diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 1360 |
1 files changed, 833 insertions, 527 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 8ebf5b0f04..efd4f057fd 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "rendering_device_vulkan.h" + #include "core/hashfuncs.h" #include "core/os/file_access.h" #include "core/os/os.h" @@ -39,7 +40,6 @@ //#define FORCE_FULL_BARRIER void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) { - if (!dependency_map.has(p_depends_on)) { dependency_map[p_depends_on] = Set<RID>(); } @@ -54,12 +54,10 @@ void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) { } void RenderingDeviceVulkan::_free_dependencies(RID p_id) { - //direct dependencies must be freed Map<RID, Set<RID>>::Element *E = dependency_map.find(p_id); if (E) { - while (E->get().size()) { free(E->get().front()->get()); } @@ -70,7 +68,6 @@ void RenderingDeviceVulkan::_free_dependencies(RID p_id) { E = reverse_dependency_map.find(p_id); if (E) { - for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) { Map<RID, Set<RID>>::Element *G = dependency_map.find(F->get()); ERR_CONTINUE(!G); @@ -565,81 +562,97 @@ int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) { case DATA_FORMAT_B8G8R8A8_UNORM: case DATA_FORMAT_B8G8R8A8_SNORM: case DATA_FORMAT_B8G8R8A8_UINT: - case DATA_FORMAT_B8G8R8A8_SINT: return 4; + case DATA_FORMAT_B8G8R8A8_SINT: + return 4; case DATA_FORMAT_R16_UNORM: case DATA_FORMAT_R16_SNORM: case DATA_FORMAT_R16_UINT: case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: return 4; + case DATA_FORMAT_R16_SFLOAT: + return 4; case DATA_FORMAT_R16G16_UNORM: case DATA_FORMAT_R16G16_SNORM: case DATA_FORMAT_R16G16_UINT: case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: return 4; + case DATA_FORMAT_R16G16_SFLOAT: + return 4; case DATA_FORMAT_R16G16B16_UNORM: case DATA_FORMAT_R16G16B16_SNORM: case DATA_FORMAT_R16G16B16_UINT: case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16_SFLOAT: + return 8; case DATA_FORMAT_R16G16B16A16_UNORM: case DATA_FORMAT_R16G16B16A16_SNORM: case DATA_FORMAT_R16G16B16A16_UINT: case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16A16_SFLOAT: + return 8; case DATA_FORMAT_R32_UINT: case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: return 4; + case DATA_FORMAT_R32_SFLOAT: + return 4; case DATA_FORMAT_R32G32_UINT: case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: return 8; + case DATA_FORMAT_R32G32_SFLOAT: + return 8; case DATA_FORMAT_R32G32B32_UINT: case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: return 12; + case DATA_FORMAT_R32G32B32_SFLOAT: + return 12; case DATA_FORMAT_R32G32B32A32_UINT: case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16; + case DATA_FORMAT_R32G32B32A32_SFLOAT: + return 16; case DATA_FORMAT_R64_UINT: case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: return 8; + case DATA_FORMAT_R64_SFLOAT: + return 8; case DATA_FORMAT_R64G64_UINT: case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: return 16; + case DATA_FORMAT_R64G64_SFLOAT: + return 16; case DATA_FORMAT_R64G64B64_UINT: case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: return 24; + case DATA_FORMAT_R64G64B64_SFLOAT: + return 24; case DATA_FORMAT_R64G64B64A64_UINT: case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32; - default: return 0; + case DATA_FORMAT_R64G64B64A64_SFLOAT: + return 32; + default: + return 0; } } uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) { - switch (p_format) { - - case DATA_FORMAT_R4G4_UNORM_PACK8: return 1; + case DATA_FORMAT_R4G4_UNORM_PACK8: + return 1; case DATA_FORMAT_R4G4B4A4_UNORM_PACK16: case DATA_FORMAT_B4G4R4A4_UNORM_PACK16: case DATA_FORMAT_R5G6B5_UNORM_PACK16: case DATA_FORMAT_B5G6R5_UNORM_PACK16: case DATA_FORMAT_R5G5B5A1_UNORM_PACK16: case DATA_FORMAT_B5G5R5A1_UNORM_PACK16: - case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2; + case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: + return 2; case DATA_FORMAT_R8_UNORM: case DATA_FORMAT_R8_SNORM: case DATA_FORMAT_R8_USCALED: case DATA_FORMAT_R8_SSCALED: case DATA_FORMAT_R8_UINT: case DATA_FORMAT_R8_SINT: - case DATA_FORMAT_R8_SRGB: return 1; + case DATA_FORMAT_R8_SRGB: + return 1; case DATA_FORMAT_R8G8_UNORM: case DATA_FORMAT_R8G8_SNORM: case DATA_FORMAT_R8G8_USCALED: case DATA_FORMAT_R8G8_SSCALED: case DATA_FORMAT_R8G8_UINT: case DATA_FORMAT_R8G8_SINT: - case DATA_FORMAT_R8G8_SRGB: return 2; + case DATA_FORMAT_R8G8_SRGB: + return 2; case DATA_FORMAT_R8G8B8_UNORM: case DATA_FORMAT_R8G8B8_SNORM: case DATA_FORMAT_R8G8B8_USCALED: @@ -653,7 +666,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_B8G8R8_SSCALED: case DATA_FORMAT_B8G8R8_UINT: case DATA_FORMAT_B8G8R8_SINT: - case DATA_FORMAT_B8G8R8_SRGB: return 3; + case DATA_FORMAT_B8G8R8_SRGB: + return 3; case DATA_FORMAT_R8G8B8A8_UNORM: case DATA_FORMAT_R8G8B8A8_SNORM: case DATA_FORMAT_R8G8B8A8_USCALED: @@ -667,7 +681,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_B8G8R8A8_SSCALED: case DATA_FORMAT_B8G8R8A8_UINT: case DATA_FORMAT_B8G8R8A8_SINT: - case DATA_FORMAT_B8G8R8A8_SRGB: return 4; + case DATA_FORMAT_B8G8R8A8_SRGB: + return 4; case DATA_FORMAT_A8B8G8R8_UNORM_PACK32: case DATA_FORMAT_A8B8G8R8_SNORM_PACK32: case DATA_FORMAT_A8B8G8R8_USCALED_PACK32: @@ -686,67 +701,87 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_A2B10G10R10_USCALED_PACK32: case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32: case DATA_FORMAT_A2B10G10R10_UINT_PACK32: - case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4; + case DATA_FORMAT_A2B10G10R10_SINT_PACK32: + return 4; case DATA_FORMAT_R16_UNORM: case DATA_FORMAT_R16_SNORM: case DATA_FORMAT_R16_USCALED: case DATA_FORMAT_R16_SSCALED: case DATA_FORMAT_R16_UINT: case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: return 2; + case DATA_FORMAT_R16_SFLOAT: + return 2; case DATA_FORMAT_R16G16_UNORM: case DATA_FORMAT_R16G16_SNORM: case DATA_FORMAT_R16G16_USCALED: case DATA_FORMAT_R16G16_SSCALED: case DATA_FORMAT_R16G16_UINT: case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: return 4; + case DATA_FORMAT_R16G16_SFLOAT: + return 4; case DATA_FORMAT_R16G16B16_UNORM: case DATA_FORMAT_R16G16B16_SNORM: case DATA_FORMAT_R16G16B16_USCALED: case DATA_FORMAT_R16G16B16_SSCALED: case DATA_FORMAT_R16G16B16_UINT: case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: return 6; + case DATA_FORMAT_R16G16B16_SFLOAT: + return 6; case DATA_FORMAT_R16G16B16A16_UNORM: case DATA_FORMAT_R16G16B16A16_SNORM: case DATA_FORMAT_R16G16B16A16_USCALED: case DATA_FORMAT_R16G16B16A16_SSCALED: case DATA_FORMAT_R16G16B16A16_UINT: case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16A16_SFLOAT: + return 8; case DATA_FORMAT_R32_UINT: case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: return 4; + case DATA_FORMAT_R32_SFLOAT: + return 4; case DATA_FORMAT_R32G32_UINT: case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: return 8; + case DATA_FORMAT_R32G32_SFLOAT: + return 8; case DATA_FORMAT_R32G32B32_UINT: case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: return 12; + case DATA_FORMAT_R32G32B32_SFLOAT: + return 12; case DATA_FORMAT_R32G32B32A32_UINT: case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16; + case DATA_FORMAT_R32G32B32A32_SFLOAT: + return 16; case DATA_FORMAT_R64_UINT: case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: return 8; + case DATA_FORMAT_R64_SFLOAT: + return 8; case DATA_FORMAT_R64G64_UINT: case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: return 16; + case DATA_FORMAT_R64G64_SFLOAT: + return 16; case DATA_FORMAT_R64G64B64_UINT: case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: return 24; + case DATA_FORMAT_R64G64B64_SFLOAT: + return 24; case DATA_FORMAT_R64G64B64A64_UINT: case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32; + case DATA_FORMAT_R64G64B64A64_SFLOAT: + return 32; case DATA_FORMAT_B10G11R11_UFLOAT_PACK32: - case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4; - case DATA_FORMAT_D16_UNORM: return 2; - case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4; - case DATA_FORMAT_D32_SFLOAT: return 4; - case DATA_FORMAT_S8_UINT: return 1; - case DATA_FORMAT_D16_UNORM_S8_UINT: return 4; - case DATA_FORMAT_D24_UNORM_S8_UINT: return 4; + case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: + return 4; + case DATA_FORMAT_D16_UNORM: + return 2; + case DATA_FORMAT_X8_D24_UNORM_PACK32: + return 4; + case DATA_FORMAT_D32_SFLOAT: + return 4; + case DATA_FORMAT_S8_UINT: + return 1; + case DATA_FORMAT_D16_UNORM_S8_UINT: + return 4; + case DATA_FORMAT_D24_UNORM_S8_UINT: + return 4; case DATA_FORMAT_D32_SFLOAT_S8_UINT: return 5; //? case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: @@ -764,17 +799,20 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_BC6H_UFLOAT_BLOCK: case DATA_FORMAT_BC6H_SFLOAT_BLOCK: case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: return 1; + case DATA_FORMAT_BC7_SRGB_BLOCK: + return 1; case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1; + case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: + return 1; case DATA_FORMAT_EAC_R11_UNORM_BLOCK: case DATA_FORMAT_EAC_R11_SNORM_BLOCK: case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1; + case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: + return 1; case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: @@ -802,14 +840,17 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK: case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1; + case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: + return 1; case DATA_FORMAT_G8B8G8R8_422_UNORM: - case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4; + case DATA_FORMAT_B8G8R8G8_422_UNORM: + return 4; case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM: case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM: case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM: case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM: - case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4; + case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: + return 4; case DATA_FORMAT_R10X6_UNORM_PACK16: case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16: case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16: @@ -829,14 +870,16 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16: case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16: case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2; + case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: + return 2; case DATA_FORMAT_G16B16G16R16_422_UNORM: case DATA_FORMAT_B16G16R16G16_422_UNORM: case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM: case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM: case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM: case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM: - case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8; + case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: + return 8; case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: @@ -844,7 +887,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1; + case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: + return 1; default: { ERR_PRINT("Format not handled, bug"); } @@ -856,7 +900,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) // https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) { - switch (p_format) { case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: @@ -937,34 +980,45 @@ void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFor } uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) { - switch (p_format) { case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8; + case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: + return 8; case DATA_FORMAT_BC2_UNORM_BLOCK: - case DATA_FORMAT_BC2_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC2_SRGB_BLOCK: + return 16; case DATA_FORMAT_BC3_UNORM_BLOCK: - case DATA_FORMAT_BC3_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC3_SRGB_BLOCK: + return 16; case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: return 8; + case DATA_FORMAT_BC4_SNORM_BLOCK: + return 8; case DATA_FORMAT_BC5_UNORM_BLOCK: - case DATA_FORMAT_BC5_SNORM_BLOCK: return 16; + case DATA_FORMAT_BC5_SNORM_BLOCK: + return 16; case DATA_FORMAT_BC6H_UFLOAT_BLOCK: - case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16; + case DATA_FORMAT_BC6H_SFLOAT_BLOCK: + return 16; case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC7_SRGB_BLOCK: + return 16; case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8; + case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: + return 8; case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8; + case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: + return 8; case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16; + case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: + return 16; case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8; + case DATA_FORMAT_EAC_R11_SNORM_BLOCK: + return 8; case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16; + case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: + return 16; case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: @@ -1010,7 +1064,6 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data } uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) { - switch (p_format) { case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: //these formats are half byte size, so rshift is 1 case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: @@ -1027,11 +1080,13 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1; + case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: + return 1; case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1 case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2; + case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: + return 2; default: { } } @@ -1054,7 +1109,6 @@ bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) { } uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) { - ERR_FAIL_COND_V(p_mipmaps == 0, 0); uint32_t w = p_width; uint32_t h = p_height; @@ -1094,7 +1148,6 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form } uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) { - //formats and block size don't really matter here since they can all go down to 1px (even if block is larger) int w = p_width; int h = p_height; @@ -1103,7 +1156,6 @@ uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uin int mipmaps = 1; while (true) { - if (w == 1 && h == 1 && d == 1) { break; } @@ -1234,13 +1286,13 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) { VkBufferCreateInfo bufferInfo; bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferInfo.pNext = NULL; + bufferInfo.pNext = nullptr; bufferInfo.flags = 0; bufferInfo.size = p_size; bufferInfo.usage = p_usage; bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; bufferInfo.queueFamilyIndexCount = 0; - bufferInfo.pQueueFamilyIndices = 0; + bufferInfo.pQueueFamilyIndices = nullptr; VmaAllocationCreateInfo allocInfo; allocInfo.flags = 0; @@ -1248,10 +1300,10 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; - allocInfo.pool = NULL; - allocInfo.pUserData = NULL; + allocInfo.pool = nullptr; + allocInfo.pUserData = nullptr; - VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, NULL); + VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr); ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + "."); p_buffer->size = p_size; p_buffer->buffer_info.buffer = p_buffer->buffer; @@ -1265,24 +1317,23 @@ Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) { ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER); vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation); - p_buffer->buffer = NULL; - p_buffer->allocation = NULL; + p_buffer->buffer = VK_NULL_HANDLE; + p_buffer->allocation = nullptr; p_buffer->size = 0; return OK; } Error RenderingDeviceVulkan::_insert_staging_block() { - VkBufferCreateInfo bufferInfo; bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferInfo.pNext = NULL; + bufferInfo.pNext = nullptr; bufferInfo.flags = 0; bufferInfo.size = staging_buffer_block_size; bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; bufferInfo.queueFamilyIndexCount = 0; - bufferInfo.pQueueFamilyIndices = 0; + bufferInfo.pQueueFamilyIndices = nullptr; VmaAllocationCreateInfo allocInfo; allocInfo.flags = 0; @@ -1290,12 +1341,12 @@ Error RenderingDeviceVulkan::_insert_staging_block() { allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; - allocInfo.pool = NULL; - allocInfo.pUserData = NULL; + allocInfo.pool = nullptr; + allocInfo.pUserData = nullptr; StagingBufferBlock block; - VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, NULL); + VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, nullptr); ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateBuffer failed with error " + itos(err) + "."); block.frame_used = 0; @@ -1311,7 +1362,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_ r_alloc_size = p_amount; while (true) { - r_alloc_offset = 0; //see if we can use current block @@ -1367,7 +1417,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_ //block_until_next_frame() continue; } else { - //flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands _flush(true); @@ -1412,7 +1461,6 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_ //block_until_next_frame() continue; //and try again } else { - _flush(false); for (int i = 0; i < staging_buffer_blocks.size(); i++) { @@ -1442,13 +1490,11 @@ Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_ } Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) { - //submitting may get chunked for various reasons, so convert this to a task size_t to_submit = p_data_size; size_t submit_from = 0; while (to_submit > 0) { - uint32_t block_write_offset; uint32_t block_write_amount; @@ -1459,7 +1505,7 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c //map staging buffer (It's CPU and coherent) - void *data_ptr = NULL; + void *data_ptr = nullptr; { VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); @@ -1489,14 +1535,13 @@ Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, c } void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) { - VkMemoryBarrier mem_barrier; mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - mem_barrier.pNext = NULL; + mem_barrier.pNext = nullptr; mem_barrier.srcAccessMask = p_src_access; mem_barrier.dstAccessMask = p_dst_sccess; - vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, NULL, 0, NULL); + vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, nullptr, 0, nullptr); } void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) { @@ -1536,10 +1581,9 @@ void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) { } void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) { - VkBufferMemoryBarrier buffer_mem_barrier; buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; - buffer_mem_barrier.pNext = NULL; + buffer_mem_barrier.pNext = nullptr; buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; buffer_mem_barrier.srcAccessMask = p_src_access; @@ -1548,7 +1592,7 @@ void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_f buffer_mem_barrier.offset = p_from; buffer_mem_barrier.size = p_size; - vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, NULL, 1, &buffer_mem_barrier, 0, NULL); + vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, nullptr, 1, &buffer_mem_barrier, 0, nullptr); } /*****************/ @@ -1556,25 +1600,34 @@ void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_f /*****************/ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data) { - _THREAD_SAFE_METHOD_ VkImageCreateInfo image_create_info; image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; - image_create_info.pNext = NULL; + image_create_info.pNext = nullptr; image_create_info.flags = 0; - VkImageFormatListCreateInfoKHR format_list_create_info; - Vector<VkFormat> allowed_formats; +#ifndef _MSC_VER +#warning TODO check for support via RenderingDevice to enable on mobile when possible +#endif +#ifndef ANDROID_ENABLED + + // vkCreateImage fails with format list on Android (VK_ERROR_OUT_OF_HOST_MEMORY) + VkImageFormatListCreateInfoKHR format_list_create_info; //keep out of the if, needed for creation + Vector<VkFormat> allowed_formats; //keep out of the if, needed for creation +#endif if (p_format.shareable_formats.size()) { image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT; + +#ifndef ANDROID_ENABLED + for (int i = 0; i < p_format.shareable_formats.size(); i++) { allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]); } format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR; - format_list_create_info.pNext = NULL; + format_list_create_info.pNext = nullptr; format_list_create_info.viewFormatCount = allowed_formats.size(); format_list_create_info.pViewFormats = allowed_formats.ptr(); image_create_info.pNext = &format_list_create_info; @@ -1583,7 +1636,9 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T "If supplied a list of shareable formats, the current format must be present in the list"); ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(), "If supplied a list of shareable formats, the current view format override must be present in the list"); +#endif } + if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) { image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; } @@ -1665,7 +1720,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; image_create_info.queueFamilyIndexCount = 0; - image_create_info.pQueueFamilyIndices = NULL; + image_create_info.pQueueFamilyIndices = nullptr; image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth); @@ -1674,7 +1729,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T "Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ")."); if (p_data.size()) { - ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(), "Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later"); @@ -1744,8 +1798,8 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T allocInfo.requiredFlags = 0; allocInfo.preferredFlags = 0; allocInfo.memoryTypeBits = 0; - allocInfo.pool = NULL; - allocInfo.pUserData = NULL; + allocInfo.pool = nullptr; + allocInfo.pUserData = nullptr; Texture texture; @@ -1759,6 +1813,8 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T texture.depth = image_create_info.extent.depth; texture.layers = image_create_info.arrayLayers; texture.mipmaps = image_create_info.mipLevels; + texture.base_mipmap = 0; + texture.base_layer = 0; texture.usage_flags = p_format.usage_bits; texture.samples = p_format.samples; texture.allowed_shared_formats = p_format.shareable_formats; @@ -1780,7 +1836,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; } else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; } else { @@ -1788,7 +1843,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T } if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; @@ -1806,7 +1860,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T VkImageViewCreateInfo image_view_create_info; image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = NULL; + image_view_create_info.pNext = nullptr; image_view_create_info.flags = 0; image_view_create_info.image = texture.image; @@ -1852,7 +1906,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; } - err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view); + err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); if (err) { vmaDestroyImage(allocator, texture.image, texture.allocation); @@ -1863,7 +1917,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T { VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; @@ -1877,13 +1931,12 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T image_memory_barrier.subresourceRange.baseArrayLayer = 0; image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers; - vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } RID id = texture_owner.make_rid(texture); if (p_data.size()) { - for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) { texture_update(id, i, p_data[i]); } @@ -1892,7 +1945,6 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T } RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) { - _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.getornull(p_with_texture); @@ -1910,7 +1962,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID VkImageViewCreateInfo image_view_create_info; image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = NULL; + image_view_create_info.pNext = nullptr; image_view_create_info.flags = 0; image_view_create_info.image = texture.image; @@ -1961,7 +2013,7 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; } - VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view); + VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); texture.owner = p_with_texture; @@ -1972,7 +2024,6 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID } RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) { - _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.getornull(p_with_texture); @@ -1999,10 +2050,12 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height); texture.mipmaps = 1; texture.layers = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1; + texture.base_mipmap = p_mipmap; + texture.base_layer = p_layer; VkImageViewCreateInfo image_view_create_info; image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = NULL; + image_view_create_info.pNext = nullptr; image_view_create_info.flags = 0; image_view_create_info.image = texture.image; @@ -2059,7 +2112,7 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; } - VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view); + VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); texture.owner = p_with_texture; @@ -2070,7 +2123,6 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p } Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, bool p_sync_with_draw) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER, @@ -2121,7 +2173,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con { VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.oldLayout = texture->layout; @@ -2136,12 +2188,11 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } uint32_t mipmap_offset = 0; for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) { - uint32_t depth; uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth); @@ -2154,7 +2205,6 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con for (uint32_t x = 0; x < width; x += region_size) { for (uint32_t y = 0; y < height; y += region_size) { - uint32_t region_w = MIN(region_size, width - x); uint32_t region_h = MIN(region_size, height - y); @@ -2169,7 +2219,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con uint8_t *write_ptr; { //map - void *data_ptr = NULL; + void *data_ptr = nullptr; VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); write_ptr = (uint8_t *)data_ptr; @@ -2215,7 +2265,6 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con uint32_t dst_offset = (yr * region_w + xr) * pixel_size; //copy block for (uint32_t i = 0; i < pixel_size; i++) { - write_ptr[dst_offset + i] = read_ptr[src_offset + i]; } } @@ -2258,7 +2307,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con { VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; @@ -2272,14 +2321,13 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } return OK; } Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) { - uint32_t width, height, depth; uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth); @@ -2299,7 +2347,6 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex uint32_t mipmap_offset = 0; for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) { - uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth); uint8_t *write_ptr_mipmap = w + mipmap_offset; @@ -2346,7 +2393,6 @@ Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex } Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) { - _THREAD_SAFE_METHOD_ Texture *tex = texture_owner.getornull(p_texture); @@ -2367,20 +2413,19 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t //does not need anything fancy, map and read. return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer); } else { - //compute total image size uint32_t width, height, depth; uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth); //allocate buffer - VkCommandBuffer command_buffer = frames[frame].setup_command_buffer; + VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve Buffer tmp_buffer; _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY); { //Source image barrier VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; image_memory_barrier.oldLayout = tex->layout; @@ -2395,7 +2440,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } uint32_t