diff options
Diffstat (limited to 'drivers/vulkan')
-rw-r--r-- | drivers/vulkan/SCsub | 3 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 792 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 41 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.cpp | 575 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_context.h | 68 | ||||
-rw-r--r-- | drivers/vulkan/vulkan_hooks.h | 48 |
6 files changed, 966 insertions, 561 deletions
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 8fe75367a8..b6ceb1cdea 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -40,6 +40,9 @@ elif env["platform"] == "android": # Our current NDK version only provides old Vulkan headers, # so we have to limit VMA. env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1000000"]) +elif env["platform"] == "osx" or env["platform"] == "iphone": + # MoltenVK supports only Vulkan 1.1 API, limit VMA to the same version. + env_thirdparty_vma.AppendUnique(CPPDEFINES=["VMA_VULKAN_VERSION=1001000"]) env_thirdparty_vma.add_source_files(thirdparty_obj, thirdparty_sources_vma) diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 928ea73409..77aab72d40 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,6 +43,8 @@ //#define FORCE_FULL_BARRIER +static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096; + // Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values) RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, uint32_t p_post_barrier) { Buffer *buffer = nullptr; @@ -130,13 +132,13 @@ static void update_external_dependency_for_store(VkSubpassDependency &dependency void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) { if (!dependency_map.has(p_depends_on)) { - dependency_map[p_depends_on] = Set<RID>(); + dependency_map[p_depends_on] = HashSet<RID>(); } dependency_map[p_depends_on].insert(p_id); if (!reverse_dependency_map.has(p_id)) { - reverse_dependency_map[p_id] = Set<RID>(); + reverse_dependency_map[p_id] = HashSet<RID>(); } reverse_dependency_map[p_id].insert(p_depends_on); @@ -145,26 +147,26 @@ void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) { void RenderingDeviceVulkan::_free_dependencies(RID p_id) { //direct dependencies must be freed - Map<RID, Set<RID>>::Element *E = dependency_map.find(p_id); + HashMap<RID, HashSet<RID>>::Iterator E = dependency_map.find(p_id); if (E) { - while (E->get().size()) { - free(E->get().front()->get()); + while (E->value.size()) { + free(*E->value.begin()); } - dependency_map.erase(E); + dependency_map.remove(E); } //reverse dependencies must be unreferenced E = reverse_dependency_map.find(p_id); if (E) { - for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) { - Map<RID, Set<RID>>::Element *G = dependency_map.find(F->get()); + for (const RID &F : E->value) { + HashMap<RID, HashSet<RID>>::Iterator G = dependency_map.find(F); ERR_CONTINUE(!G); - ERR_CONTINUE(!G->get().has(p_id)); - G->get().erase(p_id); + ERR_CONTINUE(!G->value.has(p_id)); + G->value.erase(p_id); } - reverse_dependency_map.erase(E); + reverse_dependency_map.remove(E); } } @@ -387,14 +389,6 @@ const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMA VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG, }; const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = { @@ -616,14 +610,6 @@ const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MA "G16_B16_R16_3Plane_422_Unorm", "G16_B16R16_2Plane_422_Unorm", "G16_B16_R16_3Plane_444_Unorm", - "Pvrtc1_2Bpp_Unorm_Block_Img", - "Pvrtc1_4Bpp_Unorm_Block_Img", - "Pvrtc2_2Bpp_Unorm_Block_Img", - "Pvrtc2_4Bpp_Unorm_Block_Img", - "Pvrtc1_2Bpp_Srgb_Block_Img", - "Pvrtc1_4Bpp_Srgb_Block_Img", - "Pvrtc2_2Bpp_Srgb_Block_Img", - "Pvrtc2_4Bpp_Srgb_Block_Img" }; int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) { @@ -970,15 +956,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM: case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8; - case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: - return 1; default: { ERR_PRINT("Format not handled, bug"); } @@ -1048,20 +1025,6 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor r_w = 4; r_h = 4; return; - case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: - r_w = 4; - r_h = 4; - return; - case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - r_w = 8; - r_h = 4; - return; default: { r_w = 1; r_h = 1; @@ -1138,15 +1101,6 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 8; //wrong - case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - return 8; //what varies is resolution default: { } } @@ -1167,16 +1121,7 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: case DATA_FORMAT_EAC_R11_UNORM_BLOCK: case DATA_FORMAT_EAC_R11_SNORM_BLOCK: - case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1; - case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1 - case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: - case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - return 2; default: { } } @@ -1231,7 +1176,7 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form } w = MAX(blockw, w >> 1); h = MAX(blockh, h >> 1); - d = MAX(1, d >> 1); + d = MAX(1u, d >> 1); } return size; @@ -1239,23 +1184,23 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) { //formats and block size don't really matter here since they can all go down to 1px (even if block is larger) - int w = p_width; - int h = p_height; - int d = p_depth; + uint32_t w = p_width; + uint32_t h = p_height; + uint32_t d = p_depth; - int mipmaps = 1; + uint32_t mipmaps = 1; while (true) { if (w == 1 && h == 1 && d == 1) { break; } - w = MAX(1, w >> 1); - h = MAX(1, h >> 1); - d = MAX(1, d >> 1); + w = MAX(1u, w >> 1); + h = MAX(1u, h >> 1); + d = MAX(1u, d >> 1); mipmaps++; - }; + } return mipmaps; } @@ -1373,7 +1318,7 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT /**** BUFFER MANAGEMENT ****/ /***************************/ -Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) { +Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) { VkBufferCreateInfo bufferInfo; bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; bufferInfo.pNext = nullptr; @@ -1385,13 +1330,18 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, bufferInfo.pQueueFamilyIndices = nullptr; VmaAllocationCreateInfo allocInfo; - allocInfo.flags = 0; - allocInfo.usage = p_mapping; + allocInfo.flags = p_mem_flags; + allocInfo.usage = p_mem_usage; allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; allocInfo.pool = nullptr; allocInfo.pUserData = nullptr; + if (p_size <= SMALL_ALLOCATION_MAX_SIZE) { + uint32_t mem_type_index = 0; + vmaFindMemoryTypeIndexForBufferInfo(allocator, &bufferInfo, &allocInfo, &mem_type_index); + allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index); + } VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr); ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + "."); @@ -1430,8 +1380,8 @@ Error RenderingDeviceVulkan::_insert_staging_block() { bufferInfo.pQueueFamilyIndices = nullptr; VmaAllocationCreateInfo allocInfo; - allocInfo.flags = 0; - allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY; + allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT; + allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST; allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; @@ -1534,7 +1484,7 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_ //this is an old block, which was already processed, let's reuse staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0; - } else if (staging_buffer_blocks[staging_buffer_current].frame_used > frames_drawn - frame_count) { + } else { //this block may still be in use, let's not touch it unless we have to, so.. can we create a new one? if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) { //we are still allowed to create a new block, so let's do that and insert it for current pos @@ -1893,14 +1843,22 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T //allocate memory + uint32_t width, height; + uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height); + VmaAllocationCreateInfo allocInfo; - allocInfo.flags = 0; - allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY; + allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0; + allocInfo.pool = nullptr; + allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE; allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; - allocInfo.pool = nullptr; allocInfo.pUserData = nullptr; + if (image_size <= SMALL_ALLOCATION_MAX_SIZE) { + uint32_t mem_type_index = 0; + vmaFindMemoryTypeIndexForImageInfo(allocator, &image_create_info, &allocInfo, &mem_type_index); + allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index); + } Texture texture; @@ -2170,7 +2128,125 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID return id; } -RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) { +RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers) { + _THREAD_SAFE_METHOD_ + // This method creates a texture object using a VkImage created by an extension, module or other external source (OpenXR uses this). + VkImage image = (VkImage)p_image; + + Texture texture; + texture.image = image; + // if we leave texture.allocation as a nullptr, would that be enough to detect we don't "own" the image? + // also leave texture.allocation_info alone + // we'll set texture.view later on + texture.type = p_type; + texture.format = p_format; + texture.samples = p_samples; + texture.width = p_width; + texture.height = p_height; + texture.depth = p_depth; + texture.layers = p_layers; + texture.mipmaps = 0; // maybe make this settable too? + texture.usage_flags = p_flags; + texture.base_mipmap = 0; + texture.base_layer = 0; + texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM); + texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB); + + // Do we need to do something with texture.layout ? + + if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; + texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; + + // if (format_has_stencil(p_format.format)) { + // texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT; + // } + } else { + texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; + texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; + } + + // Create a view for us to use + + VkImageViewCreateInfo image_view_create_info; + image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; + image_view_create_info.pNext = nullptr; + image_view_create_info.flags = 0; + image_view_create_info.image = texture.image; + + static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = { + VK_IMAGE_VIEW_TYPE_1D, + VK_IMAGE_VIEW_TYPE_2D, + VK_IMAGE_VIEW_TYPE_3D, + VK_IMAGE_VIEW_TYPE_CUBE, + VK_IMAGE_VIEW_TYPE_1D_ARRAY, + VK_IMAGE_VIEW_TYPE_2D_ARRAY, + VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, + }; + + image_view_create_info.viewType = view_types[texture.type]; + image_view_create_info.format = vulkan_formats[texture.format]; + + static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = { + VK_COMPONENT_SWIZZLE_IDENTITY, + VK_COMPONENT_SWIZZLE_ZERO, + VK_COMPONENT_SWIZZLE_ONE, + VK_COMPONENT_SWIZZLE_R, + VK_COMPONENT_SWIZZLE_G, + VK_COMPONENT_SWIZZLE_B, + VK_COMPONENT_SWIZZLE_A + }; + + // hardcode for now, maybe make this settable from outside.. + image_view_create_info.components.r = component_swizzles[TEXTURE_SWIZZLE_R]; + image_view_create_info.components.g = component_swizzles[TEXTURE_SWIZZLE_G]; + image_view_create_info.components.b = component_swizzles[TEXTURE_SWIZZLE_B]; + image_view_create_info.components.a = component_swizzles[TEXTURE_SWIZZLE_A]; + + image_view_create_info.subresourceRange.baseMipLevel = 0; + image_view_create_info.subresourceRange.levelCount = texture.mipmaps; + image_view_create_info.subresourceRange.baseArrayLayer = 0; + image_view_create_info.subresourceRange.layerCount = texture.layers; + if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; + } else { + image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + } + + VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); + + if (err) { + // vmaDestroyImage(allocator, texture.image, texture.allocation); + ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + "."); + } + + //barrier to set layout + { + VkImageMemoryBarrier image_memory_barrier; + image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + image_memory_barrier.pNext = nullptr; + image_memory_barrier.srcAccessMask = 0; + image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; + image_memory_barrier.newLayout = texture.layout; + image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.image = texture.image; + image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask; + image_memory_barrier.subresourceRange.baseMipLevel = 0; + image_memory_barrier.subresourceRange.levelCount = texture.mipmaps; + image_memory_barrier.subresourceRange.baseArrayLayer = 0; + image_memory_barrier.subresourceRange.layerCount = texture.layers; + + vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + } + + RID id = texture_owner.make_rid(texture); + + return id; +} + +RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) { _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.get_or_null(p_with_texture); @@ -2194,6 +2270,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p //create view ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID()); + ERR_FAIL_COND_V(p_mipmap + p_mipmaps > src_texture->mipmaps, RID()); ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID()); int slice_layers = 1; @@ -2206,7 +2283,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p Texture texture = *src_texture; get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height); - texture.mipmaps = 1; + texture.mipmaps = p_mipmaps; texture.layers = slice_layers; texture.base_mipmap = p_mipmap; texture.base_layer = p_layer; @@ -2269,7 +2346,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p "Specified layer must be a multiple of 6."); } image_view_create_info.subresourceRange.baseMipLevel = p_mipmap; - image_view_create_info.subresourceRange.levelCount = 1; + image_view_create_info.subresourceRange.levelCount = p_mipmaps; image_view_create_info.subresourceRange.layerCount = slice_layers; image_view_create_info.subresourceRange.baseArrayLayer = p_layer; @@ -2479,8 +2556,8 @@ Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, co } mipmap_offset = image_total; - logic_width = MAX(1, logic_width >> 1); - logic_height = MAX(1, logic_height >> 1); + logic_width = MAX(1u, logic_width >> 1); + logic_height = MAX(1u, logic_height >> 1); } //barrier to restore layout @@ -2626,7 +2703,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t //allocate buffer VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve Buffer tmp_buffer; - _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY); + _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT); { //Source image barrier VkImageMemoryBarrier image_memory_barrier; @@ -2678,9 +2755,9 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy); - computed_w = MAX(1, computed_w >> 1); - computed_h = MAX(1, computed_h >> 1); - computed_d = MAX(1, computed_d >> 1); + computed_w = MAX(1u, computed_w >> 1); + computed_h = MAX(1u, computed_h >> 1); + computed_d = MAX(1u, computed_d >> 1); offset += size; } @@ -3287,8 +3364,14 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF attachment_last_pass.resize(p_attachments.size()); Vector<VkAttachmentDescription> attachments; + Vector<int> attachment_remap; for (int i = 0; i < p_attachments.size(); i++) { + if (p_attachments[i].usage_flags == AttachmentFormat::UNUSED_ATTACHMENT) { + attachment_remap.push_back(VK_ATTACHMENT_UNUSED); + continue; + } + ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE); ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE); ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)), @@ -3490,7 +3573,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF } attachment_last_pass[i] = -1; - + attachment_remap.push_back(attachments.size()); attachments.push_back(description); } @@ -3535,7 +3618,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF } else { ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples."); } - reference.attachment = attachment; + reference.attachment = attachment_remap[attachment]; reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; attachment_last_pass[attachment] = i; } @@ -3554,7 +3637,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), input attachment (" + itos(j) + ")."); ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it isn't marked as an input texture."); ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - reference.attachment = attachment; + reference.attachment = attachment_remap[attachment]; reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; attachment_last_pass[attachment] = i; } @@ -3580,7 +3663,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); bool multisample = p_attachments[attachment].samples > TEXTURE_SAMPLES_1; ERR_FAIL_COND_V_MSG(multisample, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachments can't be multisample."); - reference.attachment = attachment; + reference.attachment = attachment_remap[attachment]; reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; attachment_last_pass[attachment] = i; } @@ -3594,7 +3677,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), depth attachment."); ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not a depth attachment."); ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - depth_stencil_reference.attachment = attachment; + depth_stencil_reference.attachment = attachment_remap[attachment]; depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; attachment_last_pass[attachment] = i; @@ -3730,7 +3813,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF // Set view masks for each subpass for (uint32_t i = 0; i < subpasses.size(); i++) { view_masks.push_back(view_mask); - }; + } render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO; render_pass_multiview_create_info.pNext = nullptr; @@ -3773,7 +3856,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c key.passes = p_passes; key.view_count = p_view_count; - const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); + const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); if (E) { //exists, return return E->get(); @@ -3801,7 +3884,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c FramebufferFormatKey key; key.passes.push_back(FramebufferPass()); - const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); + const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); if (E) { //exists, return return E->get(); @@ -3852,11 +3935,11 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c } RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format, uint32_t p_pass) { - Map<FramebufferFormatID, FramebufferFormat>::Element *E = framebuffer_formats.find(p_format); + HashMap<FramebufferFormatID, FramebufferFormat>::Iterator E = framebuffer_formats.find(p_format); ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1); - ERR_FAIL_COND_V(p_pass >= uint32_t(E->get().pass_samples.size()), TEXTURE_SAMPLES_1); + ERR_FAIL_COND_V(p_pass >= uint32_t(E->value.pass_samples.size()), TEXTURE_SAMPLES_1); - return E->get().pass_samples[p_pass]; + return E->value.pass_samples[p_pass]; } /***********************/ @@ -3881,14 +3964,13 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac for (int i = 0; i < p_texture_attachments.size(); i++) { Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]); - ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture index supplied for framebuffer (" + itos(i) + ") is not a valid texture."); - ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); + ERR_FAIL_COND_V_MSG(texture && texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); - if (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + if (texture && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { pass.depth_attachment = i; } else { - pass.color_attachments.push_back(i); + pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED); } } @@ -3902,29 +3984,35 @@ RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_tex _THREAD_SAFE_METHOD_ Vector<AttachmentFormat> attachments; + attachments.resize(p_texture_attachments.size()); Size2i size; - + bool size_set = false; for (int i = 0; i < p_texture_attachments.size(); i++) { + AttachmentFormat af; Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]); - ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture index supplied for framebuffer (" + itos(i) + ") is not a valid texture."); + if (!texture) { + af.usage_flags = AttachmentFormat::UNUSED_ATTACHMENT; + } else { + ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); - ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); + if (!size_set) { + size.width = texture->width; + size.height = texture->height; + size_set = true; + } else { + ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(), + "All textures in a framebuffer should be the same size."); + } - if (i == 0) { - size.width = texture->width; - size.height = texture->height; - } else { - ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(), - "All textures in a framebuffer should be the same size."); + af.format = texture->format; + af.samples = texture->samples; + af.usage_flags = texture->usage_flags; } - - AttachmentFormat af; - af.format = texture->format; - af.samples = texture->samples; - af.usage_flags = texture->usage_flags; - attachments.push_back(af); + attachments.write[i] = af; } + ERR_FAIL_COND_V_MSG(!size_set, RID(), "All attachments unused."); + FramebufferFormatID format_id = framebuffer_format_create_multipass(attachments, p_passes, p_view_count); if (format_id == INVALID_ID) { return RID(); @@ -3942,7 +4030,9 @@ RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_tex RID id = framebuffer_owner.make_rid(framebuffer); for (int i = 0; i < p_texture_attachments.size(); i++) { - _add_dependency(id, p_texture_attachments[i]); + if (p_texture_attachments[i].is_valid()) { + _add_dependency(id, p_texture_attachments[i]); + } } return id; @@ -4020,7 +4110,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; } Buffer buffer; - _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY); + _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); if (p_data.size()) { uint64_t data_size = p_data.size(); const uint8_t *r = p_data.ptr(); @@ -4048,7 +4138,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size()); vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size()); - Set<int> used_locations; + HashSet<int> used_locations; for (int i = 0; i < p_vertex_formats.size(); i++) { ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX); ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID); @@ -4182,7 +4272,7 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff #else index_buffer.max_index = 0xFFFFFFFF; #endif - _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); if (p_data.size()) { uint64_t data_size = p_data.size(); const uint8_t *r = p_data.ptr(); @@ -4686,19 +4776,22 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve for (uint32_t j = 0; j < sc_count; j++) { int32_t existing = -1; RenderingDeviceVulkanShaderBinarySpecializationConstant sconst; - sconst.constant_id = spec_constants[j]->constant_id; - switch (spec_constants[j]->constant_type) { + SpvReflectSpecializationConstant *spc = spec_constants[j]; + + sconst.constant_id = spc->constant_id; + sconst.int_value = 0.0; // clear previous value JIC + switch (spc->constant_type) { case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; - sconst.bool_value = spec_constants[j]->default_value.int_bool_value != 0; + sconst.bool_value = spc->default_value.int_bool_value != 0; } break; case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; - sconst.int_value = spec_constants[j]->default_value.int_bool_value; + sconst.int_value = spc->default_value.int_bool_value; } break; case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; - sconst.float_value = spec_constants[j]->default_value.float_value; + sconst.float_value = spc->default_value.float_value; } break; } sconst.stage_flags = 1 << p_spirv[i].shader_stage; @@ -4782,9 +4875,8 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants."); #if 0 if (pconstants[0] == nullptr) { - FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE); + Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE); f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); - memdelete(f); } #endif @@ -4872,8 +4964,8 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve Vector<uint8_t> ret; ret.resize(total_size); - uint32_t offset = 0; { + uint32_t offset = 0; uint8_t *binptr = ret.ptrw(); binptr[0] = 'G'; binptr[1] = 'V'; @@ -4946,7 +5038,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ uint32_t bin_data_size = decode_uint32(binptr + 8); - const RenderingDeviceVulkanShaderBinaryData &binary_data = *(const RenderingDeviceVulkanShaderBinaryData *)(binptr + 12); + const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12)); Shader::PushConstant push_constant; push_constant.push_constant_size = binary_data.push_constant_size; @@ -4958,7 +5050,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ bool is_compute = binary_data.is_compute; - uint32_t compute_local_size[3] = { binary_data.compute_local_size[0], binary_data.compute_local_size[1], binary_data.compute_local_size[2] }; + const uint32_t compute_local_size[3] = { binary_data.compute_local_size[0], binary_data.compute_local_size[1], binary_data.compute_local_size[2] }; read_offset += sizeof(uint32_t) * 3 + bin_data_size; @@ -4982,7 +5074,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) >= binsize, RID()); uint32_t set_count = decode_uint32(binptr + read_offset); read_offset += sizeof(uint32_t); - const RenderingDeviceVulkanShaderBinaryDataBinding *set_ptr = (const RenderingDeviceVulkanShaderBinaryDataBinding *)(binptr + read_offset); + const RenderingDeviceVulkanShaderBinaryDataBinding *set_ptr = reinterpret_cast<const RenderingDeviceVulkanShaderBinaryDataBinding *>(binptr + read_offset); uint32_t set_size = set_count * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding); ERR_FAIL_COND_V(read_offset + set_size >= binsize, RID()); @@ -5054,7 +5146,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ Vector<Shader::SpecializationConstant> specialization_constants; for (uint32_t i = 0; i < binary_data.specialization_constant_count; i++) { - const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(const RenderingDeviceVulkanShaderBinarySpecializationConstant *)(binptr + read_offset); + const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset)); Shader::SpecializationConstant sc; sc.constant.int_value = src_sc.int_value; sc.constant.type = PipelineSpecializationConstantType(src_sc.type); @@ -5200,7 +5292,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_ //has data, needs an actual format; UniformSetFormat usformat; usformat.uniform_info = set.uniform_info; - Map<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat); + RBMap<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat); if (E) { format = E->get(); } else { @@ -5291,7 +5383,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve "Creating buffers with data is forbidden during creation of a draw list"); Buffer buffer; - Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); ERR_FAIL_COND_V(err != OK, RID()); if (p_data.size()) { uint64_t data_size = p_data.size(); @@ -5317,7 +5409,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) { flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; } - Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_GPU_ONLY); + Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); ERR_FAIL_COND_V(err != OK, RID()); if (p_data.size()) { @@ -5343,7 +5435,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID()); TextureBuffer texture_buffer; - Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); ERR_FAIL_COND_V(err != OK, RID()); if (p_data.size()) { @@ -5376,14 +5468,14 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) { if (!descriptor_pools.has(p_key)) { - descriptor_pools[p_key] = Set<DescriptorPool *>(); + descriptor_pools[p_key] = HashSet<DescriptorPool *>(); } DescriptorPool *pool = nullptr; - for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) { - if (E->get()->usage < max_descriptors_per_pool) { - pool = E->get(); + for (DescriptorPool *E : descriptor_pools[p_key]) { + if (E->usage < max_descriptors_per_pool) { + pool = E; break; } } @@ -5552,18 +5644,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, switch (uniform.uniform_type) { case UNIFORM_TYPE_SAMPLER: { - if (uniform.ids.size() != set_uniform.length) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorImageInfo> image_info; - for (int j = 0; j < uniform.ids.size(); j++) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j]); + for (uint32_t j = 0; j < uniform.get_id_count(); j++) { + VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j)); ERR_FAIL_COND_V_MSG(!sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler."); VkDescriptorImageInfo img_info; @@ -5575,31 +5667,31 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size(); + write.descriptorCount = uniform.get_id_count(); write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = nullptr; write.pTexelBufferView = nullptr; - type_size = uniform.ids.size(); + type_size = uniform.get_id_count(); } break; case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: { - if (uniform.ids.size() != set_uniform.length * 2) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorImageInfo> image_info; - for (int j = 0; j < uniform.ids.size(); j += 2) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j + 0]); + for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { + VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0)); ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); - Texture *texture = texture_owner.get_or_null(uniform.ids[j + 1]); + Texture *texture = texture_owner.get_or_null(uniform.get_id(j + 1)); ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(), @@ -5612,7 +5704,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { UniformSet::AttachableTexture attachable_texture; attachable_texture.bind = set_uniform.binding; - attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j + 1); attachable_textures.push_back(attachable_texture); } @@ -5631,28 +5723,28 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size() / 2; + write.descriptorCount = uniform.get_id_count() / 2; write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = nullptr; write.pTexelBufferView = nullptr; - type_size = uniform.ids.size() / 2; + type_size = uniform.get_id_count() / 2; } break; case UNIFORM_TYPE_TEXTURE: { - if (uniform.ids.size() != set_uniform.length) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorImageInfo> image_info; - for (int j = 0; j < uniform.ids.size(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.ids[j]); + for (uint32_t j = 0; j < uniform.get_id_count(); j++) { + Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(), @@ -5665,7 +5757,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { UniformSet::AttachableTexture attachable_texture; attachable_texture.bind = set_uniform.binding; - attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j]; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j); attachable_textures.push_back(attachable_texture); } @@ -5685,27 +5777,27 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size(); + write.descriptorCount = uniform.get_id_count(); write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = nullptr; write.pTexelBufferView = nullptr; - type_size = uniform.ids.size(); + type_size = uniform.get_id_count(); } break; case UNIFORM_TYPE_IMAGE: { - if (uniform.ids.size() != set_uniform.length) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorImageInfo> image_info; - for (int j = 0; j < uniform.ids.size(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.ids[j]); + for (uint32_t j = 0; j < uniform.get_id_count(); j++) { + Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); ERR_FAIL_COND_V_MSG(!texture, RID(), "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); @@ -5733,29 +5825,29 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size(); + write.descriptorCount = uniform.get_id_count(); write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = nullptr; write.pTexelBufferView = nullptr; - type_size = uniform.ids.size(); + type_size = uniform.get_id_count(); } break; case UNIFORM_TYPE_TEXTURE_BUFFER: { - if (uniform.ids.size() != set_uniform.length) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorBufferInfo> buffer_info; Vector<VkBufferView> buffer_view; - for (int j = 0; j < uniform.ids.size(); j++) { - TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.ids[j]); + for (uint32_t j = 0; j < uniform.get_id_count(); j++) { + TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j)); ERR_FAIL_COND_V_MSG(!buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer."); buffer_info.push_back(buffer->buffer.buffer_info); @@ -5763,21 +5855,21 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size(); + write.descriptorCount = uniform.get_id_count(); write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; write.pImageInfo = nullptr; write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr(); write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr(); - type_size = uniform.ids.size(); + type_size = uniform.get_id_count(); } break; case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: { - if (uniform.ids.size() != set_uniform.length * 2) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } @@ -5785,11 +5877,11 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, Vector<VkDescriptorBufferInfo> buffer_info; Vector<VkBufferView> buffer_view; - for (int j = 0; j < uniform.ids.size(); j += 2) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.ids[j + 0]); + for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { + VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0)); ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); - TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.ids[j + 1]); + TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j + 1)); VkDescriptorImageInfo img_info; img_info.sampler = *sampler; @@ -5805,23 +5897,23 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size() / 2; + write.descriptorCount = uniform.get_id_count() / 2; write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr(); write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr(); - type_size = uniform.ids.size() / 2; + type_size = uniform.get_id_count() / 2; } break; case UNIFORM_TYPE_IMAGE_BUFFER: { //todo } break; case UNIFORM_TYPE_UNIFORM_BUFFER: { - ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(), - "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided)."); + ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(), + "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided)."); - Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.ids[0]); + Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.get_id(0)); ERR_FAIL_COND_V_MSG(!buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); ERR_FAIL_COND_V_MSG(buffer->size != (uint32_t)set_uniform.length, RID(), @@ -5836,15 +5928,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } break; case UNIFORM_TYPE_STORAGE_BUFFER: { - ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(), - "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided)."); + ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(), + "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided)."); Buffer *buffer = nullptr; - if (storage_buffer_owner.owns(uniform.ids[0])) { - buffer = storage_buffer_owner.get_or_null(uniform.ids[0]); - } else if (vertex_buffer_owner.owns(uniform.ids[0])) { - buffer = vertex_buffer_owner.get_or_null(uniform.ids[0]); + if (storage_buffer_owner.owns(uniform.get_id(0))) { + buffer = storage_buffer_owner.get_or_null(uniform.get_id(0)); + } else if (vertex_buffer_owner.owns(uniform.get_id(0))) { + buffer = vertex_buffer_owner.get_or_null(uniform.get_id(0)); ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag."); } @@ -5864,18 +5956,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, case UNIFORM_TYPE_INPUT_ATTACHMENT: { ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") supplied for compute shader (this is not allowed)."); - if (uniform.ids.size() != set_uniform.length) { + if (uniform.get_id_count() != (uint32_t)set_uniform.length) { if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); } else { - ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ")."); + ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); } } Vector<VkDescriptorImageInfo> image_info; - for (int j = 0; j < uniform.ids.size(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.ids[j]); + for (uint32_t j = 0; j < uniform.get_id_count(); j++) { + Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); ERR_FAIL_COND_V_MSG(!texture, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); @@ -5898,13 +5990,13 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } write.dstArrayElement = 0; - write.descriptorCount = uniform.ids.size(); + write.descriptorCount = uniform.get_id_count(); write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); write.pBufferInfo = nullptr; write.pTexelBufferView = nullptr; - type_size = uniform.ids.size(); + type_size = uniform.get_id_count(); } break; default: { } @@ -5954,10 +6046,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, _add_dependency(id, p_shader); for (uint32_t i = 0; i < uniform_count; i++) { const Uniform &uniform = uniforms[i]; - int id_count = uniform.ids.size(); - const RID *ids = uniform.ids.ptr(); + int id_count = uniform.get_id_count(); for (int j = 0; j < id_count; j++) { - _add_dependency(id, ids[j]); + _add_dependency(id, uniform.get_id(j)); } } @@ -6091,7 +6182,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { VkCommandBuffer command_buffer = frames[frame].setup_command_buffer; Buffer tmp_buffer; - _buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY); + _buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT); VkBufferCopy region; region.srcOffset = 0; region.dstOffset = 0; @@ -6164,7 +6255,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma //validate with inputs for (uint32_t i = 0; i < 32; i++) { - if (!