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+/*************************************************************************/
+/* rasterizer_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RASTERIZER_ARRAY_H
+#define RASTERIZER_ARRAY_H
+
+/**
+ * Fast single-threaded growable array for POD types.
+ * For use in render drivers, not for general use.
+ * TO BE REPLACED by local_vector.
+*/
+#include "rasterizer_version.h"
+
+#include "core/os/memory.h"
+#include <string.h>
+
+#ifdef GODOT_4
+#include "core/templates/local_vector.h"
+#include "core/templates/vector.h"
+#else
+#include "core/vector.h"
+#endif
+
+// very simple non-growable array, that keeps track of the size of a 'unit'
+// which can be cast to whatever vertex format FVF required, and is initially
+// created with enough memory to hold the biggest FVF.
+// This allows multiple FVFs to use the same array.
+class RasterizerUnitArrayGLES2 {
+public:
+ RasterizerUnitArrayGLES2() {
+ _list = nullptr;
+ free();
+ }
+ ~RasterizerUnitArrayGLES2() { free(); }
+
+ uint8_t *get_unit(unsigned int ui) { return &_list[ui * _unit_size_bytes]; }
+ const uint8_t *get_unit(unsigned int ui) const { return &_list[ui * _unit_size_bytes]; }
+
+ int size() const { return _size; }
+ int max_size() const { return _max_size; }
+
+ void free() {
+ if (_list) {
+ memdelete_arr(_list);
+ _list = 0;
+ }
+ _size = 0;
+ _max_size = 0;
+ _max_size_bytes = 0;
+ _unit_size_bytes = 0;
+ }
+
+ void create(int p_max_size_units, int p_max_unit_size_bytes) {
+ free();
+
+ _max_unit_size_bytes = p_max_unit_size_bytes;
+ _max_size = p_max_size_units;
+ _max_size_bytes = p_max_size_units * p_max_unit_size_bytes;
+
+ if (_max_size_bytes) {
+ _list = memnew_arr(uint8_t, _max_size_bytes);
+ }
+ }
+
+ void prepare(int p_unit_size_bytes) {
+ _unit_size_bytes = p_unit_size_bytes;
+ _size = 0;
+ }
+
+ // several items at a time
+ uint8_t *request(int p_num_items = 1) {
+ int old_size = _size;
+ _size += p_num_items;
+
+ if (_size <= _max_size) {
+ return get_unit(old_size);
+ }
+
+ // revert
+ _size = old_size;
+ return nullptr;
+ }
+
+private:
+ uint8_t *_list;
+ int _size; // in units
+ int _max_size; // in units
+ int _max_size_bytes;
+ int _unit_size_bytes;
+ int _max_unit_size_bytes;
+};
+
+template <class T>
+class RasterizerArray {
+public:
+ RasterizerArray() {
+ _list = 0;
+ _size = 0;
+ _max_size = 0;
+ }
+ ~RasterizerArray() { free(); }
+
+ T &operator[](unsigned int ui) { return _list[ui]; }
+ const T &operator[](unsigned int ui) const { return _list[ui]; }
+
+ void free() {
+ if (_list) {
+ memdelete_arr(_list);
+ _list = 0;
+ }
+ _size = 0;
+ _max_size = 0;
+ }
+
+ void create(int p_size) {
+ free();
+ if (p_size) {
+ _list = memnew_arr(T, p_size);
+ }
+ _size = 0;
+ _max_size = p_size;
+ }
+
+ void reset() { _size = 0; }
+
+ T *request_with_grow() {
+ T *p = request();
+ if (!p) {
+ grow();
+ return request_with_grow();
+ }
+ return p;
+ }
+
+ // none of that inefficient pass by value stuff here, thanks
+ T *request() {
+ if (_size < _max_size) {
+ return &_list[_size++];
+ }
+ return 0;
+ }
+
+ // several items at a time
+ T *request(int p_num_items) {
+ int old_size = _size;
+ _size += p_num_items;
+
+ if (_size <= _max_size) {
+ return &_list[old_size];
+ }
+
+ // revert
+ _size = old_size;
+ return 0;
+ }
+
+ int size() const { return _size; }
+ int max_size() const { return _max_size; }
+ const T *get_data() const { return _list; }
+
+ bool copy_from(const RasterizerArray<T> &o) {
+ // no resizing done here, it should be done manually
+ if (o.size() > _max_size)
+ return false;
+
+ // pod types only please!
