diff options
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 8 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_gles3.cpp | 4 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 7 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 4 |
5 files changed, 13 insertions, 12 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index ff423bf0d0..bb4c8ab4d7 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -193,11 +193,11 @@ void RasterizerCanvasGLES3::canvas_end() { state.using_ninepatch = false; } -RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map) { +RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map, bool p_force) { RasterizerStorageGLES3::Texture *tex_return = NULL; - if (p_texture == state.current_tex) { + if (p_texture == state.current_tex && !p_force) { tex_return = state.current_tex_ptr; } else if (p_texture.is_valid()) { @@ -232,7 +232,7 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con state.current_tex_ptr = NULL; } - if (p_normal_map == state.current_normal) { + if (p_normal_map == state.current_normal && !p_force) { //do none state.canvas_shader.set_uniform(CanvasShaderGLES3::USE_DEFAULT_NORMAL, state.current_normal.is_valid()); @@ -1086,7 +1086,7 @@ void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) { state.using_texture_rect = true; _set_texture_rect_mode(false); - _bind_canvas_texture(state.current_tex, state.current_normal); + _bind_canvas_texture(state.current_tex, state.current_normal, true); glEnable(GL_BLEND); } diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index bfaf1fdb4b..c7f2e54efb 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -123,7 +123,7 @@ public: virtual void canvas_end(); _FORCE_INLINE_ void _set_texture_rect_mode(bool p_enable, bool p_ninepatch = false); - _FORCE_INLINE_ RasterizerStorageGLES3::Texture *_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map); + _FORCE_INLINE_ RasterizerStorageGLES3::Texture *_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map, bool p_force = false); _FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color *p_colors, const Vector2 *p_uvs); _FORCE_INLINE_ void _draw_polygon(const int *p_indices, int p_index_count, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor, const int *p_bones, const float *p_weights); diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 12e29827b0..1abdaa5f80 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -335,7 +335,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c if (OS::get_singleton()->is_layered_allowed()) { if (OS::get_singleton()->get_window_per_pixel_transparency_enabled()) { -#ifdef WINDOWS_ENABLED +#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED) Size2 wndsize = OS::get_singleton()->get_layered_buffer_size(); uint8_t *data = OS::get_singleton()->get_layered_buffer_data(); if (data) { @@ -392,7 +392,7 @@ void RasterizerGLES3::end_frame(bool p_swap_buffers) { if (OS::get_singleton()->is_layered_allowed()) { if (OS::get_singleton()->get_window_per_pixel_transparency_enabled()) { -#ifdef WINDOWS_ENABLED +#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED) Size2 wndsize = OS::get_singleton()->get_layered_buffer_size(); uint8_t *data = OS::get_singleton()->get_layered_buffer_data(); if (data) { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 8da2c2f9c2..03ff84c093 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2363,10 +2363,9 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C ERR_FAIL_COND(!tex); glActiveTexture(GL_TEXTURE0); - if (tex->proxy && tex->proxy->tex_id) - glBindTexture(tex->target, tex->proxy->tex_id); - else - glBindTexture(tex->target, tex->tex_id); + tex = tex->get_ptr(); //resolve for proxies + + glBindTexture(tex->target, tex->tex_id); if (storage->config.srgb_decode_supported && tex->srgb && !tex->using_srgb) { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 945df35456..11ab957458 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1356,6 +1356,8 @@ void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_ra ERR_FAIL_COND(!texture); } + texture = texture->get_ptr(); //resolve for proxies + glBindVertexArray(0); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); @@ -5895,9 +5897,9 @@ void RasterizerStorageGLES3::update_particles() { tex = resources.white_tex; } break; } - } else { + t = t->get_ptr(); //resolve for proxies target = t->target; tex = t->tex_id; } |