(shader->vertex_input_mask & (1 << i))) { + if (!(shader->vertex_input_mask & (1UL << i))) { continue; } bool found = false; @@ -6242,7 +6333,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp; rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives; rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL); - static VkCullModeFlags cull_mode[3] = { + static const VkCullModeFlags cull_mode[3] = { VK_CULL_MODE_NONE, VK_CULL_MODE_FRONT_BIT, VK_CULL_MODE_BACK_BIT @@ -6269,7 +6360,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma Vector<VkSampleMask> sample_mask; if (p_multisample_state.sample_mask.size()) { //use sample mask - int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = { + const int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = { 1, 2, 4, 8, 16, 32, 64 }; ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID()); @@ -6338,49 +6429,55 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma Vector<VkPipelineColorBlendAttachmentState> attachment_states; { const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass]; - + attachment_states.resize(pass.color_attachments.size()); + ERR_FAIL_COND_V(p_blend_state.attachments.size() < pass.color_attachments.size(), RID()); for (int i = 0; i < pass.color_attachments.size(); i++) { - if (pass.color_attachments[i] != FramebufferPass::ATTACHMENT_UNUSED) { - int idx = attachment_states.size(); - - ERR_FAIL_INDEX_V(idx, p_blend_state.attachments.size(), RID()); - VkPipelineColorBlendAttachmentState state; - state.blendEnable = p_blend_state.attachments[idx].enable_blend; - - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].src_color_blend_factor, BLEND_FACTOR_MAX, RID()); - state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[idx].src_color_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].dst_color_blend_factor, BLEND_FACTOR_MAX, RID()); - state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[idx].dst_color_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].color_blend_op, BLEND_OP_MAX, RID()); - state.colorBlendOp = blend_operations[p_blend_state.attachments[idx].color_blend_op]; - - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); - state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[idx].src_alpha_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); - state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[idx].dst_alpha_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[idx].alpha_blend_op, BLEND_OP_MAX, RID()); - state.alphaBlendOp = blend_operations[p_blend_state.attachments[idx].alpha_blend_op]; + VkPipelineColorBlendAttachmentState state; + if (pass.color_attachments[i] == FramebufferPass::ATTACHMENT_UNUSED) { + state.blendEnable = false; + + state.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO; + state.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; + state.colorBlendOp = VK_BLEND_OP_ADD; + + state.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; + state.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; + state.alphaBlendOp = VK_BLEND_OP_ADD; + + state.colorWriteMask = 0; + } else { + state.blendEnable = p_blend_state.attachments[i].enable_blend; + + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID()); + state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor]; + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID()); + state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor]; + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID()); + state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op]; + + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); + state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor]; + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); + state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor]; + ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID()); + state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op]; state.colorWriteMask = 0; - if (p_blend_state.attachments[idx].write_r) { + if (p_blend_state.attachments[i].write_r) { state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT; } - if (p_blend_state.attachments[idx].write_g) { + if (p_blend_state.attachments[i].write_g) { state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT; } - if (p_blend_state.attachments[idx].write_b) { + if (p_blend_state.attachments[i].write_b) { state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT; } - if (p_blend_state.attachments[idx].write_a) { + if (p_blend_state.attachments[i].write_a) { state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT; } - - attachment_states.push_back(state); - idx++; - }; + } + attachment_states.write[i] = state; } - - ERR_FAIL_COND_V(attachment_states.size() != p_blend_state.attachments.size(), RID()); } color_blend_state_create_info.attachmentCount = attachment_states.size(); @@ -6703,6 +6800,10 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; + if (!context->window_is_valid_swapchain(p_screen)) { + return INVALID_ID; + } + Size2i size = Size2i(context->window_get_width(p_screen), context->window_get_height(p_screen)); _draw_list_allocate(Rect2i(Vector2i(), size), 0, 0); @@ -6780,10 +6881,11 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu Vector<VkImageView> attachments; for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) { Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]); - ERR_FAIL_COND_V(!texture, ERR_BUG); - attachments.push_back(texture->view); - ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG); - ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG); + if (texture) { + attachments.push_back(texture->view); + ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG); + ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG); + } } framebuffer_create_info.attachmentCount = attachments.size(); framebuffer_create_info.pAttachments = attachments.ptr(); @@ -6827,13 +6929,18 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff Vector<VkClearValue> clear_values; clear_values.resize(framebuffer->texture_ids.size()); - + int clear_values_count = 0; { int color_index = 0; for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); VkClearValue clear_value; + Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); + if (!texture) { + color_index++; + continue; + } + if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); //a bug Color clear_color = p_clear_colors[color_index]; @@ -6851,15 +6958,18 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff clear_value.color.float32[2] = 0; clear_value.color.float32[3] = 0; } - clear_values.write[i] = clear_value; + clear_values.write[clear_values_count++] = clear_value; } } - render_pass_begin.clearValueCount = clear_values.size(); + render_pass_begin.clearValueCount = clear_values_count; render_pass_begin.pClearValues = clear_values.ptr(); for (int i = 0; i < p_storage_textures.size(); i++) { Texture *texture = texture_owner.get_or_null(p_storage_textures[i]); + if (!texture) { + continue; + } ERR_CONTINUE_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), "Supplied storage texture " + itos(i) + " for draw list is not set to be used for storage."); if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { @@ -6898,6 +7008,9 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff for (int i = 0; i < framebuffer->texture_ids.size(); i++) { Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); + if (!texture) { + continue; + } texture->bound = true; draw_list_bound_textures.push_back(framebuffer->texture_ids[i]); } @@ -6906,15 +7019,21 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff } void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { + ERR_FAIL_COND_MSG(p_clear_color && p_clear_colors.size() != framebuffer->texture_ids.size(), "Clear color values supplied (" + itos(p_clear_colors.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(framebuffer->texture_ids.size()) + ")."); Vector<VkClearAttachment> clear_attachments; int color_index = 0; + int texture_index = 0; for (int i = 0; i < framebuffer->texture_ids.size(); i++) { Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - VkClearAttachment clear_at = {}; + if (!texture) { + texture_index++; + continue; + } + + VkClearAttachment clear_at = {}; if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - ERR_FAIL_INDEX(color_index, p_clear_colors.size()); //a bug - Color clear_color = p_clear_colors[color_index]; + Color clear_color = p_clear_colors[texture_index++]; clear_at.clearValue.color.float32[0] = clear_color.r; clear_at.clearValue.color.float32[1] = clear_color.g; clear_at.clearValue.color.float32[2] = clear_color.b; @@ -6990,18 +7109,14 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu } if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values - int color_count = 0; for (int i = 0; i < framebuffer->texture_ids.size(); i++) { Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - - if (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { + if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) { color_count++; } } - - ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, - "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ")."); + ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ")."); } VkFramebuffer vkframebuffer; @@ -7093,7 +7208,7 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p for (int i = 0; i < framebuffer->texture_ids.size(); i++) { Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - if (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { + if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) { color_count++; } } @@ -7574,6 +7689,9 @@ Error RenderingDeviceVulkan::draw_list_switch_to_next_pass_split(uint32_t p_spli } Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass) { + // Lock while draw_list is active + _THREAD_SAFE_LOCK_ + if (p_splits == 0) { draw_list = memnew(DrawList); draw_list->command_buffer = frames[frame].draw_command_buffer; @@ -7684,6 +7802,9 @@ void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) { memdelete(draw_list); draw_list = nullptr; } + + // draw_list is no longer active + _THREAD_SAFE_UNLOCK_ } void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) { @@ -7797,6 +7918,9 @@ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_ ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); + // Lock while compute_list is active + _THREAD_SAFE_LOCK_ + compute_list = memnew(ComputeList); compute_list->command_buffer = frames[frame].draw_command_buffer; compute_list->state.allow_draw_overlap = p_allow_draw_overlap; @@ -8225,31 +8349,31 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) { uint32_t barrier_idx = 0; - for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) { + for (Texture *E : compute_list->state.textures_to_sampled_layout) { VkImageMemoryBarrier &image_memory_barrier = image_barriers[barrier_idx++]; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = E->get()->layout; + image_memory_barrier.oldLayout = E->layout; image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = E->get()->image; - image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = E->get()->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = E->get()->base_layer; - image_memory_barrier.subresourceRange.layerCount = E->get()->layers; + image_memory_barrier.image = E->image; + image_memory_barrier.subresourceRange.aspectMask = E->read_aspect_mask; + image_memory_barrier.subresourceRange.baseMipLevel = E->base_mipmap; + image_memory_barrier.subresourceRange.levelCount = E->mipmaps; + image_memory_barrier.subresourceRange.baseArrayLayer = E->base_layer; + image_memory_barrier.subresourceRange.layerCount = E->layers; - E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + E->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - if (E->get()->used_in_frame != frames_drawn) { - E->get()->used_in_transfer = false; - E->get()->used_in_raster = false; - E->get()->used_in_compute = false; - E->get()->used_in_frame = frames_drawn; + if (E->used_in_frame != frames_drawn) { + E->used_in_transfer = false; + E->used_in_raster = false; + E->used_in_compute = false; + E->used_in_frame = frames_drawn; } } @@ -8270,6 +8394,9 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) { memdelete(compute_list); compute_list = nullptr; + + // compute_list is no longer active + _THREAD_SAFE_UNLOCK_ } void RenderingDeviceVulkan::barrier(uint32_t p_from, uint32_t p_to) { @@ -8428,11 +8555,11 @@ void RenderingDeviceVulkan::_free_internal(RID p_id) { } else if (uniform_set_owner.owns(p_id)) { UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id); frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set); + uniform_set_owner.free(p_id); + if (uniform_set->invalidated_callback != nullptr) { - uniform_set->invalidated_callback(p_id, uniform_set->invalidated_callback_userdata); + uniform_set->invalidated_callback(uniform_set->invalidated_callback_userdata); } - - uniform_set_owner.free(p_id); } else if (render_pipeline_owner.owns(p_id)) { RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id); frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline); @@ -8522,9 +8649,19 @@ void RenderingDeviceVulkan::draw_command_end_label() { String RenderingDeviceVulkan::get_device_vendor_name() const { return context->get_device_vendor_name(); } + String RenderingDeviceVulkan::get_device_name() const { return context->get_device_name(); } + +RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const { + return context->get_device_type(); +} + +String RenderingDeviceVulkan::get_device_api_version() const { + return context->get_device_api_version(); +} + String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const { return context->get_device_pipeline_cache_uuid(); } @@ -8626,6 +8763,30 @@ void RenderingDeviceVulkan::sync() { local_device_processing = false; } +VmaPool RenderingDeviceVulkan::_find_or_create_small_allocs_pool(uint32_t p_mem_type_index) { + if (small_allocs_pools.has(p_mem_type_index)) { + return small_allocs_pools[p_mem_type_index]; + } + + print_verbose("Creating VMA small objects pool for memory type index " + itos(p_mem_type_index)); + + VmaPoolCreateInfo pci; + pci.memoryTypeIndex = p_mem_type_index; + pci.flags = 0; + pci.blockSize = 0; + pci.minBlockCount = 0; + pci.maxBlockCount = SIZE_MAX; + pci.priority = 0.5f; + pci.minAllocationAlignment = 0; + pci.pMemoryAllocateNext = nullptr; + VmaPool pool = VK_NULL_HANDLE; + VkResult res = vmaCreatePool(allocator, &pci, &pool); + small_allocs_pools[p_mem_type_index] = pool; // Don't try to create it again if failed the first time + ERR_FAIL_COND_V_MSG(res, pool, "vmaCreatePool failed with error " + itos(res) + "."); + + return pool; +} + void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { //free in dependency usage order, so nothing weird happens //pipelines @@ -8746,9 +8907,9 @@ uint64_t RenderingDeviceVulkan::get_memory_usage(MemoryType p_type) const { } else if (p_type == MEMORY_TEXTURES) { return image_memory; } else { - VmaStats stats; - vmaCalculateStats(allocator, &stats); - return stats.total.usedBytes; + VmaTotalStatistics stats; + vmaCalculateStatistics(allocator, &stats); + return stats.total.statistics.allocationBytes; } } @@ -8926,10 +9087,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de // Note: If adding new project settings here, also duplicate their definition in // rendering_server.cpp for headless doctool. staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256); - staging_buffer_block_size = MAX(4, staging_buffer_block_size); + staging_buffer_block_size = MAX(4u, staging_buffer_block_size); staging_buffer_block_size *= 1024; //kb -> bytes staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128); - staging_buffer_max_size = MAX(1, staging_buffer_max_size); + staging_buffer_max_size = MAX(1u, staging_buffer_max_size); staging_buffer_max_size *= 1024 * 1024; if (staging_buffer_max_size < staging_buffer_block_size * 4) { @@ -8980,7 +9141,7 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { } void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { - ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestap was: " + p_name); + ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestamp was: " + p_name); ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); //this should be optional for profiling, else it will slow things down @@ -9035,49 +9196,49 @@ uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, R switch (p_resource) { case DRIVER_RESOURCE_VULKAN_DEVICE: { return (uint64_t)context->get_device(); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: { return (uint64_t)context->get_physical_device(); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_INSTANCE: { return (uint64_t)context->get_instance(); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_QUEUE: { return (uint64_t)context->get_graphics_queue(); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: { return context->get_graphics_queue_family_index(); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_IMAGE: { Texture *tex = texture_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(tex, 0); return (uint64_t)tex->image; - }; break; + } break; case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: { Texture *tex = texture_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(tex, 0); return (uint64_t)tex->view; - }; break; + } break; case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: { Texture *tex = texture_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(tex, 0); return vulkan_formats[tex->format]; - }; break; + } break; case DRIVER_RESOURCE_VULKAN_SAMPLER: { VkSampler *sampler = sampler_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(sampler, 0); return uint64_t(*sampler); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: { UniformSet *uniform_set = uniform_set_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(uniform_set, 0); return uint64_t(uniform_set->descriptor_set); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_BUFFER: { Buffer *buffer = nullptr; if (vertex_buffer_owner.owns(p_rid)) { @@ -9095,23 +9256,23 @@ uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, R ERR_FAIL_NULL_V(buffer, 0); return uint64_t(buffer->buffer); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: { ComputePipeline *compute_pipeline = compute_pipeline_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(compute_pipeline, 0); return uint64_t(compute_pipeline->pipeline); - }; break; + } break; case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: { RenderPipeline *render_pipeline = render_pipeline_owner.get_or_null(p_rid); ERR_FAIL_NULL_V(render_pipeline, 0); return uint64_t(render_pipeline->pipeline); - }; break; + } break; default: { // not supported for this driver return 0; - }; break; + } break; } } @@ -9171,7 +9332,7 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons return frames[frame].timestamp_result_names[p_index]; } -int RenderingDeviceVulkan::limit_get(Limit p_limit) { +uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) { switch (p_limit) { case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets; @@ -9315,17 +9476,22 @@ void RenderingDeviceVulkan::finalize() { for (int i = 0; i < staging_buffer_blocks.size(); i++) { vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation); } + while (small_allocs_pools.size()) { + HashMap<uint32_t, VmaPool>::Iterator E = small_allocs_pools.begin(); + vmaDestroyPool(allocator, E->value); + small_allocs_pools.remove(E); + } vmaDestroyAllocator(allocator); while (vertex_formats.size()) { - Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front(); - memdelete_arr(temp->get().bindings); - memdelete_arr(temp->get().attributes); - vertex_formats.erase(temp); + HashMap<VertexFormatID, VertexDescriptionCache>::Iterator temp = vertex_formats.begin(); + memdelete_arr(temp->value.bindings); + memdelete_arr(temp->value.attributes); + vertex_formats.remove(temp); } - for (int i = 0; i < framebuffer_formats.size(); i++) { - vkDestroyRenderPass(device, framebuffer_formats[i].render_pass, nullptr); + for (KeyValue<FramebufferFormatID, FramebufferFormat> &E : framebuffer_formats) { + vkDestroyRenderPass(device, E.value.render_pass, nullptr); } framebuffer_formats.clear(); diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index cf0b725cfc..903a39b3d0 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -101,8 +101,8 @@ class RenderingDeviceVulkan : public RenderingDevice { VkDevice device = VK_NULL_HANDLE; - Map<RID, Set<RID>> dependency_map; //IDs to IDs that depend on it - Map<RID, Set<RID>> reverse_dependency_map; //same as above, but in reverse + HashMap<RID, HashSet<RID>> dependency_map; //IDs to IDs that depend on it + HashMap<RID, HashSet<RID>> reverse_dependency_map; //same as above, but in reverse void _add_dependency(RID p_id, RID p_depends_on); void _free_dependencies(RID p_id); @@ -175,7 +175,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // These are temporary buffers on CPU memory that hold // the information until the CPU fetches it and places it // either on GPU buffers, or images (textures). It ensures - // updates are properly synchronized with whathever the + // updates are properly synchronized with whatever the // GPU is doing. // // The logic here is as follows, only 3 of these @@ -219,7 +219,7 @@ class RenderingDeviceVulkan : public RenderingDevice { } }; - Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping); + Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags); Error _buffer_free(Buffer *p_buffer); Error _buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer = false, uint32_t p_required_align = 32); @@ -349,15 +349,15 @@ class RenderingDeviceVulkan : public RenderingDevice { VkRenderPass _render_pass_create(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, uint32_t p_view_count = 1, Vector<TextureSamples> *r_samples = nullptr); // This is a cache and it's never freed, it ensures // IDs for a given format are always unique. - Map<FramebufferFormatKey, FramebufferFormatID> framebuffer_format_cache; + RBMap<FramebufferFormatKey, FramebufferFormatID> framebuffer_format_cache; struct FramebufferFormat { - const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E; + const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E; VkRenderPass render_pass = VK_NULL_HANDLE; //here for constructing shaders, never used, see section (7.2. Render Pass Compatibility from Vulkan spec) Vector<TextureSamples> pass_samples; uint32_t view_count = 1; // number of views }; - Map<FramebufferFormatID, FramebufferFormat> framebuffer_formats; + HashMap<FramebufferFormatID, FramebufferFormat> framebuffer_formats; struct Framebuffer { FramebufferFormatID format_id = 0; @@ -398,7 +398,7 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t subpass_count = 1; }; - Map<VersionKey, Version> framebuffers; + RBMap<VersionKey, Version> framebuffers; Size2 size; uint32_t view_count; }; @@ -488,7 +488,7 @@ class RenderingDeviceVulkan : public RenderingDevice { VkPipelineVertexInputStateCreateInfo create_info; }; - Map<VertexFormatID, VertexDescriptionCache> vertex_formats; + HashMap<VertexFormatID, VertexDescriptionCache> vertex_formats; struct VertexArray { RID buffer; @@ -592,7 +592,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // Always grows, never shrinks, ensuring unique IDs, but we assume // the amount of formats will never be a problem, as the amount of shaders // in a game is limited. - Map<UniformSetFormat, uint32_t> uniform_set_format_cache; + RBMap<UniformSetFormat, uint32_t> uniform_set_format_cache; // Shaders in Vulkan are just pretty much // precompiled blocks of SPIR-V bytecode. They @@ -702,7 +702,7 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t usage; }; - Map<DescriptorPoolKey, Set<DescriptorPool *>> descriptor_pools; + RBMap<DescriptorPoolKey, HashSet<DescriptorPool *>> descriptor_pools; uint32_t max_descriptors_per_pool = 0; DescriptorPool *_descriptor_pool_allocate(const DescriptorPoolKey &p_key); @@ -886,8 +886,8 @@ class RenderingDeviceVulkan : public RenderingDevice { DrawList *draw_list = nullptr; // One for regular draw lists, multiple for split. uint32_t draw_list_subpass_count = 0; uint32_t draw_list_count = 0; - VkRenderPass draw_list_render_pass; - VkFramebuffer draw_list_vkframebuffer; + VkRenderPass draw_list_render_pass = VK_NULL_HANDLE; + VkFramebuffer draw_list_vkframebuffer = VK_NULL_HANDLE; #ifdef DEBUG_ENABLED FramebufferFormatID draw_list_framebuffer_format = INVALID_ID; #endif @@ -923,7 +923,7 @@ class RenderingDeviceVulkan : public RenderingDevice { }; struct State { - Set<Texture *> textures_to_sampled_layout; + HashSet<Texture *> textures_to_sampled_layout; SetState sets[MAX_UNIFORM_SETS]; uint32_t set_count = 0; RID pipeline; @@ -1016,6 +1016,8 @@ class RenderingDeviceVulkan : public RenderingDevice { void _free_pending_resources(int p_frame); VmaAllocator allocator = nullptr; + HashMap<uint32_t, VmaPool> small_allocs_pools; + VmaPool _find_or_create_small_allocs_pool(uint32_t p_mem_type_index); VulkanContext *context = nullptr; @@ -1036,8 +1038,9 @@ class RenderingDeviceVulkan : public RenderingDevice { public: virtual RID texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data = Vector<Vector<uint8_t>>()); virtual RID texture_create_shared(const TextureView &p_view, RID p_with_texture); + virtual RID texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers); - virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type = TEXTURE_SLICE_2D); + virtual RID texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps = 1, TextureSliceType p_slice_type = TEXTURE_SLICE_2D); virtual Error texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL); virtual Vector<uint8_t> texture_get_data(RID p_texture, uint32_t p_layer); @@ -1200,7 +1203,7 @@ public: /**** Limits ****/ /****************/ - virtual int limit_get(Limit p_limit); + virtual uint64_t limit_get(Limit p_limit); virtual void prepare_screen_for_drawing(); void initialize(VulkanContext *p_context, bool p_local_device = false); @@ -1225,6 +1228,8 @@ public: virtual String get_device_vendor_name() const; virtual String get_device_name() const; + virtual RenderingDevice::DeviceType get_device_type() const; + virtual String get_device_api_version() const; virtual String get_device_pipeline_cache_uuid() const; virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0); diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp index 5912f481ec..7944057041 100644 --- a/drivers/vulkan/vulkan_context.cpp +++ b/drivers/vulkan/vulkan_context.