diff options
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 25 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 140 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 10 | ||||
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 15 |
4 files changed, 173 insertions, 17 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index caa3921dc4..7c2af755cd 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1336,7 +1336,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo glBindBuffer(GL_ARRAY_BUFFER, multi_mesh->buffer); //modify the buffer - int stride = (multi_mesh->xform_floats + multi_mesh->color_floats) * 4; + int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats) * 4; glEnableVertexAttribArray(8); glVertexAttribPointer(8, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + 0); glVertexAttribDivisor(8, 1); @@ -1357,6 +1357,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo color_ofs = 8 * 4; } + int custom_data_ofs = color_ofs; + switch (multi_mesh->color_format) { case VS::MULTIMESH_COLOR_NONE: { @@ -1367,12 +1369,33 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo glEnableVertexAttribArray(11); glVertexAttribPointer(11, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + color_ofs); glVertexAttribDivisor(11, 1); + custom_data_ofs += 4; } break; case VS::MULTIMESH_COLOR_FLOAT: { glEnableVertexAttribArray(11); glVertexAttribPointer(11, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + color_ofs); glVertexAttribDivisor(11, 1); + custom_data_ofs += 4 * 4; + } break; + } + + switch (multi_mesh->custom_data_format) { + + case VS::MULTIMESH_CUSTOM_DATA_NONE: { + glDisableVertexAttribArray(12); + glVertexAttrib4f(12, 1, 1, 1, 1); + } break; + case VS::MULTIMESH_CUSTOM_DATA_8BIT: { + glEnableVertexAttribArray(12); + glVertexAttribPointer(12, 4, GL_UNSIGNED_BYTE, GL_TRUE, stride, ((uint8_t *)NULL) + custom_data_ofs); + glVertexAttribDivisor(12, 1); + + } break; + case VS::MULTIMESH_CUSTOM_DATA_FLOAT: { + glEnableVertexAttribArray(12); + glVertexAttribPointer(12, 4, GL_FLOAT, GL_FALSE, stride, ((uint8_t *)NULL) + custom_data_ofs); + glVertexAttribDivisor(12, 1); } break; } diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 11ab957458..191c587d98 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -3816,12 +3816,12 @@ RID RasterizerStorageGLES3::multimesh_create() { return multimesh_owner.make_rid(multimesh); } -void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) { +void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format) { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND(!multimesh); - if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format) + if (multimesh->size == p_instances && multimesh->transform_format == p_transform_format && multimesh->color_format == p_color_format && multimesh->custom_data_format == p_data_format) return; if (multimesh->buffer) { @@ -3832,6 +3832,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->size = p_instances; multimesh->transform_format = p_transform_format; multimesh->color_format = p_color_format; + multimesh->custom_data_format = p_data_format; if (multimesh->size) { @@ -3849,11 +3850,22 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->color_floats = 4; } - int format_floats = multimesh->color_floats + multimesh->xform_floats; + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) { + multimesh->custom_data_floats = 0; + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + multimesh->custom_data_floats = 1; + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + multimesh->custom_data_floats = 4; + } + + int format_floats = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + multimesh->data.resize(format_floats * p_instances); + for (int i = 0; i < p_instances; i += format_floats) { int color_from = 0; + int custom_data_from = 0; if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { multimesh->data[i + 0] = 1.0; @@ -3865,6 +3877,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->data[i + 6] = 0.0; multimesh->data[i + 7] = 0.0; color_from = 8; + custom_data_from = 8; } else { multimesh->data[i + 0] = 1.0; multimesh->data[i + 1] = 0.0; @@ -3879,6 +3892,7 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->data[i + 10] = 1.0; multimesh->data[i + 11] = 0.0; color_from = 12; + custom_data_from = 12; } if (multimesh->color_format == VS::MULTIMESH_COLOR_NONE) { @@ -3892,12 +3906,33 