computed_w = tex->width; @@ -2405,7 +2450,6 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t uint32_t prev_size = 0; uint32_t offset = 0; for (uint32_t i = 0; i < tex->mipmaps; i++) { - VkBufferImageCopy buffer_image_copy; uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1); @@ -2437,7 +2481,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t { //restore src VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; @@ -2451,7 +2495,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } _flush(true); @@ -2462,7 +2506,6 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t Vector<uint8_t> buffer_data; { - buffer_data.resize(buffer_size); uint8_t *w = buffer_data.ptrw(); copymem(w, buffer_mem, buffer_size); @@ -2489,7 +2532,6 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) { } Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, bool p_sync_with_draw) { - _THREAD_SAFE_METHOD_ Texture *src_tex = texture_owner.getornull(p_from_texture); @@ -2540,13 +2582,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer; { - //PRE Copy the image { //Source VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; image_memory_barrier.oldLayout = src_tex->layout; @@ -2561,12 +2602,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } { //Dest VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.oldLayout = dst_tex->layout; @@ -2581,13 +2622,12 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } //COPY { - VkImageCopy image_copy_region; image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask; image_copy_region.srcSubresource.baseArrayLayer = p_src_layer; @@ -2617,7 +2657,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, { //restore src VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; @@ -2631,14 +2671,14 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } { //make dst readable VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; @@ -2653,15 +2693,166 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; image_memory_barrier.subresourceRange.layerCount = 1; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } } return OK; } -Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) { +Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, bool p_sync_with_draw) { + _THREAD_SAFE_METHOD_ + + Texture *src_tex = texture_owner.getornull(p_from_texture); + ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER); + + ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER, + "Source texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture."); + ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER, + "Source texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved."); + + ERR_FAIL_COND_V_MSG(src_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Source texture must be 2D (or a slice of a 3D/Cube texture)"); + ERR_FAIL_COND_V_MSG(src_tex->samples == TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Source texture must be multisampled."); + + Texture *dst_tex = texture_owner.getornull(p_to_texture); + ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER); + + ERR_FAIL_COND_V_MSG(p_sync_with_draw && dst_tex->bound, ERR_INVALID_PARAMETER, + "Destination texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture."); + ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER, + "Destination texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be retrieved."); + + ERR_FAIL_COND_V_MSG(dst_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Destination texture must be 2D (or a slice of a 3D/Cube texture)."); + ERR_FAIL_COND_V_MSG(dst_tex->samples != TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Destination texture must not be multisampled."); + ERR_FAIL_COND_V_MSG(src_tex->format != dst_tex->format, ERR_INVALID_PARAMETER, "Source and Destionation textures must be the same format."); + ERR_FAIL_COND_V_MSG(src_tex->width != dst_tex->width && src_tex->height != dst_tex->height && src_tex->depth != dst_tex->depth, ERR_INVALID_PARAMETER, "Source and Destionation textures must have the same dimensions."); + + ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER, + "Source and destination texture must be of the same type (color or depth)."); + + VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer; + + { + //PRE Copy the image + + { //Source + VkImageMemoryBarrier image_memory_barrier; + image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + image_memory_barrier.pNext = nullptr; + image_memory_barrier.srcAccessMask = 0; + image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; + image_memory_barrier.oldLayout = src_tex->layout; + image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; + + image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.image = src_tex->image; + image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; + image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap; + image_memory_barrier.subresourceRange.levelCount = 1; + image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer; + image_memory_barrier.subresourceRange.layerCount = 1; + + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + } + { //Dest + VkImageMemoryBarrier image_memory_barrier; + image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + image_memory_barrier.pNext = nullptr; + image_memory_barrier.srcAccessMask = 0; + image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + image_memory_barrier.oldLayout = dst_tex->layout; + image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + + image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.image = dst_tex->image; + image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask; + image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap; + image_memory_barrier.subresourceRange.levelCount = 1; + image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer; + image_memory_barrier.subresourceRange.layerCount = 1; + + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + } + + //COPY + + { + VkImageResolve image_copy_region; + image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask; + image_copy_region.srcSubresource.baseArrayLayer = src_tex->base_layer; + image_copy_region.srcSubresource.layerCount = 1; + image_copy_region.srcSubresource.mipLevel = src_tex->base_mipmap; + image_copy_region.srcOffset.x = 0; + image_copy_region.srcOffset.y = 0; + image_copy_region.srcOffset.z = 0; + + image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask; + image_copy_region.dstSubresource.baseArrayLayer = dst_tex->base_layer; + image_copy_region.dstSubresource.layerCount = 1; + image_copy_region.dstSubresource.mipLevel = dst_tex->base_mipmap; + image_copy_region.dstOffset.x = 0; + image_copy_region.dstOffset.y = 0; + image_copy_region.dstOffset.z = 0; + + image_copy_region.extent.width = src_tex->width; + image_copy_region.extent.height = src_tex->height; + image_copy_region.extent.depth = src_tex->depth; + + vkCmdResolveImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region); + } + + // RESTORE LAYOUT for SRC and DST + + { //restore src + VkImageMemoryBarrier image_memory_barrier; + image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + image_memory_barrier.pNext = nullptr; + image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; + image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; + image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; + image_memory_barrier.newLayout = src_tex->layout; + image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.image = src_tex->image; + image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; + image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap; + image_memory_barrier.subresourceRange.levelCount = 1; + image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer; + image_memory_barrier.subresourceRange.layerCount = 1; + + vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + } + + { //make dst readable + + VkImageMemoryBarrier image_memory_barrier; + image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + image_memory_barrier.pNext = nullptr; + image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; + image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + image_memory_barrier.newLayout = dst_tex->layout; + + image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + image_memory_barrier.image = dst_tex->image; + image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap; + image_memory_barrier.subresourceRange.levelCount = 1; + image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer; + image_memory_barrier.subresourceRange.layerCount = 1; + + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); + } + } + + return OK; +} + +Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) { _THREAD_SAFE_METHOD_ Texture *src_tex = texture_owner.getornull(p_texture); @@ -2691,7 +2882,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = 0; image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.oldLayout = src_tex->layout; @@ -2701,13 +2892,13 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.image = src_tex->image; image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap; + image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; image_memory_barrier.subresourceRange.levelCount = p_mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer; + image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer; image_memory_barrier.subresourceRange.layerCount = p_layers; layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } VkClearColorValue clear_color; @@ -2718,9 +2909,9 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, VkImageSubresourceRange range; range.aspectMask = src_tex->read_aspect_mask; - range.baseArrayLayer = p_base_layer; + range.baseArrayLayer = src_tex->base_layer + p_base_layer; range.layerCount = p_layers; - range.baseMipLevel = p_base_mipmap; + range.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; range.levelCount = p_mipmaps; vkCmdClearColorImage(command_buffer, src_tex->image, layout, &clear_color, 1, &range); @@ -2729,7 +2920,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; @@ -2739,12 +2930,12 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.image = src_tex->image; image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap; + image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; image_memory_barrier.subresourceRange.levelCount = p_mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer; + image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer; image_memory_barrier.subresourceRange.layerCount = p_layers; - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); } return OK; @@ -2794,14 +2985,12 @@ bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_f /********************/ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, int *r_color_attachment_count) { - Vector<VkAttachmentDescription> attachments; Vector<VkAttachmentReference> color_references; Vector<VkAttachmentReference> depth_stencil_references; Vector<VkAttachmentReference> resolve_references; for (int i = 0; i < p_format.size(); i++) { - VkAttachmentDescription description; description.flags = 0; @@ -2818,7 +3007,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT; switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) { - case INITIAL_ACTION_CLEAR: { description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; @@ -2839,6 +3027,21 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there } } break; + case INITIAL_ACTION_DROP: { + if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { + description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { + description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + } else { + description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there + } + } break; case INITIAL_ACTION_CONTINUE: { if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; @@ -2861,13 +3064,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF switch (is_depth_stencil ? p_final_depth_action : p_final_color_action) { case FINAL_ACTION_READ: { - if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); @@ -2883,7 +3084,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); @@ -2899,7 +3099,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; @@ -2944,27 +3143,27 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF subpass.flags = 0; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.inputAttachmentCount = 0; //unsupported for now - subpass.pInputAttachments = NULL; + subpass.pInputAttachments = nullptr; subpass.colorAttachmentCount = color_references.size(); subpass.pColorAttachments = color_references.ptr(); subpass.pDepthStencilAttachment = depth_stencil_references.ptr(); subpass.pResolveAttachments = resolve_references.ptr(); subpass.preserveAttachmentCount = 0; - subpass.pPreserveAttachments = NULL; + subpass.pPreserveAttachments = nullptr; VkRenderPassCreateInfo render_pass_create_info; render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - render_pass_create_info.pNext = NULL; + render_pass_create_info.pNext = nullptr; render_pass_create_info.flags = 0; render_pass_create_info.attachmentCount = attachments.size(); render_pass_create_info.pAttachments = attachments.ptr(); render_pass_create_info.subpassCount = 1; render_pass_create_info.pSubpasses = &subpass; render_pass_create_info.dependencyCount = 0; - render_pass_create_info.pDependencies = NULL; + render_pass_create_info.pDependencies = nullptr; VkRenderPass render_pass; - VkResult res = vkCreateRenderPass(device, &render_pass_create_info, NULL, &render_pass); + VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass); ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass failed with error " + itos(res) + "."); if (r_color_attachment_count) { @@ -2974,7 +3173,6 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF } RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format) { - _THREAD_SAFE_METHOD_ FramebufferFormatKey key; @@ -3016,7 +3214,6 @@ RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_te /***********************/ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check) { - _THREAD_SAFE_METHOD_ Vector<AttachmentFormat> attachments; @@ -3064,7 +3261,6 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac } RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) { - _THREAD_SAFE_METHOD_ Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer); @@ -3078,12 +3274,11 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_form /*****************/ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { - _THREAD_SAFE_METHOD_ VkSamplerCreateInfo sampler_create_info; sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; - sampler_create_info.pNext = NULL; + sampler_create_info.pNext = nullptr; sampler_create_info.flags = 0; sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST; sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST; @@ -3113,7 +3308,7 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw; VkSampler sampler; - VkResult res = vkCreateSampler(device, &sampler_create_info, NULL, &sampler); + VkResult res = vkCreateSampler(device, &sampler_create_info, nullptr, &sampler); ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + "."); return sampler_owner.make_rid(sampler); @@ -3124,7 +3319,6 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { /**********************/ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); @@ -3142,8 +3336,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec } // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated -RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexDescription> &p_vertex_formats) { - +RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats) { _THREAD_SAFE_METHOD_ VertexDescriptionKey key; @@ -3178,7 +3371,7 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons } vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - vdcache.create_info.pNext = NULL; + vdcache.create_info.pNext = nullptr; vdcache.create_info.flags = 0; vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size(); @@ -3195,7 +3388,6 @@ RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(cons } RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID()); @@ -3217,7 +3409,7 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo //validate with buffer { - const VertexDescription &atf = vd.vertex_formats[i]; + const VertexAttribute &atf = vd.vertex_formats[i]; uint32_t element_size = get_format_vertex_size(atf.format); ERR_FAIL_COND_V(element_size == 0, RID()); //should never happens since this was prevalidated @@ -3252,7 +3444,6 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo } RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const Vector<uint8_t> &p_data, bool p_use_restart_indices) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_index_count == 0, RID()); @@ -3302,7 +3493,6 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff } RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID()); @@ -3546,7 +3736,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa } layout_binding.binding = binding; layout_binding.stageFlags = shader_stage_masks[p_stage]; - layout_binding.pImmutableSamplers = NULL; //no support for this yet + layout_binding.pImmutableSamplers = nullptr; //no support for this yet info.stages = 1 << p_stage; info.binding = binding; @@ -3566,7 +3756,6 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa #endif RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) { - //descriptor layouts Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings; Vector<Vector<UniformInfo>> uniform_info; @@ -3583,7 +3772,6 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages bool is_compute = false; for (int i = 0; i < p_stages.size(); i++) { - if (p_stages[i].shader_stage == SHADER_STAGE_COMPUTE) { is_compute = true; ERR_FAIL_COND_V_MSG(p_stages.size() != 1, RID(), @@ -3600,14 +3788,13 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed parsing shader."); uint32_t binding_count = 0; - result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, NULL); + result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(), "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating descriptor bindings."); uint32_t stage = p_stages[i].shader_stage; if (binding_count > 0) { - //Parse bindings Vector<SpvReflectDescriptorBinding *> bindings; @@ -3742,7 +3929,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages layout_binding.binding = info.binding; layout_binding.stageFlags = shader_stage_masks[stage]; - layout_binding.pImmutableSamplers = NULL; //no support for this yet + layout_binding.pImmutableSamplers = nullptr; //no support for this yet info.stages = 1 << stage; info.binding = info.binding; @@ -3758,9 +3945,8 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages } if (stage == SHADER_STAGE_VERTEX) { - uint32_t iv_count = 0; - result = spvReflectEnumerateInputVariables(&module, &iv_count, NULL); + result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(), "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating input variables."); @@ -3781,9 +3967,8 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages } if (stage == SHADER_STAGE_FRAGMENT) { - uint32_t ov_count = 0; - result = spvReflectEnumerateOutputVariables(&module, &ov_count, NULL); + result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(), "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating output variables."); @@ -3803,7 +3988,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages } } uint32_t pc_count = 0; - result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, NULL); + result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(), "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating push constants."); @@ -3817,7 +4002,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(), "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining push constants."); #if 0 - if (pconstants[0] == NULL) { + if (pconstants[0] == nullptr) { FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE); f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); memdelete(f); @@ -3857,7 +4042,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages for (int i = 0; i < p_stages.size(); i++) { VkShaderModuleCreateInfo shader_module_create_info; shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - shader_module_create_info.pNext = NULL; + shader_module_create_info.pNext = nullptr; shader_module_create_info.flags = 0; shader_module_create_info.codeSize = p_stages[i].spir_v.size(); const uint8_t *r = p_stages[i].spir_v.ptr(); @@ -3865,7 +4050,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages shader_module_create_info.pCode = (const uint32_t *)r; VkShaderModule module; - VkResult res = vkCreateShaderModule(device, &shader_module_create_info, NULL, &module); + VkResult res = vkCreateShaderModule(device, &shader_module_create_info, nullptr, &module); if (res) { success = false; error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]); @@ -3882,31 +4067,29 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages VkPipelineShaderStageCreateInfo shader_stage; shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shader_stage.pNext = NULL; + shader_stage.pNext = nullptr; shader_stage.flags = 0; shader_stage.stage = shader_stage_bits[p_stages[i].shader_stage]; shader_stage.module = module; shader_stage.pName = "main"; - shader_stage.pSpecializationInfo = NULL; + shader_stage.pSpecializationInfo = nullptr; shader.pipeline_stages.push_back(shader_stage); } //proceed to create descriptor sets if (success) { - for (int i = 0; i < set_bindings.size(); i++) { - //empty ones are fine if they were not used according to spec (binding count will be 0) VkDescriptorSetLayoutCreateInfo layout_create_info; layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; - layout_create_info.pNext = NULL; + layout_create_info.pNext = nullptr; layout_create_info.flags = 0; layout_create_info.bindingCount = set_bindings[i].size(); layout_create_info.pBindings = set_bindings[i].ptr(); VkDescriptorSetLayout layout; - VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &layout); + VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, nullptr, &layout); if (res) { error_text = "Error (" + itos(res) + ") creating descriptor set layout for set " + itos(i); success = false; @@ -3943,7 +4126,7 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages //create pipeline layout VkPipelineLayoutCreateInfo pipeline_layout_create_info; pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; - pipeline_layout_create_info.pNext = NULL; + pipeline_layout_create_info.pNext = nullptr; pipeline_layout_create_info.flags = 0; pipeline_layout_create_info.setLayoutCount = shader.sets.size(); @@ -3965,10 +4148,10 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages pipeline_layout_create_info.pPushConstantRanges = &push_constant_range; } else { pipeline_layout_create_info.pushConstantRangeCount = 0; - pipeline_layout_create_info.pPushConstantRanges = NULL; + pipeline_layout_create_info.pPushConstantRanges = nullptr; } - VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout); + VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr, &shader.pipeline_layout); if (err) { error_text = "Error (" + itos(err) + ") creating pipeline layout."; @@ -3979,11 +4162,11 @@ RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages if (!success) { //clean up if failed for (int i = 0; i < shader.pipeline_stages.size(); i++) { - vkDestroyShaderModule(device, shader.pipeline_stages[i].module, NULL); + vkDestroyShaderModule(device, shader.pipeline_stages[i].module, nullptr); } for (int i = 0; i < shader.sets.size(); i++) { - vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, NULL); + vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, nullptr); } ERR_FAIL_V_MSG(RID(), error_text); @@ -4005,7 +4188,6 @@ uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_sha /******************/ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); @@ -4023,7 +4205,6 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve } RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); @@ -4042,7 +4223,6 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve } RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ uint32_t element_size = get_format_vertex_size(p_format); @@ -4064,7 +4244,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF VkBufferViewCreateInfo view_create_info; view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO; - view_create_info.pNext = NULL; + view_create_info.pNext = nullptr; view_create_info.flags = 0; view_create_info.buffer = texture_buffer.buffer.buffer; view_create_info.format = vulkan_formats[p_format]; @@ -4073,7 +4253,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF texture_buffer.view = VK_NULL_HANDLE; - VkResult res = vkCreateBufferView(device, &view_create_info, NULL, &texture_buffer.view); + VkResult res = vkCreateBufferView(device, &view_create_info, nullptr, &texture_buffer.view); if (res) { _buffer_free(&texture_buffer.buffer); ERR_FAIL_V_MSG(RID(), "Unable to create buffer view, error " + itos(res) + "."); @@ -4088,7 +4268,7 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a descriptor_pools[p_key] = Set<DescriptorPool *>(); } - DescriptorPool *pool = NULL; + DescriptorPool *pool = nullptr; for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) { if (E->get()->usage < max_descriptors_per_pool) { @@ -4104,7 +4284,7 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a VkDescriptorPoolCreateInfo descriptor_pool_create_info; descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; - descriptor_pool_create_info.pNext = NULL; + descriptor_pool_create_info.pNext = nullptr; descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // can't think how somebody may NOT need this flag.. descriptor_pool_create_info.maxSets = max_descriptors_per_pool; Vector<VkDescriptorPoolSize> sizes; @@ -4169,10 +4349,10 @@ RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_a descriptor_pool_create_info.poolSizeCount = sizes.size(); descriptor_pool_create_info.pPoolSizes = sizes.ptr(); - VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &pool->pool); + VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, nullptr, &pool->pool); if (res) { memdelete(pool); - ERR_FAIL_COND_V_MSG(res, NULL, "vkCreateDescriptorPool failed with error " + itos(res) + "."); + ERR_FAIL_COND_V_MSG(res, nullptr, "vkCreateDescriptorPool failed with error " + itos(res) + "."); } descriptor_pools[p_key].insert(pool); } @@ -4189,7 +4369,7 @@ void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key ERR_FAIL_COND(p_pool->usage == 0); p_pool->usage--; if (p_pool->usage == 0) { - vkDestroyDescriptorPool(device, p_pool->pool, NULL); + vkDestroyDescriptorPool(device, p_pool->pool, nullptr); descriptor_pools[p_key].erase(p_pool); memdelete(p_pool); if (descriptor_pools[p_key].empty()) { @@ -4199,7 +4379,6 @@ void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key } RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_uniforms.size() == 0, RID()); @@ -4249,9 +4428,15 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, VkWriteDescriptorSet write; //common header write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write.pNext = NULL; - write.dstSet = NULL; //will assign afterwards when everything is valid + write.pNext = nullptr; + write.dstSet = VK_NULL_HANDLE; //will assign afterwards when everything is valid write.dstBinding = set_uniform.binding; + write.dstArrayElement = 0; + write.descriptorCount = 0; + write.descriptorType = VK_DESCRIPTOR_TYPE_MAX_ENUM; //Invalid value. + write.pImageInfo = nullptr; + write.pBufferInfo = nullptr; + write.pTexelBufferView = nullptr; uint32_t type_size = 1; switch (uniform.type) { @@ -4282,14 +4467,13 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, write.descriptorCount = uniform.ids.size(); write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = NULL; - write.pTexelBufferView = NULL; + write.pBufferInfo = nullptr; + write.pTexelBufferView = nullptr; type_size = uniform.ids.size(); } break; case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: { - if (uniform.ids.size() != set_uniform.length * 2) { if (set_uniform.length > 1) { ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); @@ -4318,6 +4502,10 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]); } + if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { + //can also be used as storage, add to mutable sampled + mutable_sampled_textures.push_back(texture); + } if (texture->owner.is_valid()) { texture = texture_owner.getornull(texture->owner); ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen @@ -4326,25 +4514,19 