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,7 @@ #include "core/config/engine.h" #include "core/config/project_settings.h" #include "core/string/ustring.h" +#include "core/templates/local_vector.h" #include "core/version.h" #include "servers/rendering/rendering_device.h" @@ -41,11 +42,12 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#include <vector> #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define APP_SHORT_NAME "GodotEngine" +VulkanHooks *VulkanContext::vulkan_hooks = nullptr; + VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback( VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, @@ -212,7 +214,7 @@ VkBool32 VulkanContext::_check_layers(uint32_t check_count, const char *const *c } Error VulkanContext::_get_preferred_validation_layers(uint32_t *count, const char *const **names) { - static const std::vector<std::vector<const char *>> instance_validation_layers_alt{ + static const LocalVector<LocalVector<const char *>> instance_validation_layers_alt{ // Preferred set of validation layers { "VK_LAYER_KHRONOS_validation" }, @@ -249,10 +251,10 @@ Error VulkanContext::_get_preferred_validation_layers(uint32_t *count, const cha } for (uint32_t i = 0; i < instance_validation_layers_alt.size(); i++) { - if (_check_layers(instance_validation_layers_alt[i].size(), instance_validation_layers_alt[i].data(), instance_layer_count, instance_layers)) { + if (_check_layers(instance_validation_layers_alt[i].size(), instance_validation_layers_alt[i].ptr(), instance_layer_count, instance_layers)) { *count = instance_validation_layers_alt[i].size(); if (names != nullptr) { - *names = instance_validation_layers_alt[i].data(); + *names = instance_validation_layers_alt[i].ptr(); } break; } @@ -273,9 +275,9 @@ Error VulkanContext::_obtain_vulkan_version() { uint32_t api_version; VkResult res = func(&api_version); if (res == VK_SUCCESS) { - vulkan_major = VK_VERSION_MAJOR(api_version); - vulkan_minor = VK_VERSION_MINOR(api_version); - vulkan_patch = VK_VERSION_PATCH(api_version); + vulkan_major = VK_API_VERSION_MAJOR(api_version); + vulkan_minor = VK_API_VERSION_MINOR(api_version); + vulkan_patch = VK_API_VERSION_PATCH(api_version); } else { // according to the documentation this shouldn't fail with anything except a memory allocation error // in which case we're in deep trouble anyway @@ -514,45 +516,62 @@ Error VulkanContext::_check_capabilities() { subgroup_capabilities.supportedStages = 0; subgroup_capabilities.supportedOperations = 0; subgroup_capabilities.quadOperationsInAllStages = false; + shader_capabilities.shader_float16_is_supported = false; + shader_capabilities.shader_int8_is_supported = false; + storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = false; + storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = false; + storage_buffer_capabilities.storage_push_constant_16_is_supported = false; + storage_buffer_capabilities.storage_input_output_16 = false; // check for extended features - PFN_vkGetPhysicalDeviceFeatures2 device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); - if (device_features_func == nullptr) { + PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2"); + if (vkGetPhysicalDeviceFeatures2_func == nullptr) { // In Vulkan 1.0 might be accessible under its original extension name - device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); + vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR"); } - if (device_features_func != nullptr) { + if (vkGetPhysicalDeviceFeatures2_func != nullptr) { // check our extended features - VkPhysicalDeviceMultiviewFeatures multiview_features; - multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; - multiview_features.pNext = nullptr; + VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, + /*pNext*/ nullptr, + /*shaderFloat16*/ false, + /*shaderInt8*/ false, + }; + + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR, + /*pNext*/ &shader_features, + /*storageBuffer16BitAccess*/ false, + /*uniformAndStorageBuffer16BitAccess*/ false, + /*storagePushConstant16*/ false, + /*storageInputOutput16*/ false, + }; + + VkPhysicalDeviceMultiviewFeatures multiview_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, + /*pNext*/ &storage_feature, + /*multiview*/ false, + /*multiviewGeometryShader*/ false, + /*multiviewTessellationShader*/ false, + }; VkPhysicalDeviceFeatures2 device_features; device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2; device_features.pNext = &multiview_features; - device_features_func(gpu, &device_features); + vkGetPhysicalDeviceFeatures2_func(gpu, &device_features); + multiview_capabilities.is_supported = multiview_features.multiview; multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader; multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader; - VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features; - shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR; - shader_features.pNext = NULL; - - device_features.pNext = &shader_features; - - device_features_func(gpu, &device_features); shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16; + shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8; - VkPhysicalDevice16BitStorageFeaturesKHR storage_feature; - storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR; - storage_feature.pNext = NULL; - - device_features.pNext = &storage_feature; - - device_features_func(gpu, &device_features); storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess; + storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess; + storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16; + storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16; } // check extended properties @@ -615,7 +634,7 @@ Error VulkanContext::_check_capabilities() { return OK; } -Error VulkanContext::_create_physical_device() { +Error VulkanContext::_create_instance() { /* obtain version */ _obtain_vulkan_version(); @@ -628,15 +647,13 @@ Error VulkanContext::_create_physical_device() { } CharString cs = ProjectSettings::get_singleton()->get("application/config/name").operator String().utf8(); - String name = "GodotEngine " + String(VERSION_FULL_NAME); - CharString namecs = name.utf8(); const VkApplicationInfo app = { /*sType*/ VK_STRUCTURE_TYPE_APPLICATION_INFO, /*pNext*/ nullptr, /*pApplicationName*/ cs.get_data(), /*applicationVersion*/ 0, - /*pEngineName*/ namecs.get_data(), - /*engineVersion*/ 0, + /*pEngineName*/ VERSION_NAME, + /*engineVersion*/ VK_MAKE_VERSION(VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH), /*apiVersion*/ VK_MAKE_VERSION(vulkan_major, vulkan_minor, 0) }; VkInstanceCreateInfo inst_info{}; @@ -680,21 +697,27 @@ Error VulkanContext::_create_physical_device() { inst_info.pNext = &dbg_report_callback_create_info; } - uint32_t gpu_count; + VkResult err; - VkResult err = vkCreateInstance(&inst_info, nullptr, &inst); - ERR_FAIL_COND_V_MSG(err == VK_ERROR_INCOMPATIBLE_DRIVER, ERR_CANT_CREATE, - "Cannot find a compatible Vulkan installable client driver (ICD).\n\n" - "vkCreateInstance Failure"); - ERR_FAIL_COND_V_MSG(err == VK_ERROR_EXTENSION_NOT_PRESENT, ERR_CANT_CREATE, - "Cannot find a specified extension library.\n" - "Make sure your layers path is set appropriately.\n" - "vkCreateInstance Failure"); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, - "vkCreateInstance failed.\n\n" - "Do you have a compatible Vulkan installable client driver (ICD) installed?\n" - "Please look at the Getting Started guide for additional information.\n" - "vkCreateInstance Failure"); + if (vulkan_hooks) { + if (!vulkan_hooks->create_vulkan_instance(&inst_info, &inst)) { + return ERR_CANT_CREATE; + } + } else { + err = vkCreateInstance(&inst_info, nullptr, &inst); + ERR_FAIL_COND_V_MSG(err == VK_ERROR_INCOMPATIBLE_DRIVER, ERR_CANT_CREATE, + "Cannot find a compatible Vulkan installable client driver (ICD).\n\n" + "vkCreateInstance Failure"); + ERR_FAIL_COND_V_MSG(err == VK_ERROR_EXTENSION_NOT_PRESENT, ERR_CANT_CREATE, + "Cannot find a specified extension library.\n" + "Make sure your layers path is set appropriately.\n" + "vkCreateInstance Failure"); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, + "vkCreateInstance failed.\n\n" + "Do you have a compatible Vulkan installable client driver (ICD) installed?\n" + "Please look at the Getting Started guide for additional information.\n" + "vkCreateInstance Failure"); + } inst_initialized = true; @@ -702,10 +725,85 @@ Error VulkanContext::_create_physical_device() { volkLoadInstance(inst); #endif + if (enabled_debug_utils) { + // Setup VK_EXT_debug_utils function pointers always (we use them for + // debug labels and names). + CreateDebugUtilsMessengerEXT = + (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugUtilsMessengerEXT"); + DestroyDebugUtilsMessengerEXT = + (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugUtilsMessengerEXT"); + SubmitDebugUtilsMessageEXT = + (PFN_vkSubmitDebugUtilsMessageEXT)vkGetInstanceProcAddr(inst, "vkSubmitDebugUtilsMessageEXT"); + CmdBeginDebugUtilsLabelEXT = + (PFN_vkCmdBeginDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdBeginDebugUtilsLabelEXT"); + CmdEndDebugUtilsLabelEXT = + (PFN_vkCmdEndDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdEndDebugUtilsLabelEXT"); + CmdInsertDebugUtilsLabelEXT = + (PFN_vkCmdInsertDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdInsertDebugUtilsLabelEXT"); + SetDebugUtilsObjectNameEXT = + (PFN_vkSetDebugUtilsObjectNameEXT)vkGetInstanceProcAddr(inst, "vkSetDebugUtilsObjectNameEXT"); + if (nullptr == CreateDebugUtilsMessengerEXT || nullptr == DestroyDebugUtilsMessengerEXT || + nullptr == SubmitDebugUtilsMessageEXT || nullptr == CmdBeginDebugUtilsLabelEXT || + nullptr == CmdEndDebugUtilsLabelEXT || nullptr == CmdInsertDebugUtilsLabelEXT || + nullptr == SetDebugUtilsObjectNameEXT) { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "GetProcAddr: Failed to init VK_EXT_debug_utils\n" + "GetProcAddr: Failure"); + } + + err = CreateDebugUtilsMessengerEXT(inst, &dbg_messenger_create_info, nullptr, &dbg_messenger); + switch (err) { + case VK_SUCCESS: + break; + case VK_ERROR_OUT_OF_HOST_MEMORY: + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "CreateDebugUtilsMessengerEXT: out of host memory\n" + "CreateDebugUtilsMessengerEXT Failure"); + break; + default: + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "CreateDebugUtilsMessengerEXT: unknown failure\n" + "CreateDebugUtilsMessengerEXT Failure"); + ERR_FAIL_V(ERR_CANT_CREATE); + break; + } + } else if (enabled_debug_report) { + CreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugReportCallbackEXT"); + DebugReportMessageEXT = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(inst, "vkDebugReportMessageEXT"); + DestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugReportCallbackEXT"); + + if (nullptr == CreateDebugReportCallbackEXT || nullptr == DebugReportMessageEXT || nullptr == DestroyDebugReportCallbackEXT) { + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "GetProcAddr: Failed to init VK_EXT_debug_report\n" + "GetProcAddr: Failure"); + } + + err = CreateDebugReportCallbackEXT(inst, &dbg_report_callback_create_info, nullptr, &dbg_debug_report); + switch (err) { + case VK_SUCCESS: + break; + case VK_ERROR_OUT_OF_HOST_MEMORY: + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "CreateDebugReportCallbackEXT: out of host memory\n" + "CreateDebugReportCallbackEXT Failure"); + break; + default: + ERR_FAIL_V_MSG(ERR_CANT_CREATE, + "CreateDebugReportCallbackEXT: unknown failure\n" + "CreateDebugReportCallbackEXT Failure"); + ERR_FAIL_V(ERR_CANT_CREATE); + break; + } + } + + return OK; +} + +Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) { /* Make initial call to query gpu_count, then second call for gpu info*/ - err = vkEnumeratePhysicalDevices(inst, &gpu_count, nullptr); + uint32_t gpu_count = 0; + VkResult err = vkEnumeratePhysicalDevices(inst, &gpu_count, nullptr); ERR_FAIL_COND_V(err, ERR_CANT_CREATE); - ERR_FAIL_COND_V_MSG(gpu_count == 0, ERR_CANT_CREATE, "vkEnumeratePhysicalDevices reported zero accessible devices.