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-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp464
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h29
2 files changed, 357 insertions, 136 deletions
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index e90245b300..0f47949b4b 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -37,183 +37,223 @@
#include "os/os.h"
#include "project_settings.h"
-void pa_state_cb(pa_context *c, void *userdata) {
- pa_context_state_t state;
- int *pa_ready = (int *)userdata;
+void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
- state = pa_context_get_state(c);
- switch (state) {
- case PA_CONTEXT_FAILED:
+ switch (pa_context_get_state(c)) {
case PA_CONTEXT_TERMINATED:
- *pa_ready = 2;
+ case PA_CONTEXT_FAILED:
+ ad->pa_ready = -1;
break;
case PA_CONTEXT_READY:
- *pa_ready = 1;
+ ad->pa_ready = 1;
break;
}
}
-void sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
- unsigned int *channels = (unsigned int *)userdata;
+void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
- *channels = l->channel_map.channels;
+ ad->pa_map = l->channel_map;
+ ad->pa_status++;
}
-void server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
- char *default_output = (char *)userdata;
+void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
- strncpy(default_output, i->default_sink_name, 1024);
+ ad->default_device = i->default_sink_name;
+ ad->pa_status++;
}
-static unsigned int detect_channels() {
-
- pa_mainloop *pa_ml;
- pa_mainloop_api *pa_mlapi;
- pa_operation *pa_op;
- pa_context *pa_ctx;
-
- int state = 0;
- int pa_ready = 0;
-
- char default_output[1024];
- unsigned int channels = 2;
-
- pa_ml = pa_mainloop_new();
- pa_mlapi = pa_mainloop_get_api(pa_ml);
- pa_ctx = pa_context_new(pa_mlapi, "Godot");
-
- int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
- if (ret < 0) {
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
+void AudioDriverPulseAudio::detect_channels() {
- return 2;
- }
+ pa_channel_map_init_stereo(&pa_map);
- pa_context_set_state_callback(pa_ctx, pa_state_cb, &pa_ready);
+ if (device_name == "Default") {
+ // Get the default output device name
+ pa_status = 0;
+ pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this);
+ if (pa_op) {
+ while (pa_status == 0) {
+ int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ if (ret < 0) {
+ ERR_PRINT("pa_mainloop_iterate error");
+ }
+ }
- // Wait until the pa server is ready
- while (pa_ready == 0) {
- pa_mainloop_iterate(pa_ml, 1, NULL);
+ pa_operation_unref(pa_op);
+ } else {
+ ERR_PRINT("pa_context_get_server_info error");
+ }
}
- // Check if there was an error connecting to the pa server
- if (pa_ready == 2) {
- pa_context_disconnect(pa_ctx);
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
-
- return 2;
+ char device[1024];
+ if (device_name == "Default") {
+ strcpy(device, default_device.utf8().get_data());
+ } else {
+ strcpy(device, device_name.utf8().get_data());
}
- // Get the default output device name
- pa_op = pa_context_get_server_info(pa_ctx, &server_info_cb, (void *)default_output);
+ // Now using the device name get the amount of channels
+ pa_status = 0;
+ pa_operation *pa_op = pa_context_get_sink_info_by_name(pa_ctx, device, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
if (pa_op) {
- while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
- ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ while (pa_status == 0) {
+ int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
-
- // Now using the device name get the amount of channels
- pa_op = pa_context_get_sink_info_by_name(pa_ctx, default_output, &sink_info_cb, (void *)&channels);
- if (pa_op) {
- while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
- ret = pa_mainloop_iterate(pa_ml, 1, NULL);
- if (ret < 0) {
- ERR_PRINT("pa_mainloop_iterate error");
- }
- }
-
- pa_operation_unref(pa_op);
- } else {
- ERR_PRINT("pa_context_get_sink_info_by_name error");
- }
} else {
- ERR_PRINT("pa_context_get_server_info error");
+ ERR_PRINT("pa_context_get_sink_info_by_name error");
}
-
- pa_context_disconnect(pa_ctx);
