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Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp2640
1 files changed, 1948 insertions, 692 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 469d80368d..77aab72d40 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,20 +31,25 @@
#include "rendering_device_vulkan.h"
#include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/compression.h"
+#include "core/io/file_access.h"
+#include "core/io/marshalls.h"
#include "core/os/os.h"
#include "core/templates/hashfuncs.h"
#include "drivers/vulkan/vulkan_context.h"
+#include "thirdparty/misc/smolv.h"
#include "thirdparty/spirv-reflect/spirv_reflect.h"
//#define FORCE_FULL_BARRIER
+static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096;
+
// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values)
RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, uint32_t p_post_barrier) {
Buffer *buffer = nullptr;
if (vertex_buffer_owner.owns(p_buffer)) {
- buffer = vertex_buffer_owner.getornull(p_buffer);
+ buffer = vertex_buffer_owner.get_or_null(p_buffer);
r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
r_access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
@@ -61,7 +66,7 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID
} else if (index_buffer_owner.owns(p_buffer)) {
r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
r_access_mask |= VK_ACCESS_INDEX_READ_BIT;
- buffer = index_buffer_owner.getornull(p_buffer);
+ buffer = index_buffer_owner.get_or_null(p_buffer);
} else if (uniform_buffer_owner.owns(p_buffer)) {
if (p_post_barrier & BARRIER_MASK_RASTER) {
r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
@@ -70,7 +75,7 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID
r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
}
r_access_mask |= VK_ACCESS_UNIFORM_READ_BIT;
- buffer = uniform_buffer_owner.getornull(p_buffer);
+ buffer = uniform_buffer_owner.get_or_null(p_buffer);
} else if (texture_buffer_owner.owns(p_buffer)) {
if (p_post_barrier & BARRIER_MASK_RASTER) {
r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
@@ -81,9 +86,9 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID
r_access_mask |= VK_ACCESS_SHADER_READ_BIT;
}
- buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
+ buffer = &texture_buffer_owner.get_or_null(p_buffer)->buffer;
} else if (storage_buffer_owner.owns(p_buffer)) {
- buffer = storage_buffer_owner.getornull(p_buffer);
+ buffer = storage_buffer_owner.get_or_null(p_buffer);
if (p_post_barrier & BARRIER_MASK_RASTER) {
r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
@@ -127,13 +132,13 @@ static void update_external_dependency_for_store(VkSubpassDependency &dependency
void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
if (!dependency_map.has(p_depends_on)) {
- dependency_map[p_depends_on] = Set<RID>();
+ dependency_map[p_depends_on] = HashSet<RID>();
}
dependency_map[p_depends_on].insert(p_id);
if (!reverse_dependency_map.has(p_id)) {
- reverse_dependency_map[p_id] = Set<RID>();
+ reverse_dependency_map[p_id] = HashSet<RID>();
}
reverse_dependency_map[p_id].insert(p_depends_on);
@@ -142,26 +147,26 @@ void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
//direct dependencies must be freed
- Map<RID, Set<RID>>::Element *E = dependency_map.find(p_id);
+ HashMap<RID, HashSet<RID>>::Iterator E = dependency_map.find(p_id);
if (E) {
- while (E->get().size()) {
- free(E->get().front()->get());
+ while (E->value.size()) {
+ free(*E->value.begin());
}
- dependency_map.erase(E);
+ dependency_map.remove(E);
}
//reverse dependencies must be unreferenced
E = reverse_dependency_map.find(p_id);
if (E) {
- for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) {
- Map<RID, Set<RID>>::Element *G = dependency_map.find(F->get());
+ for (const RID &F : E->value) {
+ HashMap<RID, HashSet<RID>>::Iterator G = dependency_map.find(F);
ERR_CONTINUE(!G);
- ERR_CONTINUE(!G->get().has(p_id));
- G->get().erase(p_id);
+ ERR_CONTINUE(!G->value.has(p_id));
+ G->value.erase(p_id);
}
- reverse_dependency_map.erase(E);
+ reverse_dependency_map.remove(E);
}
}
@@ -384,14 +389,6 @@ const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMA
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
- VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
- VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
- VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
- VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
- VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
- VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
- VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
- VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
};
const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = {
@@ -613,14 +610,6 @@ const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MA
"G16_B16_R16_3Plane_422_Unorm",
"G16_B16R16_2Plane_422_Unorm",
"G16_B16_R16_3Plane_444_Unorm",
- "Pvrtc1_2Bpp_Unorm_Block_Img",
- "Pvrtc1_4Bpp_Unorm_Block_Img",
- "Pvrtc2_2Bpp_Unorm_Block_Img",
- "Pvrtc2_4Bpp_Unorm_Block_Img",
- "Pvrtc1_2Bpp_Srgb_Block_Img",
- "Pvrtc1_4Bpp_Srgb_Block_Img",
- "Pvrtc2_2Bpp_Srgb_Block_Img",
- "Pvrtc2_4Bpp_Srgb_Block_Img"
};
int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
@@ -967,15 +956,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM:
return 8;
- case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
- return 1;
default: {
ERR_PRINT("Format not handled, bug");
}
@@ -1045,20 +1025,6 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor
r_w = 4;
r_h = 4;
return;
- case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
- r_w = 4;
- r_h = 4;
- return;
- case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- r_w = 8;
- r_h = 4;
- return;
default: {
r_w = 1;
r_h = 1;
@@ -1135,15 +1101,6 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
return 8; //wrong
- case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- return 8; //what varies is resolution
default: {
}
}
@@ -1164,16 +1121,7 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
- case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
return 1;
- case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1
- case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
- case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- return 2;
default: {
}
}
@@ -1228,7 +1176,7 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form
}
w = MAX(blockw, w >> 1);
h = MAX(blockh, h >> 1);
- d = MAX(1, d >> 1);
+ d = MAX(1u, d >> 1);
}
return size;
@@ -1236,23 +1184,23 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form
uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
//formats and block size don't really matter here since they can all go down to 1px (even if block is larger)
- int w = p_width;
- int h = p_height;
- int d = p_depth;
+ uint32_t w = p_width;
+ uint32_t h = p_height;
+ uint32_t d = p_depth;
- int mipmaps = 1;
+ uint32_t mipmaps = 1;
while (true) {
if (w == 1 && h == 1 && d == 1) {
break;
}
- w = MAX(1, w >> 1);
- h = MAX(1, h >> 1);
- d = MAX(1, d >> 1);
+ w = MAX(1u, w >> 1);
+ h = MAX(1u, h >> 1);
+ d = MAX(1u, d >> 1);
mipmaps++;
- };
+ }
return mipmaps;
}
@@ -1370,7 +1318,7 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT
/**** BUFFER MANAGEMENT ****/
/***************************/
-Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
+Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) {
VkBufferCreateInfo bufferInfo;
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.pNext = nullptr;
@@ -1382,13 +1330,18 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = 0;
- allocInfo.usage = p_mapping;
+ allocInfo.flags = p_mem_flags;
+ allocInfo.usage = p_mem_usage;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
allocInfo.pool = nullptr;
allocInfo.pUserData = nullptr;
+ if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {
+ uint32_t mem_type_index = 0;
+ vmaFindMemoryTypeIndexForBufferInfo(allocator, &bufferInfo, &allocInfo, &mem_type_index);
+ allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
+ }
VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + ".");
@@ -1398,12 +1351,15 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
p_buffer->buffer_info.range = p_size;
p_buffer->usage = p_usage;
+ buffer_memory += p_size;
+
return OK;
}
Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
+ buffer_memory -= p_buffer->size;
vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
p_buffer->buffer = VK_NULL_HANDLE;
p_buffer->allocation = nullptr;
@@ -1424,8 +1380,8 @@ Error RenderingDeviceVulkan::_insert_staging_block() {
bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = 0;
- allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
+ allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+ allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
@@ -1486,7 +1442,7 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
// possible in a single frame
if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
//guess we did.. ok, let's see if we can insert a new block..
- if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
+ if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
//we can, so we are safe
Error err = _insert_staging_block();
if (err) {
@@ -1528,9 +1484,9 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_
//this is an old block, which was already processed, let's reuse
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0;
- } else if (staging_buffer_blocks[staging_buffer_current].frame_used > frames_drawn - frame_count) {
+ } else {
//this block may still be in use, let's not touch it unless we have to, so.. can we create a new one?
- if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
+ if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
//we are still allowed to create a new block, so let's do that and insert it for current pos
Error err = _insert_staging_block();
if (err) {
@@ -1600,7 +1556,7 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c
}
//copy to staging buffer
- copymem(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount);
+ memcpy(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount);
//unmap
vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
@@ -1798,6 +1754,10 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
}
+ if (p_format.usage_bits & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
+ image_create_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+ }
+
if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) {
image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
}
@@ -1883,20 +1843,28 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
//allocate memory
+ uint32_t width, height;
+ uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
+
VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = 0;
- allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
+ allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0;
+ allocInfo.pool = nullptr;
+ allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
- allocInfo.pool = nullptr;
allocInfo.pUserData = nullptr;
+ if (image_size <= SMALL_ALLOCATION_MAX_SIZE) {
+ uint32_t mem_type_index = 0;
+ vmaFindMemoryTypeIndexForImageInfo(allocator, &image_create_info, &allocInfo, &mem_type_index);
+ allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
+ }
Texture texture;
VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info);
ERR_FAIL_COND_V_MSG(err, RID(), "vmaCreateImage failed with error " + itos(err) + ".");
-
+ image_memory += texture.allocation_info.size;
texture.type = p_format.texture_type;
texture.format = p_format.format;
texture.width = image_create_info.extent.width;
@@ -2029,7 +1997,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
if (p_data.size()) {
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
- texture_update(id, i, p_data[i]);
+ _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL, true);
}
}
return id;
@@ -2038,12 +2006,12 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) {
_THREAD_SAFE_METHOD_
- Texture *src_texture = texture_owner.getornull(p_with_texture);
+ Texture *src_texture = texture_owner.get_or_null(p_with_texture);
ERR_FAIL_COND_V(!src_texture, RID());
if (src_texture->owner.is_valid()) { //ahh this is a share
p_with_texture = src_texture->owner;
- src_texture = texture_owner.getornull(src_texture->owner);
+ src_texture = texture_owner.get_or_null(src_texture->owner);
ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
}
@@ -2128,6 +2096,10 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
}
}
+ if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
+ usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+ }
+
if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
}
@@ -2156,15 +2128,133 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
return id;
}
-RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) {
+RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, uint64_t p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers) {
_THREAD_SAFE_METHOD_
+ // This method creates a texture object using a VkImage created by an extension, module or other external source (OpenXR uses this).
+ VkImage image = (VkImage)p_image;
+
+ Texture texture;
+ texture.image = image;
+ // if we leave texture.allocation as a nullptr, would that be enough to detect we don't "own" the image?
+ // also leave texture.allocation_info alone
+ // we'll set texture.view later on
+ texture.type = p_type;
+ texture.format = p_format;
+ texture.samples = p_samples;
+ texture.width = p_width;
+ texture.height = p_height;
+ texture.depth = p_depth;
+ texture.layers = p_layers;
+ texture.mipmaps = 0; // maybe make this settable too?
+ texture.usage_flags = p_flags;
+ texture.base_mipmap = 0;
+ texture.base_layer = 0;
+ texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
+ texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
+
+ // Do we need to do something with texture.layout ?
+
+ if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
+
+ // if (format_has_stencil(p_format.format)) {
+ // texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
+ // }
+ } else {
+ texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
+ texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+
+ // Create a view for us to use
+
+ VkImageViewCreateInfo image_view_create_info;
+ image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ image_view_create_info.pNext = nullptr;
+ image_view_create_info.flags = 0;
+ image_view_create_info.image = texture.image;
+
+ static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
+ VK_IMAGE_VIEW_TYPE_1D,
+ VK_IMAGE_VIEW_TYPE_2D,
+ VK_IMAGE_VIEW_TYPE_3D,
+ VK_IMAGE_VIEW_TYPE_CUBE,
+ VK_IMAGE_VIEW_TYPE_1D_ARRAY,
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY,
+ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+ };
+
+ image_view_create_info.viewType = view_types[texture.type];
+ image_view_create_info.format = vulkan_formats[texture.format];
+
+ static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
+ VK_COMPONENT_SWIZZLE_IDENTITY,
+ VK_COMPONENT_SWIZZLE_ZERO,
+ VK_COMPONENT_SWIZZLE_ONE,
+ VK_COMPONENT_SWIZZLE_R,
+ VK_COMPONENT_SWIZZLE_G,
+ VK_COMPONENT_SWIZZLE_B,
+ VK_COMPONENT_SWIZZLE_A
+ };
+
+ // hardcode for now, maybe make this settable from outside..