+ memcpy(_list, o.get_data(), o.size() * sizeof(T));
+ _size = o.size();
+ return true;
+ }
+
+ // if you want this to be cheap, call reset before grow,
+ // to ensure there is no data to copy
+ void grow() {
+ unsigned int new_max_size = _max_size * 2;
+ if (!new_max_size)
+ new_max_size = 1;
+
+ T *new_list = memnew_arr(T, new_max_size);
+
+ // copy .. pod types only
+ if (_list) {
+ memcpy(new_list, _list, _size * sizeof(T));
+ }
+
+ unsigned int new_size = size();
+ free();
+ _list = new_list;
+ _size = new_size;
+ _max_size = new_max_size;
+ }
+
+private:
+ T *_list;
+ int _size;
+ int _max_size;
+};
+
+template <class T>
+class RasterizerArray_non_pod {
+public:
+ RasterizerArray_non_pod() {
+ _size = 0;
+ }
+
+ const T &operator[](unsigned int ui) const { return _list[ui]; }
+
+ void create(int p_size) {
+ _list.resize(p_size);
+ _size = 0;
+ }
+ void reset() { _size = 0; }
+
+ void push_back(const T &val) {
+ while (true) {
+ if (_size < max_size()) {
+ _list.set(_size, val);
+ _size++;
+ return;
+ }
+
+ grow();
+ }
+ }
+
+ int size() const { return _size; }
+ int max_size() const { return _list.size(); }
+
+private:
+ void grow() {
+ unsigned int new_max_size = _list.size() * 2;
+ if (!new_max_size)
+ new_max_size = 1;
+ _list.resize(new_max_size);
+ }
+
+ Vector<T> _list;
+ int _size;
+};
+
+// very simple non-growable array, that keeps track of the size of a 'unit'
+// which can be cast to whatever vertex format FVF required, and is initially
+// created with enough memory to hold the biggest FVF.
+// This allows multiple FVFs to use the same array.
+class RasterizerUnitArray {
+public:
+ RasterizerUnitArray() {
+ _list = nullptr;
+ free();
+ }
+ ~RasterizerUnitArray() { free(); }
+
+ uint8_t *get_unit(unsigned int ui) { return &_list[ui * _unit_size_bytes]; }
+ const uint8_t *get_unit(unsigned int ui) const { return &_list[ui * _unit_size_bytes]; }
+
+ int size() const { return _size; }
+ int max_size() const { return _max_size; }
+ int get_unit_size_bytes() const { return _unit_size_bytes; }
+
+ void free() {
+ if (_list) {
+ memdelete_arr(_list);
+ _list = 0;
+ }
+ _size = 0;
+ _max_size = 0;
+ _max_size_bytes = 0;
+ _unit_size_bytes = 0;
+ }
+
+ void create(int p_max_size_units, int p_max_unit_size_bytes) {
+ free();
+
+ _max_unit_size_bytes = p_max_unit_size_bytes;
+ _max_size = p_max_size_units;
+ _max_size_bytes = p_max_size_units * p_max_unit_size_bytes;
+
+ if (_max_size_bytes) {
+ _list = memnew_arr(uint8_t, _max_size_bytes);
+ }
+ }
+
+ void prepare(int p_unit_size_bytes) {
+ _unit_size_bytes = p_unit_size_bytes;
+ _size = 0;
+ }
+
+ // several items at a time
+ uint8_t *request(int p_num_items = 1) {
+ int old_size = _size;
+ _size += p_num_items;
+
+ if (_size <= _max_size) {
+ return get_unit(old_size);
+ }
+
+ // revert
+ _size = old_size;
+ return nullptr;
+ }
+
+private:
+ uint8_t *_list;
+ int _size; // in units
+ int _max_size; // in units
+ int _max_size_bytes;
+ int _unit_size_bytes;
+ int _max_unit_size_bytes;
+};
+
+template <class T, bool force_trivial = false>
+class RasterizerPooledList {
+ LocalVector<T, uint32_t, force_trivial> list;
+ LocalVector<uint32_t, uint32_t, true> freelist;
+
+ // not all list members are necessarily used
+ int _used_size;
+
+public:
+ RasterizerPooledList() {
+ _used_size = 0;
+ }
+
+ int estimate_memory_use() const {
+ return (list.size() * sizeof(T)) + (freelist.size() * sizeof(uint32_t));
+ }
+
+ const T &operator[](uint32_t p_index) const {
+ return list[p_index];
+ }
+ T &operator[](uint32_t p_index) {
+ return list[p_index];
+ }
+
+ int size() const { return _used_size; }
+
+ // returns the list id of the allocated item
+ uint32_t alloc() {
+ uint32_t id = 0;
+ _used_size++;
+
+ if (freelist.size()) {
+ // pop from freelist
+ int new_size = freelist.size() - 1;
+ id = freelist[new_size];
+ freelist.resize(new_size);
+ return id;
+ // return &list[r_id];
+ }
+
+ id = list.size();
+ list.resize(id + 1);
+ return id;
+ // return &list[r_id];
+ }
+ void free(const uint32_t &p_id) {
+ // should not be on free list already
+ CRASH_COND(p_id >= list.size());
+ freelist.push_back(p_id);
+ _used_size--;
+ }
+};
+
+template <class T, bool force_trivial = false>
+class RasterizerPooledIndirectList {
+public:
+ const T &operator[](uint32_t p_index) const {
+ return *_list[p_index];
+ }
+ T &operator[](uint32_t p_index) {
+ return *_list[p_index];
+ }
+
+ uint32_t alloc() {
+ uint32_t id = _list.alloc();
+ _list[id] = memnew(T);
+ return id;
+ }
+ void free(const uint32_t &p_id) {
+ CRASH_COND(!_list[p_id]);
+ memdelete_notnull(_list[p_id]);
+ _list[p_id] = nullptr;
+ _list.free(p_id);
+ }
+
+ ~RasterizerPooledIndirectList() {
+ // autodelete
+ for (int n = 0; n < _list.size(); n++) {
+ if (_list[n]) {
+ memdelete_notnull(_list[n]);
+ }
+ }
+ }
+
+private:
+ RasterizerPooledList<T *, true> _list;
+};
+
+#endif // RASTERIZER_ARRAY_H