diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 2c6ba1e230..03216c667e 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -2095,15 +2095,26 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_3D && src_texture->type != TEXTURE_TYPE_3D, RID(), "Can only create a 3D slice from a 3D texture"); + ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_2D_ARRAY && (src_texture->type != TEXTURE_TYPE_2D_ARRAY), RID(), + "Can only create an array slice from a 2D array mipmap"); + //create view ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID()); ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID()); + int slice_layers = 1; + if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) { + ERR_FAIL_COND_V_MSG(p_layer != 0, RID(), "layer must be 0 when obtaining a 2D array mipmap slice"); + slice_layers = src_texture->layers; + } else if (p_slice_type == TEXTURE_SLICE_CUBEMAP) { + slice_layers = 6; + } + Texture texture = *src_texture; get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height); texture.mipmaps = 1; - texture.layers = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1; + texture.layers = slice_layers; texture.base_mipmap = p_mipmap; texture.base_layer = p_layer; @@ -2157,7 +2168,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p } image_view_create_info.subresourceRange.baseMipLevel = p_mipmap; image_view_create_info.subresourceRange.levelCount = 1; - image_view_create_info.subresourceRange.layerCount = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1; + image_view_create_info.subresourceRange.layerCount = slice_layers; image_view_create_info.subresourceRange.baseArrayLayer = p_layer; if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { @@ -4600,7 +4611,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, List<Vector<VkBufferView>> buffer_views; List<Vector<VkDescriptorImageInfo>> image_infos; //used for verification to make sure a uniform set does not use a framebuffer bound texture - Vector<RID> attachable_textures; + LocalVector<UniformSet::AttachableTexture> attachable_textures; Vector<Texture *> mutable_sampled_textures; Vector<Texture *> mutable_storage_textures; @@ -4693,7 +4704,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageView = texture->view; if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { - attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]); + UniformSet::AttachableTexture attachable_texture; + attachable_texture.bind = set_uniform.binding; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]; + attachable_textures.push_back(attachable_texture); } if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { @@ -4743,7 +4757,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageView = texture->view; if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { - attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]); + UniformSet::AttachableTexture attachable_texture; + attachable_texture.bind = set_uniform.binding; + attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j]; + attachable_textures.push_back(attachable_texture); } if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { @@ -6168,13 +6185,13 @@ void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_ #ifdef DEBUG_ENABLED { //validate that textures bound are not attached as framebuffer bindings uint32_t attachable_count = uniform_set->attachable_textures.size(); - const RID *attachable_ptr = uniform_set->attachable_textures.ptr(); + const UniformSet::AttachableTexture *attachable_ptr = uniform_set->attachable_textures.ptr(); uint32_t bound_count = draw_list_bound_textures.size(); const RID *bound_ptr = draw_list_bound_textures.ptr(); for (uint32_t i = 0; i < attachable_count; i++) { for (uint32_t j = 0; j < bound_count; j++) { - ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j], - "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed."); + ERR_FAIL_COND_MSG(attachable_ptr[i].texture == bound_ptr[j], + "Attempted to use the same texture in framebuffer attachment and a uniform (set: " + itos(p_index) + ", binding: " + itos(attachable_ptr[i].bind) + "), this is not allowed."); } } } @@ -6378,7 +6395,7 @@ void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Re Rect2i rect = p_rect; rect.position += dl->viewport.position; - rect = dl->viewport.clip(rect); + rect = dl->viewport.intersection(rect); if (rect.get_area() == 0) { return; |