+ image_view_create_info.components.r = component_swizzles[TEXTURE_SWIZZLE_R];
+ image_view_create_info.components.g = component_swizzles[TEXTURE_SWIZZLE_G];
+ image_view_create_info.components.b = component_swizzles[TEXTURE_SWIZZLE_B];
+ image_view_create_info.components.a = component_swizzles[TEXTURE_SWIZZLE_A];
+
+ image_view_create_info.subresourceRange.baseMipLevel = 0;
+ image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
+ image_view_create_info.subresourceRange.baseArrayLayer = 0;
+ image_view_create_info.subresourceRange.layerCount = texture.layers;
+ if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ } else {
+ image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+
+ VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
- Texture *src_texture = texture_owner.getornull(p_with_texture);
+ if (err) {
+ // vmaDestroyImage(allocator, texture.image, texture.allocation);
+ ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + ".");
+ }
+
+ //barrier to set layout
+ {
+ VkImageMemoryBarrier image_memory_barrier;
+ image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_memory_barrier.pNext = nullptr;
+ image_memory_barrier.srcAccessMask = 0;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ image_memory_barrier.newLayout = texture.layout;
+ image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_memory_barrier.image = texture.image;
+ image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = 0;
+ image_memory_barrier.subresourceRange.levelCount = texture.mipmaps;
+ image_memory_barrier.subresourceRange.baseArrayLayer = 0;
+ image_memory_barrier.subresourceRange.layerCount = texture.layers;
+
+ vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ }
+
+ RID id = texture_owner.make_rid(texture);
+
+ return id;
+}
+
+RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) {
+ _THREAD_SAFE_METHOD_
+
+ Texture *src_texture = texture_owner.get_or_null(p_with_texture);
ERR_FAIL_COND_V(!src_texture, RID());
if (src_texture->owner.is_valid()) { //ahh this is a share
p_with_texture = src_texture->owner;
- src_texture = texture_owner.getornull(src_texture->owner);
+ src_texture = texture_owner.get_or_null(src_texture->owner);
ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
}
@@ -2180,6 +2270,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
//create view
ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID());
+ ERR_FAIL_COND_V(p_mipmap + p_mipmaps > src_texture->mipmaps, RID());
ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID());
int slice_layers = 1;
@@ -2192,7 +2283,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
Texture texture = *src_texture;
get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height);
- texture.mipmaps = 1;
+ texture.mipmaps = p_mipmaps;
texture.layers = slice_layers;
texture.base_mipmap = p_mipmap;
texture.base_layer = p_layer;
@@ -2255,7 +2346,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
"Specified layer must be a multiple of 6.");
}
image_view_create_info.subresourceRange.baseMipLevel = p_mipmap;
- image_view_create_info.subresourceRange.levelCount = 1;
+ image_view_create_info.subresourceRange.levelCount = p_mipmaps;
image_view_create_info.subresourceRange.layerCount = slice_layers;
image_view_create_info.subresourceRange.baseArrayLayer = p_layer;
@@ -2276,17 +2367,21 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
}
Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier) {
+ return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false);
+}
+
+Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue) {
_THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list || compute_list, ERR_INVALID_PARAMETER,
- "Updating textures in is forbidden during creation of a draw or compute list");
+ ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER,
+ "Updating textures is forbidden during creation of a draw or compute list");
- Texture *texture = texture_owner.getornull(p_texture);
+ Texture *texture = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!texture, ERR_INVALID_PARAMETER);
if (texture->owner != RID()) {
p_texture = texture->owner;
- texture = texture_owner.getornull(texture->owner);
+ texture = texture_owner.get_or_null(texture->owner);
ERR_FAIL_COND_V(!texture, ERR_BUG); //this is a bug
}
@@ -2320,7 +2415,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
const uint8_t *r = p_data.ptr();
- VkCommandBuffer command_buffer = p_post_barrier ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
+ VkCommandBuffer command_buffer = p_use_setup_queue ? frames[frame].setup_command_buffer : frames[frame].draw_command_buffer;
//barrier to transfer
{
@@ -2373,7 +2468,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
uint32_t alloc_offset, alloc_size;
- Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, p_post_barrier);
+ Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, !p_use_setup_queue);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
uint8_t *write_ptr;
@@ -2461,8 +2556,8 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
}
mipmap_offset = image_total;
- logic_width = MAX(1, logic_width >> 1);
- logic_height = MAX(1, logic_height >> 1);
+ logic_width = MAX(1u, logic_width >> 1);
+ logic_height = MAX(1u, logic_height >> 1);
}
//barrier to restore layout
@@ -2502,7 +2597,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
if (texture->used_in_frame != frames_drawn) {
@@ -2558,7 +2653,7 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex
const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
uint8_t *wptr = write_ptr + y * line_width;
- copymem(wptr, rptr, line_width);
+ memcpy(wptr, rptr, line_width);
}
} else {
@@ -2566,7 +2661,7 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex
for (uint32_t y = 0; y < height; y++) {
const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
uint8_t *wptr = write_ptr + y * pixel_size * width;
- copymem(wptr, rptr, pixel_size * width);
+ memcpy(wptr, rptr, (uint64_t)pixel_size * width);
}
}
}
@@ -2583,7 +2678,7 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex
Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) {
_THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.getornull(p_texture);
+ Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, Vector<uint8_t>());
ERR_FAIL_COND_V_MSG(tex->bound, Vector<uint8_t>(),
@@ -2608,7 +2703,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
//allocate buffer
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve
Buffer tmp_buffer;
- _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
+ _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
{ //Source image barrier
VkImageMemoryBarrier image_memory_barrier;
@@ -2660,9 +2755,9 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy);
- computed_w = MAX(1, computed_w >> 1);
- computed_h = MAX(1, computed_h >> 1);
- computed_d = MAX(1, computed_d >> 1);
+ computed_w = MAX(1u, computed_w >> 1);
+ computed_h = MAX(1u, computed_h >> 1);
+ computed_d = MAX(1u, computed_d >> 1);
offset += size;
}
@@ -2699,7 +2794,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
{
buffer_data.resize(buffer_size);
uint8_t *w = buffer_data.ptrw();
- copymem(w, buffer_mem, buffer_size);
+ memcpy(w, buffer_mem, buffer_size);
}
vmaUnmapMemory(allocator, tmp_buffer.allocation);
@@ -2713,7 +2808,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
bool RenderingDeviceVulkan::texture_is_shared(RID p_texture) {
_THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.getornull(p_texture);
+ Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, false);
return tex->owner.is_valid();
}
@@ -2722,10 +2817,18 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
return texture_owner.owns(p_texture);
}
+Size2i RenderingDeviceVulkan::texture_size(RID p_texture) {
+ _THREAD_SAFE_METHOD_
+
+ Texture *tex = texture_owner.get_or_null(p_texture);
+ ERR_FAIL_COND_V(!tex, Size2i());
+ return Size2i(tex->width, tex->height);
+}
+
Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, uint32_t p_post_barrier) {
_THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.getornull(p_from_texture);
+ Texture *src_tex = texture_owner.get_or_null(p_from_texture);
ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
@@ -2746,7 +2849,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
ERR_FAIL_COND_V(p_src_mipmap >= src_tex->mipmaps, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_src_layer >= src_layer_count, ERR_INVALID_PARAMETER);
- Texture *dst_tex = texture_owner.getornull(p_to_texture);
+ Texture *dst_tex = texture_owner.get_or_null(p_to_texture);
ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER,
@@ -2913,7 +3016,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, uint32_t p_post_barrier) {
_THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.getornull(p_from_texture);
+ Texture *src_tex = texture_owner.get_or_null(p_from_texture);
ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
@@ -2924,7 +3027,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID
ERR_FAIL_COND_V_MSG(src_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Source texture must be 2D (or a slice of a 3D/Cube texture)");
ERR_FAIL_COND_V_MSG(src_tex->samples == TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Source texture must be multisampled.");
- Texture *dst_tex = texture_owner.getornull(p_to_texture);
+ Texture *dst_tex = texture_owner.get_or_null(p_to_texture);
ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER,
@@ -3084,7 +3187,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID
Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, uint32_t p_post_barrier) {
_THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.getornull(p_texture);
+ Texture *src_tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
@@ -3244,58 +3347,75 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f
/**** ATTACHMENT ****/
/********************/
-VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, int *r_color_attachment_count) {
- Vector<VkAttachmentDescription> attachments;
- Vector<VkAttachmentReference> color_references;
- Vector<VkAttachmentReference> depth_stencil_references;
- Vector<VkAttachmentReference> resolve_references;
-
+VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, uint32_t p_view_count, Vector<TextureSamples> *r_samples) {
// Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them
const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148
VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
VkSubpassDependency dependencies[2] = { { VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0 },
{ 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0 } };
VkSubpassDependency &dependency_from_external = dependencies[0];
VkSubpassDependency &dependency_to_external = dependencies[1];
+ LocalVector<int32_t> attachment_last_pass;
+ attachment_last_pass.resize(p_attachments.size());
- for (int i = 0; i < p_format.size(); i++) {
- ERR_FAIL_INDEX_V(p_format[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
- ERR_FAIL_INDEX_V(p_format[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
- ERR_FAIL_COND_V_MSG(!(p_format[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)),
- VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set.");
+ Vector<VkAttachmentDescription> attachments;
+ Vector<int> attachment_remap;
+
+ for (int i = 0; i < p_attachments.size(); i++) {
+ if (p_attachments[i].usage_flags == AttachmentFormat::UNUSED_ATTACHMENT) {
+ attachment_remap.push_back(VK_ATTACHMENT_UNUSED);
+ continue;
+ }
+
+ ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
+ ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
+ ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)),
+ VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (color, depth, input or stencil) bit set.");
VkAttachmentDescription description = {};
description.flags = 0;
- description.format = vulkan_formats[p_format[i].format];
- description.samples = rasterization_sample_count[p_format[i].samples];
+ description.format = vulkan_formats[p_attachments[i].format];
+ description.samples = rasterization_sample_count[p_attachments[i].samples];
- bool is_depth_stencil = p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- bool is_sampled = p_format[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
- bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
+ bool is_sampled = p_attachments[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
+ bool is_storage = p_attachments[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
+ bool is_depth = p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
// For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write
// Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs.
- // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
+ // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
// stage
- switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
+
+ switch (is_depth ? p_initial_depth_action : p_initial_action) {
case INITIAL_ACTION_CLEAR_REGION:
case INITIAL_ACTION_CLEAR: {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- dependency_from_external.srcStageMask |= reading_stages;
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ dependency_from_external.srcStageMask |= reading_stages;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
+ }
} break;
case INITIAL_ACTION_KEEP: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
@@ -3308,11 +3428,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
} break;
case INITIAL_ACTION_DROP: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
@@ -3326,11 +3446,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
} break;
case INITIAL_ACTION_CLEAR_REGION_CONTINUE:
case INITIAL_ACTION_CONTINUE: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
@@ -3346,14 +3466,65 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
}
- switch (is_depth_stencil ? p_final_depth_action : p_final_color_action) {
+ bool used_last = false;
+
+ {
+ int last_pass = p_passes.size() - 1;
+
+ if (is_depth) {
+ //likely missing depth resolve?
+ if (p_passes[last_pass].depth_attachment == i) {
+ used_last = true;
+ }
+ } else {
+ if (p_passes[last_pass].resolve_attachments.size()) {
+ //if using resolve attachments, check resolve attachments
+ for (int j = 0; j < p_passes[last_pass].resolve_attachments.size(); j++) {
+ if (p_passes[last_pass].resolve_attachments[j] == i) {
+ used_last = true;
+ break;
+ }
+ }
+ } else {
+ for (int j = 0; j < p_passes[last_pass].color_attachments.size(); j++) {
+ if (p_passes[last_pass].color_attachments[j] == i) {
+ used_last = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (!used_last) {
+ for (int j = 0; j < p_passes[last_pass].preserve_attachments.size(); j++) {
+ if (p_passes[last_pass].preserve_attachments[j] == i) {
+ used_last = true;
+ break;
+ }
+ }
+ }
+ }
+
+ FinalAction final_action = p_final_action;
+ FinalAction final_depth_action = p_final_depth_action;
+
+ if (!used_last) {
+ if (is_depth) {
+ final_depth_action = FINAL_ACTION_DISCARD;
+
+ } else {
+ final_action = FINAL_ACTION_DISCARD;
+ }
+ }
+
+ switch (is_depth ? final_depth_action : final_action) {
case FINAL_ACTION_READ: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
@@ -3366,11 +3537,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
} break;
case FINAL_ACTION_DISCARD: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
@@ -3381,11 +3552,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
} break;
case FINAL_ACTION_CONTINUE: {
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
@@ -3401,27 +3572,195 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
}
+ attachment_last_pass[i] = -1;
+ attachment_remap.push_back(attachments.size());
attachments.push_back(description);
+ }
- VkAttachmentReference reference;
- reference.attachment = i;
+ LocalVector<VkSubpassDescription> subpasses;
+ LocalVector<LocalVector<VkAttachmentReference>> color_reference_array;
+ LocalVector<LocalVector<VkAttachmentReference>> input_reference_array;
+ LocalVector<LocalVector<VkAttachmentReference>> resolve_reference_array;
+ LocalVector<LocalVector<uint32_t>> preserve_reference_array;
+ LocalVector<VkAttachmentReference> depth_reference_array;
- if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ subpasses.resize(p_passes.size());
+ color_reference_array.resize(p_passes.size());
+ input_reference_array.resize(p_passes.size());
+ resolve_reference_array.resize(p_passes.size());
+ preserve_reference_array.resize(p_passes.size());
+ depth_reference_array.resize(p_passes.size());
+
+ LocalVector<VkSubpassDependency> subpass_dependencies;
+
+ for (int i = 0; i < p_passes.size(); i++) {
+ const FramebufferPass *pass = &p_passes[i];
+
+ LocalVector<VkAttachmentReference> &color_references = color_reference_array[i];
+
+ TextureSamples texture_samples = TEXTURE_SAMPLES_1;
+ bool is_multisample_first = true;
+
+ for (int j = 0; j < pass->color_attachments.size(); j++) {
+ int32_t attachment = pass->color_attachments[j];
+ VkAttachmentReference reference;
+ if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
+ reference.attachment = VK_ATTACHMENT_UNUSED;
+ reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
+ } else {
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), color attachment (" + itos(j) + ").");
+ ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not usable as color attachment.");
+ ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
+
+ if (is_multisample_first) {
+ texture_samples = p_attachments[attachment].samples;
+ is_multisample_first = false;
+ } else {
+ ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples.");
+ }
+ reference.attachment = attachment_remap[attachment];
+ reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ attachment_last_pass[attachment] = i;
+ }
color_references.push_back(reference);
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- depth_stencil_references.push_back(reference);
- } else if (p_format[i].usage_flags & TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT) {
- reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ }
+
+ LocalVector<VkAttachmentReference> &input_references = input_reference_array[i];
+
+ for (int j = 0; j < pass->input_attachments.size(); j++) {
+ int32_t attachment = pass->input_attachments[j];
+ VkAttachmentReference reference;
+ if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
+ reference.attachment = VK_ATTACHMENT_UNUSED;
+ reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
+ } else {
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), input attachment (" + itos(j) + ").");
+ ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it isn't marked as an input texture.");
+ ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
+ reference.attachment = attachment_remap[attachment];
+ reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ attachment_last_pass[attachment] = i;
+ }
+ input_references.push_back(reference);
+ }
+
+ LocalVector<VkAttachmentReference> &resolve_references = resolve_reference_array[i];
+
+ if (pass->resolve_attachments.size() > 0) {
+ ERR_FAIL_COND_V_MSG(pass->resolve_attachments.size() != pass->color_attachments.size(), VK_NULL_HANDLE, "The amount of resolve attachments (" + itos(pass->resolve_attachments.size()) + ") must match the number of color attachments (" + itos(pass->color_attachments.size()) + ").");
+ ERR_FAIL_COND_V_MSG(texture_samples == TEXTURE_SAMPLES_1, VK_NULL_HANDLE, "Resolve attachments specified, but color attachments are not multisample.");
+ }
+ for (int j = 0; j < pass->resolve_attachments.size(); j++) {
+ int32_t attachment = pass->resolve_attachments[j];
+ VkAttachmentReference reference;
+ if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
+ reference.attachment = VK_ATTACHMENT_UNUSED;
+ reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
+ } else {
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + ").");
+ ERR_FAIL_COND_V_MSG(pass->color_attachments[j] == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + "), the respective color attachment is marked as unused.");
+ ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment, it isn't marked as a color texture.");
+ ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
+ bool multisample = p_attachments[attachment].samples > TEXTURE_SAMPLES_1;
+ ERR_FAIL_COND_V_MSG(multisample, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachments can't be multisample.");
+ reference.attachment = attachment_remap[attachment];
+ reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ attachment_last_pass[attachment] = i;
+ }
resolve_references.push_back(reference);
- // if resolves are done, we need to ensure the copy is safe
- dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- dependency_to_external.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT;
+ }
+
+ VkAttachmentReference &depth_stencil_reference = depth_reference_array[i];
+
+ if (pass->depth_attachment != FramebufferPass::ATTACHMENT_UNUSED) {
+ int32_t attachment = pass->depth_attachment;
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), depth attachment.");
+ ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not a depth attachment.");
+ ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
+ depth_stencil_reference.attachment = attachment_remap[attachment];
+ depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ attachment_last_pass[attachment] = i;
+
+ if (is_multisample_first) {
+ texture_samples = p_attachments[attachment].samples;
+ is_multisample_first = false;
+ } else {
+ ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples including the depth.");
+ }
+
} else {
- ERR_FAIL_V_MSG(VK_NULL_HANDLE, "Texture index " + itos(i) + " is neither color, depth stencil or resolve so it can't be used as attachment.");
+ depth_stencil_reference.attachment = VK_ATTACHMENT_UNUSED;
+ depth_stencil_reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
+ }
+
+ LocalVector<uint32_t> &preserve_references = preserve_reference_array[i];
+
+ for (int j = 0; j < pass->preserve_attachments.size(); j++) {
+ int32_t attachment = pass->preserve_attachments[j];
+
+ ERR_FAIL_COND_V_MSG(attachment == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + "). Preserve attachments can't be unused.");
+
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + ").");
+
+ if (attachment_last_pass[attachment] != i) {
+ //preserve can still be used to keep depth or color from being discarded after use
+ attachment_last_pass[attachment] = i;
+ preserve_references.push_back(attachment);
+ }
}
+ VkSubpassDescription &subpass = subpasses[i];
+ subpass.flags = 0;
+ subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass.inputAttachmentCount = input_references.size();
+ if (input_references.size()) {
+ subpass.pInputAttachments = input_references.ptr();
+ } else {
+ subpass.pInputAttachments = nullptr;
+ }
+ subpass.colorAttachmentCount = color_references.size();
+ if (color_references.size()) {
+ subpass.pColorAttachments = color_references.ptr();
+ } else {
+ subpass.pColorAttachments = nullptr;
+ }
+ if (depth_stencil_reference.attachment != VK_ATTACHMENT_UNUSED) {
+ subpass.pDepthStencilAttachment = &depth_stencil_reference;
+ } else {
+ subpass.pDepthStencilAttachment = nullptr;
+ }
+
+ if (resolve_references.size()) {
+ subpass.pResolveAttachments = resolve_references.ptr();
+ } else {
+ subpass.pResolveAttachments = nullptr;
+ }
+
+ subpass.preserveAttachmentCount = preserve_references.size();
+ if (preserve_references.size()) {
+ subpass.pPreserveAttachments = preserve_references.ptr();
+ } else {
+ subpass.pPreserveAttachments = nullptr;
+ }
+
+ if (r_samples) {
+ r_samples->push_back(texture_samples);
+ }
+
+ if (i > 0) {
+ VkSubpassDependency dependency;
+ dependency.srcSubpass = i - 1;
+ dependency.dstSubpass = i;
+ dependency.srcStageMask = 0;
+ dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
+ dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
+
+ dependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
+ dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
+ dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
+ subpass_dependencies.push_back(dependency);
+ }
+ /*
// NOTE: Big Mallet Approach -- any layout transition causes a full barrier
if (reference.layout != description.initialLayout) {
// NOTE: this should be smarter based on the texture's knowledge of its previous role
@@ -3433,66 +3772,98 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
dependency_to_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
}
+ */
}
- ERR_FAIL_COND_V_MSG(depth_stencil_references.size() > 1, VK_NULL_HANDLE,
- "Formats can only have one depth/stencil attachment, supplied (" + itos(depth_stencil_references.size()) + ").");
-
- ERR_FAIL_COND_V_MSG(resolve_references.size() > 1, VK_NULL_HANDLE,
- "Formats can only have one resolve attachment, supplied (" + itos(resolve_references.size()) + ").");
-
- VkSubpassDescription subpass;
- subpass.flags = 0;
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.inputAttachmentCount = 0; //unsupported for now
- subpass.pInputAttachments = nullptr;
- subpass.colorAttachmentCount = color_references.size();
- subpass.pColorAttachments = color_references.ptr();
- subpass.pDepthStencilAttachment = depth_stencil_references.ptr();
- subpass.pResolveAttachments = resolve_references.ptr();
- subpass.preserveAttachmentCount = 0;
- subpass.pPreserveAttachments = nullptr;
-
VkRenderPassCreateInfo render_pass_create_info;
render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
render_pass_create_info.pNext = nullptr;
render_pass_create_info.flags = 0;
render_pass_create_info.attachmentCount = attachments.size();
render_pass_create_info.pAttachments = attachments.ptr();
- render_pass_create_info.subpassCount = 1;
- render_pass_create_info.pSubpasses = &subpass;
+ render_pass_create_info.subpassCount = subpasses.size();
+ render_pass_create_info.pSubpasses = subpasses.ptr();
// Commenting this because it seems it just avoids raster and compute to work at the same time.
