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path: root/drivers/gles3/storage/mesh_storage.cpp
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Diffstat (limited to 'drivers/gles3/storage/mesh_storage.cpp')
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index e754d6150a..5739a63cac 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -570,24 +570,29 @@ void MeshStorage::mesh_clear(RID p_mesh) {
if (s.vertex_buffer != 0) {
glDeleteBuffers(1, &s.vertex_buffer);
+ s.vertex_buffer = 0;
}
if (s.version_count != 0) {
for (uint32_t j = 0; j < s.version_count; j++) {
glDeleteVertexArrays(1, &s.versions[j].vertex_array);
+ s.versions[j].vertex_array = 0;
}
}
if (s.attribute_buffer != 0) {
glDeleteBuffers(1, &s.attribute_buffer);
+ s.attribute_buffer = 0;
}
if (s.skin_buffer != 0) {
glDeleteBuffers(1, &s.skin_buffer);
+ s.skin_buffer = 0;
}
if (s.index_buffer != 0) {
glDeleteBuffers(1, &s.index_buffer);
+ s.index_buffer = 0;
}
memdelete(mesh->surfaces[i]);
}
@@ -804,17 +809,20 @@ void MeshStorage::_mesh_instance_clear(MeshInstance *mi) {
if (mi->surfaces[i].version_count != 0) {
for (uint32_t j = 0; j < mi->surfaces[i].version_count; j++) {
glDeleteVertexArrays(1, &mi->surfaces[i].versions[j].vertex_array);
+ mi->surfaces[i].versions[j].vertex_array = 0;
}
memfree(mi->surfaces[i].versions);
}
if (mi->surfaces[i].vertex_buffer != 0) {
glDeleteBuffers(1, &mi->surfaces[i].vertex_buffer);
+ mi->surfaces[i].vertex_buffer = 0;
}
}
mi->surfaces.clear();
if (mi->blend_weights_buffer != 0) {
glDeleteBuffers(1, &mi->blend_weights_buffer);
+ mi->blend_weights_buffer = 0;
}
mi->blend_weights.clear();
mi->weights_dirty = false;