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; image_info.push_back(img_info); - - if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - //can also be used as storage, add to mutable sampled - mutable_sampled_textures.push_back(texture); - } } write.dstArrayElement = 0; write.descriptorCount = uniform.ids.size() / 2; write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = NULL; - write.pTexelBufferView = NULL; + write.pBufferInfo = nullptr; + write.pTexelBufferView = nullptr; type_size = uniform.ids.size() / 2; } break; case UNIFORM_TYPE_TEXTURE: { - if (uniform.ids.size() != set_uniform.length) { if (set_uniform.length > 1) { ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); @@ -4363,13 +4545,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform."); VkDescriptorImageInfo img_info; - img_info.sampler = NULL; + img_info.sampler = VK_NULL_HANDLE; img_info.imageView = texture->view; if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) { attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]); } + if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { + //can also be used as storage, add to mutable sampled + mutable_sampled_textures.push_back(texture); + } + if (texture->owner.is_valid()) { texture = texture_owner.getornull(texture->owner); ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen @@ -4378,24 +4565,18 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; image_info.push_back(img_info); - - if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - //can also be used as storage, add to mutable sampled - mutable_sampled_textures.push_back(texture); - } } write.dstArrayElement = 0; write.descriptorCount = uniform.ids.size(); write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = NULL; - write.pTexelBufferView = NULL; + write.pBufferInfo = nullptr; + write.pTexelBufferView = nullptr; type_size = uniform.ids.size(); } break; case UNIFORM_TYPE_IMAGE: { - if (uniform.ids.size() != set_uniform.length) { if (set_uniform.length > 1) { ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); @@ -4416,9 +4597,14 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform."); VkDescriptorImageInfo img_info; - img_info.sampler = NULL; + img_info.sampler = VK_NULL_HANDLE; img_info.imageView = texture->view; + if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { + //can also be used as storage, add to mutable sampled + mutable_storage_textures.push_back(texture); + } + if (texture->owner.is_valid()) { texture = texture_owner.getornull(texture->owner); ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen @@ -4427,19 +4613,14 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL; image_info.push_back(img_info); - - if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { - //can also be used as storage, add to mutable sampled - mutable_storage_textures.push_back(texture); - } } write.dstArrayElement = 0; write.descriptorCount = uniform.ids.size(); write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = NULL; - write.pTexelBufferView = NULL; + write.pBufferInfo = nullptr; + write.pTexelBufferView = nullptr; type_size = uniform.ids.size(); @@ -4467,7 +4648,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, write.dstArrayElement = 0; write.descriptorCount = uniform.ids.size(); write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - write.pImageInfo = NULL; + write.pImageInfo = nullptr; write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr(); write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr(); @@ -4475,7 +4656,6 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, } break; case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: { - if (uniform.ids.size() != set_uniform.length * 2) { if (set_uniform.length > 1) { ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ")."); @@ -4533,9 +4713,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, write.dstArrayElement = 0; write.descriptorCount = 1; write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - write.pImageInfo = NULL; + write.pImageInfo = nullptr; write.pBufferInfo = &buffer->buffer_info; - write.pTexelBufferView = NULL; + write.pTexelBufferView = nullptr; } break; case UNIFORM_TYPE_STORAGE_BUFFER: { @@ -4552,12 +4732,11 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, write.dstArrayElement = 0; write.descriptorCount = 1; write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; - write.pImageInfo = NULL; + write.pImageInfo = nullptr; write.pBufferInfo = &buffer->buffer_info; - write.pTexelBufferView = NULL; + write.pTexelBufferView = nullptr; } break; case UNIFORM_TYPE_INPUT_ATTACHMENT: { - } break; default: { } @@ -4578,7 +4757,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, VkDescriptorSetAllocateInfo descriptor_set_allocate_info; descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; - descriptor_set_allocate_info.pNext = NULL; + descriptor_set_allocate_info.pNext = nullptr; descriptor_set_allocate_info.descriptorPool = pool->pool; descriptor_set_allocate_info.descriptorSetCount = 1; descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout; @@ -4619,7 +4798,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, for (int i = 0; i < writes.size(); i++) { writes.write[i].dstSet = descriptor_set; } - vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, NULL); + vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, nullptr); } return id; @@ -4638,7 +4817,7 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint VkPipelineStageFlags dst_stage_mask; VkAccessFlags dst_access; - Buffer *buffer = NULL; + Buffer *buffer = nullptr; if (vertex_buffer_owner.owns(p_buffer)) { dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; @@ -4681,10 +4860,9 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint } Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { - _THREAD_SAFE_METHOD_ - Buffer *buffer = NULL; + Buffer *buffer = nullptr; if (vertex_buffer_owner.owns(p_buffer)) { buffer = vertex_buffer_owner.getornull(p_buffer); } else if (index_buffer_owner.owns(p_buffer)) { @@ -4714,7 +4892,6 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { Vector<uint8_t> buffer_data; { - buffer_data.resize(buffer->size); uint8_t *w = buffer_data.ptrw(); copymem(w, buffer_mem, buffer->size); @@ -4732,7 +4909,6 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) { /*************************/ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) { - _THREAD_SAFE_METHOD_ //needs a shader @@ -4783,12 +4959,12 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma } else { //does not use vertices pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - pipeline_vertex_input_state_create_info.pNext = NULL; + pipeline_vertex_input_state_create_info.pNext = nullptr; pipeline_vertex_input_state_create_info.flags = 0; pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0; - pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = NULL; + pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = nullptr; pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0; - pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = NULL; + pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = nullptr; ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(), "Shader contains vertex inputs, but no vertex input description was provided for pipeline creation."); @@ -4799,7 +4975,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info; input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - input_assembly_create_info.pNext = NULL; + input_assembly_create_info.pNext = nullptr; input_assembly_create_info.flags = 0; static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = { @@ -4822,24 +4998,24 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma //tesselation VkPipelineTessellationStateCreateInfo tesselation_create_info; tesselation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO; - tesselation_create_info.pNext = NULL; + tesselation_create_info.pNext = nullptr; tesselation_create_info.flags = 0; ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID()); tesselation_create_info.patchControlPoints = p_rasterization_state.patch_control_points; VkPipelineViewportStateCreateInfo viewport_state_create_info; viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - viewport_state_create_info.pNext = NULL; + viewport_state_create_info.pNext = nullptr; viewport_state_create_info.flags = 0; viewport_state_create_info.viewportCount = 1; //if VR extensions are supported at some point, this will have to be customizable in the framebuffer format - viewport_state_create_info.pViewports = NULL; + viewport_state_create_info.pViewports = nullptr; viewport_state_create_info.scissorCount = 1; - viewport_state_create_info.pScissors = NULL; + viewport_state_create_info.pScissors = nullptr; //rasterization VkPipelineRasterizationStateCreateInfo rasterization_state_create_info; rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rasterization_state_create_info.pNext = NULL; + rasterization_state_create_info.pNext = nullptr; rasterization_state_create_info.flags = 0; rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp; rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives; @@ -4862,7 +5038,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma //multisample VkPipelineMultisampleStateCreateInfo multisample_state_create_info; multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - multisample_state_create_info.pNext = NULL; + multisample_state_create_info.pNext = nullptr; multisample_state_create_info.flags = 0; multisample_state_create_info.rasterizationSamples = rasterization_sample_count[p_multisample_state.sample_count]; @@ -4882,7 +5058,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma } multisample_state_create_info.pSampleMask = sample_mask.ptr(); } else { - multisample_state_create_info.pSampleMask = NULL; + multisample_state_create_info.pSampleMask = nullptr; } multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage; @@ -4892,7 +5068,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info; depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - depth_stencil_state_create_info.pNext = NULL; + depth_stencil_state_create_info.pNext = nullptr; depth_stencil_state_create_info.flags = 0; depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test; depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write; @@ -4901,29 +5077,29 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range; depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.pass, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.pass]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.depth_fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.depth_fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.compare, COMPARE_OP_MAX, RID()); - depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_front.compare]; - depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.stencil_operation_front.compare_mask; - depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.stencil_operation_front.write_mask; - depth_stencil_state_create_info.front.reference = p_depth_stencil_state.stencil_operation_front.reference; - - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.pass, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.pass]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.depth_fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.depth_fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.compare, COMPARE_OP_MAX, RID()); - depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_back.compare]; - depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.stencil_operation_back.compare_mask; - depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.stencil_operation_back.write_mask; - depth_stencil_state_create_info.back.reference = p_depth_stencil_state.stencil_operation_back.reference; + ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.fail, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.front_op.fail]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.pass, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.front_op.pass]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.depth_fail, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.front_op.depth_fail]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.compare, COMPARE_OP_MAX, RID()); + depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.front_op.compare]; + depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.front_op.compare_mask; + depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.front_op.write_mask; + depth_stencil_state_create_info.front.reference = p_depth_stencil_state.front_op.reference; + + ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.fail, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.back_op.fail]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.pass, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.back_op.pass]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.depth_fail, STENCIL_OP_MAX, RID()); + depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.back_op.depth_fail]; + ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.compare, COMPARE_OP_MAX, RID()); + depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.back_op.compare]; + depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.back_op.compare_mask; + depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.back_op.write_mask; + depth_stencil_state_create_info.back.reference = p_depth_stencil_state.back_op.reference; depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min; depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max; @@ -4931,7 +5107,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma //blend state VkPipelineColorBlendStateCreateInfo color_blend_state_create_info; color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - color_blend_state_create_info.pNext = NULL; + color_blend_state_create_info.pNext = nullptr; color_blend_state_create_info.flags = 0; color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op; ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID()); @@ -4988,7 +5164,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma VkPipelineDynamicStateCreateInfo dynamic_state_create_info; dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamic_state_create_info.pNext = NULL; + dynamic_state_create_info.pNext = nullptr; dynamic_state_create_info.flags = 0; Vector<VkDynamicState> dynamic_states; //vulkan is weird.. @@ -5030,7 +5206,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma VkGraphicsPipelineCreateInfo graphics_pipeline_create_info; graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - graphics_pipeline_create_info.pNext = NULL; + graphics_pipeline_create_info.pNext = nullptr; graphics_pipeline_create_info.flags = 0; graphics_pipeline_create_info.stageCount = shader->pipeline_stages.size(); @@ -5048,11 +5224,11 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma graphics_pipeline_create_info.renderPass = fb_format.render_pass; graphics_pipeline_create_info.subpass = 0; - graphics_pipeline_create_info.basePipelineHandle = NULL; + graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE; graphics_pipeline_create_info.basePipelineIndex = 0; RenderPipeline pipeline; - VkResult err = vkCreateGraphicsPipelines(device, NULL, 1, &graphics_pipeline_create_info, NULL, &pipeline.pipeline); + VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline); ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + "."); pipeline.set_formats = shader->set_formats; @@ -5116,16 +5292,16 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) { VkComputePipelineCreateInfo compute_pipeline_create_info; compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; - compute_pipeline_create_info.pNext = NULL; + compute_pipeline_create_info.pNext = nullptr; compute_pipeline_create_info.flags = 0; compute_pipeline_create_info.stage = shader->pipeline_stages[0]; compute_pipeline_create_info.layout = shader->pipeline_layout; - compute_pipeline_create_info.basePipelineHandle = NULL; + compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE; compute_pipeline_create_info.basePipelineIndex = 0; ComputePipeline pipeline; - VkResult err = vkCreateComputePipelines(device, NULL, 1, &compute_pipeline_create_info, NULL, &pipeline.pipeline); + VkResult err = vkCreateComputePipelines(device, VK_NULL_HANDLE, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline); ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + "."); pipeline.set_formats = shader->set_formats; @@ -5142,7 +5318,6 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) { } bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) { - return compute_pipeline_owner.owns(p_pipeline); } @@ -5152,17 +5327,20 @@ bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) { int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const { _THREAD_SAFE_METHOD_ - + ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen"); return context->window_get_width(p_screen); } + int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const { _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen"); return context->window_get_height(p_screen); } -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const { +RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const { _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen"); //very hacky, but not used often per frame so I guess ok VkFormat vkformat = context->get_screen_format(); @@ -5190,11 +5368,11 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuff /*******************/ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) { - _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen"); - ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time."); + ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); + ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; draw_list = memnew(DrawList); @@ -5207,7 +5385,7 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di VkRenderPassBeginInfo render_pass_begin; render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = NULL; + render_pass_begin.pNext = nullptr; render_pass_begin.renderPass = context->window_get_render_pass(p_screen); render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen); @@ -5253,7 +5431,6 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(Di } Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass) { - Framebuffer::VersionKey vk; vk.initial_color_action = p_initial_color_action; vk.final_color_action = p_final_color_action; @@ -5268,7 +5445,7 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu VkFramebufferCreateInfo framebuffer_create_info; framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; - framebuffer_create_info.pNext = NULL; + framebuffer_create_info.pNext = nullptr; framebuffer_create_info.flags = 0; framebuffer_create_info.renderPass = version.render_pass; Vector<VkImageView> attachments; @@ -5285,7 +5462,7 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu framebuffer_create_info.height = p_framebuffer->size.height; framebuffer_create_info.layers = 1; - VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, NULL, &version.framebuffer); + VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, nullptr, &version.framebuffer); ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + "."); p_framebuffer->framebuffers.insert(vk, version); @@ -5298,10 +5475,9 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu } Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents) { - VkRenderPassBeginInfo render_pass_begin; render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = NULL; + render_pass_begin.pNext = nullptr; render_pass_begin.renderPass = render_pass; render_pass_begin.framebuffer = vkframebuffer; @@ -5375,7 +5551,6 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, clear_at.colorAttachment = color_index++; clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; } else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - clear_at.clearValue.depthStencil.depth = p_depth; clear_at.clearValue.depthStencil.stencil = p_stencil; clear_at.colorAttachment = 0; @@ -5401,11 +5576,10 @@ void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, } RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time."); + ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); + ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer); ERR_FAIL_COND_V(!framebuffer, INVALID_ID); @@ -5492,7 +5666,6 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu } Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION); @@ -5539,24 +5712,22 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p uint32_t from = split_draw_list_allocators.size(); split_draw_list_allocators.resize(p_splits); for (uint32_t i = from; i < p_splits; i++) { - VkCommandPoolCreateInfo cmd_pool_info; cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - cmd_pool_info.pNext = NULL; + cmd_pool_info.pNext = nullptr; cmd_pool_info.queueFamilyIndex = context->get_graphics_queue(); cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; - VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &split_draw_list_allocators.write[i].command_pool); + VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool); ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + "."); for (int j = 0; j < frame_count; j++) { - VkCommandBuffer command_buffer; VkCommandBufferAllocateInfo cmdbuf; //no command buffer exists, create it. cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - cmdbuf.pNext = NULL; + cmdbuf.pNext = nullptr; cmdbuf.commandPool = split_draw_list_allocators[i].command_pool; cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; cmdbuf.commandBufferCount = 1; @@ -5587,13 +5758,12 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p draw_list_split = true; for (uint32_t i = 0; i < p_splits; i++) { - //take a command buffer and initialize it VkCommandBuffer command_buffer = split_draw_list_allocators[p_splits].command_buffers[frame]; VkCommandBufferInheritanceInfo inheritance_info; inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; - inheritance_info.pNext = NULL; + inheritance_info.pNext = nullptr; inheritance_info.renderPass = render_pass; inheritance_info.subpass = 0; inheritance_info.framebuffer = vkframebuffer; @@ -5603,21 +5773,21 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p VkCommandBufferBeginInfo cmdbuf_begin; cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = NULL; + cmdbuf_begin.pNext = nullptr; cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT; cmdbuf_begin.pInheritanceInfo = &inheritance_info; VkResult res = vkResetCommandBuffer(command_buffer, 0); if (res) { memdelete_arr(draw_list); - draw_list = NULL; + draw_list = nullptr; ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + "."); } res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin); if (res) { memdelete_arr(draw_list); - draw_list = NULL; + draw_list = nullptr; ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + "."); } @@ -5656,37 +5826,35 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p } RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) { - if (p_id < 0) { - return NULL; + return nullptr; } if (!draw_list) { - return NULL; + return nullptr; } else if (p_id == ID_TYPE_DRAW_LIST) { if (draw_list_split) { - return NULL; + return nullptr; } return draw_list; } else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) { if (!draw_list_split) { - return NULL; + return nullptr; } uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); //mask if (index >= draw_list_count) { - return NULL; + return nullptr; } return &draw_list[index]; } else { - return NULL; + return nullptr; } } void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) { - DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); #ifdef DEBUG_ENABLED @@ -5757,7 +5925,6 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI } void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) { - #ifdef DEBUG_ENABLED ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS, "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ")."); @@ -5820,8 +5987,8 @@ void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p dl->validation.vertex_array_size = vertex_array->vertex_count; vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr()); } -void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) { +void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) { DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); #ifdef DEBUG_ENABLED @@ -5846,7 +6013,6 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_ } void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) { - DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); #ifdef DEBUG_ENABLED @@ -5856,7 +6022,7 @@ void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_ vkCmdSetLineWidth(dl->command_buffer, p_width); } -void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size) { +void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size) { DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); @@ -5875,7 +6041,6 @@ void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void } void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) { - DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); #ifdef DEBUG_ENABLED @@ -5908,13 +6073,11 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices //Bind descriptor sets for (uint32_t i = 0; i < dl->state.set_count; i++) { - if (dl->state.sets[i].pipeline_expected_format == 0) { continue; //nothing expected by this pipeline } #ifdef DEBUG_ENABLED if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) { - if (dl->state.sets[i].uniform_set_format == 0) { ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline"); } else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) { @@ -5927,13 +6090,12 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices #endif if (!dl->state.sets[i].bound) { //All good, see if this requires re-binding - vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, NULL); + vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, nullptr); dl->state.sets[i].bound = true; } } if (p_use_indices) { - #ifdef DEBUG_ENABLED ERR_FAIL_COND_MSG(p_procedural_vertices > 0, "Procedural vertices can't be used together with indices."); @@ -5961,7 +6123,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices #endif vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0); } else { - uint32_t to_draw; if (p_procedural_vertices > 0) { @@ -5971,7 +6132,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices #endif to_draw = p_procedural_vertices; } else { - #ifdef DEBUG_ENABLED ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID, "Draw command lacks indices, but pipeline format does not use vertices."); @@ -6014,6 +6174,7 @@ void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Re vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor); } + void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) { DrawList *dl = _get_draw_list_ptr(p_list); ERR_FAIL_COND(!dl); @@ -6030,7 +6191,6 @@ void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) { } void RenderingDeviceVulkan::draw_list_end() { - _THREAD_SAFE_METHOD_ ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive."); @@ -6046,13 +6206,13 @@ void RenderingDeviceVulkan::draw_list_end() { vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers); vkCmdEndRenderPass(frames[frame].draw_command_buffer); memdelete_arr(draw_list); - draw_list = NULL; + draw_list = nullptr; } else { //just end the list vkCmdEndRenderPass(draw_list->command_buffer); memdelete(draw_list); - draw_list = NULL; + draw_list = nullptr; } for (int i = 0; i < draw_list_bound_textures.size(); i++) { @@ -6084,9 +6244,8 @@ void RenderingDeviceVulkan::draw_list_end() { /***********************/ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin() { - - ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time."); + ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); + ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); compute_list = memnew(ComputeList); compute_list->command_buffer = frames[frame].draw_command_buffer; @@ -6154,6 +6313,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l cl->validation.pipeline_push_constant_size = pipeline->push_constant_size; #endif } + void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) { ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); ERR_FAIL_COND(!compute_list); @@ -6186,10 +6346,9 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, for (uint32_t i = 0; i < textures_to_sampled_count; i++) { if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.oldLayout = textures_to_sampled[i]->layout; @@ -6199,12 +6358,12 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.image = textures_to_sampled[i]->image; image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; + image_memory_barrier.subresourceRange.baseMipLevel = textures_to_sampled[i]->base_mipmap; image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = 0; + image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_sampled[i]->base_layer; image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers; - vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; @@ -6217,10 +6376,9 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, for (uint32_t i = 0; i < textures_to_storage_count; i++) { if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) { - VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.oldLayout = textures_to_storage[i]->layout; @@ -6230,12 +6388,12 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.image = textures_to_storage[i]->image; image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; + image_memory_barrier.subresourceRange.baseMipLevel = textures_to_storage[i]->base_mipmap; image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = 0; + image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_storage[i]->base_layer; image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers; - vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL; @@ -6259,7 +6417,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, #endif } -void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size) { +void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size) { ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); ERR_FAIL_COND(!compute_list); @@ -6278,6 +6436,7 @@ void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, cl->validation.pipeline_push_constant_suppplied = true; #endif } + void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) { ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); ERR_FAIL_COND(!compute_list); @@ -6310,13 +6469,11 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t //Bind descriptor sets for (uint32_t i = 0; i < cl->state.set_count; i++) { - if (cl->state.sets[i].pipeline_expected_format == 0) { continue; //nothing expected by this pipeline } #ifdef DEBUG_ENABLED if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) { - if (cl->state.sets[i].uniform_set_format == 0) { ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline"); } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) { @@ -6329,7 +6486,7 @@ void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t #endif if (!cl->state.sets[i].bound) { //All good, see if this requires re-binding - vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, NULL); + vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr); cl->state.sets[i].bound = true; } } @@ -6349,10 +6506,9 @@ void RenderingDeviceVulkan::compute_list_end() { ERR_FAIL_COND(!compute_list); for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) { - VkImageMemoryBarrier image_memory_barrier; image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = NULL; + image_memory_barrier.pNext = nullptr; image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; image_memory_barrier.oldLayout = E->get()->layout; @@ -6362,18 +6518,18 @@ void RenderingDeviceVulkan::compute_list_end() { image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; image_memory_barrier.image = E->get()->image; image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; + image_memory_barrier.subresourceRange.baseMipLevel = E->get()->base_mipmap; image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = 0; + image_memory_barrier.subresourceRange.baseArrayLayer = E->get()->base_layer; image_memory_barrier.subresourceRange.layerCount = E->get()->layers; - vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier); + vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; } memdelete(compute_list); - compute_list = NULL; + compute_list = nullptr; #ifdef FORCE_FULL_BARRIER _full_barrier(true); #else @@ -6389,7 +6545,7 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame VkRenderPassBeginInfo render_pass_begin; render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = NULL; + render_pass_begin.pNext = nullptr; render_pass_begin.renderPass = context->get_render_pass(); render_pass_begin.framebuffer = context->get_frame_framebuffer(frame); @@ -6441,7 +6597,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame #endif void RenderingDeviceVulkan::_free_internal(RID p_id) { - //push everything so it's disposed of next time this frame index is processed (means, it's safe to do it) if (texture_owner.owns(p_id)) { Texture *texture = texture_owner.getornull(p_id); @@ -6504,82 +6659,108 @@ void RenderingDeviceVulkan::_free_internal(RID p_id) { ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id())); } } -void RenderingDeviceVulkan::free(RID p_id) { +void RenderingDeviceVulkan::free(RID p_id) { _THREAD_SAFE_METHOD_ _free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems _free_internal(p_id); } -void RenderingDeviceVulkan::swap_buffers() { - _THREAD_SAFE_METHOD_ +void RenderingDeviceVulkan::_finalize_command_bufers() { + if (draw_list) { + ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work)."); + } - { //finalize frame + if (compute_list) { + ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work)."); + } - if (draw_list) { - ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work)."); - } + { //complete the setup buffer (that needs to be processed before anything else) + vkEndCommandBuffer(frames[frame].setup_command_buffer); + vkEndCommandBuffer(frames[frame].draw_command_buffer); + } +} - if (compute_list) { - ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work)."); - } +void RenderingDeviceVulkan::_begin_frame() { + //erase pending resources + _free_pending_resources(frame); + + //create setup command buffer and set as the setup buffer + + { + VkCommandBufferBeginInfo cmdbuf_begin; + cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; + cmdbuf_begin.pNext = nullptr; + cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; + cmdbuf_begin.pInheritanceInfo = nullptr; + + VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0); + ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + "."); - { //complete the setup buffer (that needs to be processed before anything else) - vkEndCommandBuffer(frames[frame].setup_command_buffer); - vkEndCommandBuffer(frames[frame].draw_command_buffer); + err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); + err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); + + if (local_device.is_null()) { + context->append_command_buffer(frames[frame].draw_command_buffer); + context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else } - screen_prepared = false; } - //swap buffers - context->swap_buffers(); + //advance current frame + frames_drawn++; + //advance staging buffer if used + if (staging_buffer_used) { + staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size(); + staging_buffer_used = false; + } - { //advance frame + if (frames[frame].timestamp_count) { + vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT); + SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names); + SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values); + } - frame = (frame + 1) % frame_count; + frames[frame].timestamp_result_count = frames[frame].timestamp_count; + frames[frame].timestamp_count = 0; + frames[frame].index = Engine::get_singleton()->get_frames_drawn(); +} - //erase pending resources - _free_pending_resources(frame); +void RenderingDeviceVulkan::swap_buffers() { + ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers."); + _THREAD_SAFE_METHOD_ - //create setup command buffer and set as the setup buffer + _finalize_command_bufers(); - { - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = NULL; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = NULL; + screen_prepared = false; + //swap buffers + context->swap_buffers(); - VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0); - ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + "."); + frame = (frame + 1) % frame_count; - err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else - err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->append_command_buffer(frames[frame].draw_command_buffer); - } + _begin_frame(); +} - //advance current frame - frames_drawn++; - //advance staging buffer if used - if (staging_buffer_used) { - staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size(); - staging_buffer_used = false; - } +void RenderingDeviceVulkan::submit() { + ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync."); + ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done."); - if (frames[frame].timestamp_count) { - vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT); - SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names); - SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values); - } + _finalize_command_bufers(); - frames[frame].timestamp_result_count = frames[frame].timestamp_count; - frames[frame].timestamp_count = 0; - frames[frame].index = Engine::get_singleton()->get_frames_drawn(); - } + VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer }; + context->local_device_push_command_buffers(local_device, command_buffers, 2); + local_device_processing = true; +} + +void RenderingDeviceVulkan::sync() { + ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync."); + ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit"); + + context->local_device_sync(local_device); + _begin_frame(); + local_device_processing = false; } void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { @@ -6588,7 +6769,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { while (frames[p_frame].render_pipelines_to_dispose_of.front()) { RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get(); - vkDestroyPipeline(device, pipeline->pipeline, NULL); + vkDestroyPipeline(device, pipeline->pipeline, nullptr); frames[p_frame].render_pipelines_to_dispose_of.pop_front(); } @@ -6596,7 +6777,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { while (frames[p_frame].compute_pipelines_to_dispose_of.front()) { ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get(); - vkDestroyPipeline(device, pipeline->pipeline, NULL); + vkDestroyPipeline(device, pipeline->pipeline, nullptr); frames[p_frame].compute_pipelines_to_dispose_of.pop_front(); } @@ -6615,7 +6796,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { while (frames[p_frame].buffer_views_to_dispose_of.front()) { VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get(); - vkDestroyBufferView(device, buffer_view, NULL); + vkDestroyBufferView(device, buffer_view, nullptr); frames[p_frame].buffer_views_to_dispose_of.pop_front(); } @@ -6626,15 +6807,15 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { //descriptor set layout for each set for (int i = 0; i < shader->sets.size(); i++) { - vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, NULL); + vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr); } //pipeline layout - vkDestroyPipelineLayout(device, shader->pipeline_layout, NULL); + vkDestroyPipelineLayout(device, shader->pipeline_layout, nullptr); //shaders themselves for (int i = 0; i < shader->pipeline_stages.size(); i++) { - vkDestroyShaderModule(device, shader->pipeline_stages[i].module, NULL); + vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr); } frames[p_frame].shaders_to_dispose_of.pop_front(); @@ -6644,7 +6825,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { while (frames[p_frame].samplers_to_dispose_of.front()) { VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get(); - vkDestroySampler(device, sampler, NULL); + vkDestroySampler(device, sampler, nullptr); frames[p_frame].samplers_to_dispose_of.pop_front(); } @@ -6655,8 +6836,8 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { for (Map<Framebuffer::VersionKey, Framebuffer::Version>::Element *E = framebuffer->framebuffers.front(); E; E = E->next()) { //first framebuffer, then render pass because it depends on it - vkDestroyFramebuffer(device, E->get().framebuffer, NULL); - vkDestroyRenderPass(device, E->get().render_pass, NULL); + vkDestroyFramebuffer(device, E->get().framebuffer, nullptr); + vkDestroyRenderPass(device, E->get().render_pass, nullptr); } frames[p_frame].framebuffers_to_dispose_of.pop_front(); @@ -6669,7 +6850,7 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { if (texture->bound) { WARN_PRINT("Deleted a texture while it was bound.."); } - vkDestroyImageView(device, texture->view, NULL); + vkDestroyImageView(device, texture->view, nullptr); if (texture->owner.is_null()) { //actually owns the image and the allocation too vmaDestroyImage(allocator, texture->image, texture->allocation); @@ -6679,7 +6860,6 @@ void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { //buffers while (frames[p_frame].buffers_to_dispose_of.front()) { - _buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get()); frames[p_frame].buffers_to_dispose_of.pop_front(); @@ -6696,45 +6876,77 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const { return frame_count; } -void RenderingDeviceVulkan::_flush(bool p_current_frame) { +uint64_t RenderingDeviceVulkan::get_memory_usage() const { + VmaStats stats; + vmaCalculateStats(allocator, &stats); + return stats.total.usedBytes; +} +void RenderingDeviceVulkan::_flush(bool p_current_frame) { + if (local_device.is_valid() && !p_current_frame) { + return; //flushign previous frames has no effect with local device + } //not doing this crashes RADV (undefined behavior) if (p_current_frame) { vkEndCommandBuffer(frames[frame].setup_command_buffer); vkEndCommandBuffer(frames[frame].draw_command_buffer); } - context->flush(p_current_frame, p_current_frame); - //re-create the setup command - if (p_current_frame) { + + if (local_device.is_valid()) { + VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer }; + context->local_device_push_command_buffers(local_device, command_buffers, 2); + context->local_device_sync(local_device); + VkCommandBufferBeginInfo cmdbuf_begin; cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = NULL; + cmdbuf_begin.pNext = nullptr; cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = NULL; + cmdbuf_begin.pInheritanceInfo = nullptr; VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else - } + err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - if (p_current_frame) { - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = NULL; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = NULL; + } else { + context->flush(p_current_frame, p_current_frame); + //re-create the setup command + if (p_current_frame) { + VkCommandBufferBeginInfo cmdbuf_begin; + cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; + cmdbuf_begin.pNext = nullptr; + cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; + cmdbuf_begin.pInheritanceInfo = nullptr; - VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->append_command_buffer(frames[frame].draw_command_buffer); + VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); + context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else + } + + if (p_current_frame) { + VkCommandBufferBeginInfo cmdbuf_begin; + cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; + cmdbuf_begin.pNext = nullptr; + cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; + cmdbuf_begin.pInheritanceInfo = nullptr; + + VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); + ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); + context->append_command_buffer(frames[frame].draw_command_buffer); + } } } -void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { - +void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) { context = p_context; device = p_context->get_device(); - frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this. + if (p_local_device) { + frame_count = 1; + local_device = p_context->local_device_create(); + device = p_context->local_device_get_vk_device(local_device); + } else { + frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this. + } limits = p_context->get_device_limits(); max_timestamp_query_elements = 256; @@ -6751,17 +6963,16 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { frame = 0; //create setup and frame buffers for (int i = 0; i < frame_count; i++) { - frames[i].index = 0; { //create command pool, one per frame is recommended VkCommandPoolCreateInfo cmd_pool_info; cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - cmd_pool_info.pNext = NULL; + cmd_pool_info.pNext = nullptr; cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue(); cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; - VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &frames[i].command_pool); + VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool); ERR_FAIL_COND_MSG(res, "vkCreateCommandPool failed with error " + itos(res) + "."); } @@ -6770,7 +6981,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { VkCommandBufferAllocateInfo cmdbuf; //no command buffer exists, create it. cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - cmdbuf.pNext = NULL; + cmdbuf.pNext = nullptr; cmdbuf.commandPool = frames[i].command_pool; cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cmdbuf.commandBufferCount = 1; @@ -6787,12 +6998,12 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { VkQueryPoolCreateInfo query_pool_create_info; query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; query_pool_create_info.flags = 0; - query_pool_create_info.pNext = NULL; + query_pool_create_info.pNext = nullptr; query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP; query_pool_create_info.queryCount = max_timestamp_query_elements; query_pool_create_info.pipelineStatistics = 0; - vkCreateQueryPool(device, &query_pool_create_info, NULL, &frames[i].timestamp_pool); + vkCreateQueryPool(device, &query_pool_create_info, nullptr, &frames[i].timestamp_pool); frames[i].timestamp_names = memnew_arr(String, max_timestamp_query_elements); frames[i].timestamp_cpu_values = memnew_arr(uint64_t, max_timestamp_query_elements); @@ -6809,17 +7020,19 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { //setting up things can be done in the meantime until swap_buffers(), which is called before advance. VkCommandBufferBeginInfo cmdbuf_begin; cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = NULL; + cmdbuf_begin.pNext = nullptr; cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = NULL; + cmdbuf_begin.pInheritanceInfo = nullptr; VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin); ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin); ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->append_command_buffer(frames[0].draw_command_buffer); + if (local_device.is_null()) { + context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else + context->append_command_buffer(frames[0].draw_command_buffer); + } } staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256); @@ -6853,11 +7066,11 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context) { //check to make sure DescriptorPoolKey is good static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t)); - draw_list = NULL; + draw_list = nullptr; draw_list_count = 0; draw_list_split = false; - compute_list = NULL; + compute_list = nullptr; } template <class T> @@ -6873,14 +7086,13 @@ void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { } void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_to_draw) { - ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); { VkMemoryBarrier memoryBarrier; memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - memoryBarrier.pNext = NULL; + memoryBarrier.pNext = nullptr; memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | @@ -6912,7 +7124,7 @@ void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_ VK_ACCESS_HOST_READ_BIT | VK_ACCESS_HOST_WRITE_BIT; - vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, NULL, 0, NULL); + vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr); } vkCmdWriteTimestamp(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count); frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name; @@ -6928,14 +7140,49 @@ uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const { return frames[frame].index; } +static void mult64to128(uint64_t u, uint64_t v, uint64_t &h, uint64_t &l) { + uint64_t u1 = (u & 0xffffffff); + uint64_t v1 = (v & 0xffffffff); + uint64_t t = (u1 * v1); + uint64_t w3 = (t & 0xffffffff); + uint64_t k = (t >> 32); + + u >>= 32; + t = (u * v1) + k; + k = (t & 0xffffffff); + uint64_t w1 = (t >> 32); + + v >>= 32; + t = (u1 * v) + k; + k = (t >> 32); + + h = (u * v) + w1 + k; + l = (t << 32) + w3; +} + uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const { ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); - return frames[frame].timestamp_result_values[p_index] * limits.timestampPeriod; + + // this sucks because timestampPeriod multiplier is a float, while the timestamp is 64 bits nanosecs. + // so, in cases like nvidia which give you enormous numbers and 1 as multiplier, multiplying is next to impossible + // need to do 128 bits fixed point multiplication to get the rigth value + + uint64_t shift_bits = 16; + + uint64_t h, l; + + mult64to128(frames[frame].timestamp_result_values[p_index], uint64_t(double(limits.timestampPeriod) * double(1 << shift_bits)), h, l); + l >>= shift_bits; + l |= h << (64 - shift_bits); + + return l; } + uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const { ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); return frames[frame].timestamp_cpu_result_values[p_index]; } + String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const { ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String()); return frames[frame].timestamp_result_names[p_index]; @@ -6943,49 +7190,83 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons int RenderingDeviceVulkan::limit_get(Limit p_limit) { switch (p_limit) { - case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets; - case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments; - case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages; - case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers; - case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue; - case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight; - case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth; - case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers; - case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D; - case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D; - case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D; - case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube; - case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages; - case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers; - case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize; - case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes; - case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings; - case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride; - case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2]; - case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2]; - - default: ERR_FAIL_V(0); + case LIMIT_MAX_BOUND_UNIFORM_SETS: + return limits.maxBoundDescriptorSets; + case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: + return limits.maxColorAttachments; + case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: + return limits.maxDescriptorSetSampledImages; + case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetSamplers; + case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetStorageBuffers; + case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: + return limits.maxDescriptorSetStorageImages; + case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetUniformBuffers; + case LIMIT_MAX_DRAW_INDEXED_INDEX: + return limits.maxDrawIndexedIndexValue; + case LIMIT_MAX_FRAMEBUFFER_HEIGHT: + return limits.maxFramebufferHeight; + case LIMIT_MAX_FRAMEBUFFER_WIDTH: + return limits.maxFramebufferWidth; + case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: + return limits.maxImageArrayLayers; + case LIMIT_MAX_TEXTURE_SIZE_1D: + return limits.maxImageDimension1D; + case LIMIT_MAX_TEXTURE_SIZE_2D: + return limits.maxImageDimension2D; + case LIMIT_MAX_TEXTURE_SIZE_3D: + return limits.maxImageDimension3D; + case LIMIT_MAX_TEXTURE_SIZE_CUBE: + return limits.maxImageDimensionCube; + case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorSampledImages; + case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorSamplers; + case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorStorageBuffers; + case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorStorageImages; + case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorUniformBuffers; + case LIMIT_MAX_PUSH_CONSTANT_SIZE: + return limits.maxPushConstantsSize; + case LIMIT_MAX_UNIFORM_BUFFER_SIZE: + return limits.maxUniformBufferRange; + case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: + return limits.maxVertexInputAttributeOffset; + case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: + return limits.maxVertexInputAttributes; + case LIMIT_MAX_VERTEX_INPUT_BINDINGS: + return limits.maxVertexInputBindings; + case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: + return limits.maxVertexInputBindingStride; + case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: + return limits.minUniformBufferOffsetAlignment; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: + return limits.maxComputeWorkGroupCount[0]; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: + return limits.maxComputeWorkGroupCount[1]; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: + return limits.maxComputeWorkGroupCount[2]; + case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: + return limits.maxComputeWorkGroupInvocations; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: + return limits.maxComputeWorkGroupSize[0]; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: + return limits.maxComputeWorkGroupSize[1]; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: + return limits.maxComputeWorkGroupSize[2]; + + default: + ERR_FAIL_V(0); } return 0; } void RenderingDeviceVulkan::finalize() { - //free all resources _flush(false); @@ -7011,7 +7292,6 @@ void RenderingDeviceVulkan::finalize() { WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked."); //free shared first for (List<RID>::Element *E = owned.front(); E;) { - List<RID>::Element *N = E->next(); if (texture_is_shared(E->get())) { free(E->get()); @@ -7030,8 +7310,8 @@ void RenderingDeviceVulkan::finalize() { for (int i = 0; i < frame_count; i++) { int f = (frame + i) % frame_count; _free_pending_resources(f); - vkDestroyCommandPool(device, frames[i].command_pool, NULL); - vkDestroyQueryPool(device, frames[i].timestamp_pool, NULL); + vkDestroyCommandPool(device, frames[i].command_pool, nullptr); + vkDestroyQueryPool(device, frames[i].timestamp_pool, nullptr); memdelete_arr(frames[i].timestamp_names); memdelete_arr(frames[i].timestamp_cpu_values); memdelete_arr(frames[i].timestamp_result_names); @@ -7040,7 +7320,7 @@ void RenderingDeviceVulkan::finalize() { } for (int i = 0; i < split_draw_list_allocators.size(); i++) { - vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, NULL); + vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, nullptr); } memdelete_arr(frames); @@ -7048,6 +7328,19 @@ void RenderingDeviceVulkan::finalize() { for (int i = 0; i < staging_buffer_blocks.size(); i++) { vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation); } + vmaDestroyAllocator(allocator); + + while (vertex_formats.size()) { + Map<VertexFormatID, VertexDescriptionCache>::Element *temp = vertex_formats.front(); + memdelete_arr(temp->get().bindings); + memdelete_arr(temp->get().attributes); + vertex_formats.erase(temp); + } + + for (int i = 0; i < framebuffer_formats.size(); i++) { + vkDestroyRenderPass(device, framebuffer_formats[i].render_pass, nullptr); + } + framebuffer_formats.clear(); //all these should be clear at this point ERR_FAIL_COND(descriptor_pools.size()); @@ -7055,6 +7348,19 @@ void RenderingDeviceVulkan::finalize() { ERR_FAIL_COND(reverse_dependency_map.size()); } +RenderingDevice *RenderingDeviceVulkan::create_local_device() { + RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan); + rd->initialize(context, true); + return rd; +} + RenderingDeviceVulkan::RenderingDeviceVulkan() { screen_prepared = false; } + +RenderingDeviceVulkan::~RenderingDeviceVulkan() { + if (local_device.is_valid()) { + finalize(); + context->local_device_free(local_device); + } +} |