// Other barriers seem to be protecting the render pass fine.
// render_pass_create_info.dependencyCount = 2;
// render_pass_create_info.pDependencies = dependencies;
- render_pass_create_info.dependencyCount = 0;
- render_pass_create_info.pDependencies = nullptr;
+ render_pass_create_info.dependencyCount = subpass_dependencies.size();
+ if (subpass_dependencies.size()) {
+ render_pass_create_info.pDependencies = subpass_dependencies.ptr();
+ } else {
+ render_pass_create_info.pDependencies = nullptr;
+ }
+
+ // These are only used if we use multiview but we need to define them in scope.
+ const uint32_t view_mask = (1 << p_view_count) - 1;
+ const uint32_t correlation_mask = (1 << p_view_count) - 1;
+ Vector<uint32_t> view_masks;
+ VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info;
+
+ if (p_view_count > 1) {
+ const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities();
+
+ // For now this only works with multiview!
+ ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported");
+
+ // Make sure we limit this to the number of views we support.
+ ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass");
+
+ // Set view masks for each subpass
+ for (uint32_t i = 0; i < subpasses.size(); i++) {
+ view_masks.push_back(view_mask);
+ }
+
+ render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO;
+ render_pass_multiview_create_info.pNext = nullptr;
+ render_pass_multiview_create_info.subpassCount = subpasses.size();
+ render_pass_multiview_create_info.pViewMasks = view_masks.ptr();
+ render_pass_multiview_create_info.dependencyCount = 0;
+ render_pass_multiview_create_info.pViewOffsets = nullptr;
+ render_pass_multiview_create_info.correlationMaskCount = 1;
+ render_pass_multiview_create_info.pCorrelationMasks = &correlation_mask;
+
+ render_pass_create_info.pNext = &render_pass_multiview_create_info;
+ }
VkRenderPass render_pass;
VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass failed with error " + itos(res) + ".");
- if (r_color_attachment_count) {
- *r_color_attachment_count = color_references.size();
- }
return render_pass;
}
-RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format) {
+RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format, uint32_t p_view_count) {
+ FramebufferPass pass;
+ for (int i = 0; i < p_format.size(); i++) {
+ if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ pass.depth_attachment = i;
+ } else {
+ pass.color_attachments.push_back(i);
+ }
+ }
+
+ Vector<FramebufferPass> passes;
+ passes.push_back(pass);
+ return framebuffer_format_create_multipass(p_format, passes, p_view_count);
+}
+RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_multipass(const Vector<AttachmentFormat> &p_attachments, Vector<FramebufferPass> &p_passes, uint32_t p_view_count) {
_THREAD_SAFE_METHOD_
FramebufferFormatKey key;
- key.attachments = p_format;
+ key.attachments = p_attachments;
+ key.passes = p_passes;
+ key.view_count = p_view_count;
- const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
+ const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
if (E) {
//exists, return
return E->get();
}
- int color_references;
- VkRenderPass render_pass = _render_pass_create(p_format, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, &color_references); //actions don't matter for this use case
+ Vector<TextureSamples> samples;
+ VkRenderPass render_pass = _render_pass_create(p_attachments, p_passes, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, p_view_count, &samples); //actions don't matter for this use case
if (render_pass == VK_NULL_HANDLE) { //was likely invalid
return INVALID_ID;
@@ -3502,17 +3873,18 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
E = framebuffer_format_cache.insert(key, id);
FramebufferFormat fb_format;
fb_format.E = E;
- fb_format.color_attachments = color_references;
fb_format.render_pass = render_pass;
- fb_format.samples = p_format[0].samples;
+ fb_format.pass_samples = samples;
+ fb_format.view_count = p_view_count;
framebuffer_formats[id] = fb_format;
return id;
}
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_empty(TextureSamples p_samples) {
FramebufferFormatKey key;
+ key.passes.push_back(FramebufferPass());
- const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
+ const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
if (E) {
//exists, return
return E->get();
@@ -3544,7 +3916,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
VkRenderPass render_pass;
VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
- ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass for empty fb failed with error " + itos(res) + ".");
+ ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass for empty fb failed with error " + itos(res) + ".");
if (render_pass == VK_NULL_HANDLE) { //was likely invalid
return INVALID_ID;
@@ -3556,18 +3928,18 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
FramebufferFormat fb_format;
fb_format.E = E;
- fb_format.color_attachments = 0;
fb_format.render_pass = render_pass;
- fb_format.samples = p_samples;
+ fb_format.pass_samples.push_back(p_samples);
framebuffer_formats[id] = fb_format;
return id;
}
-RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format) {
- Map<FramebufferFormatID, FramebufferFormat>::Element *E = framebuffer_formats.find(p_format);
+RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format, uint32_t p_pass) {
+ HashMap<FramebufferFormatID, FramebufferFormat>::Iterator E = framebuffer_formats.find(p_format);
ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1);
+ ERR_FAIL_COND_V(p_pass >= uint32_t(E->value.pass_samples.size()), TEXTURE_SAMPLES_1);
- return E->get().samples;
+ return E->value.pass_samples[p_pass];
}
/***********************/
@@ -3580,36 +3952,68 @@ RID RenderingDeviceVulkan::framebuffer_create_empty(const Size2i &p_size, Textur
framebuffer.format_id = framebuffer_format_create_empty(p_samples);
ERR_FAIL_COND_V(p_format_check != INVALID_FORMAT_ID && framebuffer.format_id != p_format_check, RID());
framebuffer.size = p_size;
+ framebuffer.view_count = 1;
return framebuffer_owner.make_rid(framebuffer);
}
-RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check) {
+RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check, uint32_t p_view_count) {
_THREAD_SAFE_METHOD_
- Vector<AttachmentFormat> attachments;
- Size2i size;
+ FramebufferPass pass;
for (int i = 0; i < p_texture_attachments.size(); i++) {
- Texture *texture = texture_owner.getornull(p_texture_attachments[i]);
- ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture index supplied for framebuffer (" + itos(i) + ") is not a valid texture.");
+ Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]);
+
+ ERR_FAIL_COND_V_MSG(texture && texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer");
- if (i == 0) {
- size.width = texture->width;
- size.height = texture->height;
+ if (texture && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ pass.depth_attachment = i;
} else {
- ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
- "All textures in a framebuffer should be the same size.");
+ pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED);
}
+ }
+
+ Vector<FramebufferPass> passes;
+ passes.push_back(pass);
+ return framebuffer_create_multipass(p_texture_attachments, passes, p_format_check, p_view_count);
+}
+
+RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_texture_attachments, Vector<FramebufferPass> &p_passes, FramebufferFormatID p_format_check, uint32_t p_view_count) {
+ _THREAD_SAFE_METHOD_
+
+ Vector<AttachmentFormat> attachments;
+ attachments.resize(p_texture_attachments.size());
+ Size2i size;
+ bool size_set = false;
+ for (int i = 0; i < p_texture_attachments.size(); i++) {
AttachmentFormat af;
- af.format = texture->format;
- af.samples = texture->samples;
- af.usage_flags = texture->usage_flags;
- attachments.push_back(af);
+ Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]);
+ if (!texture) {
+ af.usage_flags = AttachmentFormat::UNUSED_ATTACHMENT;
+ } else {
+ ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer");
+
+ if (!size_set) {
+ size.width = texture->width;
+ size.height = texture->height;
+ size_set = true;
+ } else {
+ ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
+ "All textures in a framebuffer should be the same size.");
+ }
+
+ af.format = texture->format;
+ af.samples = texture->samples;
+ af.usage_flags = texture->usage_flags;
+ }
+ attachments.write[i] = af;
}
- FramebufferFormatID format_id = framebuffer_format_create(attachments);
+ ERR_FAIL_COND_V_MSG(!size_set, RID(), "All attachments unused.");
+
+ FramebufferFormatID format_id = framebuffer_format_create_multipass(attachments, p_passes, p_view_count);
if (format_id == INVALID_ID) {
return RID();
}
@@ -3621,11 +4025,14 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac
framebuffer.format_id = format_id;
framebuffer.texture_ids = p_texture_attachments;
framebuffer.size = size;
+ framebuffer.view_count = p_view_count;
RID id = framebuffer_owner.make_rid(framebuffer);
for (int i = 0; i < p_texture_attachments.size(); i++) {
- _add_dependency(id, p_texture_attachments[i]);
+ if (p_texture_attachments[i].is_valid()) {
+ _add_dependency(id, p_texture_attachments[i]);
+ }
}
return id;
@@ -3634,7 +4041,7 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) {
_THREAD_SAFE_METHOD_
- Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
+ Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
return framebuffer->format_id;
@@ -3703,7 +4110,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
}
Buffer buffer;
- _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY);
+ _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
if (p_data.size()) {
uint64_t data_size = p_data.size();
const uint8_t *r = p_data.ptr();
@@ -3731,7 +4138,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons
vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size());
vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size());
- Set<int> used_locations;
+ HashSet<int> used_locations;
for (int i = 0; i < p_vertex_formats.size(); i++) {
ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX);
ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID);
@@ -3784,7 +4191,7 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
vertex_array.description = p_vertex_format;
vertex_array.max_instances_allowed = 0xFFFFFFFF; //by default as many as you want
for (int i = 0; i < p_src_buffers.size(); i++) {
- Buffer *buffer = vertex_buffer_owner.getornull(p_src_buffers[i]);
+ Buffer *buffer = vertex_buffer_owner.get_or_null(p_src_buffers[i]);
//validate with buffer
{
@@ -3865,7 +4272,7 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff
#else
index_buffer.max_index = 0xFFFFFFFF;
#endif
- _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
+ _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
if (p_data.size()) {
uint64_t data_size = p_data.size();
const uint8_t *r = p_data.ptr();
@@ -3880,7 +4287,7 @@ RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_ind
ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID());
- IndexBuffer *index_buffer = index_buffer_owner.getornull(p_index_buffer);
+ IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_index_buffer);
ERR_FAIL_COND_V(p_index_count == 0, RID());
ERR_FAIL_COND_V(p_index_offset + p_index_count > index_buffer->index_count, RID());
@@ -3924,7 +4331,7 @@ static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MA
String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
String ret;
- const Shader *shader = shader_owner.getornull(p_shader);
+ const Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, String());
for (int i = 0; i < shader->sets.size(); i++) {
if (p_set >= 0 && i != p_set) {
@@ -3932,7 +4339,7 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
}
for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) {
const UniformInfo &ui = shader->sets[i].uniform_info[j];
- if (ret != String()) {
+ if (!ret.is_empty()) {
ret += "\n";
}
ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Length: " + itos(ui.length);
@@ -4133,51 +4540,91 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
}
#endif
-RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) {
- //descriptor layouts
- Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings;
- Vector<Vector<UniformInfo>> uniform_info;
- Shader::PushConstant push_constant;
- push_constant.push_constant_size = 0;
- push_constant.push_constants_vk_stage = 0;
+//version 1: initial
+//version 2: Added shader name
- uint32_t vertex_input_mask = 0;
+#define SHADER_BINARY_VERSION 2
- uint32_t fragment_outputs = 0;
+String RenderingDeviceVulkan::shader_get_binary_cache_key() const {
+ return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);
+}
- uint32_t stages_processed = 0;
+struct RenderingDeviceVulkanShaderBinaryDataBinding {
+ uint32_t type;
+ uint32_t binding;
+ uint32_t stages;
+ uint32_t length; //size of arrays (in total elements), or ubos (in bytes * total elements)
+};
+
+struct RenderingDeviceVulkanShaderBinarySpecializationConstant {
+ uint32_t type;
+ uint32_t constant_id;
+ union {
+ uint32_t int_value;
+ float float_value;
+ bool bool_value;
+ };
+ uint32_t stage_flags;
+};
- bool is_compute = false;
+struct RenderingDeviceVulkanShaderBinaryData {
+ uint32_t vertex_input_mask;
+ uint32_t fragment_outputs;
+ uint32_t specialization_constant_count;
+ uint32_t is_compute;
+ uint32_t compute_local_size[3];
+ uint32_t set_count;
+ uint32_t push_constant_size;
+ uint32_t push_constants_vk_stage;
+ uint32_t stage_count;
+ uint32_t shader_name_len;
+};
- uint32_t compute_local_size[3] = { 0, 0, 0 };
+Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
+ RenderingDeviceVulkanShaderBinaryData binary_data;
+ binary_data.vertex_input_mask = 0;
+ binary_data.fragment_outputs = 0;
+ binary_data.specialization_constant_count = 0;
+ binary_data.is_compute = 0;
+ binary_data.compute_local_size[0] = 0;
+ binary_data.compute_local_size[1] = 0;
+ binary_data.compute_local_size[2] = 0;
+ binary_data.set_count = 0;
+ binary_data.push_constant_size = 0;
+ binary_data.push_constants_vk_stage = 0;
+
+ Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; //set bindings
+ Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
- for (int i = 0; i < p_stages.size(); i++) {
- if (p_stages[i].shader_stage == SHADER_STAGE_COMPUTE) {
- is_compute = true;
- ERR_FAIL_COND_V_MSG(p_stages.size() != 1, RID(),
+ uint32_t stages_processed = 0;
+
+ for (int i = 0; i < p_spirv.size(); i++) {
+ if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) {
+ binary_data.is_compute = true;
+ ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, Vector<uint8_t>(),
"Compute shaders can only receive one stage, dedicated to compute.");
}
- ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_stages[i].shader_stage), RID(),
- "Stage " + String(shader_stage_names[p_stages[i].shader_stage]) + " submitted more than once.");
+ ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_spirv[i].shader_stage), Vector<uint8_t>(),
+ "Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once.");
{
SpvReflectShaderModule module;
- const uint8_t *spirv = p_stages[i].spir_v.ptr();
- SpvReflectResult result = spvReflectCreateShaderModule(p_stages[i].spir_v.size(), spirv, &module);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed parsing shader.");
-
- if (is_compute) {
- compute_local_size[0] = module.entry_points->local_size.x;
- compute_local_size[1] = module.entry_points->local_size.y;
- compute_local_size[2] = module.entry_points->local_size.z;
+ const uint8_t *spirv = p_spirv[i].spir_v.ptr();
+ SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module);
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader.");
+
+ if (binary_data.is_compute) {
+ binary_data.compute_local_size[0] = module.entry_points->local_size.x;
+ binary_data.compute_local_size[1] = module.entry_points->local_size.y;
+ binary_data.compute_local_size[2] = module.entry_points->local_size.z;
}
uint32_t binding_count = 0;
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating descriptor bindings.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings.");
- uint32_t stage = p_stages[i].shader_stage;
+ uint32_t stage = p_spirv[i].shader_stage;
if (binding_count > 0) {
//Parse bindings
@@ -4186,56 +4633,47 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
bindings.resize(binding_count);
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed getting descriptor bindings.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings.");
for (uint32_t j = 0; j < binding_count; j++) {
const SpvReflectDescriptorBinding &binding = *bindings[j];
- VkDescriptorSetLayoutBinding layout_binding;
- UniformInfo info;
+ RenderingDeviceVulkanShaderBinaryDataBinding info;
bool need_array_dimensions = false;
bool need_block_size = false;
switch (binding.descriptor_type) {
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
info.type = UNIFORM_TYPE_SAMPLER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
info.type = UNIFORM_TYPE_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
info.type = UNIFORM_TYPE_IMAGE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
info.type = UNIFORM_TYPE_IMAGE_BUFFER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
need_block_size = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
info.type = UNIFORM_TYPE_STORAGE_BUFFER;
need_block_size = true;
} break;
@@ -4248,8 +4686,8 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
continue;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
info.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
+ need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: {
ERR_PRINT("Acceleration structure not supported.");
@@ -4270,42 +4708,35 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
}
}
- layout_binding.descriptorCount = info.length;
-
} else if (need_block_size) {
info.length = binding.block.size;
- layout_binding.descriptorCount = 1;
} else {
info.length = 0;
- layout_binding.descriptorCount = 1;
}
info.binding = binding.binding;
uint32_t set = binding.set;
- //print_line("Stage: " + String(shader_stage_names[stage]) + " set=" + itos(set) + " binding=" + itos(info.binding) + " type=" + shader_uniform_names[info.type] + " length=" + itos(info.length));
-
- ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, RID(),
+ ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
- ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, RID(),
+ ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
- if (set < (uint32_t)set_bindings.size()) {
+ if (set < (uint32_t)uniform_info.size()) {
//check if this already exists
bool exists = false;
- for (int k = 0; k < set_bindings[set].size(); k++) {
- if (set_bindings[set][k].binding == (uint32_t)info.binding) {
