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Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.h')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h33
1 files changed, 13 insertions, 20 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 404455afb3..6b75154a8d 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -51,7 +51,6 @@
class VulkanContext;
class RenderingDeviceVulkan : public RenderingDevice {
-
_THREAD_SAFE_CLASS_
// Miscellaneous tables that map
@@ -123,7 +122,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
// for a framebuffer to render into it.
struct Texture {
-
VkImage image;
VmaAllocation allocation;
VmaAllocationInfo allocation_info;
@@ -204,7 +202,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
Error _insert_staging_block();
struct Buffer {
-
uint32_t size;
VkBuffer buffer;
VmaAllocation allocation;
@@ -237,7 +234,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
struct FramebufferFormatKey {
Vector<AttachmentFormat> attachments;
bool operator<(const FramebufferFormatKey &p_key) const {
-
int as = attachments.size();
int bs = p_key.attachments.size();
if (as != bs) {
@@ -332,7 +328,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
RID_Owner<Buffer, true> vertex_buffer_owner;
struct VertexDescriptionKey {
- Vector<VertexDescription> vertex_formats;
+ Vector<VertexAttribute> vertex_formats;
bool operator==(const VertexDescriptionKey &p_key) const {
int vdc = vertex_formats.size();
int vdck = p_key.vertex_formats.size();
@@ -340,11 +336,11 @@ class RenderingDeviceVulkan : public RenderingDevice {
if (vdc != vdck) {
return false;
} else {
- const VertexDescription *a_ptr = vertex_formats.ptr();
- const VertexDescription *b_ptr = p_key.vertex_formats.ptr();
+ const VertexAttribute *a_ptr = vertex_formats.ptr();
+ const VertexAttribute *b_ptr = p_key.vertex_formats.ptr();
for (int i = 0; i < vdc; i++) {
- const VertexDescription &a = a_ptr[i];
- const VertexDescription &b = b_ptr[i];
+ const VertexAttribute &a = a_ptr[i];
+ const VertexAttribute &b = b_ptr[i];
if (a.location != b.location) {
return false;
@@ -369,9 +365,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t hash() const {
int vdc = vertex_formats.size();
uint32_t h = hash_djb2_one_32(vdc);
- const VertexDescription *ptr = vertex_formats.ptr();
+ const VertexAttribute *ptr = vertex_formats.ptr();
for (int i = 0; i < vdc; i++) {
- const VertexDescription &vd = ptr[i];
+ const VertexAttribute &vd = ptr[i];
h = hash_djb2_one_32(vd.location, h);
h = hash_djb2_one_32(vd.offset, h);
h = hash_djb2_one_32(vd.format, h);
@@ -393,7 +389,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
HashMap<VertexDescriptionKey, VertexFormatID, VertexDescriptionHash> vertex_format_cache;
struct VertexDescriptionCache {
- Vector<VertexDescription> vertex_formats;
+ Vector<VertexAttribute> vertex_formats;
VkVertexInputBindingDescription *bindings;
VkVertexInputAttributeDescription *attributes;
VkPipelineVertexInputStateCreateInfo create_info;
@@ -521,9 +517,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
// does not submit something invalid.
struct Shader {
-
struct Set {
-
Vector<UniformInfo> uniform_info;
VkDescriptorSetLayout descriptor_set_layout;
};
@@ -685,7 +679,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
RID_Owner<RenderPipeline, true> render_pipeline_owner;
struct ComputePipeline {
-
RID shader;
Vector<uint32_t> set_formats;
VkPipelineLayout pipeline_layout; // not owned, needed for push constants
@@ -719,7 +712,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
Vector<SplitDrawListAllocator> split_draw_list_allocators;
struct DrawList {
-
VkCommandBuffer command_buffer; //if persistent, this is owned, otherwise it's shared with the ringbuffer
Rect2i viewport;
@@ -836,7 +828,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
/**********************/
struct ComputeList {
-
VkCommandBuffer command_buffer; //if persistent, this is owned, otherwise it's shared with the ringbuffer
struct SetState {
@@ -1016,7 +1007,7 @@ public:
virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>());
// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
- virtual VertexFormatID vertex_format_create(const Vector<VertexDescription> &p_vertex_formats);
+ virtual VertexFormatID vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats);
virtual RID vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers);
virtual RID index_buffer_create(uint32_t p_size_indices, IndexBufferFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_restart_indices = false);
@@ -1080,7 +1071,7 @@ public:
virtual void draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array);
virtual void draw_list_bind_index_array(DrawListID p_list, RID p_index_array);
virtual void draw_list_set_line_width(DrawListID p_list, float p_width);
- virtual void draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size);
+ virtual void draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size);
virtual void draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances = 1, uint32_t p_procedural_vertices = 0);
@@ -1096,7 +1087,7 @@ public:
virtual ComputeListID compute_list_begin();
virtual void compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline);
virtual void compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index);
- virtual void compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size);
+ virtual void compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size);
virtual void compute_list_add_barrier(ComputeListID p_list);
virtual void compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups);
@@ -1138,6 +1129,8 @@ public:
virtual RenderingDevice *create_local_device();
+ virtual uint64_t get_memory_usage() const;
+
RenderingDeviceVulkan();
~RenderingDeviceVulkan();
};