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-rw-r--r--drivers/gles3/storage/decal_atlas_storage.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/drivers/gles3/storage/decal_atlas_storage.cpp b/drivers/gles3/storage/decal_atlas_storage.cpp
new file mode 100644
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+++ b/drivers/gles3/storage/decal_atlas_storage.cpp
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* decal_atlas_storage.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef GLES3_ENABLED
+
+#include "decal_atlas_storage.h"
+
+using namespace GLES3;
+
+RID DecalAtlasStorage::decal_allocate() {
+ return RID();
+}
+
+void DecalAtlasStorage::decal_initialize(RID p_rid) {
+}
+
+void DecalAtlasStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+}
+
+void DecalAtlasStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
+}
+
+void DecalAtlasStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
+}
+
+void DecalAtlasStorage::decal_set_albedo_mix(RID p_decal, float p_mix) {
+}
+
+void DecalAtlasStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) {
+}
+
+void DecalAtlasStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
+}
+
+void DecalAtlasStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
+}
+
+void DecalAtlasStorage::decal_set_fade(RID p_decal, float p_above, float p_below) {
+}
+
+void DecalAtlasStorage::decal_set_normal_fade(RID p_decal, float p_fade) {
+}
+
+AABB DecalAtlasStorage::decal_get_aabb(RID p_decal) const {
+ return AABB();
+}
+
+#endif // !GLES3_ENABLED