+ for (int k = 0; k < uniform_info[set].size(); k++) {
+ if (uniform_info[set][k].binding == (uint32_t)info.binding) {
//already exists, verify that it's the same type
- ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorType != layout_binding.descriptorType, RID(),
+ ERR_FAIL_COND_V_MSG(uniform_info[set][k].type != info.type, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type.");
//also, verify that it's the same size
- ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorCount != layout_binding.descriptorCount || uniform_info[set][k].length != info.length, RID(),
+ ERR_FAIL_COND_V_MSG(uniform_info[set][k].length != info.length, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size.");
//just append stage mask and return
- set_bindings.write[set].write[k].stageFlags |= shader_stage_masks[stage];
uniform_info.write[set].write[k].stages |= 1 << stage;
exists = true;
}
@@ -4316,40 +4747,90 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
}
}
- layout_binding.binding = info.binding;
- layout_binding.stageFlags = shader_stage_masks[stage];
- layout_binding.pImmutableSamplers = nullptr; //no support for this yet
-
info.stages = 1 << stage;
- info.binding = info.binding;
- if (set >= (uint32_t)set_bindings.size()) {
- set_bindings.resize(set + 1);
+ if (set >= (uint32_t)uniform_info.size()) {
uniform_info.resize(set + 1);
}
- set_bindings.write[set].push_back(layout_binding);
uniform_info.write[set].push_back(info);
}
}
+ {
+ //specialization constants
+
+ uint32_t sc_count = 0;
+ result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr);
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants.");
+
+ if (sc_count) {
+ Vector<SpvReflectSpecializationConstant *> spec_constants;
+ spec_constants.resize(sc_count);
+
+ result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw());
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants.");
+
+ for (uint32_t j = 0; j < sc_count; j++) {
+ int32_t existing = -1;
+ RenderingDeviceVulkanShaderBinarySpecializationConstant sconst;
+ SpvReflectSpecializationConstant *spc = spec_constants[j];
+
+ sconst.constant_id = spc->constant_id;
+ sconst.int_value = 0.0; // clear previous value JIC
+ switch (spc->constant_type) {
+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
+ sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
+ sconst.bool_value = spc->default_value.int_bool_value != 0;
+ } break;
+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
+ sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
+ sconst.int_value = spc->default_value.int_bool_value;
+ } break;
+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
+ sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
+ sconst.float_value = spc->default_value.float_value;
+ } break;
+ }
+ sconst.stage_flags = 1 << p_spirv[i].shader_stage;
+
+ for (int k = 0; k < specialization_constants.size(); k++) {
+ if (specialization_constants[k].constant_id == sconst.constant_id) {
+ ERR_FAIL_COND_V_MSG(specialization_constants[k].type != sconst.type, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ.");
+ ERR_FAIL_COND_V_MSG(specialization_constants[k].int_value != sconst.int_value, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ.");
+ existing = k;
+ break;
+ }
+ }
+
+ if (existing > 0) {
+ specialization_constants.write[existing].stage_flags |= sconst.stage_flags;
+ } else {
+ specialization_constants.push_back(sconst);
+ }
+ }
+ }
+ }
+
if (stage == SHADER_STAGE_VERTEX) {
uint32_t iv_count = 0;
result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating input variables.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables.");
if (iv_count) {
Vector<SpvReflectInterfaceVariable *> input_vars;
input_vars.resize(iv_count);
result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining input variables.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables.");
for (uint32_t j = 0; j < iv_count; j++) {
if (input_vars[j] && input_vars[j]->decoration_flags == 0) { //regular input
- vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
+ binary_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
}
}
}
@@ -4358,20 +4839,21 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
if (stage == SHADER_STAGE_FRAGMENT) {
uint32_t ov_count = 0;
result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating output variables.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables.");
if (ov_count) {
Vector<SpvReflectInterfaceVariable *> output_vars;
output_vars.resize(ov_count);
result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining output variables.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables.");
for (uint32_t j = 0; j < ov_count; j++) {
- if (output_vars[j]) {
- fragment_outputs = MAX(fragment_outputs, output_vars[j]->location + 1);
+ const SpvReflectInterfaceVariable *refvar = output_vars[j];
+ if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) {
+ binary_data.fragment_outputs |= 1 << refvar->location;
}
}
}
@@ -4379,31 +4861,30 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
uint32_t pc_count = 0;
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating push constants.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants.");
if (pc_count) {
- ERR_FAIL_COND_V_MSG(pc_count > 1, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
+ ERR_FAIL_COND_V_MSG(pc_count > 1, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
Vector<SpvReflectBlockVariable *> pconstants;
pconstants.resize(pc_count);
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining push constants.");
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
#if 0
if (pconstants[0] == nullptr) {
- FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
+ Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
- memdelete(f);
}
#endif
- ERR_FAIL_COND_V_MSG(push_constant.push_constant_size && push_constant.push_constant_size != pconstants[0]->size, RID(),
- "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
+ ERR_FAIL_COND_V_MSG(binary_data.push_constant_size && binary_data.push_constant_size != pconstants[0]->size, Vector<uint8_t>(),
+ "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
- push_constant.push_constant_size = pconstants[0]->size;
- push_constant.push_constants_vk_stage |= shader_stage_masks[stage];
+ binary_data.push_constant_size = pconstants[0]->size;
+ binary_data.push_constants_vk_stage |= shader_stage_masks[stage];
//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
}
@@ -4412,9 +4893,317 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
spvReflectDestroyShaderModule(&module);
}
- stages_processed |= (1 << p_stages[i].shader_stage);
+ stages_processed |= (1 << p_spirv[i].shader_stage);
+ }
+
+ Vector<Vector<uint8_t>> compressed_stages;
+ Vector<uint32_t> smolv_size;
+ Vector<uint32_t> zstd_size; //if 0, stdno t used
+
+ uint32_t stages_binary_size = 0;
+
+ bool strip_debug = false;
+
+ for (int i = 0; i < p_spirv.size(); i++) {
+ smolv::ByteArray smolv;
+ if (!smolv::Encode(p_spirv[i].spir_v.ptr(), p_spirv[i].spir_v.size(), smolv, strip_debug ? smolv::kEncodeFlagStripDebugInfo : 0)) {
+ ERR_FAIL_V_MSG(Vector<uint8_t>(), "Error compressing shader stage :" + String(shader_stage_names[p_spirv[i].shader_stage]));
+ } else {
+ smolv_size.push_back(smolv.size());
+ { //zstd
+ Vector<uint8_t> zstd;
+ zstd.resize(Compression::get_max_compressed_buffer_size(smolv.size(), Compression::MODE_ZSTD));
+ int dst_size = Compression::compress(zstd.ptrw(), &smolv[0], smolv.size(), Compression::MODE_ZSTD);
+
+ if (dst_size > 0 && (uint32_t)dst_size < smolv.size()) {
+ zstd_size.push_back(dst_size);
+ zstd.resize(dst_size);
+ compressed_stages.push_back(zstd);
+ } else {
+ Vector<uint8_t> smv;
+ smv.resize(smolv.size());
+ memcpy(smv.ptrw(), &smolv[0], smolv.size());
+ zstd_size.push_back(0); //not using zstd
+ compressed_stages.push_back(smv);
+ }
+ }
+ }
+ uint32_t s = compressed_stages[i].size();
+ if (s % 4 != 0) {
+ s += 4 - (s % 4);
+ }
+ stages_binary_size += s;
+ }
+
+ binary_data.specialization_constant_count = specialization_constants.size();
+ binary_data.set_count = uniform_info.size();
+ binary_data.stage_count = p_spirv.size();
+
+ CharString shader_name_utf = p_shader_name.utf8();
+
+ binary_data.shader_name_len = shader_name_utf.length();
+
+ uint32_t total_size = sizeof(uint32_t) * 3; //header + version + main datasize;
+ total_size += sizeof(RenderingDeviceVulkanShaderBinaryData);
+
+ total_size += binary_data.shader_name_len;
+
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ total_size += 4 - (binary_data.shader_name_len % 4);
+ }
+
+ for (int i = 0; i < uniform_info.size(); i++) {
+ total_size += sizeof(uint32_t);
+ total_size += uniform_info[i].size() * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding);
+ }
+
+ total_size += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size();
+
+ total_size += compressed_stages.size() * sizeof(uint32_t) * 3; //sizes
+ total_size += stages_binary_size;
+
+ Vector<uint8_t> ret;
+ ret.resize(total_size);
+ {
+ uint32_t offset = 0;
+ uint8_t *binptr = ret.ptrw();
+ binptr[0] = 'G';
+ binptr[1] = 'V';
+ binptr[2] = 'B';
+ binptr[3] = 'D'; //godot vulkan binary data
+ offset += 4;
+ encode_uint32(SHADER_BINARY_VERSION, binptr + offset);
+ offset += sizeof(uint32_t);
+ encode_uint32(sizeof(RenderingDeviceVulkanShaderBinaryData), binptr + offset);
+ offset += sizeof(uint32_t);
+ memcpy(binptr + offset, &binary_data, sizeof(RenderingDeviceVulkanShaderBinaryData));
+ offset += sizeof(RenderingDeviceVulkanShaderBinaryData);
+ memcpy(binptr + offset, shader_name_utf.ptr(), binary_data.shader_name_len);
+ offset += binary_data.shader_name_len;
+
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ offset += 4 - (binary_data.shader_name_len % 4);
+ }
+
+ for (int i = 0; i < uniform_info.size(); i++) {
+ int count = uniform_info[i].size();
+ encode_uint32(count, binptr + offset);
+ offset += sizeof(uint32_t);
+ if (count > 0) {
+ memcpy(binptr + offset, uniform_info[i].ptr(), sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count);
+ offset += sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count;
+ }
+ }
+
+ if (specialization_constants.size()) {
+ memcpy(binptr + offset, specialization_constants.ptr(), sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size());
+ offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size();
+ }
+
+ for (int i = 0; i < compressed_stages.size(); i++) {
+ encode_uint32(p_spirv[i].shader_stage, binptr + offset);
+ offset += sizeof(uint32_t);
+ encode_uint32(smolv_size[i], binptr + offset);
+ offset += sizeof(uint32_t);
+ encode_uint32(zstd_size[i], binptr + offset);
+ offset += sizeof(uint32_t);
+ memcpy(binptr + offset, compressed_stages[i].ptr(), compressed_stages[i].size());
+
+ uint32_t s = compressed_stages[i].size();
+
+ if (s % 4 != 0) {
+ s += 4 - (s % 4);
+ }
+
+ offset += s;
+ }
+
+ ERR_FAIL_COND_V(offset != (uint32_t)ret.size(), Vector<uint8_t>());
+ }
+
+ return ret;
+}
+
+RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary) {
+ const uint8_t *binptr = p_shader_binary.ptr();
+ uint32_t binsize = p_shader_binary.size();
+
+ uint32_t read_offset = 0;
+ //consistency check
+ ERR_FAIL_COND_V(binsize < sizeof(uint32_t) * 3 + sizeof(RenderingDeviceVulkanShaderBinaryData), RID());
+ ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'V' || binptr[2] != 'B' || binptr[3] != 'D', RID());
+
+ uint32_t bin_version = decode_uint32(binptr + 4);
+ ERR_FAIL_COND_V(bin_version > SHADER_BINARY_VERSION, RID());
+
+ uint32_t bin_data_size = decode_uint32(binptr + 8);
+
+ const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12));
+
+ Shader::PushConstant push_constant;
+ push_constant.push_constant_size = binary_data.push_constant_size;
+ push_constant.push_constants_vk_stage = binary_data.push_constants_vk_stage;
+
+ uint32_t vertex_input_mask = binary_data.vertex_input_mask;
+
+ uint32_t fragment_outputs = binary_data.fragment_outputs;
+
+ bool is_compute = binary_data.is_compute;
+
+ const uint32_t compute_local_size[3] = { binary_data.compute_local_size[0], binary_data.compute_local_size[1], binary_data.compute_local_size[2] };
+
+ read_offset += sizeof(uint32_t) * 3 + bin_data_size;
+
+ String name;
+
+ if (binary_data.shader_name_len) {
+ name.parse_utf8((const char *)(binptr + read_offset), binary_data.shader_name_len);
+ read_offset += binary_data.shader_name_len;
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ read_offset += 4 - (binary_data.shader_name_len % 4);
+ }
+ }
+
+ Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings;
+ Vector<Vector<UniformInfo>> uniform_info;
+
+ set_bindings.resize(binary_data.set_count);
+ uniform_info.resize(binary_data.set_count);
+
+ for (uint32_t i = 0; i < binary_data.set_count; i++) {
+ ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) >= binsize, RID());
+ uint32_t set_count = decode_uint32(binptr + read_offset);
+ read_offset += sizeof(uint32_t);
+ const RenderingDeviceVulkanShaderBinaryDataBinding *set_ptr = reinterpret_cast<const RenderingDeviceVulkanShaderBinaryDataBinding *>(binptr + read_offset);
+ uint32_t set_size = set_count * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding);
+ ERR_FAIL_COND_V(read_offset + set_size >= binsize, RID());
+
+ for (uint32_t j = 0; j < set_count; j++) {
+ UniformInfo info;
+ info.type = UniformType(set_ptr[j].type);
+ info.length = set_ptr[j].length;
+ info.binding = set_ptr[j].binding;
+ info.stages = set_ptr[j].stages;
+
+ VkDescriptorSetLayoutBinding layout_binding;
+ layout_binding.pImmutableSamplers = nullptr;
+ layout_binding.binding = set_ptr[j].binding;
+ layout_binding.descriptorCount = 1;
+ layout_binding.stageFlags = 0;
+ for (uint32_t k = 0; k < SHADER_STAGE_MAX; k++) {
+ if (set_ptr[j].stages & (1 << k)) {
+ layout_binding.stageFlags |= shader_stage_masks[k];
+ }
+ }
+
+ switch (info.type) {
+ case UNIFORM_TYPE_SAMPLER: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
+ layout_binding.descriptorCount = set_ptr[j].length;
+ } break;
+ case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ layout_binding.descriptorCount = set_ptr[j].length;
+ } break;
+ case UNIFORM_TYPE_TEXTURE: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
+ layout_binding.descriptorCount = set_ptr[j].length;
+ } break;
+ case UNIFORM_TYPE_IMAGE: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
+ layout_binding.descriptorCount = set_ptr[j].length;
+ } break;
+ case UNIFORM_TYPE_TEXTURE_BUFFER: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
+ layout_binding.descriptorCount = set_ptr[j].length;
+ } break;
+ case UNIFORM_TYPE_IMAGE_BUFFER: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
+ } break;
+ case UNIFORM_TYPE_UNIFORM_BUFFER: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ } break;
+ case UNIFORM_TYPE_STORAGE_BUFFER: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ } break;
+ case UNIFORM_TYPE_INPUT_ATTACHMENT: {
+ layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
+ } break;
+ default: {
+ ERR_FAIL_V(RID());
+ }
+ }
+
+ set_bindings.write[i].push_back(layout_binding);
+ uniform_info.write[i].push_back(info);
+ }
+
+ read_offset += set_size;
+ }
+
+ ERR_FAIL_COND_V(read_offset + binary_data.specialization_constant_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID());
+
+ Vector<Shader::SpecializationConstant> specialization_constants;
+
+ for (uint32_t i = 0; i < binary_data.specialization_constant_count; i++) {
+ const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset));
+ Shader::SpecializationConstant sc;
+ sc.constant.int_value = src_sc.int_value;
+ sc.constant.type = PipelineSpecializationConstantType(src_sc.type);
+ sc.constant.constant_id = src_sc.constant_id;
+ sc.stage_flags = src_sc.stage_flags;
+ specialization_constants.push_back(sc);
+
+ read_offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant);
}
+ Vector<Vector<uint8_t>> stage_spirv_data;
+ Vector<ShaderStage> stage_type;
+
+ for (uint32_t i = 0; i < binary_data.stage_count; i++) {
+ ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) * 3 >= binsize, RID());
+ uint32_t stage = decode_uint32(binptr + read_offset);
+ read_offset += sizeof(uint32_t);
+ uint32_t smolv_size = decode_uint32(binptr + read_offset);
+ read_offset += sizeof(uint32_t);
+ uint32_t zstd_size = decode_uint32(binptr + read_offset);
+ read_offset += sizeof(uint32_t);
+
+ uint32_t buf_size = (zstd_size > 0) ? zstd_size : smolv_size;
+
+ Vector<uint8_t> smolv;
+ const uint8_t *src_smolv = nullptr;
+
+ if (zstd_size > 0) {
+ //decompress to smolv
+ smolv.resize(smolv_size);
+ int dec_smolv_size = Compression::decompress(smolv.ptrw(), smolv.size(), binptr + read_offset, zstd_size, Compression::MODE_ZSTD);
+ ERR_FAIL_COND_V(dec_smolv_size != (int32_t)smolv_size, RID());
+ src_smolv = smolv.ptr();
+ } else {
+ src_smolv = binptr + read_offset;
+ }
+
+ Vector<uint8_t> spirv;
+ uint32_t spirv_size = smolv::GetDecodedBufferSize(src_smolv, smolv_size);
+ spirv.resize(spirv_size);
+ if (!smolv::Decode(src_smolv, smolv_size, spirv.ptrw(), spirv_size)) {
+ ERR_FAIL_V_MSG(RID(), "Malformed smolv input uncompressing shader stage:" + String(shader_stage_names[stage]));
+ }
+ stage_spirv_data.push_back(spirv);
+ stage_type.push_back(ShaderStage(stage));
+
+ if (buf_size % 4 != 0) {
+ buf_size += 4 - (buf_size % 4);
+ }
+
+ ERR_FAIL_COND_V(read_offset + buf_size > binsize, RID());
+
+ read_offset += buf_size;
+ }
+
+ ERR_FAIL_COND_V(read_offset != binsize, RID());
+
//all good, let's create modules
_THREAD_SAFE_METHOD_
@@ -4422,23 +5211,25 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
Shader shader;
shader.vertex_input_mask = vertex_input_mask;
- shader.fragment_outputs = fragment_outputs;
+ shader.fragment_output_mask = fragment_outputs;
shader.push_constant = push_constant;
shader.is_compute = is_compute;
shader.compute_local_size[0] = compute_local_size[0];
shader.compute_local_size[1] = compute_local_size[1];
shader.compute_local_size[2] = compute_local_size[2];
+ shader.specialization_constants = specialization_constants;
+ shader.name = name;
String error_text;
bool success = true;
- for (int i = 0; i < p_stages.size(); i++) {
+ for (int i = 0; i < stage_spirv_data.size(); i++) {
VkShaderModuleCreateInfo shader_module_create_info;
shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
shader_module_create_info.pNext = nullptr;
shader_module_create_info.flags = 0;
- shader_module_create_info.codeSize = p_stages[i].spir_v.size();
- const uint8_t *r = p_stages[i].spir_v.ptr();
+ shader_module_create_info.codeSize = stage_spirv_data[i].size();
+ const uint8_t *r = stage_spirv_data[i].ptr();
shader_module_create_info.pCode = (const uint32_t *)r;
@@ -4446,7 +5237,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