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
-
- return channels;
}
-Error AudioDriverPulseAudio::init() {
+Error AudioDriverPulseAudio::init_device() {
- active = false;
- thread_exited = false;
- exit_thread = false;
+ // If there is a specified device check that it is really present
+ if (device_name != "Default") {
+ Array list = get_device_list();
+ if (list.find(device_name) == -1) {
+ device_name = "Default";
+ new_device = "Default";
+ }
+ }
- mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
- channels = detect_channels();
+ // Detect the amount of channels PulseAudio is using
+ // Note: If using an even amount of channels (2, 4, etc) channels and pa_map.channels will be equal,
+ // if not then pa_map.channels will have the real amount of channels PulseAudio is using and channels
+ // will have the amount of channels Godot is using (in this case it's pa_map.channels + 1)
+ detect_channels();
+ switch (pa_map.channels) {
+ case 1: // Mono
+ case 3: // Surround 2.1
+ case 5: // Surround 5.0
+ case 7: // Surround 7.0
+ channels = pa_map.channels + 1;
+ break;
- switch (channels) {
case 2: // Stereo
- case 4: // Surround 3.1
+ case 4: // Surround 4.0
case 6: // Surround 5.1
case 8: // Surround 7.1
+ channels = pa_map.channels;
break;
default:
- ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels));
- ERR_FAIL_V(ERR_CANT_OPEN);
+ WARN_PRINTS("PulseAudio: Unsupported number of channels: " + itos(pa_map.channels));
+ pa_channel_map_init_stereo(&pa_map);
+ channels = 2;
break;
}
- pa_sample_spec spec;
- spec.format = PA_SAMPLE_S16LE;
- spec.channels = channels;
- spec.rate = mix_rate;
-
int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- buffer_size = buffer_frames * channels;
+ pa_buffer_size = buffer_frames * pa_map.channels;
if (OS::get_singleton()->is_stdout_verbose()) {
- print_line("PulseAudio: detected " + itos(channels) + " channels");
+ print_line("PulseAudio: detected " + itos(pa_map.channels) + " channels");
print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
+ pa_sample_spec spec;
+ spec.format = PA_SAMPLE_S16LE;
+ spec.channels = pa_map.channels;
+ spec.rate = mix_rate;
+
+ pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map);
+ if (pa_str == NULL) {
+ ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx))));
+ ERR_FAIL_V(ERR_CANT_OPEN);
+ }
+
pa_buffer_attr attr;
// set to appropriate buffer length (in bytes) from global settings
- attr.tlength = buffer_size * sizeof(int16_t);
+ // Note: PulseAudio defaults to 4 fragments, which means that the actual
+ // latency is tlength / fragments. It seems that the PulseAudio has no way
+ // to get the fragments number so we're hardcoding this to the default of 4
+ const int fragments = 4;
+ attr.tlength = pa_buffer_size * sizeof(int16_t) * fragments;
// set them to be automatically chosen
attr.prebuf = (uint32_t)-1;
attr.maxlength = (uint32_t)-1;
attr.minreq = (uint32_t)-1;
- int error_code;
- pulse = pa_simple_new(NULL, // default server
- "Godot", // application name
- PA_STREAM_PLAYBACK,
- NULL, // default device
- "Sound", // stream description
- &spec,
- NULL, // use default channel map
- &attr, // use buffering attributes from above
- &error_code);
-
- if (pulse == NULL) {
- fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));
- ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
+ const char *dev = device_name == "Default" ? NULL : device_name.utf8().get_data();
+ pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
+ int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, NULL, NULL);
+ ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN);
+
+ samples_in.resize(buffer_frames * channels);
+ samples_out.resize(pa_buffer_size);
+
+ return OK;
+}
+
+Error AudioDriverPulseAudio::init() {
+
+ active = false;
+ thread_exited = false;
+ exit_thread = false;
+
+ mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
+
+ pa_ml = pa_mainloop_new();
+ ERR_FAIL_COND_V(pa_ml == NULL, ERR_CANT_OPEN);
+
+ pa_ctx = pa_context_new(pa_mainloop_get_api(pa_ml), "Godot");
+ ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN);
+
+ pa_ready = 0;
