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-rw-r--r--drivers/pe_bliss/pe_resource_viewer.h132
1 files changed, 132 insertions, 0 deletions
diff --git a/drivers/pe_bliss/pe_resource_viewer.h b/drivers/pe_bliss/pe_resource_viewer.h
new file mode 100644
index 0000000000..f469d59143
--- /dev/null
+++ b/drivers/pe_bliss/pe_resource_viewer.h
@@ -0,0 +1,132 @@
+#pragma once
+#include <map>
+#include <string>
+#include "pe_structures.h"
+#include "pe_resources.h"
+#include "message_table.h"
+#include "resource_data_info.h"
+
+namespace pe_bliss
+{
+ //PE resource manager allows to read resources from PE files
+class pe_resource_viewer
+{
+public:
+ //Resource type enumeration
+ enum resource_type
+ {
+ resource_cursor = 1,
+ resource_bitmap = 2,
+ resource_icon = 3,
+ resource_menu = 4,
+ resource_dialog = 5,
+ resource_string = 6,
+ resource_fontdir = 7,
+ resource_font = 8,
+ resource_accelerator = 9,
+ resource_rcdata = 10,
+ resource_message_table = 11,
+ resource_cursor_group = 12,
+ resource_icon_group = 14,
+ resource_version = 16,
+ resource_dlginclude = 17,
+ resource_plugplay = 19,
+ resource_vxd = 20,
+ resource_anicursor = 21,
+ resource_aniicon = 22,
+ resource_html = 23,
+ resource_manifest = 24
+ };
+
+public:
+ //Some useful typedefs
+ typedef std::vector<uint32_t> resource_type_list;
+ typedef std::vector<uint32_t> resource_id_list;
+ typedef std::vector<std::wstring> resource_name_list;
+ typedef std::vector<uint32_t> resource_language_list;
+
+public:
+ //Constructor from root resource_directory from PE file
+ explicit pe_resource_viewer(const resource_directory& root_directory);
+
+ const resource_directory& get_root_directory() const;
+
+ //Lists resource types existing in PE file (non-named only)
+ const resource_type_list list_resource_types() const;
+ //Returns true if resource type exists
+ bool resource_exists(resource_type type) const;
+ //Returns true if resource name exists
+ bool resource_exists(const std::wstring& root_name) const;
+
+ //Lists resource names existing in PE file by resource type
+ const resource_name_list list_resource_names(resource_type type) const;
+ //Lists resource names existing in PE file by resource name
+ const resource_name_list list_resource_names(const std::wstring& root_name) const;
+ //Lists resource IDs existing in PE file by resource type
+ const resource_id_list list_resource_ids(resource_type type) const;
+ //Lists resource IDs existing in PE file by resource name
+ const resource_id_list list_resource_ids(const std::wstring& root_name) const;
+ //Returns resource count by type
+ unsigned long get_resource_count(resource_type type) const;
+ //Returns resource count by name
+ unsigned long get_resource_count(const std::wstring& root_name) const;
+
+ //Returns language count of resource by resource type and name
+ unsigned long get_language_count(resource_type type, const std::wstring& name) const;
+ //Returns language count of resource by resource names
+ unsigned long get_language_count(const std::wstring& root_name, const std::wstring& name) const;
+ //Returns language count of resource by resource type and ID
+ unsigned long get_language_count(resource_type type, uint32_t id) const;
+ //Returns language count of resource by resource name and ID
+ unsigned long get_language_count(const std::wstring& root_name, uint32_t id) const;
+ //Lists resource languages by resource type and name
+ const resource_language_list list_resource_languages(resource_type type, const std::wstring& name) const;
+ //Lists resource languages by resource names
+ const resource_language_list list_resource_languages(const std::wstring& root_name, const std::wstring& name) const;
+ //Lists resource languages by resource type and ID
+ const resource_language_list list_resource_languages(resource_type type, uint32_t id) const;
+ //Lists resource languages by resource name and ID
+ const resource_language_list list_resource_languages(const std::wstring& root_name, uint32_t id) const;
+
+ //Returns raw resource data by type, name and language
+ const resource_data_info get_resource_data_by_name(uint32_t language, resource_type type, const std::wstring& name) const;
+ //Returns raw resource data by root name, name and language
+ const resource_data_info get_resource_data_by_name(uint32_t language, const std::wstring& root_name, const std::wstring& name) const;
+ //Returns raw resource data by type, ID and language
+ const resource_data_info get_resource_data_by_id(uint32_t language, resource_type type, uint32_t id) const;
+ //Returns raw resource data by root name, ID and language
+ const resource_data_info get_resource_data_by_id(uint32_t language, const std::wstring& root_name, uint32_t id) const;
+ //Returns raw resource data by type, name and index in language directory (instead of language)
+ const resource_data_info get_resource_data_by_name(resource_type type, const std::wstring& name, uint32_t index = 0) const;
+ //Returns raw resource data by root name, name and index in language directory (instead of language)
+ const resource_data_info get_resource_data_by_name(const std::wstring& root_name, const std::wstring& name, uint32_t index = 0) const;
+ //Returns raw resource data by type, ID and index in language directory (instead of language)
+ const resource_data_info get_resource_data_by_id(resource_type type, uint32_t id, uint32_t index = 0) const;
+ //Returns raw resource data by root name, ID and index in language directory (instead of language)
+ const resource_data_info get_resource_data_by_id(const std::wstring& root_name, uint32_t id, uint32_t index = 0) const;
+
+protected:
+ //Root resource directory. We're not copying it, because it might be heavy
+ const resource_directory& root_dir_;
+
+ //Helper function to get ID list from entry list
+ static const resource_id_list get_id_list(const resource_directory::entry_list& entries);
+ //Helper function to get name list from entry list
+ static const resource_name_list get_name_list(const resource_directory::entry_list& entries);
+
+protected:
+ //Helper structure - finder of resource_directory_entry that is named
+ struct has_name
+ {
+ public:
+ bool operator()(const resource_directory_entry& entry) const;
+ };
+
+ //Helper structure - finder of resource_directory_entry that is not named (has id)
+ struct has_id
+ {
+ public:
+ bool operator()(const resource_directory_entry& entry) const;
+ };
+};
+}