\n\n" "Do you have a compatible Vulkan installable client driver (ICD) installed?\n" @@ -718,25 +816,136 @@ Error VulkanContext::_create_physical_device() { ERR_FAIL_V(ERR_CANT_CREATE); } - // TODO: At least on Linux Laptops integrated GPUs fail with Vulkan in many instances. - // The device should really be a preference, but for now choosing a discrete GPU over the - // integrated one is better than the default. + static const struct { + uint32_t id; + const char *name; + } vendor_names[] = { + { 0x1002, "AMD" }, + { 0x1010, "ImgTec" }, + { 0x106B, "Apple" }, + { 0x10DE, "NVIDIA" }, + { 0x13B5, "ARM" }, + { 0x5143, "Qualcomm" }, + { 0x8086, "Intel" }, + { 0, nullptr }, + }; - // Default to first device - uint32_t device_index = 0; + int32_t device_index = -1; + if (vulkan_hooks) { + if (!vulkan_hooks->get_physical_device(&gpu)) { + return ERR_CANT_CREATE; + } - for (uint32_t i = 0; i < gpu_count; ++i) { - VkPhysicalDeviceProperties props; - vkGetPhysicalDeviceProperties(physical_devices[i], &props); + // not really needed but nice to print the correct entry + for (uint32_t i = 0; i < gpu_count; ++i) { + if (physical_devices[i] == gpu) { + device_index = i; + break; + } + } + } else { + // TODO: At least on Linux Laptops integrated GPUs fail with Vulkan in many instances. + // The device should really be a preference, but for now choosing a discrete GPU over the + // integrated one is better than the default. + + int type_selected = -1; + print_verbose("Vulkan devices:"); + for (uint32_t i = 0; i < gpu_count; ++i) { + VkPhysicalDeviceProperties props; + vkGetPhysicalDeviceProperties(physical_devices[i], &props); + + bool present_supported = false; + + uint32_t device_queue_family_count = 0; + vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, nullptr); + VkQueueFamilyProperties *device_queue_props = (VkQueueFamilyProperties *)malloc(device_queue_family_count * sizeof(VkQueueFamilyProperties)); + vkGetPhysicalDeviceQueueFamilyProperties(physical_devices[i], &device_queue_family_count, device_queue_props); + for (uint32_t j = 0; j < device_queue_family_count; j++) { + VkBool32 supports; + vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices[i], j, p_surface, &supports); + if (supports && ((device_queue_props[j].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)) { + present_supported = true; + } else { + continue; + } + } + String name = props.deviceName; + String vendor = "Unknown"; + String dev_type; + switch (props.deviceType) { + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: { + dev_type = "Discrete"; + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: { + dev_type = "Integrated"; + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: { + dev_type = "Virtual"; + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: { + dev_type = "CPU"; + } break; + default: { + dev_type = "Other"; + } break; + } + uint32_t vendor_idx = 0; + while (vendor_names[vendor_idx].name != nullptr) { + if (props.vendorID == vendor_names[vendor_idx].id) { + vendor = vendor_names[vendor_idx].name; + break; + } + vendor_idx++; + } + free(device_queue_props); + print_verbose(" #" + itos(i) + ": " + vendor + " " + name + " - " + (present_supported ? "Supported" : "Unsupported") + ", " + dev_type); + + if (present_supported) { // Select first supported device of preferred type: Discrete > Integrated > Virtual > CPU > Other. + switch (props.deviceType) { + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: { + if (type_selected < 4) { + type_selected = 4; + device_index = i; + } + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: { + if (type_selected < 3) { + type_selected = 3; + device_index = i; + } + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: { + if (type_selected < 2) { + type_selected = 2; + device_index = i; + } + } break; + case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: { + if (type_selected < 1) { + type_selected = 1; + device_index = i; + } + } break; + default: { + if (type_selected < 0) { + type_selected = 0; + device_index = i; + } + } break; + } + } + } - if (props.deviceType == VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) { - // Prefer discrete GPU. - device_index = i; - break; + int32_t user_device_index = Engine::get_singleton()->get_gpu_index(); // Force user selected GPU. + if (user_device_index >= 0 && user_device_index < (int32_t)gpu_count) { + device_index = user_device_index; } + + ERR_FAIL_COND_V_MSG(device_index == -1, ERR_CANT_CREATE, "None of Vulkan devices supports both graphics and present queues."); + + gpu = physical_devices[device_index]; } - gpu = physical_devices[device_index]; free(physical_devices); /* Look for device extensions */ @@ -748,20 +957,8 @@ Error VulkanContext::_create_physical_device() { /* Get identifier properties */ vkGetPhysicalDeviceProperties(gpu, &gpu_props); - static const struct { - uint32_t id; - const char *name; - } vendor_names[] = { - { 0x1002, "AMD" }, - { 0x1010, "ImgTec" }, - { 0x106B, "Apple" }, - { 0x10DE, "NVIDIA" }, - { 0x13B5, "ARM" }, - { 0x5143, "Qualcomm" }, - { 0x8086, "Intel" }, - { 0, nullptr }, - }; device_name = gpu_props.deviceName; + device_type = gpu_props.deviceType; pipeline_cache_id = String::hex_encode_buffer(gpu_props.pipelineCacheUUID, VK_UUID_SIZE); pipeline_cache_id += "-driver-" + itos(gpu_props.driverVersion); { @@ -852,77 +1049,6 @@ Error VulkanContext::_create_physical_device() { " extension.\n\nDo you have a compatible Vulkan installable client driver (ICD) installed?\n" "vkCreateInstance Failure"); - if (enabled_debug_utils) { - // Setup VK_EXT_debug_utils function pointers always (we use them for - // debug labels and names). - CreateDebugUtilsMessengerEXT = - (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugUtilsMessengerEXT"); - DestroyDebugUtilsMessengerEXT = - (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugUtilsMessengerEXT"); - SubmitDebugUtilsMessageEXT = - (PFN_vkSubmitDebugUtilsMessageEXT)vkGetInstanceProcAddr(inst, "vkSubmitDebugUtilsMessageEXT"); - CmdBeginDebugUtilsLabelEXT = - (PFN_vkCmdBeginDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdBeginDebugUtilsLabelEXT"); - CmdEndDebugUtilsLabelEXT = - (PFN_vkCmdEndDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdEndDebugUtilsLabelEXT"); - CmdInsertDebugUtilsLabelEXT = - (PFN_vkCmdInsertDebugUtilsLabelEXT)vkGetInstanceProcAddr(inst, "vkCmdInsertDebugUtilsLabelEXT"); - SetDebugUtilsObjectNameEXT = - (PFN_vkSetDebugUtilsObjectNameEXT)vkGetInstanceProcAddr(inst, "vkSetDebugUtilsObjectNameEXT"); - if (nullptr == CreateDebugUtilsMessengerEXT || nullptr == DestroyDebugUtilsMessengerEXT || - nullptr == SubmitDebugUtilsMessageEXT || nullptr == CmdBeginDebugUtilsLabelEXT || - nullptr == CmdEndDebugUtilsLabelEXT || nullptr == CmdInsertDebugUtilsLabelEXT || - nullptr == SetDebugUtilsObjectNameEXT) { - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "GetProcAddr: Failed to init VK_EXT_debug_utils\n" - "GetProcAddr: Failure"); - } - - err = CreateDebugUtilsMessengerEXT(inst, &dbg_messenger_create_info, nullptr, &dbg_messenger); - switch (err) { - case VK_SUCCESS: - break; - case VK_ERROR_OUT_OF_HOST_MEMORY: - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "CreateDebugUtilsMessengerEXT: out of host memory\n" - "CreateDebugUtilsMessengerEXT Failure"); - break; - default: - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "CreateDebugUtilsMessengerEXT: unknown failure\n" - "CreateDebugUtilsMessengerEXT Failure"); - ERR_FAIL_V(ERR_CANT_CREATE); - break; - } - } else if (enabled_debug_report) { - CreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkCreateDebugReportCallbackEXT"); - DebugReportMessageEXT = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(inst, "vkDebugReportMessageEXT"); - DestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(inst, "vkDestroyDebugReportCallbackEXT"); - - if (nullptr == CreateDebugReportCallbackEXT || nullptr == DebugReportMessageEXT || nullptr == DestroyDebugReportCallbackEXT) { - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "GetProcAddr: Failed to init VK_EXT_debug_report\n" - "GetProcAddr: Failure"); - } - - err = CreateDebugReportCallbackEXT(inst, &dbg_report_callback_create_info, nullptr, &dbg_debug_report); - switch (err) { - case VK_SUCCESS: - break; - case VK_ERROR_OUT_OF_HOST_MEMORY: - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "CreateDebugReportCallbackEXT: out of host memory\n" - "CreateDebugReportCallbackEXT Failure"); - break; - default: - ERR_FAIL_V_MSG(ERR_CANT_CREATE, - "CreateDebugReportCallbackEXT: unknown failure\n" - "CreateDebugReportCallbackEXT Failure"); - ERR_FAIL_V(ERR_CANT_CREATE); - break; - } - } - /* Call with nullptr data to get count */ vkGetPhysicalDeviceQueueFamilyProperties(gpu, &queue_family_count, nullptr); ERR_FAIL_COND_V(queue_family_count == 0, ERR_CANT_CREATE); @@ -958,6 +1084,7 @@ Error VulkanContext::_create_physical_device() { } } + device_initialized = true; return OK; } @@ -972,9 +1099,61 @@ Error VulkanContext::_create_device() { queues[0].pQueuePriorities = queue_priorities; queues[0].flags = 0; + // Before we retrieved what is supported, here we tell Vulkan we want to enable these features using the same structs. + void *nextptr = nullptr; + + VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = { + /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR, + /*pNext*/ nextptr, + /*shaderFloat16*/ shader_capabilities.shader_float16_is_supported, + /*shaderInt8*/ shader_capabilities.shader_int8_is_supported, + }; + nextptr = &shader_features; + + VkPhysicalDeviceVulkan11Features vulkan11features; + VkPhysicalDevice16BitStorageFeaturesKHR storage_feature; + VkPhysicalDeviceMultiviewFeatures multiview_features; + if (vulkan_major > 1 || vulkan_minor >= 2) { + // In Vulkan 1.2 and newer we use a newer struct to enable various features + + vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES; + vulkan11features.pNext = nextptr; + vulkan11features.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported; + vulkan11features.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported; + vulkan11features.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported; + vulkan11features.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16; + vulkan11features.multiview = multiview_capabilities.is_supported; + vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; + vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; + vulkan11features.variablePointersStorageBuffer = 0; + vulkan11features.variablePointers = 0; + vulkan11features.protectedMemory = 0; + vulkan11features.samplerYcbcrConversion = 0; + vulkan11features.shaderDrawParameters = 0; + nextptr = &vulkan11features; + } else { + // On Vulkan 1.0 and 1.1 we use our older structs to initialise these features + storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR; + storage_feature.pNext = nextptr; + storage_feature.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported; + storage_feature.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported; + storage_feature.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported; + storage_feature.