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances cu.colu = 0xFFFFFFFF; multimesh->data[i + color_from + 0] = cu.colf; + custom_data_from = color_from + 1; } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { multimesh->data[i + color_from + 0] = 1.0; multimesh->data[i + color_from + 1] = 1.0; multimesh->data[i + color_from + 2] = 1.0; multimesh->data[i + color_from + 3] = 1.0; + custom_data_from = color_from + 4; + } + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE) { + //none + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + + union { + uint32_t colu; + float colf; + } cu; + + cu.colu = 0; + multimesh->data[i + custom_data_from + 0] = cu.colf; + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + multimesh->data[i + custom_data_from + 0] = 0.0; + multimesh->data[i + custom_data_from + 1] = 0.0; + multimesh->data[i + custom_data_from + 2] = 0.0; + multimesh->data[i + custom_data_from + 3] = 0.0; } } @@ -3958,7 +3993,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform(RID p_multimesh, i ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; dataptr[0] = p_transform.basis.elements[0][0]; @@ -3989,7 +4024,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_transform_2d(RID p_multimesh ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; dataptr[0] = p_transform.elements[0][0]; @@ -4015,7 +4050,7 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p ERR_FAIL_INDEX(p_index, multimesh->size); ERR_FAIL_COND(multimesh->color_format == VS::MULTIMESH_COLOR_NONE); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { @@ -4041,6 +4076,38 @@ void RasterizerStorageGLES3::multimesh_instance_set_color(RID p_multimesh, int p } } +void RasterizerStorageGLES3::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_custom_data) { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND(!multimesh); + ERR_FAIL_INDEX(p_index, multimesh->size); + ERR_FAIL_COND(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE); + + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + + uint8_t *data8 = (uint8_t *)dataptr; + data8[0] = CLAMP(p_custom_data.r * 255.0, 0, 255); + data8[1] = CLAMP(p_custom_data.g * 255.0, 0, 255); + data8[2] = CLAMP(p_custom_data.b * 255.0, 0, 255); + data8[3] = CLAMP(p_custom_data.a * 255.0, 0, 255); + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + dataptr[0] = p_custom_data.r; + dataptr[1] = p_custom_data.g; + dataptr[2] = p_custom_data.b; + dataptr[3] = p_custom_data.a; + } + + multimesh->dirty_data = true; + multimesh->dirty_aabb = true; + + if (!multimesh->update_list.in_list()) { + multimesh_update_list.add(&multimesh->update_list); + } +} RID RasterizerStorageGLES3::multimesh_get_mesh(RID p_multimesh) const { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); @@ -4056,7 +4123,7 @@ Transform RasterizerStorageGLES3::multimesh_instance_get_transform(RID p_multime ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform()); ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D, Transform()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; Transform xform; @@ -4083,7 +4150,7 @@ Transform2D RasterizerStorageGLES3::multimesh_instance_get_transform_2d(RID p_mu ERR_FAIL_INDEX_V(p_index, multimesh->size, Transform2D()); ERR_FAIL_COND_V(multimesh->transform_format == VS::MULTIMESH_TRANSFORM_3D, Transform2D()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index]; Transform2D xform; @@ -4105,7 +4172,7 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int ERR_FAIL_INDEX_V(p_index, multimesh->size, Color()); ERR_FAIL_COND_V(multimesh->color_format == VS::MULTIMESH_COLOR_NONE, Color()); - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats]; if (multimesh->color_format == VS::MULTIMESH_COLOR_8BIT) { @@ -4131,6 +4198,59 @@ Color RasterizerStorageGLES3::multimesh_instance_get_color(RID p_multimesh, int return Color(); } +Color RasterizerStorageGLES3::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND_V(!multimesh, Color()); + ERR_FAIL_INDEX_V(p_index, multimesh->size, Color()); + ERR_FAIL_COND_V(multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_NONE, Color()); + + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; + float *dataptr = &multimesh->data[stride * p_index + multimesh->xform_floats + multimesh->color_floats]; + + if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_8BIT) { + union { + uint32_t colu; + float colf; + } cu; + + cu.colf = dataptr[0]; + + return