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path: root/drivers/gles3/storage/material_storage.cpp
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Diffstat (limited to 'drivers/gles3/storage/material_storage.cpp')
-rw-r--r--drivers/gles3/storage/material_storage.cpp22
1 files changed, 9 insertions, 13 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index a57c899133..698bcf3ec2 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1184,8 +1184,6 @@ void MaterialData::update_textures(const HashMap<StringName, Variant> &p_paramet
p_textures[k++] = gl_texture;
}
} else {
- //bool srgb = p_use_linear_color && p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR;
-
for (int j = 0; j < textures.size(); j++) {
Texture *tex = TextureStorage::get_singleton()->get_texture(textures[j]);
@@ -1671,10 +1669,6 @@ ShaderCompiler::DefaultIdentifierActions actions;
shaders.compiler_sky.initialize(actions);
}
-
- //shaders.copy.initialize();
- //shaders.copy_version = shaders.copy.version_create(); //TODO
- //shaders.copy.version_bind_shader(shaders.copy_version, CopyShaderGLES3::MODE_COPY_SECTION);
}
MaterialStorage::~MaterialStorage() {
@@ -2748,7 +2742,7 @@ void CanvasShaderData::set_code(const String &p_code) {
ShaderCompiler::GeneratedCode gen_code;
- int blend_mode = BLEND_MODE_MIX;
+ int blend_modei = BLEND_MODE_MIX;
uses_screen_texture = false;
ShaderCompiler::IdentifierActions actions;
@@ -2756,12 +2750,12 @@ void CanvasShaderData::set_code(const String &p_code) {
actions.entry_point_stages["fragment"] = ShaderCompiler::STAGE_FRAGMENT;
actions.entry_point_stages["light"] = ShaderCompiler::STAGE_FRAGMENT;
- actions.render_mode_values["blend_add"] = Pair<int *, int>(&blend_mode, BLEND_MODE_ADD);
- actions.render_mode_values["blend_mix"] = Pair<int *, int>(&blend_mode, BLEND_MODE_MIX);
- actions.render_mode_values["blend_sub"] = Pair<int *, int>(&blend_mode, BLEND_MODE_SUB);
- actions.render_mode_values["blend_mul"] = Pair<int *, int>(&blend_mode, BLEND_MODE_MUL);
- actions.render_mode_values["blend_premul_alpha"] = Pair<int *, int>(&blend_mode, BLEND_MODE_PMALPHA);
- actions.render_mode_values["blend_disabled"] = Pair<int *, int>(&blend_mode, BLEND_MODE_DISABLED);
+ actions.render_mode_values["blend_add"] = Pair<int *, int>(&blend_modei, BLEND_MODE_ADD);
+ actions.render_mode_values["blend_mix"] = Pair<int *, int>(&blend_modei, BLEND_MODE_MIX);
+ actions.render_mode_values["blend_sub"] = Pair<int *, int>(&blend_modei, BLEND_MODE_SUB);
+ actions.render_mode_values["blend_mul"] = Pair<int *, int>(&blend_modei, BLEND_MODE_MUL);
+ actions.render_mode_values["blend_premul_alpha"] = Pair<int *, int>(&blend_modei, BLEND_MODE_PMALPHA);
+ actions.render_mode_values["blend_disabled"] = Pair<int *, int>(&blend_modei, BLEND_MODE_DISABLED);
actions.usage_flag_pointers["SCREEN_TEXTURE"] = &uses_screen_texture;
actions.usage_flag_pointers["texture_sdf"] = &uses_sdf;
@@ -2775,6 +2769,8 @@ void CanvasShaderData::set_code(const String &p_code) {
version = MaterialStorage::get_singleton()->shaders.canvas_shader.version_create();
}
+ blend_mode = BlendMode(blend_modei);
+
#if 0
print_line("**compiling shader:");
print_line("**defines:\n");