diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 361982b28d..76541c3cd5 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -57,7 +57,7 @@ void RenderingDeviceVulkan::_free_dependencies(RID p_id) { //direct dependencies must be freed - Map<RID, Set<RID> >::Element *E = dependency_map.find(p_id); + Map<RID, Set<RID>>::Element *E = dependency_map.find(p_id); if (E) { while (E->get().size()) { @@ -72,7 +72,7 @@ void RenderingDeviceVulkan::_free_dependencies(RID p_id) { if (E) { for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) { - Map<RID, Set<RID> >::Element *G = dependency_map.find(F->get()); + Map<RID, Set<RID>>::Element *G = dependency_map.find(F->get()); ERR_CONTINUE(!G); ERR_CONTINUE(!G->get().has(p_id)); G->get().erase(p_id); @@ -1555,7 +1555,7 @@ void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_f /**** TEXTURE ****/ /*****************/ -RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t> > &p_data) { +RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data) { _THREAD_SAFE_METHOD_ @@ -3568,8 +3568,8 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) { //descriptor layouts - Vector<Vector<VkDescriptorSetLayoutBinding> > set_bindings; - Vector<Vector<UniformInfo> > uniform_info; + Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings; + Vector<Vector<UniformInfo>> uniform_info; Shader::PushConstant push_constant; push_constant.push_constant_size = 0; push_constant.push_constants_vk_stage = 0; @@ -4223,9 +4223,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, DescriptorPoolKey pool_key; //to keep them alive until update call - List<Vector<VkDescriptorBufferInfo> > buffer_infos; - List<Vector<VkBufferView> > buffer_views; - List<Vector<VkDescriptorImageInfo> > image_infos; + List<Vector<VkDescriptorBufferInfo>> buffer_infos; + List<Vector<VkBufferView>> buffer_views; + List<Vector<VkDescriptorImageInfo>> image_infos; //used for verification to make sure a uniform set does not use a framebuffer bound texture Vector<RID> attachable_textures; Vector<Texture *> mutable_sampled_textures; |