ enabled_extension_count, - /*ppEnabledExtensionNames */ (const char *const *)extension_names, + /*ppEnabledExtensionNames */ (const char *const *)enabled_extension_names, /*pEnabledFeatures */ &physical_device_features, // If specific features are required, pass them in here. }; err = vkCreateDevice(gpu, &sdevice, nullptr, &ld.device); @@ -2412,7 +2576,7 @@ void VulkanContext::local_device_free(RID p_local_device) { } void VulkanContext::command_begin_label(VkCommandBuffer p_command_buffer, String p_label_name, const Color p_color) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } @@ -2429,7 +2593,7 @@ void VulkanContext::command_begin_label(VkCommandBuffer p_command_buffer, String } void VulkanContext::command_insert_label(VkCommandBuffer p_command_buffer, String p_label_name, const Color p_color) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CharString cs = p_label_name.utf8(); @@ -2445,14 +2609,14 @@ void VulkanContext::command_insert_label(VkCommandBuffer p_command_buffer, Strin } void VulkanContext::command_end_label(VkCommandBuffer p_command_buffer) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CmdEndDebugUtilsLabelEXT(p_command_buffer); } void VulkanContext::set_object_name(VkObjectType p_object_type, uint64_t p_object_handle, String p_object_name) { - if (!enabled_debug_utils) { + if (!is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { return; } CharString obj_data = p_object_name.utf8(); @@ -2478,7 +2642,7 @@ RenderingDevice::DeviceType VulkanContext::get_device_type() const { } String VulkanContext::get_device_api_version() const { - return vformat("%d.%d.%d", vulkan_major, vulkan_minor, vulkan_patch); + return vformat("%d.%d.%d", VK_API_VERSION_MAJOR(device_api_version), VK_API_VERSION_MINOR(device_api_version), VK_API_VERSION_PATCH(device_api_version)); } String VulkanContext::get_device_pipeline_cache_uuid() const { @@ -2513,7 +2677,7 @@ VulkanContext::~VulkanContext() { vkDestroySemaphore(device, image_ownership_semaphores[i], nullptr); } } - if (inst_initialized && enabled_debug_utils) { + if (inst_initialized && is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) { DestroyDebugUtilsMessengerEXT(inst, dbg_messenger, nullptr); } if (inst_initialized && dbg_debug_report != VK_NULL_HANDLE) { diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 5cc3b515d9..7044064e12 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* vulkan_context.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* vulkan_context.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef VULKAN_CONTEXT_H #define VULKAN_CONTEXT_H @@ -34,6 +34,7 @@ #include "core/error/error_list.h" #include "core/os/mutex.h" #include "core/string/ustring.h" +#include "core/templates/hash_map.h" #include "core/templates/rb_map.h" #include "core/templates/rid_owner.h" #include "servers/display_server.h" @@ -76,6 +77,8 @@ public: Size2i min_texel_size; Size2i max_texel_size; + + Size2i texel_size; // The texel size we'll use }; struct ShaderCapabilities { @@ -107,10 +110,7 @@ private: bool device_initialized = false; bool inst_initialized = false; - // Vulkan 1.0 doesn't return version info so we assume this by default until we know otherwise. - uint32_t vulkan_major = 1; - uint32_t vulkan_minor = 0; - uint32_t vulkan_patch = 0; + uint32_t instance_api_version = VK_API_VERSION_1_0; SubgroupCapabilities subgroup_capabilities; MultiviewCapabilities multiview_capabilities; VRSCapabilities vrs_capabilities; @@ -182,18 +182,15 @@ private: int command_buffer_count = 1; // Extensions. + static bool instance_extensions_initialized; + static HashMap<CharString, bool> requested_instance_extensions; + HashSet<CharString> enabled_instance_extension_names; + static bool device_extensions_initialized; + static HashMap<CharString, bool> requested_device_extensions; + HashSet<CharString> enabled_device_extension_names; bool VK_KHR_incremental_present_enabled = true; bool VK_GOOGLE_display_timing_enabled = true; - uint32_t enabled_extension_count = 0; - const char *extension_names[MAX_EXTENSIONS]; - bool enabled_debug_utils = false; - - /** - * True if VK_EXT_debug_report extension is used. VK_EXT_debug_report is deprecated but it is - * still used if VK_EXT_debug_utils is not available. - */ - bool enabled_debug_report = false; PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT = nullptr; PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT = nullptr; @@ -222,7 +219,8 @@ private: VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE; Error _obtain_vulkan_version(); - Error _initialize_extensions(); + Error _initialize_instance_extensions(); + Error _initialize_device_extensions(); Error _check_capabilities(); VkBool32 _check_layers(uint32_t check_count, const char *const *check_names, uint32_t layer_count, VkLayerProperties *layers); @@ -257,6 +255,8 @@ private: Error _create_swap_chain(); Error _create_semaphores(); + Vector<VkAttachmentReference> _convert_VkAttachmentReference2(uint32_t p_count, const VkAttachmentReference2 *p_refs); + protected: virtual const char *_get_platform_surface_extension() const = 0; @@ -266,12 +266,15 @@ protected: Error _get_preferred_validation_layers(uint32_t *count, const char *const **names); + virtual VkExtent2D _compute_swapchain_extent(const VkSurfaceCapabilitiesKHR &p_surf_capabilities, int *p_window_width, int *p_window_height) const; + public: // Extension calls. - VkResult vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass); + bool supports_renderpass2() const { return is_device_extension_enabled(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME); } + VkResult vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass); - uint32_t get_vulkan_major() const { return vulkan_major; }; - uint32_t get_vulkan_minor() const { return vulkan_minor; }; + uint32_t get_vulkan_major() const { return VK_API_VERSION_MAJOR(device_api_version); }; + uint32_t get_vulkan_minor() const { return VK_API_VERSION_MINOR(device_api_version); }; const SubgroupCapabilities &get_subgroup_capabilities() const { return subgroup_capabilities; }; const MultiviewCapabilities &get_multiview_capabilities() const { return multiview_capabilities; }; const VRSCapabilities &get_vrs_capabilities() const { return vrs_capabilities; }; @@ -287,6 +290,16 @@ public: static void set_vulkan_hooks(VulkanHooks *p_vulkan_hooks) { vulkan_hooks = p_vulkan_hooks; }; + static void register_requested_instance_extension(const CharString &extension_name, bool p_required); + bool is_instance_extension_enabled(const CharString &extension_name) const { + return enabled_instance_extension_names.has(extension_name); + } + + static void register_requested_device_extension(const CharString &extension_name, bool p_required); + bool is_device_extension_enabled(const CharString &extension_name) const { + return enabled_device_extension_names.has(extension_name); + } + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); int window_get_width(DisplayServer::WindowID p_window = 0); int window_get_height(DisplayServer::WindowID p_window = 0); diff --git a/drivers/vulkan/vulkan_hooks.h b/drivers/vulkan/vulkan_hooks.h index dec2042d0d..eaa52658e4 100644 --- a/drivers/vulkan/vulkan_hooks.h +++ b/drivers/vulkan/vulkan_hooks.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* vulkan_hooks.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* vulkan_hooks.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef VULKAN_HOOKS_H #define VULKAN_HOOKS_H |