diff options
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_gles3.cpp | 8 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 4 | ||||
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 3 |
3 files changed, 8 insertions, 7 deletions
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 72a3c3256b..220a3533b7 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -168,9 +168,11 @@ void RasterizerGLES3::initialize() { #ifdef __APPLE__ // FIXME glDebugMessageCallbackARB does not seem to work on Mac OS X and opengl 3, this may be an issue with our opengl canvas.. #else - glEnable(_EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB); - glDebugMessageCallbackARB(_gl_debug_print, NULL); - glEnable(_EXT_DEBUG_OUTPUT); + if (OS::get_singleton()->is_stdout_verbose()) { + glEnable(_EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB); + glDebugMessageCallbackARB(_gl_debug_print, NULL); + glEnable(_EXT_DEBUG_OUTPUT); + } #endif #endif diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 9a92e63c0c..0c57e4e9cf 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -4282,7 +4282,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const if (i > 0) { glEnable(GL_BLEND); } - _setup_directional_light(i, p_cam_transform.affine_inverse(), shadow_atlas != NULL); + _setup_directional_light(i, p_cam_transform.affine_inverse(), shadow_atlas != NULL && shadow_atlas->size > 0); _render_list(render_list.elements, render_list.element_count, p_cam_transform, p_cam_projection, env_radiance_tex, false, false, false, i > 0, shadow_atlas != NULL); } } @@ -4345,7 +4345,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const } else { for (int i = 0; i < state.directional_light_count; i++) { directional_light = directional_lights[i]; - _setup_directional_light(i, p_cam_transform.affine_inverse(), shadow_atlas != NULL); + _setup_directional_light(i, p_cam_transform.affine_inverse(), shadow_atlas != NULL && shadow_atlas->size > 0); _render_list(&render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, p_cam_transform, p_cam_projection, env_radiance_tex, false, true, false, i > 0, shadow_atlas != NULL); } } diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 731d6968ce..4bbb18ce42 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -381,8 +381,7 @@ void main() { if (clip_rect_uv) { - vec2 half_texpixel = color_texpixel_size * 0.5; - uv = clamp(uv,src_rect.xy+half_texpixel,src_rect.xy+abs(src_rect.zw)-color_texpixel_size); + uv = clamp(uv,src_rect.xy,src_rect.xy+abs(src_rect.zw)); } #endif |