+ pa_context_set_state_callback(pa_ctx, pa_state_cb, (void *)this);
+
+ int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
+ if (ret < 0) {
+ if (pa_ctx) {
+ pa_context_unref(pa_ctx);
+ pa_ctx = NULL;
+ }
+
+ if (pa_ml) {
+ pa_mainloop_free(pa_ml);
+ pa_ml = NULL;
+ }
+
+ return ERR_CANT_OPEN;
+ }
+
+ while (pa_ready == 0) {
+ pa_mainloop_iterate(pa_ml, 1, NULL);
}
- samples_in.resize(buffer_size);
- samples_out.resize(buffer_size);
+ if (pa_ready < 0) {
+ if (pa_ctx) {
+ pa_context_disconnect(pa_ctx);
+ pa_context_unref(pa_ctx);
+ pa_ctx = NULL;
+ }
+
+ if (pa_ml) {
+ pa_mainloop_free(pa_ml);
+ pa_ml = NULL;
+ }
+
+ return ERR_CANT_OPEN;
+ }
- mutex = Mutex::create();
- thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
+ Error err = init_device();
+ if (err == OK) {
+ mutex = Mutex::create();
+ thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
+ }
return OK;
}
@@ -221,9 +261,24 @@ Error AudioDriverPulseAudio::init() {
float AudioDriverPulseAudio::get_latency() {
if (latency == 0) { //only do this once since it's approximate anyway
- int error_code;
- pa_usec_t palat = pa_simple_get_latency(pulse, &error_code);
- latency = double(palat) / 1000000.0;
+ lock();
+
+ pa_usec_t palat = 0;
+ if (pa_stream_get_state(pa_str) == PA_STREAM_READY) {
+ int negative = 0;
+
+ if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) {
+ if (negative) {
+ palat = 0;
+ }
+ }
+ }
+
+ if (palat > 0) {
+ latency = double(palat) / 1000000.0;
+ }
+
+ unlock();
}
return latency;
@@ -235,7 +290,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
while (!ad->exit_thread) {
if (!ad->active) {
- for (unsigned int i = 0; i < ad->buffer_size; i++) {
+ for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
ad->samples_out[i] = 0;
}
@@ -246,22 +301,86 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
ad->unlock();
- for (unsigned int i = 0; i < ad->buffer_size; i++) {
- ad->samples_out[i] = ad->samples_in[i] >> 16;
+ if (ad->channels == ad->pa_map.channels) {
+ for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
+ ad->samples_out[i] = ad->samples_in[i] >> 16;
+ }
+ } else {
+ // Uneven amount of channels
+ unsigned int in_idx = 0;
+ unsigned int out_idx = 0;
+
+ for (unsigned int i = 0; i < ad->buffer_frames; i++) {
+ for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) {
+ ad->samples_out[out_idx++] = ad->samples_in[in_idx++] >> 16;
+ }
+ uint32_t l = ad->samples_in[in_idx++];
+ uint32_t r = ad->samples_in[in_idx++];
+ ad->samples_out[out_idx++] = (l >> 1 + r >> 1) >> 16;
+ }
}
}
- // pa_simple_write always consumes the entire buffer
-
int error_code;
- int byte_size = ad->buffer_size * sizeof(int16_t);
- if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) {
- // can't recover here
- fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
- ad->active = false;
- ad->exit_thread = true;
- break;
+ int byte_size = ad->pa_buffer_size * sizeof(int16_t);
+
+ ad->lock();
+
+ int ret;
+ do {
+ ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
+ } while (ret > 0);
+
+ if (pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) {
+ const void *ptr = ad->samples_out.ptr();
+ while (byte_size > 0) {
+ size_t bytes = pa_stream_writable_size(ad->pa_str);
+ if (bytes > 0) {
+ if (bytes > byte_size) {
+ bytes = byte_size;
+ }
+
+ ret = pa_stream_write(ad->pa_str, ptr, bytes, NULL, 0LL, PA_SEEK_RELATIVE);
+ if (ret >= 0) {
+ byte_size -= bytes;
+ ptr = (const char *)ptr + bytes;
+ }
+ } else {
+ ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
+ if (ret == 0) {
+ // If pa_mainloop_iterate returns 0 sleep for 1 msec to wait
+ // for the stream to be able to process more bytes
+ ad->unlock();
+
+ OS::get_singleton()->delay_usec(1000);
+
+ ad->lock();
+ }
+ }
+ }
+ }
+
+ // User selected a new device, finish the current one so we'll init the new device
+ if (ad->device_name != ad->new_device) {
+ ad->device_name = ad->new_device;
+ ad->finish_device();
+
+ Error err = ad->init_device();
+ if (err != OK) {
+ ERR_PRINT("PulseAudio: init_device error");
+ ad->device_name = "Default";
+ ad->new_device = "Default";
+
+ err = ad->init_device();
+ if (err != OK) {