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16; + nextptr = &storage_feature; + + if (vulkan_major == 1 && vulkan_minor == 1) { + multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; + multiview_features.pNext = nextptr; + multiview_features.multiview = multiview_capabilities.is_supported; + multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; + multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; + nextptr = &multiview_features; + } + } + VkDeviceCreateInfo sdevice = { /*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - /*pNext*/ nullptr, + /*pNext*/ nextptr, /*flags*/ 0, /*queueCreateInfoCount*/ 1, /*pQueueCreateInfos*/ queues, @@ -983,7 +1162,6 @@ Error VulkanContext::_create_device() { /*enabledExtensionCount*/ enabled_extension_count, /*ppEnabledExtensionNames*/ (const char *const *)extension_names, /*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here - }; if (separate_present_queue) { queues[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; @@ -995,39 +1173,15 @@ Error VulkanContext::_create_device() { sdevice.queueCreateInfoCount = 2; } - VkPhysicalDeviceVulkan11Features vulkan11features; - VkPhysicalDeviceMultiviewFeatures multiview_features; - if (vulkan_major > 1 || vulkan_minor >= 2) { - vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES; - vulkan11features.pNext = nullptr; - // !BAS! Need to figure out which ones of these we want enabled... - vulkan11features.storageBuffer16BitAccess = 0; - vulkan11features.uniformAndStorageBuffer16BitAccess = 0; - vulkan11features.storagePushConstant16 = 0; - vulkan11features.storageInputOutput16 = 0; - vulkan11features.multiview = multiview_capabilities.is_supported; - vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; - vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; - vulkan11features.variablePointersStorageBuffer = 0; - vulkan11features.variablePointers = 0; - vulkan11features.protectedMemory = 0; - vulkan11features.samplerYcbcrConversion = 0; - vulkan11features.shaderDrawParameters = 0; - - sdevice.pNext = &vulkan11features; - } else if (vulkan_major == 1 && vulkan_minor == 1) { - multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES; - multiview_features.pNext = nullptr; - multiview_features.multiview = multiview_capabilities.is_supported; - multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported; - multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported; - - sdevice.pNext = &multiview_features; + if (vulkan_hooks) { + if (!vulkan_hooks->create_vulkan_device(&sdevice, &device)) { + return ERR_CANT_CREATE; + } + } else { + err = vkCreateDevice(gpu, &sdevice, nullptr, &device); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); } - err = vkCreateDevice(gpu, &sdevice, nullptr, &device); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); - return OK; } @@ -1210,25 +1364,17 @@ bool VulkanContext::_use_validation_layers() { Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, VkSurfaceKHR p_surface, int p_width, int p_height) { ERR_FAIL_COND_V(windows.has(p_window_id), ERR_INVALID_PARAMETER); + if (!device_initialized) { + Error err = _create_physical_device(p_surface); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); + } + if (!queues_initialized) { // We use a single GPU, but we need a surface to initialize the // queues, so this process must be deferred until a surface // is created. Error err = _initialize_queues(p_surface); ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); - } else { - // make sure any of the surfaces supports present (validation layer complains if this is not done). - bool any_supports_present = false; - for (uint32_t i = 0; i < queue_family_count; i++) { - VkBool32 supports; - fpGetPhysicalDeviceSurfaceSupportKHR(gpu, i, p_surface, &supports); - if (supports) { - any_supports_present = true; - break; - } - } - - ERR_FAIL_COND_V_MSG(!any_supports_present, ERR_CANT_CREATE, "Surface passed for sub-window creation does not support presenting"); } Window window; @@ -1271,6 +1417,12 @@ int VulkanContext::window_get_height(DisplayServer::WindowID p_window) { return windows[p_window].height; } +bool VulkanContext::window_is_valid_swapchain(DisplayServer::WindowID p_window) { + ERR_FAIL_COND_V(!windows.has(p_window), false); + Window *w = &windows[p_window]; + return w->swapchain_image_resources != VK_NULL_HANDLE; +} + VkRenderPass VulkanContext::window_get_render_pass(DisplayServer::WindowID p_window) { ERR_FAIL_COND_V(!windows.has(p_window), VK_NULL_HANDLE); Window *w = &windows[p_window]; @@ -1283,7 +1435,11 @@ VkFramebuffer VulkanContext::window_get_framebuffer(DisplayServer::WindowID p_wi ERR_FAIL_COND_V(!buffers_prepared, VK_NULL_HANDLE); Window *w = &windows[p_window]; //vulkan use of currentbuffer - return w->swapchain_image_resources[w->current_buffer].framebuffer; + if (w->swapchain_image_resources != VK_NULL_HANDLE) { + return w->swapchain_image_resources[w->current_buffer].framebuffer; + } else { + return VK_NULL_HANDLE; + } } void VulkanContext::window_destroy(DisplayServer::WindowID p_window_id) { @@ -1695,12 +1851,12 @@ Error VulkanContext::initialize() { return FAILED; } #endif - Error err = _create_physical_device(); - if (err) { + + Error err = _create_instance(); + if (err != OK) { return err; } - device_initialized = true; return OK; } @@ -1853,24 +2009,25 @@ Error VulkanContext::swap_buffers() { } VkSemaphore *semaphores_to_acquire = (VkSemaphore *)alloca(windows.size() * sizeof(VkSemaphore)); + VkPipelineStageFlags *pipe_stage_flags = (VkPipelineStageFlags *)alloca(windows.size() * sizeof(VkPipelineStageFlags)); uint32_t semaphores_to_acquire_count = 0; for (KeyValue<int, Window> &E : windows) { Window *w = &E.value; if (w->semaphore_acquired) { - semaphores_to_acquire[semaphores_to_acquire_count++] = w->image_acquired_semaphores[frame_index]; + semaphores_to_acquire[semaphores_to_acquire_count] = w->image_acquired_semaphores[frame_index]; + pipe_stage_flags[semaphores_to_acquire_count] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + semaphores_to_acquire_count++; } } - VkPipelineStageFlags pipe_stage_flags; VkSubmitInfo submit_info; submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submit_info.pNext = nullptr; - submit_info.pWaitDstStageMask = &pipe_stage_flags; - pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; submit_info.waitSemaphoreCount = semaphores_to_acquire_count; submit_info.pWaitSemaphores = semaphores_to_acquire; + submit_info.pWaitDstStageMask = pipe_stage_flags; submit_info.commandBufferCount = commands_to_submit; submit_info.pCommandBuffers = commands_ptr; submit_info.signalSemaphoreCount = 1; @@ -1886,7 +2043,7 @@ Error VulkanContext::swap_buffers() { // present queue before presenting, waiting for the draw complete // semaphore and signalling the ownership released semaphore when finished VkFence nullFence = VK_NULL_HANDLE; - pipe_stage_flags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + pipe_stage_flags[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; submit_info.waitSemaphoreCount = 1; submit_info.pWaitSemaphores = &draw_complete_semaphores[frame_index]; submit_info.commandBufferCount = 0; @@ -2207,9 +2364,19 @@ void VulkanContext::set_object_name(VkObjectType p_object_type, uint64_t p_objec String VulkanContext::get_device_vendor_name() const { return device_vendor; } + String VulkanContext::get_device_name() const { return device_name; } + +RenderingDevice::DeviceType VulkanContext::get_device_type() const { + return RenderingDevice::DeviceType(device_type); +} + +String VulkanContext::get_device_api_version() const { + return vformat("%d.%d.%d", vulkan_major, vulkan_minor, vulkan_patch); +} + String VulkanContext::get_device_pipeline_cache_uuid() const { return pipeline_cache_id; } diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index ab2f6a3eb5..236e3bf35f 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,9 +34,10 @@ #include "core/error/error_list.h" #include "core/os/mutex.h" #include "core/string/ustring.h" -#include "core/templates/map.h" +#include "core/templates/rb_map.h" #include "core/templates/rid_owner.h" #include "servers/display_server.h" +#include "servers/rendering/rendering_device.h" #ifdef USE_VOLK #include <volk.h> @@ -44,6 +45,8 @@ #include <vulkan/vulkan.h> #endif +#include "vulkan_hooks.h" + class VulkanContext { public: struct SubgroupCapabilities { @@ -68,10 +71,14 @@ public: struct ShaderCapabilities { bool shader_float16_is_supported; + bool shader_int8_is_supported; }; struct StorageBufferCapabilities { bool storage_buffer_16_bit_access_is_supported; + bool uniform_and_storage_buffer_16_bit_access_is_supported; + bool storage_push_constant_16_is_supported; + bool storage_input_output_16; }; private: @@ -81,6 +88,7 @@ private: FRAME_LAG = 2 }; + static VulkanHooks *vulkan_hooks; VkInstance inst = VK_NULL_HANDLE; VkPhysicalDevice gpu = VK_NULL_HANDLE; VkPhysicalDeviceProperties gpu_props; @@ -101,6 +109,7 @@ private: String device_vendor; String device_name; + VkPhysicalDeviceType device_type; String pipeline_cache_id; uint32_t device_api_version = 0; @@ -152,7 +161,7 @@ private: RID_Owner<LocalDevice, true> local_device_owner; - Map<DisplayServer::WindowID, Window> windows; + HashMap<DisplayServer::WindowID, Window> windows; uint32_t swapchainImageCount = 0; // Commands. @@ -176,27 +185,27 @@ private: */ bool enabled_debug_report = false; - PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT; - PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT; - PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT; - PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT; - PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT; - PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT; - PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT; - PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT; - PFN_vkDebugReportMessageEXT DebugReportMessageEXT; - PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT; - PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR; - PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR; - PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR; - PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR; - PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR; - PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR; - PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR; - PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR; - PFN_vkQueuePresentKHR fpQueuePresentKHR; - PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE; - PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE; + PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT = nullptr; + PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT = nullptr; + PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT = nullptr; + PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT = nullptr; + PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT = nullptr; + PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT = nullptr; + PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT = nullptr; + PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT = nullptr; + PFN_vkDebugReportMessageEXT DebugReportMessageEXT = nullptr; + PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT = nullptr; + PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR = nullptr; + PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR = nullptr; + PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR = nullptr; + PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR = nullptr; + PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR = nullptr; + PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR = nullptr; + PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR = nullptr; + PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR = nullptr; + PFN_vkQueuePresentKHR fpQueuePresentKHR = nullptr; + PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE = nullptr; + PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE = nullptr; VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE; VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE; @@ -222,7 +231,9 @@ private: const char *pMessage, void *pUserData); - Error _create_physical_device(); + Error _create_instance(); + + Error _create_physical_device(VkSurfaceKHR p_surface); Error _initialize_queues(VkSurfaceKHR p_surface); @@ -259,9 +270,12 @@ public: VkQueue get_graphics_queue() const; uint32_t get_graphics_queue_family_index() const; + static void set_vulkan_hooks(VulkanHooks *p_vulkan_hooks) { vulkan_hooks = p_vulkan_hooks; }; + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); int window_get_width(DisplayServer::WindowID p_window = 0); int window_get_height(DisplayServer::WindowID p_window = 0); + bool window_is_valid_swapchain(DisplayServer::WindowID p_window = 0); void window_destroy(DisplayServer::WindowID p_window_id); VkFramebuffer window_get_framebuffer(DisplayServer::WindowID p_window = 0); VkRenderPass window_get_render_pass(DisplayServer::WindowID p_window = 0); @@ -290,6 +304,8 @@ public: String get_device_vendor_name() const; String get_device_name() const; + RenderingDevice::DeviceType get_device_type() const; + String get_device_api_version() const; String get_device_pipeline_cache_uuid() const; void set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_mode); diff --git a/drivers/vulkan/vulkan_hooks.h b/drivers/vulkan/vulkan_hooks.h new file mode 100644 index 0000000000..3f244b4d45 --- /dev/null +++ b/drivers/vulkan/vulkan_hooks.h @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* vulkan_hooks.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VULKAN_HOOKS_H +#define VULKAN_HOOKS_H + +#ifdef USE_VOLK +#include <volk.h> +#else +#include <vulkan/vulkan.h> +#endif + +class VulkanHooks { +public: + virtual bool create_vulkan_instance(const VkInstanceCreateInfo *p_vulkan_create_info, VkInstance *r_instance) { return false; }; + virtual bool get_physical_device(VkPhysicalDevice *r_device) { return false; }; + virtual bool create_vulkan_device(const VkDeviceCreateInfo *p_device_create_info, VkDevice *r_device) { return false; }; + virtual ~VulkanHooks(){}; +}; + +#endif |