VkResult res = vkCreateShaderModule(device, &shader_module_create_info, nullptr, &module);
if (res) {
success = false;
- error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]);
+ error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[stage_type[i]]);
break;
}
@@ -4462,7 +5253,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shader_stage.pNext = nullptr;
shader_stage.flags = 0;
- shader_stage.stage = shader_stage_bits[p_stages[i].shader_stage];
+ shader_stage.stage = shader_stage_bits[stage_type[i]];
shader_stage.module = module;
shader_stage.pName = "main";
shader_stage.pSpecializationInfo = nullptr;
@@ -4501,7 +5292,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
//has data, needs an actual format;
UniformSetFormat usformat;
usformat.uniform_info = set.uniform_info;
- Map<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat);
+ RBMap<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat);
if (E) {
format = E->get();
} else {
@@ -4573,7 +5364,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages
uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) {
_THREAD_SAFE_METHOD_
- const Shader *shader = shader_owner.getornull(p_shader);
+ const Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, 0);
return shader->vertex_input_mask;
}
@@ -4592,7 +5383,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
"Creating buffers with data is forbidden during creation of a draw list");
Buffer buffer;
- Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
+ Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
uint64_t data_size = p_data.size();
@@ -4618,7 +5409,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) {
flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
}
- Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_GPU_ONLY);
+ Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
@@ -4644,7 +5435,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
TextureBuffer texture_buffer;
- Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
+ Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
@@ -4677,14 +5468,14 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) {
if (!descriptor_pools.has(p_key)) {
- descriptor_pools[p_key] = Set<DescriptorPool *>();
+ descriptor_pools[p_key] = HashSet<DescriptorPool *>();
}
DescriptorPool *pool = nullptr;
- for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) {
- if (E->get()->usage < max_descriptors_per_pool) {
- pool = E->get();
+ for (DescriptorPool *E : descriptor_pools[p_key]) {
+ if (E->usage < max_descriptors_per_pool) {
+ pool = E;
break;
}
}
@@ -4795,7 +5586,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
ERR_FAIL_COND_V(p_uniforms.size() == 0, RID());
- Shader *shader = shader_owner.getornull(p_shader);
+ Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, RID());
ERR_FAIL_COND_V_MSG(p_shader_set >= (uint32_t)shader->sets.size() || shader->sets[p_shader_set].uniform_info.size() == 0, RID(),
@@ -4853,18 +5644,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
switch (uniform.uniform_type) {
case UNIFORM_TYPE_SAMPLER: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- VkSampler *sampler = sampler_owner.getornull(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
VkDescriptorImageInfo img_info;
@@ -4876,31 +5667,31 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
- if (uniform.ids.size() != set_uniform.length * 2) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j += 2) {
- VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- Texture *texture = texture_owner.getornull(uniform.ids[j + 1]);
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j + 1));
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
@@ -4910,10 +5701,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
img_info.sampler = *sampler;
img_info.imageView = texture->view;
- if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
+ if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
UniformSet::AttachableTexture attachable_texture;
attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1];
+ attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j + 1);
attachable_textures.push_back(attachable_texture);
}
@@ -4922,7 +5713,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
mutable_sampled_textures.push_back(texture);
}
if (texture->owner.is_valid()) {
- texture = texture_owner.getornull(texture->owner);
+ texture = texture_owner.get_or_null(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
}
@@ -4932,28 +5723,28 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size() / 2;
+ write.descriptorCount = uniform.get_id_count() / 2;
write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size() / 2;
+ type_size = uniform.get_id_count() / 2;
} break;
case UNIFORM_TYPE_TEXTURE: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- Texture *texture = texture_owner.getornull(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
@@ -4963,10 +5754,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
- if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
+ if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
UniformSet::AttachableTexture attachable_texture;
attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.ids[j];
+ attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j);
attachable_textures.push_back(attachable_texture);
}
@@ -4976,7 +5767,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
if (texture->owner.is_valid()) {
- texture = texture_owner.getornull(texture->owner);
+ texture = texture_owner.get_or_null(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
}
@@ -4986,27 +5777,27 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_IMAGE: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorImageInfo> image_info;
- for (int j = 0; j < uniform.ids.size(); j++) {
- Texture *texture = texture_owner.getornull(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!texture, RID(),
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
@@ -5024,7 +5815,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
if (texture->owner.is_valid()) {
- texture = texture_owner.getornull(texture->owner);
+ texture = texture_owner.get_or_null(texture->owner);
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
}
@@ -5034,29 +5825,29 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = nullptr;
write.pTexelBufferView = nullptr;
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_TEXTURE_BUFFER: {
- if (uniform.ids.size() != set_uniform.length) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
Vector<VkDescriptorBufferInfo> buffer_info;
Vector<VkBufferView> buffer_view;
- for (int j = 0; j < uniform.ids.size(); j++) {
- TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer.");
buffer_info.push_back(buffer->buffer.buffer_info);
@@ -5064,21 +5855,21 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size();
+ write.descriptorCount = uniform.get_id_count();
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
write.pImageInfo = nullptr;
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.ids.size();
+ type_size = uniform.get_id_count();
} break;
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
- if (uniform.ids.size() != set_uniform.length * 2) {
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
} else {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
+ ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
}
}
@@ -5086,11 +5877,11 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
Vector<VkDescriptorBufferInfo> buffer_info;
Vector<VkBufferView> buffer_view;
- for (int j = 0; j < uniform.ids.size(); j += 2) {
- VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
+ for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
+ VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j + 1]);
+ TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j + 1));
VkDescriptorImageInfo img_info;
img_info.sampler = *sampler;
@@ -5106,23 +5897,23 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
}
write.dstArrayElement = 0;
- write.descriptorCount = uniform.ids.size() / 2;
+ write.descriptorCount = uniform.get_id_count() / 2;
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.ids.size() / 2;
+ type_size = uniform.get_id_count() / 2;
} break;
case UNIFORM_TYPE_IMAGE_BUFFER: {
//todo
} break;
case UNIFORM_TYPE_UNIFORM_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
- "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
+ ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
+ "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
- Buffer *buffer = uniform_buffer_owner.getornull(uniform.ids[0]);
+ Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.get_id(0));
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
ERR_FAIL_COND_V_MSG(buffer->size != (uint32_t)set_uniform.length, RID(),
@@ -5137,15 +5928,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
} break;
case UNIFORM_TYPE_STORAGE_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
- "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
+ ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
+ "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
Buffer *buffer = nullptr;
- if (storage_buffer_owner.owns(uniform.ids[0])) {
- buffer = storage_buffer_owner.getornull(uniform.ids[0]);
- } else if (vertex_buffer_owner.owns(uniform.ids[0])) {
- buffer = vertex_buffer_owner.getornull(uniform.ids[0]);
+ if (storage_buffer_owner.owns(uniform.get_id(0))) {
+ buffer = storage_buffer_owner.get_or_null(uniform.get_id(0));
+ } else if (vertex_buffer_owner.owns(uniform.get_id(0))) {
+ buffer = vertex_buffer_owner.get_or_null(uniform.get_id(0));
ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag.");
}
@@ -5163,6 +5954,49 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
write.pTexelBufferView = nullptr;
} break;
case UNIFORM_TYPE_INPUT_ATTACHMENT: {
+ ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") supplied for compute shader (this is not allowed).");
+
+ if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
+ if (set_uniform.length > 1) {
+ ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
+ } else {
+ ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
+ }
+ }
+
+ Vector<VkDescriptorImageInfo> image_info;
+
+ for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
+ Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
+
+ ERR_FAIL_COND_V_MSG(!texture, RID(),
+ "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
+
+ ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
+ "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
+
+ VkDescriptorImageInfo img_info;
+ img_info.sampler = VK_NULL_HANDLE;
+ img_info.imageView = texture->view;
+
+ if (texture->owner.is_valid()) {
+ texture = texture_owner.get_or_null(texture->owner);
+ ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
+ }
+
+ img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+
+ image_info.push_back(img_info);
+ }
+
+ write.dstArrayElement = 0;
+ write.descriptorCount = uniform.get_id_count();
+ write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
+ write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
+ write.pBufferInfo = nullptr;
+ write.pTexelBufferView = nullptr;
+
+ type_size = uniform.get_id_count();
} break;
default: {
}
@@ -5212,10 +6046,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
_add_dependency(id, p_shader);
for (uint32_t i = 0; i < uniform_count; i++) {
const Uniform &uniform = uniforms[i];
- int id_count = uniform.ids.size();
- const RID *ids = uniform.ids.ptr();
+ int id_count = uniform.get_id_count();
for (int j = 0; j < id_count; j++) {
- _add_dependency(id, ids[j]);
+ _add_dependency(id, uniform.get_id(j));
}
}
@@ -5234,6 +6067,13 @@ bool RenderingDeviceVulkan::uniform_set_is_valid(RID p_uniform_set) {
return uniform_set_owner.owns(p_uniform_set);
}
+void RenderingDeviceVulkan::uniform_set_set_invalidation_callback(RID p_uniform_set, UniformSetInvalidatedCallback p_callback, void *p_userdata) {
+ UniformSet *us = uniform_set_owner.get_or_null(p_uniform_set);
+ ERR_FAIL_COND(!us);
+ us->invalidated_callback = p_callback;
+ us->invalidated_callback_userdata = p_userdata;
+}
+
Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, uint32_t p_post_barrier) {
_THREAD_SAFE_METHOD_
@@ -5342,7 +6182,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
Buffer tmp_buffer;
- _buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
+ _buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
VkBufferCopy region;
region.srcOffset = 0;
region.dstOffset = 0;
@@ -5359,7 +6199,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
{
buffer_data.resize(buffer->size);
uint8_t *w = buffer_data.ptrw();
- copymem(w, buffer_mem, buffer->size);
+ memcpy(w, buffer_mem, buffer->size);
}
vmaUnmapMemory(allocator, tmp_buffer.allocation);
@@ -5373,11 +6213,11 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
/**** RENDER PIPELINE ****/
/*************************/
-RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) {
+RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags, uint32_t p_for_render_pass, const Vector<PipelineSpecializationConstant> &p_specialization_constants) {
_THREAD_SAFE_METHOD_
//needs a shader
- Shader *shader = shader_owner.getornull(p_shader);
+ Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, RID());
ERR_FAIL_COND_V_MSG(shader->is_compute, RID(),
@@ -5392,8 +6232,16 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
{ //validate shader vs framebuffer
- ERR_FAIL_COND_V_MSG(shader->fragment_outputs != fb_format.color_attachments, RID(),
- "Mismatch fragment output bindings (" + itos(shader->fragment_outputs) + ") and framebuffer color buffers (" + itos(fb_format.color_attachments) + ") when binding both in render pipeline.");
+ ERR_FAIL_COND_V_MSG(p_for_render_pass >= uint32_t(fb_format.E->key().passes.size()), RID(), "Render pass requested for pipeline creation (" + itos(p_for_render_pass) + ") is out of bounds");
+ const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass];
+ uint32_t output_mask = 0;
+ for (int i = 0; i < pass.color_attachments.size(); i++) {
+ if (pass.color_attachments[i] != FramebufferPass::ATTACHMENT_UNUSED) {
+ output_mask |= 1 << i;
+ }
+ }
+ ERR_FAIL_COND_V_MSG(shader->fragment_output_mask != output_mask, RID(),
+ "Mismatch fragment shader output mask (" + itos(shader->fragment_output_mask) + ") and framebuffer color output mask (" + itos(output_mask) + ") when binding both in render pipeline.");
}
//vertex
VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info;
@@ -5407,7 +6255,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
//validate with inputs
for (uint32_t i = 0; i < 32; i++) {
- if (!(shader->vertex_input_mask & (1 << i))) {
+ if (!(shader->vertex_input_mask & (1UL << i))) {
continue;
}
bool found = false;
@@ -5465,7 +6313,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
tessellation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_create_info.pNext = nullptr;
tessellation_create_info.flags = 0;
- ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID());
+ ERR_FAIL_COND_V(limits.maxTessellationPatchSize > 0 && (p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize), RID());
tessellation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
VkPipelineViewportStateCreateInfo viewport_state_create_info;
@@ -5485,7 +6333,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp;
rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives;
rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL);
- static VkCullModeFlags cull_mode[3] = {
+ static const VkCullModeFlags cull_mode[3] = {
VK_CULL_MODE_NONE,
VK_CULL_MODE_FRONT_BIT,
VK_CULL_MODE_BACK_BIT
@@ -5512,7 +6360,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
Vector<VkSampleMask> sample_mask;
if (p_multisample_state.sample_mask.size()) {
//use sample mask
- int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = {
+ const int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = {
1, 2, 4, 8, 16, 32, 64
};
ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID());
@@ -5578,44 +6426,59 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID());
color_blend_state_create_info.logicOp = logic_operations[p_blend_state.logic_op];
- ERR_FAIL_COND_V(fb_format.color_attachments != p_blend_state.attachments.size(), RID());
-
Vector<VkPipelineColorBlendAttachmentState> attachment_states;
-
- for (int i = 0; i < p_blend_state.attachments.size(); i++) {
- VkPipelineColorBlendAttachmentState state;
- state.blendEnable = p_blend_state.attachments[i].enable_blend;
-
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID());
- state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID());
- state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID());
- state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op];
-
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
- state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
- state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID());
- state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op];
-
- state.colorWriteMask = 0;
- if (p_blend_state.attachments[i].write_r) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
- }
- if (p_blend_state.attachments[i].write_g) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
- }
- if (p_blend_state.attachments[i].write_b) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
- }
- if (p_blend_state.attachments[i].write_a) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
+ {
+ const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass];
+ attachment_states.resize(pass.color_attachments.size());
+ ERR_FAIL_COND_V(p_blend_state.attachments.size() < pass.color_attachments.size(), RID());
+ for (int i = 0; i < pass.color_attachments.size(); i++) {
+ VkPipelineColorBlendAttachmentState state;
+ if (pass.color_attachments[i] == FramebufferPass::ATTACHMENT_UNUSED) {
+ state.blendEnable = false;
+
+ state.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
+ state.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
+ state.colorBlendOp = VK_BLEND_OP_ADD;
+
+ state.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
+ state.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
+ state.alphaBlendOp = VK_BLEND_OP_ADD;
+
+ state.colorWriteMask = 0;
+ } else {
+ state.blendEnable = p_blend_state.attachments[i].enable_blend;
+
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID());
+ state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor];
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID());
+ state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor];
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID());
+ state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op];
+
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