+ ad->active = false;
+ ad->exit_thread = true;
+ break;
+ }
+ }
}
+
+ ad->unlock();
}
ad->thread_exited = true;
@@ -282,6 +401,61 @@ AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
}
+void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
+ AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
+ int ctr = 0;
+
+ // If eol is set to a positive number, you're at the end of the list
+ if (eol > 0) {
+ return;
+ }
+
+ ad->pa_devices.push_back(l->name);
+ ad->pa_status++;
+}
+
+Array AudioDriverPulseAudio::get_device_list() {
+
+ pa_devices.clear();
+ pa_devices.push_back("Default");
+
+ if (pa_ctx == NULL) {
+ return pa_devices;
+ }
+
+ lock();
+
+ // Get the device list
+ pa_status = 0;
+ pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this);
+ if (pa_op) {
+ while (pa_status == 0) {
+ int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
+ if (ret < 0) {
+ ERR_PRINT("pa_mainloop_iterate error");
+ }
+ }
+
+ pa_operation_unref(pa_op);
+ } else {
+ ERR_PRINT("pa_context_get_server_info error");
+ }
+
+ unlock();
+
+ return pa_devices;
+}
+
+String AudioDriverPulseAudio::get_device() {
+
+ return device_name;
+}
+
+void AudioDriverPulseAudio::set_device(String device) {
+
+ new_device = device;
+}
+
void AudioDriverPulseAudio::lock() {
if (!thread || !mutex)
@@ -296,6 +470,15 @@ void AudioDriverPulseAudio::unlock() {
mutex->unlock();
}
+void AudioDriverPulseAudio::finish_device() {
+
+ if (pa_str) {
+ pa_stream_disconnect(pa_str);
+ pa_stream_unref(pa_str);
+ pa_str = NULL;
+ }
+}
+
void AudioDriverPulseAudio::finish() {
if (!thread)
@@ -304,9 +487,17 @@ void AudioDriverPulseAudio::finish() {
exit_thread = true;
Thread::wait_to_finish(thread);
- if (pulse) {
- pa_simple_free(pulse);
- pulse = NULL;
+ finish_device();
+
+ if (pa_ctx) {
+ pa_context_disconnect(pa_ctx);
+ pa_context_unref(pa_ctx);
+ pa_ctx = NULL;
+ }
+
+ if (pa_ml) {
+ pa_mainloop_free(pa_ml);
+ pa_ml = NULL;
}
memdelete(thread);
@@ -320,25 +511,32 @@ void AudioDriverPulseAudio::finish() {
AudioDriverPulseAudio::AudioDriverPulseAudio() {
+ pa_ml = NULL;
+ pa_ctx = NULL;
+ pa_str = NULL;
+
mutex = NULL;
thread = NULL;
- pulse = NULL;
+
+ device_name = "Default";
+ new_device = "Default";
+ default_device = "";
samples_in.clear();
samples_out.clear();
mix_rate = 0;
- buffer_size = 0;
+ buffer_frames = 0;
+ pa_buffer_size = 0;
channels = 0;
+ pa_ready = 0;
+ pa_status = 0;
active = false;
thread_exited = false;
exit_thread = false;
latency = 0;
- buffer_frames = 0;
- buffer_size = 0;
- channels = 0;
}
AudioDriverPulseAudio::~AudioDriverPulseAudio() {
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index 3bd1146f53..b471f5f9d5 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -37,22 +37,32 @@
#include "core/os/thread.h"
#include "servers/audio_server.h"
-#include <pulse/simple.h>
+#include <pulse/pulseaudio.h>
class AudioDriverPulseAudio : public AudioDriver {
Thread *thread;
Mutex *mutex;
- pa_simple *pulse;
+ pa_mainloop *pa_ml;
+ pa_context *pa_ctx;
+ pa_stream *pa_str;
+ pa_channel_map pa_map;
+
+ String device_name;
+ String new_device;
+ String default_device;
Vector<int32_t> samples_in;
Vector<int16_t> samples_out;
unsigned int mix_rate;
unsigned int buffer_frames;
- unsigned int buffer_size;
+ unsigned int pa_buffer_size;
int channels;
+ int pa_ready;
+ int pa_status;
+ Array pa_devices;
bool active;
bool thread_exited;
@@ -60,6 +70,16 @@ class AudioDriverPulseAudio : public AudioDriver {
float latency;
+ static void pa_state_cb(pa_context *c, void *userdata);
+ static void pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
+ static void pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata);
+ static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
+
+ Error init_device();
+ void finish_device();
+
+ void detect_channels();
+
static void thread_func(void *p_udata);
public:
@@ -71,6 +91,9 @@ public:
virtual void start();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
+ virtual Array get_device_list();
+ virtual String get_device();
+ virtual void set_device(String device);
virtual void lock();
virtual void unlock();
virtual void finish();