diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index e7ac447426..0d9dc7c5d1 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -3273,10 +3273,10 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, uint32_t p_view_count, Vector<TextureSamples> *r_samples) { // Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148 + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148 VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT; VkSubpassDependency dependencies[2] = { { VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0 }, @@ -8980,35 +8980,35 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; memoryBarrier.pNext = nullptr; memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT; + VK_ACCESS_INDEX_READ_BIT | + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | + VK_ACCESS_UNIFORM_READ_BIT | + VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | + VK_ACCESS_SHADER_READ_BIT | + VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_READ_BIT | + VK_ACCESS_TRANSFER_WRITE_BIT | + VK_ACCESS_HOST_READ_BIT | + VK_ACCESS_HOST_WRITE_BIT; memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT; + VK_ACCESS_INDEX_READ_BIT | + VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | + VK_ACCESS_UNIFORM_READ_BIT | + VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | + VK_ACCESS_SHADER_READ_BIT | + VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_READ_BIT | + VK_ACCESS_TRANSFER_WRITE_BIT | + VK_ACCESS_HOST_READ_BIT | + VK_ACCESS_HOST_WRITE_BIT; vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr); } |