+ state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor];
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
+ state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor];
+ ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID());
+ state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op];
+
+ state.colorWriteMask = 0;
+ if (p_blend_state.attachments[i].write_r) {
+ state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
+ }
+ if (p_blend_state.attachments[i].write_g) {
+ state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
+ }
+ if (p_blend_state.attachments[i].write_b) {
+ state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
+ }
+ if (p_blend_state.attachments[i].write_a) {
+ state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
+ }
+ }
+ attachment_states.write[i] = state;
}
-
- attachment_states.push_back(state);
- };
+ }
color_blend_state_create_info.attachmentCount = attachment_states.size();
color_blend_state_create_info.pAttachments = attachment_states.ptr();
@@ -5674,8 +6537,62 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.pNext = nullptr;
graphics_pipeline_create_info.flags = 0;
- graphics_pipeline_create_info.stageCount = shader->pipeline_stages.size();
- graphics_pipeline_create_info.pStages = shader->pipeline_stages.ptr();
+ Vector<VkPipelineShaderStageCreateInfo> pipeline_stages = shader->pipeline_stages;
+ Vector<VkSpecializationInfo> specialization_info;
+ Vector<Vector<VkSpecializationMapEntry>> specialization_map_entries;
+ Vector<uint32_t> specialization_constant_data;
+
+ if (shader->specialization_constants.size()) {
+ specialization_constant_data.resize(shader->specialization_constants.size());
+ uint32_t *data_ptr = specialization_constant_data.ptrw();
+ specialization_info.resize(pipeline_stages.size());
+ specialization_map_entries.resize(pipeline_stages.size());
+ for (int i = 0; i < shader->specialization_constants.size(); i++) {
+ //see if overridden
+ const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
+ data_ptr[i] = sc.constant.int_value; //just copy the 32 bits
+
+ for (int j = 0; j < p_specialization_constants.size(); j++) {
+ const PipelineSpecializationConstant &psc = p_specialization_constants[j];
+ if (psc.constant_id == sc.constant.constant_id) {
+ ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type.");
+ data_ptr[i] = psc.int_value;
+ break;
+ }
+ }
+
+ VkSpecializationMapEntry entry;
+
+ entry.constantID = sc.constant.constant_id;
+ entry.offset = i * sizeof(uint32_t);
+ entry.size = sizeof(uint32_t);
+
+ for (int j = 0; j < SHADER_STAGE_MAX; j++) {
+ if (sc.stage_flags & (1 << j)) {
+ VkShaderStageFlagBits stage = shader_stage_masks[j];
+ for (int k = 0; k < pipeline_stages.size(); k++) {
+ if (pipeline_stages[k].stage == stage) {
+ specialization_map_entries.write[k].push_back(entry);
+ }
+ }
+ }
+ }
+ }
+
+ for (int i = 0; i < pipeline_stages.size(); i++) {
+ if (specialization_map_entries[i].size()) {
+ specialization_info.write[i].dataSize = specialization_constant_data.size() * sizeof(uint32_t);
+ specialization_info.write[i].pData = data_ptr;
+ specialization_info.write[i].mapEntryCount = specialization_map_entries[i].size();
+ specialization_info.write[i].pMapEntries = specialization_map_entries[i].ptr();
+ pipeline_stages.write[i].pSpecializationInfo = specialization_info.ptr() + i;
+ }
+ }
+ }
+
+ graphics_pipeline_create_info.stageCount = pipeline_stages.size();
+ graphics_pipeline_create_info.pStages = pipeline_stages.ptr();
+
graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info;
graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info;
graphics_pipeline_create_info.pTessellationState = &tessellation_create_info;
@@ -5688,13 +6605,13 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.layout = shader->pipeline_layout;
graphics_pipeline_create_info.renderPass = fb_format.render_pass;
- graphics_pipeline_create_info.subpass = 0;
+ graphics_pipeline_create_info.subpass = p_for_render_pass;
graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
graphics_pipeline_create_info.basePipelineIndex = 0;
RenderPipeline pipeline;
VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + ".");
+ ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'.");
pipeline.set_formats = shader->set_formats;
pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
@@ -5705,6 +6622,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
#ifdef DEBUG_ENABLED
pipeline.validation.dynamic_state = p_dynamic_state_flags;
pipeline.validation.framebuffer_format = p_framebuffer_format;
+ pipeline.validation.render_pass = p_for_render_pass;
pipeline.validation.vertex_format = p_vertex_format;
pipeline.validation.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable;
@@ -5743,11 +6661,11 @@ bool RenderingDeviceVulkan::render_pipeline_is_valid(RID p_pipeline) {
/**** COMPUTE PIPELINE ****/
/**************************/
-RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
+RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<PipelineSpecializationConstant> &p_specialization_constants) {
_THREAD_SAFE_METHOD_
//needs a shader
- Shader *shader = shader_owner.getornull(p_shader);
+ Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, RID());
ERR_FAIL_COND_V_MSG(!shader->is_compute, RID(),
@@ -5765,6 +6683,44 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
compute_pipeline_create_info.basePipelineIndex = 0;
+ VkSpecializationInfo specialization_info;
+ Vector<VkSpecializationMapEntry> specialization_map_entries;
+ Vector<uint32_t> specialization_constant_data;
+
+ if (shader->specialization_constants.size()) {
+ specialization_constant_data.resize(shader->specialization_constants.size());
+ uint32_t *data_ptr = specialization_constant_data.ptrw();
+ for (int i = 0; i < shader->specialization_constants.size(); i++) {
+ //see if overridden
+ const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
+ data_ptr[i] = sc.constant.int_value; //just copy the 32 bits
+
+ for (int j = 0; j < p_specialization_constants.size(); j++) {
+ const PipelineSpecializationConstant &psc = p_specialization_constants[j];
+ if (psc.constant_id == sc.constant.constant_id) {
+ ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type.");
+ data_ptr[i] = sc.constant.int_value;
+ break;
+ }
+ }
+
+ VkSpecializationMapEntry entry;
+
+ entry.constantID = sc.constant.constant_id;
+ entry.offset = i * sizeof(uint32_t);
+ entry.size = sizeof(uint32_t);
+
+ specialization_map_entries.push_back(entry);
+ }
+
+ specialization_info.dataSize = specialization_constant_data.size() * sizeof(uint32_t);
+ specialization_info.pData = data_ptr;
+ specialization_info.mapEntryCount = specialization_map_entries.size();
+ specialization_info.pMapEntries = specialization_map_entries.ptr();
+
+ compute_pipeline_create_info.stage.pSpecializationInfo = &specialization_info;
+ }
+
ComputePipeline pipeline;
VkResult err = vkCreateComputePipelines(device, VK_NULL_HANDLE, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
@@ -5843,13 +6799,18 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- draw_list = memnew(DrawList);
- draw_list->command_buffer = command_buffer;
+
+ if (!context->window_is_valid_swapchain(p_screen)) {
+ return INVALID_ID;
+ }
+
+ Size2i size = Size2i(context->window_get_width(p_screen), context->window_get_height(p_screen));
+
+ _draw_list_allocate(Rect2i(Vector2i(), size), 0, 0);
#ifdef DEBUG_ENABLED
- draw_list->validation.framebuffer_format = screen_get_framebuffer_format();
+ draw_list_framebuffer_format = screen_get_framebuffer_format();
#endif
- draw_list_count = 0;
- draw_list_split = false;
+ draw_list_subpass_count = 1;
VkRenderPassBeginInfo render_pass_begin;
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
@@ -5857,8 +6818,8 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
render_pass_begin.renderPass = context->window_get_render_pass(p_screen);
render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen);
- render_pass_begin.renderArea.extent.width = context->window_get_width(p_screen);
- render_pass_begin.renderArea.extent.height = context->window_get_height(p_screen);
+ render_pass_begin.renderArea.extent.width = size.width;
+ render_pass_begin.renderArea.extent.height = size.height;
render_pass_begin.renderArea.offset.x = 0;
render_pass_begin.renderArea.offset.y = 0;
@@ -5898,18 +6859,19 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di
return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
}
-Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass) {
+Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass, uint32_t *r_subpass_count) {
Framebuffer::VersionKey vk;
vk.initial_color_action = p_initial_color_action;
vk.final_color_action = p_final_color_action;
vk.initial_depth_action = p_initial_depth_action;
vk.final_depth_action = p_final_depth_action;
+ vk.view_count = p_framebuffer->view_count;
if (!p_framebuffer->framebuffers.has(vk)) {
//need to create this version
Framebuffer::Version version;
- version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action);
+ version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, framebuffer_formats[p_framebuffer->format_id].E->key().passes, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_framebuffer->view_count);
VkFramebufferCreateInfo framebuffer_create_info;
framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
@@ -5918,11 +6880,12 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
framebuffer_create_info.renderPass = version.render_pass;
Vector<VkImageView> attachments;
for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.getornull(p_framebuffer->texture_ids[i]);
- ERR_FAIL_COND_V(!texture, ERR_BUG);
- attachments.push_back(texture->view);
- ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
- ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
+ Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]);
+ if (texture) {
+ attachments.push_back(texture->view);
+ ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
+ ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
+ }
}
framebuffer_create_info.attachmentCount = attachments.size();
framebuffer_create_info.pAttachments = attachments.ptr();
@@ -5933,11 +6896,14 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, nullptr, &version.framebuffer);
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + ".");
+ version.subpass_count = framebuffer_formats[p_framebuffer->format_id].E->key().passes.size();
+
p_framebuffer->framebuffers.insert(vk, version);
}
const Framebuffer::Version &version = p_framebuffer->framebuffers[vk];
*r_framebuffer = version.framebuffer;
*r_render_pass = version.render_pass;
+ *r_subpass_count = version.subpass_count;
return OK;
}
@@ -5963,13 +6929,18 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff
Vector<VkClearValue> clear_values;
clear_values.resize(framebuffer->texture_ids.size());
-
+ int clear_values_count = 0;
{
int color_index = 0;
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
VkClearValue clear_value;
+ Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
+ if (!texture) {
+ color_index++;
+ continue;
+ }
+
if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); //a bug
Color clear_color = p_clear_colors[color_index];
@@ -5987,15 +6958,18 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff
clear_value.color.float32[2] = 0;
clear_value.color.float32[3] = 0;
}
- clear_values.write[i] = clear_value;
+ clear_values.write[clear_values_count++] = clear_value;
}
}
- render_pass_begin.clearValueCount = clear_values.size();
+ render_pass_begin.clearValueCount = clear_values_count;
render_pass_begin.pClearValues = clear_values.ptr();
for (int i = 0; i < p_storage_textures.size(); i++) {
- Texture *texture = texture_owner.getornull(p_storage_textures[i]);
+ Texture *texture = texture_owner.get_or_null(p_storage_textures[i]);
+ if (!texture) {
+ continue;
+ }
ERR_CONTINUE_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), "Supplied storage texture " + itos(i) + " for draw list is not set to be used for storage.");
if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
@@ -6033,7 +7007,10 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff
draw_list_unbind_depth_textures = p_final_depth_action != FINAL_ACTION_CONTINUE;
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
+ Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
+ if (!texture) {
+ continue;
+ }
texture->bound = true;
draw_list_bound_textures.push_back(framebuffer->texture_ids[i]);
}
@@ -6042,15 +7019,21 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff
}
void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) {
+ ERR_FAIL_COND_MSG(p_clear_color && p_clear_colors.size() != framebuffer->texture_ids.size(), "Clear color values supplied (" + itos(p_clear_colors.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(framebuffer->texture_ids.size()) + ").");
Vector<VkClearAttachment> clear_attachments;
int color_index = 0;
+ int texture_index = 0;
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
- VkClearAttachment clear_at = {};
+ Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
+ if (!texture) {
+ texture_index++;
+ continue;
+ }
+
+ VkClearAttachment clear_at = {};
if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- ERR_FAIL_INDEX(color_index, p_clear_colors.size()); //a bug
- Color clear_color = p_clear_colors[color_index];
+ Color clear_color = p_clear_colors[texture_index++];
clear_at.clearValue.color.float32[0] = clear_color.r;
clear_at.clearValue.color.float32[1] = clear_color.g;
clear_at.clearValue.color.float32[2] = clear_color.b;
@@ -6088,7 +7071,7 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
ERR_FAIL_COND_V_MSG(compute_list != nullptr && !compute_list->state.allow_draw_overlap, INVALID_ID, "Only one draw/compute list can be active at the same time.");
- Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
+ Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
Point2i viewport_offset;
@@ -6126,16 +7109,20 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
}
if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
-
- int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
- ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, INVALID_ID,
- "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
+ int color_count = 0;
+ for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
+ Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
+ if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
+ color_count++;
+ }
+ }
+ ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ").");
}
VkFramebuffer vkframebuffer;
VkRenderPass render_pass;
- Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
+ Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count);
ERR_FAIL_COND_V(err != OK, INVALID_ID);
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
@@ -6145,13 +7132,14 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
return INVALID_ID;
}
- draw_list = memnew(DrawList);
- draw_list->command_buffer = command_buffer;
+ draw_list_render_pass = render_pass;
+ draw_list_vkframebuffer = vkframebuffer;
+
+ _draw_list_allocate(Rect2i(viewport_offset, viewport_size), 0, 0);
#ifdef DEBUG_ENABLED
- draw_list->validation.framebuffer_format = framebuffer->format_id;
+ draw_list_framebuffer_format = framebuffer->format_id;
#endif
- draw_list_count = 0;
- draw_list_split = false;
+ draw_list_current_subpass = 0;
if (needs_clear_color || needs_clear_depth) {
_draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
@@ -6175,7 +7163,6 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
- draw_list->viewport = Rect2i(viewport_offset, viewport_size);
return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
}
@@ -6184,7 +7171,7 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION);
- Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
+ Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
ERR_FAIL_COND_V(!framebuffer, ERR_INVALID_DECLARATION);
Point2i viewport_offset;
@@ -6217,47 +7204,23 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
- int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
- ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, ERR_INVALID_PARAMETER,
- "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
- }
-
- if (p_splits > (uint32_t)split_draw_list_allocators.size()) {
- uint32_t from = split_draw_list_allocators.size();
- split_draw_list_allocators.resize(p_splits);
- for (uint32_t i = from; i < p_splits; i++) {
- VkCommandPoolCreateInfo cmd_pool_info;
- cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- cmd_pool_info.pNext = nullptr;
- cmd_pool_info.queueFamilyIndex = context->get_graphics_queue();
- cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
-
- VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool);
- ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + ".");
-
- for (int j = 0; j < frame_count; j++) {
- VkCommandBuffer command_buffer;
-
- VkCommandBufferAllocateInfo cmdbuf;
- //no command buffer exists, create it.
- cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- cmdbuf.pNext = nullptr;
- cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
- cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
- cmdbuf.commandBufferCount = 1;
-
- VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkAllocateCommandBuffers failed with error " + itos(err) + ".");
+ int color_count = 0;
+ for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
+ Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer);
+ if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
+ color_count++;
}
}
+
+ ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, ERR_INVALID_PARAMETER,
+ "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_count) + ").");
}
VkFramebuffer vkframebuffer;
VkRenderPass render_pass;
- Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
+ Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count);
ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
VkCommandBuffer frame_command_buffer = frames[frame].draw_command_buffer;
@@ -6267,53 +7230,24 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
return ERR_CANT_CREATE;
}
- draw_list = memnew_arr(DrawList, p_splits);
- draw_list_count = p_splits;
- draw_list_split = true;
+ draw_list_current_subpass = 0;
- for (uint32_t i = 0; i < p_splits; i++) {
- //take a command buffer and initialize it
- VkCommandBuffer command_buffer = split_draw_list_allocators[i].command_buffers[frame];
-
- VkCommandBufferInheritanceInfo inheritance_info;
- inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
- inheritance_info.pNext = nullptr;
- inheritance_info.renderPass = render_pass;
- inheritance_info.subpass = 0;
- inheritance_info.framebuffer = vkframebuffer;
- inheritance_info.occlusionQueryEnable = false;
- inheritance_info.queryFlags = 0; //?
