diff options
Diffstat (limited to 'drivers/gles3/storage/utilities.cpp')
-rw-r--r-- | drivers/gles3/storage/utilities.cpp | 239 |
1 files changed, 115 insertions, 124 deletions
diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp index 16bacf1829..393093c2a7 100644 --- a/drivers/gles3/storage/utilities.cpp +++ b/drivers/gles3/storage/utilities.cpp @@ -38,20 +38,44 @@ #include "particles_storage.h" #include "texture_storage.h" +#include "servers/rendering/rendering_server_globals.h" + using namespace GLES3; Utilities *Utilities::singleton = nullptr; Utilities::Utilities() { singleton = this; + frame = 0; + for (int i = 0; i < FRAME_COUNT; i++) { + frames[i].index = 0; + glGenQueries(max_timestamp_query_elements, frames[i].queries); + + frames[i].timestamp_names.resize(max_timestamp_query_elements); + frames[i].timestamp_cpu_values.resize(max_timestamp_query_elements); + frames[i].timestamp_count = 0; + + frames[i].timestamp_result_names.resize(max_timestamp_query_elements); + frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements); + frames[i].timestamp_result_values.resize(max_timestamp_query_elements); + frames[i].timestamp_result_count = 0; + } } Utilities::~Utilities() { singleton = nullptr; + for (int i = 0; i < FRAME_COUNT; i++) { + glDeleteQueries(max_timestamp_query_elements, frames[i].queries); + } } Vector<uint8_t> Utilities::buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size) { Vector<uint8_t> ret; + + if (p_buffer_size == 0) { + return ret; + } + ret.resize(p_buffer_size); glBindBuffer(p_target, p_buffer); @@ -84,6 +108,10 @@ RS::InstanceType Utilities::get_base_type(RID p_rid) const { return RS::INSTANCE_LIGHT; } else if (GLES3::LightStorage::get_singleton()->owns_lightmap(p_rid)) { return RS::INSTANCE_LIGHTMAP; + } else if (GLES3::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { + return RS::INSTANCE_PARTICLES; + } else if (GLES3::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { + return RS::INSTANCE_PARTICLES_COLLISION; } return RS::INSTANCE_NONE; } @@ -119,53 +147,18 @@ bool Utilities::free(RID p_rid) { } else if (GLES3::LightStorage::get_singleton()->owns_lightmap(p_rid)) { GLES3::LightStorage::get_singleton()->lightmap_free(p_rid); return true; - } else { - return false; - } - /* - else if (reflection_probe_owner.owns(p_rid)) { - // delete the texture - ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_rid); - reflection_probe->instance_remove_deps(); - - reflection_probe_owner.free(p_rid); - memdelete(reflection_probe); - - return true; - } else if (lightmap_capture_data_owner.owns(p_rid)) { - // delete the texture - LightmapCapture *lightmap_capture = lightmap_capture_data_owner.get_or_null(p_rid); - lightmap_capture->instance_remove_deps(); - - lightmap_capture_data_owner.free(p_rid); - memdelete(lightmap_capture); + } else if (GLES3::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { + GLES3::ParticlesStorage::get_singleton()->particles_free(p_rid); return true; - - } else if (canvas_occluder_owner.owns(p_rid)) { - CanvasOccluder *co = canvas_occluder_owner.get_or_null(p_rid); - if (co->index_id) { - glDeleteBuffers(1, &co->index_id); - } - if (co->vertex_id) { - glDeleteBuffers(1, &co->vertex_id); - } - - canvas_occluder_owner.free(p_rid); - memdelete(co); - + } else if (GLES3::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { + GLES3::ParticlesStorage::get_singleton()->particles_collision_free(p_rid); return true; - - } else if (canvas_light_shadow_owner.owns(p_rid)) { - CanvasLightShadow *cls = canvas_light_shadow_owner.get_or_null(p_rid); - glDeleteFramebuffers(1, &cls->fbo); - glDeleteRenderbuffers(1, &cls->depth); - glDeleteTextures(1, &cls->distance); - canvas_light_shadow_owner.free(p_rid); - memdelete(cls); - + } else if (GLES3::ParticlesStorage::get_singleton()->owns_particles_collision_instance(p_rid)) { + GLES3::ParticlesStorage::get_singleton()->particles_collision_instance_free(p_rid); return true; + } else { + return false; } - */ } /* DEPENDENCIES */ @@ -183,6 +176,12 @@ void Utilities::base_update_dependency(RID p_base, DependencyTracker *p_instance } else if (LightStorage::get_singleton()->owns_light(p_base)) { Light *l = LightStorage::get_singleton()->get_light(p_base); p_instance->update_dependency(&l->dependency); + } else if (ParticlesStorage::get_singleton()->owns_particles(p_base)) { + Dependency *dependency = ParticlesStorage::get_singleton()->particles_get_dependency(p_base); + p_instance->update_dependency(dependency); + } else if (ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) { + Dependency *dependency = ParticlesStorage::get_singleton()->particles_collision_get_dependency(p_base); + p_instance->update_dependency(dependency); } } @@ -213,87 +212,69 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de /* TIMING */ -//void Utilities::render_info_begin_capture() { -// info.snap = info.render; -//} - -//void Utilities::render_info_end_capture() { -// info.snap.object_count = info.render.object_count - info.snap.object_count; -// info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count; -// info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count; -// info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count; -// info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count; -// info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count; -// info.snap._2d_item_count = info.render._2d_item_count - info.snap._2d_item_count; -// info.snap._2d_draw_call_count = info.render._2d_draw_call_count - info.snap._2d_draw_call_count; -//} - -//int Utilities::get_captured_render_info(RS::RenderInfo p_info) { -// switch (p_info) { -// case RS::INFO_OBJECTS_IN_FRAME: { -// return info.snap.object_count; -// } break; -// case RS::INFO_VERTICES_IN_FRAME: { -// return info.snap.vertices_count; -// } break; -// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: { -// return info.snap.material_switch_count; -// } break; -// case RS::INFO_SHADER_CHANGES_IN_FRAME: { -// return info.snap.shader_rebind_count; -// } break; -// case RS::INFO_SURFACE_CHANGES_IN_FRAME: { -// return info.snap.surface_switch_count; -// } break; -// case RS::INFO_DRAW_CALLS_IN_FRAME: { -// return info.snap.draw_call_count; -// } break; -// /* -// case RS::INFO_2D_ITEMS_IN_FRAME: { -// return info.snap._2d_item_count; -// } break; -// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: { -// return info.snap._2d_draw_call_count; -// } break; -// */ -// default: { -// return get_render_info(p_info); -// } -// } -//} - -//int Utilities::get_render_info(RS::RenderInfo p_info) { -// switch (p_info) { -// case RS::INFO_OBJECTS_IN_FRAME: -// return info.render_final.object_count; -// case RS::INFO_VERTICES_IN_FRAME: -// return info.render_final.vertices_count; -// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: -// return info.render_final.material_switch_count; -// case RS::INFO_SHADER_CHANGES_IN_FRAME: -// return info.render_final.shader_rebind_count; -// case RS::INFO_SURFACE_CHANGES_IN_FRAME: -// return info.render_final.surface_switch_count; -// case RS::INFO_DRAW_CALLS_IN_FRAME: -// return info.render_final.draw_call_count; -// /* -// case RS::INFO_2D_ITEMS_IN_FRAME: -// return info.render_final._2d_item_count; -// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: -// return info.render_final._2d_draw_call_count; -//*/ -// case RS::INFO_USAGE_VIDEO_MEM_TOTAL: -// return 0; //no idea -// case RS::INFO_VIDEO_MEM_USED: -// return info.vertex_mem + info.texture_mem; -// case RS::INFO_TEXTURE_MEM_USED: -// return info.texture_mem; -// case RS::INFO_VERTEX_MEM_USED: -// return info.vertex_mem; -// default: -// return 0; //no idea either -// } -//} +void Utilities::capture_timestamps_begin() { + capture_timestamp("Frame Begin"); +} + +void Utilities::capture_timestamp(const String &p_name) { + ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); + +#ifdef GLES_OVER_GL + glQueryCounter(frames[frame].queries[frames[frame].timestamp_count], GL_TIMESTAMP); +#endif + + frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name; + frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec(); + frames[frame].timestamp_count++; +} + +void Utilities::_capture_timestamps_begin() { + // frame is incremented at the end of the frame so this gives us the queries for frame - 2. By then they should be ready. + if (frames[frame].timestamp_count) { +#ifdef GLES_OVER_GL + for (uint32_t i = 0; i < frames[frame].timestamp_count; i++) { + uint64_t temp = 0; + glGetQueryObjectui64v(frames[frame].queries[i], GL_QUERY_RESULT, &temp); + frames[frame].timestamp_result_values[i] = temp; + } +#endif + SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names); + SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values); + } + + frames[frame].timestamp_result_count = frames[frame].timestamp_count; + frames[frame].timestamp_count = 0; + frames[frame].index = Engine::get_singleton()->get_frames_drawn(); + capture_timestamp("Internal Begin"); +} + +void Utilities::capture_timestamps_end() { + capture_timestamp("Internal End"); + frame = (frame + 1) % FRAME_COUNT; +} + +uint32_t Utilities::get_captured_timestamps_count() const { + return frames[frame].timestamp_result_count; +} + +uint64_t Utilities::get_captured_timestamps_frame() const { + return frames[frame].index; +} + +uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); + return frames[frame].timestamp_result_values[p_index]; +} + +uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); + return frames[frame].timestamp_cpu_result_values[p_index]; +} + +String Utilities::get_captured_timestamp_name(uint32_t p_index) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String()); + return frames[frame].timestamp_result_names[p_index]; +} /* MISC */ @@ -302,6 +283,7 @@ void Utilities::update_dirty_resources() { MaterialStorage::get_singleton()->_update_queued_materials(); //MeshStorage::get_singleton()->_update_dirty_skeletons(); MeshStorage::get_singleton()->_update_dirty_multimeshes(); + TextureStorage::get_singleton()->update_texture_atlas(); } void Utilities::set_debug_generate_wireframes(bool p_generate) { @@ -355,4 +337,13 @@ String Utilities::get_video_adapter_api_version() const { return (const char *)glGetString(GL_VERSION); } +Size2i Utilities::get_maximum_viewport_size() const { + Config *config = Config::get_singleton(); + if (!config) { + return Size2i(); + } + + return Size2i(config->max_viewport_size[0], config->max_viewport_size[1]); +} + #endif // GLES3_ENABLED |