diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.h')
| -rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 14 | 
1 files changed, 5 insertions, 9 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 2321b95f18..3ccd7bb1d9 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -543,10 +543,6 @@ class RenderingDeviceVulkan : public RenderingDevice {  	// As a result, we need to figure out quickly when something is no longer "compatible".  	// in order to avoid costly rebinds. -	enum { -		MAX_UNIFORM_SETS = 16 -	}; -  	struct UniformInfo {  		UniformType type = UniformType::UNIFORM_TYPE_MAX;  		bool writable = false; @@ -628,8 +624,8 @@ class RenderingDeviceVulkan : public RenderingDevice {  		uint32_t fragment_output_mask = 0;  		struct PushConstant { -			uint32_t push_constant_size = 0; -			uint32_t push_constants_vk_stage = 0; +			uint32_t size = 0; +			uint32_t vk_stages_mask = 0;  		};  		PushConstant push_constant; @@ -791,7 +787,7 @@ class RenderingDeviceVulkan : public RenderingDevice {  		VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants.  		VkPipeline pipeline = VK_NULL_HANDLE;  		uint32_t push_constant_size = 0; -		uint32_t push_constant_stages = 0; +		uint32_t push_constant_stages_mask = 0;  	};  	RID_Owner<RenderPipeline, true> render_pipeline_owner; @@ -802,7 +798,7 @@ class RenderingDeviceVulkan : public RenderingDevice {  		VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants.  		VkPipeline pipeline = VK_NULL_HANDLE;  		uint32_t push_constant_size = 0; -		uint32_t push_constant_stages = 0; +		uint32_t push_constant_stages_mask = 0;  		uint32_t local_group_size[3] = { 0, 0, 0 };  	}; @@ -1117,7 +1113,7 @@ public:  	/*****************/  	virtual RID uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()); -	virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), uint32_t p_usage = 0); +	virtual RID storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), BitField<StorageBufferUsage> p_usage = 0);  	virtual RID texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>());  	virtual RID uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set);  |