- inheritance_info.pipelineStatistics = 0;
-
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
- cmdbuf_begin.pInheritanceInfo = &inheritance_info;
-
- VkResult res = vkResetCommandBuffer(command_buffer, 0);
- if (res) {
- memdelete_arr(draw_list);
- draw_list = nullptr;
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + ".");
- }
-
- res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
- if (res) {
- memdelete_arr(draw_list);
- draw_list = nullptr;
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + ".");
- }
-
- draw_list[i].command_buffer = command_buffer;
#ifdef DEBUG_ENABLED
- draw_list[i].validation.framebuffer_format = framebuffer->format_id;
+ draw_list_framebuffer_format = framebuffer->format_id;
#endif
+ draw_list_render_pass = render_pass;
+ draw_list_vkframebuffer = vkframebuffer;
- if (i == 0 && (needs_clear_color || needs_clear_depth)) {
- _draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
- }
+ err = _draw_list_allocate(Rect2i(viewport_offset, viewport_size), p_splits, 0);
+ if (err != OK) {
+ return err;
+ }
+
+ if (needs_clear_color || needs_clear_depth) {
+ _draw_list_insert_clear_region(&draw_list[0], framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
+ }
+ for (uint32_t i = 0; i < p_splits; i++) {
VkViewport viewport;
viewport.x = viewport_offset.x;
viewport.y = viewport_offset.y;
@@ -6322,7 +7256,7 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
viewport.minDepth = 0;
viewport.maxDepth = 1.0;
- vkCmdSetViewport(command_buffer, 0, 1, &viewport);
+ vkCmdSetViewport(draw_list[i].command_buffer, 0, 1, &viewport);
VkRect2D scissor;
scissor.offset.x = viewport_offset.x;
@@ -6330,10 +7264,8 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
scissor.extent.width = viewport_size.width;
scissor.extent.height = viewport_size.height;
- vkCmdSetScissor(command_buffer, 0, 1, &scissor);
+ vkCmdSetScissor(draw_list[i].command_buffer, 0, 1, &scissor);
r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i;
-
- draw_list[i].viewport = Rect2i(viewport_offset, viewport_size);
}
return OK;
@@ -6375,10 +7307,10 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
- const RenderPipeline *pipeline = render_pipeline_owner.getornull(p_render_pipeline);
+ const RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_render_pipeline);
ERR_FAIL_COND(!pipeline);
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND(pipeline->validation.framebuffer_format != dl->validation.framebuffer_format);
+ ERR_FAIL_COND(pipeline->validation.framebuffer_format != draw_list_framebuffer_format && pipeline->validation.render_pass != draw_list_current_subpass);
#endif
if (p_render_pipeline == dl->state.pipeline) {
@@ -6450,7 +7382,7 @@ void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
- const UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
+ const UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set);
ERR_FAIL_COND(!uniform_set);
if (p_index > dl->state.set_count) {
@@ -6498,7 +7430,7 @@ void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
- const VertexArray *vertex_array = vertex_array_owner.getornull(p_vertex_array);
+ const VertexArray *vertex_array = vertex_array_owner.get_or_null(p_vertex_array);
ERR_FAIL_COND(!vertex_array);
if (dl->state.vertex_array == p_vertex_array) {
@@ -6522,7 +7454,7 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
- const IndexArray *index_array = index_array_owner.getornull(p_index_array);
+ const IndexArray *index_array = index_array_owner.get_or_null(p_index_array);
ERR_FAIL_COND(!index_array);
if (dl->state.index_array == p_index_array) {
@@ -6608,7 +7540,7 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices
if (dl->state.sets[i].uniform_set_format == 0) {
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
} else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.getornull(dl->state.sets[i].uniform_set);
+ UniformSet *us = uniform_set_owner.get_or_null(dl->state.sets[i].uniform_set);
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
} else {
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
@@ -6717,33 +7649,175 @@ void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
}
-void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
- _THREAD_SAFE_METHOD_
+uint32_t RenderingDeviceVulkan::draw_list_get_current_pass() {
+ return draw_list_current_subpass;
+}
- ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
+RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_switch_to_next_pass() {
+ ERR_FAIL_COND_V(draw_list == nullptr, INVALID_ID);
+ ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID);
+
+ draw_list_current_subpass++;
+
+ Rect2i viewport;
+ _draw_list_free(&viewport);
+
+ vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE);
+
+ _draw_list_allocate(viewport, 0, draw_list_current_subpass);
+
+ return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
+}
+Error RenderingDeviceVulkan::draw_list_switch_to_next_pass_split(uint32_t p_splits, DrawListID *r_split_ids) {
+ ERR_FAIL_COND_V(draw_list == nullptr, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, ERR_INVALID_PARAMETER);
+
+ draw_list_current_subpass++;
+
+ Rect2i viewport;
+ _draw_list_free(&viewport);
+
+ vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE);
+
+ _draw_list_allocate(viewport, p_splits, draw_list_current_subpass);
+
+ for (uint32_t i = 0; i < p_splits; i++) {
+ r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i;
+ }
+
+ return OK;
+}
+
+Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass) {
+ // Lock while draw_list is active
+ _THREAD_SAFE_LOCK_
+
+ if (p_splits == 0) {
+ draw_list = memnew(DrawList);
+ draw_list->command_buffer = frames[frame].draw_command_buffer;
+ draw_list->viewport = p_viewport;
+ draw_list_count = 0;
+ draw_list_split = false;
+ } else {
+ if (p_splits > (uint32_t)split_draw_list_allocators.size()) {
+ uint32_t from = split_draw_list_allocators.size();
+ split_draw_list_allocators.resize(p_splits);
+ for (uint32_t i = from; i < p_splits; i++) {
+ VkCommandPoolCreateInfo cmd_pool_info;
+ cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
+ cmd_pool_info.pNext = nullptr;
+ cmd_pool_info.queueFamilyIndex = context->get_graphics_queue_family_index();
+ cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+
+ VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool);
+ ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + ".");
+
+ for (int j = 0; j < frame_count; j++) {
+ VkCommandBuffer command_buffer;
+
+ VkCommandBufferAllocateInfo cmdbuf;
+ //no command buffer exists, create it.
+ cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ cmdbuf.pNext = nullptr;
+ cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
+ cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
+ cmdbuf.commandBufferCount = 1;
+
+ VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer);
+ ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkAllocateCommandBuffers failed with error " + itos(err) + ".");
+
+ split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer);
+ }
+ }
+ }
+ draw_list = memnew_arr(DrawList, p_splits);
+ draw_list_count = p_splits;
+ draw_list_split = true;
+
+ for (uint32_t i = 0; i < p_splits; i++) {
+ //take a command buffer and initialize it
+ VkCommandBuffer command_buffer = split_draw_list_allocators[i].command_buffers[frame];
+
+ VkCommandBufferInheritanceInfo inheritance_info;
+ inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
+ inheritance_info.pNext = nullptr;
+ inheritance_info.renderPass = draw_list_render_pass;
+ inheritance_info.subpass = p_subpass;
+ inheritance_info.framebuffer = draw_list_vkframebuffer;
+ inheritance_info.occlusionQueryEnable = false;
+ inheritance_info.queryFlags = 0; //?
+ inheritance_info.pipelineStatistics = 0;
+
+ VkCommandBufferBeginInfo cmdbuf_begin;
+ cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
+ cmdbuf_begin.pNext = nullptr;
+ cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
+ cmdbuf_begin.pInheritanceInfo = &inheritance_info;
+
+ VkResult res = vkResetCommandBuffer(command_buffer, 0);
+ if (res) {
+ memdelete_arr(draw_list);
+ draw_list = nullptr;
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + ".");
+ }
+
+ res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
+ if (res) {
+ memdelete_arr(draw_list);
+ draw_list = nullptr;
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + ".");
+ }
+
+ draw_list[i].command_buffer = command_buffer;
+ draw_list[i].viewport = p_viewport;
+ }
+ }
+
+ return OK;
+}
+void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) {
if (draw_list_split) {
//send all command buffers
VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * draw_list_count);
for (uint32_t i = 0; i < draw_list_count; i++) {
vkEndCommandBuffer(draw_list[i].command_buffer);
command_buffers[i] = draw_list[i].command_buffer;
+ if (r_last_viewport) {
+ if (i == 0 || draw_list[i].viewport_set) {
+ *r_last_viewport = draw_list[i].viewport;
+ }
+ }
}
vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers);
- vkCmdEndRenderPass(frames[frame].draw_command_buffer);
memdelete_arr(draw_list);
draw_list = nullptr;
} else {
+ if (r_last_viewport) {
+ *r_last_viewport = draw_list->viewport;
+ }
//just end the list
- vkCmdEndRenderPass(draw_list->command_buffer);
memdelete(draw_list);
draw_list = nullptr;
}
+ // draw_list is no longer active
+ _THREAD_SAFE_UNLOCK_
+}
+
+void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
+
+ _draw_list_free();
+
+ vkCmdEndRenderPass(frames[frame].draw_command_buffer);
+
for (int i = 0; i < draw_list_bound_textures.size(); i++) {
- Texture *texture = texture_owner.getornull(draw_list_bound_textures[i]);
+ Texture *texture = texture_owner.get_or_null(draw_list_bound_textures[i]);
ERR_CONTINUE(!texture); //wtf
if (draw_list_unbind_color_textures && (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
texture->bound = false;
@@ -6791,7 +7865,7 @@ void RenderingDeviceVulkan::draw_list_end(uint32_t p_post_barrier) {
}
for (uint32_t i = 0; i < image_barrier_count; i++) {
- Texture *texture = texture_owner.getornull(draw_list_storage_textures[i]);
+ Texture *texture = texture_owner.get_or_null(draw_list_storage_textures[i]);
VkImageMemoryBarrier &image_memory_barrier = image_barriers[i];
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -6844,6 +7918,9 @@ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_
ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
+ // Lock while compute_list is active
+ _THREAD_SAFE_LOCK_
+
compute_list = memnew(ComputeList);
compute_list->command_buffer = frames[frame].draw_command_buffer;
compute_list->state.allow_draw_overlap = p_allow_draw_overlap;
@@ -6857,7 +7934,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
ComputeList *cl = compute_list;
- const ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_compute_pipeline);
+ const ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_compute_pipeline);
ERR_FAIL_COND(!pipeline);
if (p_compute_pipeline == cl->state.pipeline) {
@@ -6930,7 +8007,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
#endif
- UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
+ UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set);
ERR_FAIL_COND(!uniform_set);
if (p_index > cl->state.set_count) {
@@ -7012,13 +8089,13 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
textures_to_storage[i]->used_in_compute = false;
textures_to_storage[i]->used_in_raster = false;
- textures_to_storage[i]->used_in_compute = false;
+ textures_to_storage[i]->used_in_transfer = false;
} else {
src_access_flags = 0;
textures_to_storage[i]->used_in_compute = false;
textures_to_storage[i]->used_in_raster = false;
- textures_to_storage[i]->used_in_compute = false;
+ textures_to_storage[i]->used_in_transfer = false;
textures_to_storage[i]->used_in_frame = frames_drawn;
}
@@ -7096,12 +8173,15 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t
ComputeList *cl = compute_list;
#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_x_groups == 0, "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is zero.");
+ ERR_FAIL_COND_MSG(p_z_groups == 0, "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is zero.");
+ ERR_FAIL_COND_MSG(p_y_groups == 0, "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is zero.");
ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0],
"Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1],
- "Dispatch amount of Y compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
+ "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[1]) + ")");
ERR_FAIL_COND_MSG(p_z_groups > limits.maxComputeWorkGroupCount[2],
- "Dispatch amount of Z compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
+ "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[2]) + ")");
ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
#endif
@@ -7129,7 +8209,7 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t
if (cl->state.sets[i].uniform_set_format == 0) {
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
} else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.getornull(cl->state.sets[i].uniform_set);
+ UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set);
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
} else {
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
@@ -7150,6 +8230,12 @@ void RenderingDeviceVulkan::compute_list_dispatch_threads(ComputeListID p_list,
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_x_threads == 0, "Dispatch amount of X compute threads (" + itos(p_x_threads) + ") is zero.");
+ ERR_FAIL_COND_MSG(p_y_threads == 0, "Dispatch amount of Y compute threads (" + itos(p_y_threads) + ") is zero.");
+ ERR_FAIL_COND_MSG(p_z_threads == 0, "Dispatch amount of Z compute threads (" + itos(p_z_threads) + ") is zero.");
+#endif
+
ComputeList *cl = compute_list;
#ifdef DEBUG_ENABLED
@@ -7172,7 +8258,7 @@ void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list,
ERR_FAIL_COND(!compute_list);
ComputeList *cl = compute_list;
- Buffer *buffer = storage_buffer_owner.getornull(p_buffer);
+ Buffer *buffer = storage_buffer_owner.get_or_null(p_buffer);
ERR_FAIL_COND(!buffer);
ERR_FAIL_COND_MSG(!(buffer->usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT), "Buffer provided was not created to do indirect dispatch.");
@@ -7206,7 +8292,7 @@ void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list,
if (cl->state.sets[i].uniform_set_format == 0) {
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
} else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.getornull(cl->state.sets[i].uniform_set);
+ UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set);
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
} else {
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
@@ -7263,31 +8349,31 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) {
uint32_t barrier_idx = 0;
- for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) {
+ for (Texture *E : compute_list->state.textures_to_sampled_layout) {
VkImageMemoryBarrier &image_memory_barrier = image_barriers[barrier_idx++];
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = E->get()->layout;
+ image_memory_barrier.oldLayout = E->layout;
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = E->get()->image;
- image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = E->get()->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = E->get()->base_layer;
- image_memory_barrier.subresourceRange.layerCount = E->get()->layers;
+ image_memory_barrier.image = E->image;
+ image_memory_barrier.subresourceRange.aspectMask = E->read_aspect_mask;
+ image_memory_barrier.subresourceRange.baseMipLevel = E->base_mipmap;
+ image_memory_barrier.subresourceRange.levelCount = E->mipmaps;
+ image_memory_barrier.subresourceRange.baseArrayLayer = E->base_layer;
+ image_memory_barrier.subresourceRange.layerCount = E->layers;
- E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ E->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- if (E->get()->used_in_frame != frames_drawn) {
- E->get()->used_in_transfer = false;
- E->get()->used_in_raster = false;
- E->get()->used_in_compute = false;
- E->get()->used_in_frame = frames_drawn;
+ if (E->used_in_frame != frames_drawn) {
+ E->used_in_transfer = false;
+ E->used_in_raster = false;
+ E->used_in_compute = false;
+ E->used_in_frame = frames_drawn;
}
}
@@ -7308,6 +8394,9 @@ void RenderingDeviceVulkan::compute_list_end(uint32_t p_post_barrier) {
memdelete(compute_list);
compute_list = nullptr;
+
+ // compute_list is no longer active
+ _THREAD_SAFE_UNLOCK_
}
void RenderingDeviceVulkan::barrier(uint32_t p_from, uint32_t p_to) {
@@ -7418,60 +8507,65 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame
void RenderingDeviceVulkan::_free_internal(RID p_id) {
//push everything so it's disposed of next time this frame index is processed (means, it's safe to do it)
if (texture_owner.owns(p_id)) {
- Texture *texture = texture_owner.getornull(p_id);
+ Texture *texture = texture_owner.get_or_null(p_id);
frames[frame].textures_to_dispose_of.push_back(*texture);
texture_owner.free(p_id);
} else if (framebuffer_owner.owns(p_id)) {
- Framebuffer *framebuffer = framebuffer_owner.getornull(p_id);
+ Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id);
frames[frame].framebuffers_to_dispose_of.push_back(*framebuffer);
framebuffer_owner.free(p_id);
} else if (sampler_owner.owns(p_id)) {
- VkSampler *sampler = sampler_owner.getornull(p_id);
+ VkSampler *sampler = sampler_owner.get_or_null(p_id);
frames[frame].samplers_to_dispose_of.push_back(*sampler);
sampler_owner.free(p_id);
} else if (vertex_buffer_owner.owns(p_id)) {
- Buffer *vertex_buffer = vertex_buffer_owner.getornull(p_id);
+ Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id);
frames[frame].buffers_to_dispose_of.push_back(*vertex_buffer);
vertex_buffer_owner.free(p_id);
} else if (vertex_array_owner.owns(p_id)) {
vertex_array_owner.free(p_id);
} else if (index_buffer_owner.owns(p_id)) {
- IndexBuffer *index_buffer = index_buffer_owner.getornull(p_id);
+ IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id);
Buffer b;
b.allocation = index_buffer->allocation;
b.buffer = index_buffer->buffer;
b.size = index_buffer->size;
+ b.buffer_info = {};
frames[frame].buffers_to_dispose_of.push_back(b);
index_buffer_owner.free(p_id);
} else if (index_array_owner.owns(p_id)) {
index_array_owner.free(p_id);
} else if (shader_owner.owns(p_id)) {
- Shader *shader = shader_owner.getornull(p_id);
+ Shader *shader = shader_owner.get_or_null(p_id);
frames[frame].shaders_to_dispose_of.push_back(*shader);
shader_owner.free(p_id);
} else if (uniform_buffer_owner.owns(p_id)) {
- Buffer *uniform_buffer = uniform_buffer_owner.getornull(p_id);
+ Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id);
frames[frame].buffers_to_dispose_of.push_back(*uniform_buffer);
uniform_buffer_owner.free(p_id);
} else if (texture_buffer_owner.owns(p_id)) {
- TextureBuffer *texture_buffer = texture_buffer_owner.getornull(p_id);
+ TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id);
frames[frame].buffers_to_dispose_of.push_back(texture_buffer->buffer);
frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view);
texture_buffer_owner.free(p_id);
} else if (storage_buffer_owner.owns(p_id)) {
- Buffer *storage_buffer = storage_buffer_owner.getornull(p_id);
+ Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id);
frames[frame].buffers_to_dispose_of.push_back(*storage_buffer);
storage_buffer_owner.free(p_id);
} else if (uniform_set_owner.owns(p_id)) {
- UniformSet *uniform_set = uniform_set_owner.getornull(p_id);
+ UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id);
frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set);
uniform_set_owner.free(p_id);
+
+ if (uniform_set->invalidated_callback != nullptr) {
+ uniform_set->invalidated_callback(uniform_set->invalidated_callback_userdata);
+ }
} else if (render_pipeline_owner.owns(p_id)) {
- RenderPipeline *pipeline = render_pipeline_owner.getornull(p_id);
+ RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id);
frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline);
render_pipeline_owner.free(p_id);
} else if (compute_pipeline_owner.owns(p_id)) {
- ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_id);
+ ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id);
frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline);
compute_pipeline_owner.free(p_id);
} else {
@@ -7490,49 +8584,49 @@ void RenderingDeviceVulkan::free(RID p_id) {
// We just expose the resources that are owned and can be accessed easily.
