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Diffstat (limited to 'drivers/gles3/storage/material_storage.cpp')
-rw-r--r-- | drivers/gles3/storage/material_storage.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index fd50bdedbd..8799db6bc6 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -3234,6 +3234,9 @@ void SceneShaderData::set_code(const String &p_code) { actions.usage_flag_pointers["ALPHA"] = &uses_alpha; actions.usage_flag_pointers["ALPHA_SCISSOR_THRESHOLD"] = &uses_alpha_clip; + // Use alpha clip pipeline for alpha hash/dither. + // This prevents sorting issues inherent to alpha blending and allows such materials to cast shadows. + actions.usage_flag_pointers["ALPHA_HASH_SCALE"] = &uses_alpha_clip; actions.render_mode_flags["depth_prepass_alpha"] = &uses_depth_pre_pass; actions.usage_flag_pointers["SSS_STRENGTH"] = &uses_sss; |