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Diffstat (limited to 'drivers/png/SCsub')
-rw-r--r--drivers/png/SCsub8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 6eabd8901d..d3ece65196 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -27,12 +27,12 @@ if (env["libpng"] == "builtin"):
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_png.add_source_files(env.drivers_sources, thirdparty_sources)
- env_png.Append(CPPPATH = [thirdparty_dir])
+ env_png.Append(CPPPATH=[thirdparty_dir])
# Currently .ASM filter_neon.S does not compile on NT.
import os
- if ("neon_enabled" in env and env["neon_enabled"]) and os.name!="nt":
- env_png.Append(CPPFLAGS = ["-DPNG_ARM_NEON_OPT=2"])
+ if ("neon_enabled" in env and env["neon_enabled"]) and os.name != "nt":
+ env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
env_neon = env_png.Clone();
if "S_compiler" in env:
env_neon['CC'] = env['S_compiler']
@@ -42,7 +42,7 @@ if (env["libpng"] == "builtin"):
neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon.S"))
env.drivers_sources += neon_sources
else:
- env_png.Append(CPPFLAGS = ["-DPNG_ARM_NEON_OPT=0"])
+ env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
# Godot source files
env_png.add_source_files(env.drivers_sources, "*.cpp")