void RenderingDeviceVulkan::set_resource_name(RID p_id, const String p_name) {
if (texture_owner.owns(p_id)) {
- Texture *texture = texture_owner.getornull(p_id);
+ Texture *texture = texture_owner.get_or_null(p_id);
if (texture->owner.is_null()) {
// Don't set the source texture's name when calling on a texture view
context->set_object_name(VK_OBJECT_TYPE_IMAGE, uint64_t(texture->image), p_name);
}
context->set_object_name(VK_OBJECT_TYPE_IMAGE_VIEW, uint64_t(texture->view), p_name + " View");
} else if (framebuffer_owner.owns(p_id)) {
- //Framebuffer *framebuffer = framebuffer_owner.getornull(p_id);
+ //Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id);
// Not implemented for now as the relationship between Framebuffer and RenderPass is very complex
} else if (sampler_owner.owns(p_id)) {
- VkSampler *sampler = sampler_owner.getornull(p_id);
+ VkSampler *sampler = sampler_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_SAMPLER, uint64_t(*sampler), p_name);
} else if (vertex_buffer_owner.owns(p_id)) {
- Buffer *vertex_buffer = vertex_buffer_owner.getornull(p_id);
+ Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(vertex_buffer->buffer), p_name);
} else if (index_buffer_owner.owns(p_id)) {
- IndexBuffer *index_buffer = index_buffer_owner.getornull(p_id);
+ IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(index_buffer->buffer), p_name);
} else if (shader_owner.owns(p_id)) {
- Shader *shader = shader_owner.getornull(p_id);
+ Shader *shader = shader_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(shader->pipeline_layout), p_name + " Pipeline Layout");
for (int i = 0; i < shader->sets.size(); i++) {
context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, uint64_t(shader->sets[i].descriptor_set_layout), p_name);
}
} else if (uniform_buffer_owner.owns(p_id)) {
- Buffer *uniform_buffer = uniform_buffer_owner.getornull(p_id);
+ Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(uniform_buffer->buffer), p_name);
} else if (texture_buffer_owner.owns(p_id)) {
- TextureBuffer *texture_buffer = texture_buffer_owner.getornull(p_id);
+ TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(texture_buffer->buffer.buffer), p_name);
context->set_object_name(VK_OBJECT_TYPE_BUFFER_VIEW, uint64_t(texture_buffer->view), p_name + " View");
} else if (storage_buffer_owner.owns(p_id)) {
- Buffer *storage_buffer = storage_buffer_owner.getornull(p_id);
+ Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(storage_buffer->buffer), p_name);
} else if (uniform_set_owner.owns(p_id)) {
- UniformSet *uniform_set = uniform_set_owner.getornull(p_id);
+ UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET, uint64_t(uniform_set->descriptor_set), p_name);
} else if (render_pipeline_owner.owns(p_id)) {
- RenderPipeline *pipeline = render_pipeline_owner.getornull(p_id);
+ RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name);
context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout");
} else if (compute_pipeline_owner.owns(p_id)) {
- ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_id);
+ ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id);
context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name);
context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout");
} else {
@@ -7555,9 +8649,19 @@ void RenderingDeviceVulkan::draw_command_end_label() {
String RenderingDeviceVulkan::get_device_vendor_name() const {
return context->get_device_vendor_name();
}
+
String RenderingDeviceVulkan::get_device_name() const {
return context->get_device_name();
}
+
+RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const {
+ return context->get_device_type();
+}
+
+String RenderingDeviceVulkan::get_device_api_version() const {
+ return context->get_device_api_version();
+}
+
String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const {
return context->get_device_pipeline_cache_uuid();
}
@@ -7659,6 +8763,30 @@ void RenderingDeviceVulkan::sync() {
local_device_processing = false;
}
+VmaPool RenderingDeviceVulkan::_find_or_create_small_allocs_pool(uint32_t p_mem_type_index) {
+ if (small_allocs_pools.has(p_mem_type_index)) {
+ return small_allocs_pools[p_mem_type_index];
+ }
+
+ print_verbose("Creating VMA small objects pool for memory type index " + itos(p_mem_type_index));
+
+ VmaPoolCreateInfo pci;
+ pci.memoryTypeIndex = p_mem_type_index;
+ pci.flags = 0;
+ pci.blockSize = 0;
+ pci.minBlockCount = 0;
+ pci.maxBlockCount = SIZE_MAX;
+ pci.priority = 0.5f;
+ pci.minAllocationAlignment = 0;
+ pci.pMemoryAllocateNext = nullptr;
+ VmaPool pool = VK_NULL_HANDLE;
+ VkResult res = vmaCreatePool(allocator, &pci, &pool);
+ small_allocs_pools[p_mem_type_index] = pool; // Don't try to create it again if failed the first time
+ ERR_FAIL_COND_V_MSG(res, pool, "vmaCreatePool failed with error " + itos(res) + ".");
+
+ return pool;
+}
+
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
//free in dependency usage order, so nothing weird happens
//pipelines
@@ -7730,10 +8858,10 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
while (frames[p_frame].framebuffers_to_dispose_of.front()) {
Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get();
- for (Map<Framebuffer::VersionKey, Framebuffer::Version>::Element *E = framebuffer->framebuffers.front(); E; E = E->next()) {
+ for (const KeyValue<Framebuffer::VersionKey, Framebuffer::Version> &E : framebuffer->framebuffers) {
//first framebuffer, then render pass because it depends on it
- vkDestroyFramebuffer(device, E->get().framebuffer, nullptr);
- vkDestroyRenderPass(device, E->get().render_pass, nullptr);
+ vkDestroyFramebuffer(device, E.value.framebuffer, nullptr);
+ vkDestroyRenderPass(device, E.value.render_pass, nullptr);
}
frames[p_frame].framebuffers_to_dispose_of.pop_front();
@@ -7749,6 +8877,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
vkDestroyImageView(device, texture->view, nullptr);
if (texture->owner.is_null()) {
//actually owns the image and the allocation too
+ image_memory -= texture->allocation_info.size;
vmaDestroyImage(allocator, texture->image, texture->allocation);
}
frames[p_frame].textures_to_dispose_of.pop_front();
@@ -7772,10 +8901,16 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const {
return frame_count;
}
-uint64_t RenderingDeviceVulkan::get_memory_usage() const {
- VmaStats stats;
- vmaCalculateStats(allocator, &stats);
- return stats.total.usedBytes;
+uint64_t RenderingDeviceVulkan::get_memory_usage(MemoryType p_type) const {
+ if (p_type == MEMORY_BUFFERS) {
+ return buffer_memory;
+ } else if (p_type == MEMORY_TEXTURES) {
+ return image_memory;
+ } else {
+ VmaTotalStatistics stats;
+ vmaCalculateStatistics(allocator, &stats);
+ return stats.total.statistics.allocationBytes;
+ }
}
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
@@ -7834,6 +8969,23 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) {
}
void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
+ // get our device capabilities
+ {
+ device_capabilities.version_major = p_context->get_vulkan_major();
+ device_capabilities.version_minor = p_context->get_vulkan_minor();
+
+ // get info about subgroups
+ VulkanContext::SubgroupCapabilities subgroup_capabilities = p_context->get_subgroup_capabilities();
+ device_capabilities.subgroup_size = subgroup_capabilities.size;
+ device_capabilities.subgroup_in_shaders = subgroup_capabilities.supported_stages_flags_rd();
+ device_capabilities.subgroup_operations = subgroup_capabilities.supported_operations_flags_rd();
+
+ // get info about further features
+ VulkanContext::MultiviewCapabilities multiview_capabilies = p_context->get_multiview_capabilities();
+ device_capabilities.supports_multiview = multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1;
+ device_capabilities.supports_fsr_half_float = p_context->get_shader_capabilities().shader_float16_is_supported && p_context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
+ }
+
context = p_context;
device = p_context->get_device();
if (p_local_device) {
@@ -7852,6 +9004,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo));
allocatorInfo.physicalDevice = p_context->get_physical_device();
allocatorInfo.device = device;
+ allocatorInfo.instance = p_context->get_instance();
vmaCreateAllocator(&allocatorInfo, &allocator);
}
@@ -7865,7 +9018,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
VkCommandPoolCreateInfo cmd_pool_info;
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
cmd_pool_info.pNext = nullptr;
- cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue();
+ cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue_family_index();
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool);
@@ -7931,11 +9084,13 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
}
}
+ // Note: If adding new project settings here, also duplicate their definition in
+ // rendering_server.cpp for headless doctool.
staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
- staging_buffer_block_size = MAX(4, staging_buffer_block_size);
+ staging_buffer_block_size = MAX(4u, staging_buffer_block_size);
staging_buffer_block_size *= 1024; //kb -> bytes
staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128);
- staging_buffer_max_size = MAX(1, staging_buffer_max_size);
+ staging_buffer_max_size = MAX(1u, staging_buffer_max_size);
staging_buffer_max_size *= 1024 * 1024;
if (staging_buffer_max_size < staging_buffer_block_size * 4) {
@@ -7974,14 +9129,19 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) {
List<RID> owned;
p_owner.get_owned_list(&owned);
if (owned.size()) {
- WARN_PRINT(itos(owned.size()) + " RIDs of type '" + p_type + "' were leaked.");
- for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
- free(E->get());
+ if (owned.size() == 1) {
+ WARN_PRINT(vformat("1 RID of type \"%s\" was leaked.", p_type));
+ } else {
+ WARN_PRINT(vformat("%d RIDs of type \"%s\" were leaked.", owned.size(), p_type));
+ }
+ for (const RID &E : owned) {
+ free(E);
}
}
}
void RenderingDeviceVulkan::capture_timestamp(const String &p_name) {
+ ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestamp was: " + p_name);
ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
//this should be optional for profiling, else it will slow things down
@@ -7991,35 +9151,35 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name) {
memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
memoryBarrier.pNext = nullptr;
memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT;
+ VK_ACCESS_INDEX_READ_BIT |
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
+ VK_ACCESS_UNIFORM_READ_BIT |
+ VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
+ VK_ACCESS_SHADER_READ_BIT |
+ VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_READ_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT |
+ VK_ACCESS_HOST_READ_BIT |
+ VK_ACCESS_HOST_WRITE_BIT;
memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT;
+ VK_ACCESS_INDEX_READ_BIT |
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
+ VK_ACCESS_UNIFORM_READ_BIT |
+ VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
+ VK_ACCESS_SHADER_READ_BIT |
+ VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_READ_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT |
+ VK_ACCESS_HOST_READ_BIT |
+ VK_ACCESS_HOST_WRITE_BIT;
vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr);
}
@@ -8030,6 +9190,92 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name) {
frames[frame].timestamp_count++;
}
+uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, RID p_rid, uint64_t p_index) {
+ _THREAD_SAFE_METHOD_
+
+ switch (p_resource) {
+ case DRIVER_RESOURCE_VULKAN_DEVICE: {
+ return (uint64_t)context->get_device();
+ } break;
+ case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: {
+ return (uint64_t)context->get_physical_device();
+ } break;
+ case DRIVER_RESOURCE_VULKAN_INSTANCE: {
+ return (uint64_t)context->get_instance();
+ } break;
+ case DRIVER_RESOURCE_VULKAN_QUEUE: {
+ return (uint64_t)context->get_graphics_queue();
+ } break;
+ case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: {
+ return context->get_graphics_queue_family_index();
+ } break;
+ case DRIVER_RESOURCE_VULKAN_IMAGE: {
+ Texture *tex = texture_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(tex, 0);
+
+ return (uint64_t)tex->image;
+ } break;
+ case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: {
+ Texture *tex = texture_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(tex, 0);
+
+ return (uint64_t)tex->view;
+ } break;
+ case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: {
+ Texture *tex = texture_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(tex, 0);
+
+ return vulkan_formats[tex->format];
+ } break;
+ case DRIVER_RESOURCE_VULKAN_SAMPLER: {
+ VkSampler *sampler = sampler_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(sampler, 0);
+
+ return uint64_t(*sampler);
+ } break;
+ case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: {
+ UniformSet *uniform_set = uniform_set_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(uniform_set, 0);
+
+ return uint64_t(uniform_set->descriptor_set);
+ } break;
+ case DRIVER_RESOURCE_VULKAN_BUFFER: {
+ Buffer *buffer = nullptr;
+ if (vertex_buffer_owner.owns(p_rid)) {
+ buffer = vertex_buffer_owner.get_or_null(p_rid);
+ } else if (index_buffer_owner.owns(p_rid)) {
+ buffer = index_buffer_owner.get_or_null(p_rid);
+ } else if (uniform_buffer_owner.owns(p_rid)) {
+ buffer = uniform_buffer_owner.get_or_null(p_rid);
+ } else if (texture_buffer_owner.owns(p_rid)) {
+ buffer = &texture_buffer_owner.get_or_null(p_rid)->buffer;
+ } else if (storage_buffer_owner.owns(p_rid)) {
+ buffer = storage_buffer_owner.get_or_null(p_rid);
+ }
+
+ ERR_FAIL_NULL_V(buffer, 0);
+
+ return uint64_t(buffer->buffer);
+ } break;
+ case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: {
+ ComputePipeline *compute_pipeline = compute_pipeline_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(compute_pipeline, 0);
+
+ return uint64_t(compute_pipeline->pipeline);
+ } break;
+ case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: {
+ RenderPipeline *render_pipeline = render_pipeline_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL_V(render_pipeline, 0);
+
+ return uint64_t(render_pipeline->pipeline);
+ } break;
+ default: {
+ // not supported for this driver
+ return 0;
+ } break;
+ }
+}
+
uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const {
return frames[frame].timestamp_result_count;
}
@@ -8086,7 +9332,7 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons
return frames[frame].timestamp_result_names[p_index];
}
-int RenderingDeviceVulkan::limit_get(Limit p_limit) {
+uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) {
switch (p_limit) {
case LIMIT_MAX_BOUND_UNIFORM_SETS:
return limits.maxBoundDescriptorSets;
@@ -8187,19 +9433,23 @@ void RenderingDeviceVulkan::finalize() {
List<RID> owned;
texture_owner.get_owned_list(&owned);
if (owned.size()) {
- WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked.");
+ if (owned.size() == 1) {
+ WARN_PRINT("1 RID of type \"Texture\" was leaked.");
+ } else {
+ WARN_PRINT(vformat("%d RIDs of type \"Texture\" were leaked.", owned.size()));
+ }
//free shared first
for (List<RID>::Element *E = owned.front(); E;) {
List<RID>::Element *N = E->next();
if (texture_is_shared(E->get())) {
free(E->get());
- owned.erase(E->get());
+ owned.erase(E);
}
E = N;
}
//free non shared second, this will avoid an error trying to free unexisting textures due to dependencies.
- for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
- free(E->get());
+ for (const RID &E : owned) {
+ free(E);
}
}
}
@@ -8226,17 +9476,22 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
+ while (small_allocs_pools.size()) {
+ HashMap<uint32_t, VmaPool>::Iterator E = small_allocs_pools.begin();
+ vmaDestroyPool(allocator, E->value);
+ small_allocs_pools.remove(E);
+ }
vmaDestroyAllocator(allocator);
while (vertex_formats.size()) {
- Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front();
- memdelete_arr(temp->get().bindings);
- memdelete_arr(temp->get().attributes);
- vertex_formats.erase(temp);
+ HashMap<VertexFormatID, VertexDescriptionCache>::Iterator temp = vertex_formats.begin();
+ memdelete_arr(temp->value.bindings);
+ memdelete_arr(temp->value.attributes);
+ vertex_formats.remove(temp);
}
- for (int i = 0; i < framebuffer_formats.size(); i++) {
- vkDestroyRenderPass(device, framebuffer_formats[i].render_pass, nullptr);
+ for (KeyValue<FramebufferFormatID, FramebufferFormat> &E : framebuffer_formats) {
+ vkDestroyRenderPass(device, E.value.render_pass, nullptr);
}
framebuffer_formats.clear();
@@ -8253,6 +9508,7 @@ RenderingDevice *RenderingDeviceVulkan::create_local_device() {
}
RenderingDeviceVulkan::RenderingDeviceVulkan() {
+ device_capabilities.device_family = DEVICE_VULKAN;
}
RenderingDeviceVulkan::~RenderingDeviceVulkan() {