Color::hex(BSWAP32(cu.colu)); + + } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { + Color c; + c.r = dataptr[0]; + c.g = dataptr[1]; + c.b = dataptr[2]; + c.a = dataptr[3]; + + return c; + } + + return Color(); +} + +void RasterizerStorageGLES3::multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) { + + MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); + ERR_FAIL_COND(!multimesh); + + int dsize = multimesh->data.size(); + + ERR_FAIL_COND(dsize != p_array.size()); + + PoolVector<float>::Read r = p_array.read(); + copymem(multimesh->data.ptrw(), r.ptr(), dsize * sizeof(float)); + + multimesh->dirty_data = true; + multimesh->dirty_aabb = true; + + if (!multimesh->update_list.in_list()) { + multimesh_update_list.add(&multimesh->update_list); + } +} + void RasterizerStorageGLES3::multimesh_set_visible_instances(RID p_multimesh, int p_visible) { MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); @@ -4179,7 +4299,7 @@ void RasterizerStorageGLES3::update_dirty_multimeshes() { mesh_aabb.size += Vector3(0.001, 0.001, 0.001); } - int stride = multimesh->color_floats + multimesh->xform_floats; + int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; int count = multimesh->data.size(); float *data = multimesh->data.ptrw(); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 6b626cbd00..7a2d56f69b 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -756,6 +756,7 @@ public: int size; VS::MultimeshTransformFormat transform_format; VS::MultimeshColorFormat color_format; + VS::MultimeshCustomDataFormat custom_data_format; Vector<float> data; AABB aabb; SelfList<MultiMesh> update_list; @@ -765,6 +766,7 @@ public: int xform_floats; int color_floats; + int custom_data_floats; bool dirty_aabb; bool dirty_data; @@ -776,11 +778,13 @@ public: dirty_data = true; xform_floats = 0; color_floats = 0; + custom_data_floats = 0; visible_instances = -1; size = 0; buffer = 0; transform_format = VS::MULTIMESH_TRANSFORM_2D; color_format = VS::MULTIMESH_COLOR_NONE; + custom_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE; } }; @@ -792,19 +796,23 @@ public: virtual RID multimesh_create(); - virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format); + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE); virtual int multimesh_get_instance_count(RID p_multimesh) const; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh); virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform); virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform); virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color); + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color); virtual RID multimesh_get_mesh(RID p_multimesh) const; virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array); virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible); virtual int multimesh_get_visible_instances(RID p_multimesh) const; diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 7aafd28c35..e7828d265c 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -82,6 +82,7 @@ layout(std140) uniform LightData { //ubo:1 out vec4 light_uv_interp; +out vec2 transformed_light_uv; out vec4 local_rot; @@ -236,6 +237,13 @@ VERTEX_SHADER_CODE light_uv_interp.xy = (light_matrix * outvec).xy; light_uv_interp.zw =(light_local_matrix * outvec).xy; + + mat3 inverse_light_matrix = mat3(inverse(light_matrix)); + inverse_light_matrix[0] = normalize(inverse_light_matrix[0]); + inverse_light_matrix[1] = normalize(inverse_light_matrix[1]); + inverse_light_matrix[2] = normalize(inverse_light_matrix[2]); + transformed_light_uv = (inverse_light_matrix * vec3(light_uv_interp.zw,0.0)).xy; //for normal mapping + #ifdef USE_SHADOWS pos=outvec.xy; #endif @@ -304,6 +312,7 @@ layout(std140) uniform LightData { uniform lowp sampler2D light_texture; // texunit:-1 in vec4 light_uv_interp; +in vec2 transformed_light_uv; in vec4 local_rot; @@ -520,11 +529,7 @@ FRAGMENT_SHADER_CODE #ifdef USE_LIGHTING - mat3 inverse_light_matrix = mat3(inverse(light_matrix)); - inverse_light_matrix[0] = normalize(inverse_light_matrix[0]); - inverse_light_matrix[1] = normalize(inverse_light_matrix[1]); - inverse_light_matrix[2] = normalize(inverse_light_matrix[2]); - vec2 light_vec = (inverse_light_matrix * vec3(light_uv_interp.zw,0.0)).xy; //for normal mapping + vec2 light_vec = transformed_light_uv; if (normal_used) { normal.xy = mat2(local_rot.xy,local_rot.zw) * normal.xy; |