diff options
Diffstat (limited to 'drivers/gles3/storage/config.h')
-rw-r--r-- | drivers/gles3/storage/config.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h new file mode 100644 index 0000000000..b83c83f425 --- /dev/null +++ b/drivers/gles3/storage/config.h @@ -0,0 +1,93 @@ +/*************************************************************************/ +/* config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CONFIG_GLES3_H +#define CONFIG_GLES3_H + +#ifdef GLES3_ENABLED + +#include "core/string/ustring.h" +#include "core/templates/hash_set.h" + +// This must come first to avoid windows.h mess +#include "platform_config.h" +#ifndef OPENGL_INCLUDE_H +#include <GLES3/gl3.h> +#else +#include OPENGL_INCLUDE_H +#endif + +namespace GLES3 { + +class Config { +private: + static Config *singleton; + +public: + bool use_nearest_mip_filter = false; + bool use_skeleton_software = false; + bool use_depth_prepass = true; + bool use_rgba_2d_shadows = false; + + int max_vertex_texture_image_units = 0; + int max_texture_image_units = 0; + int max_texture_size = 0; + int max_uniform_buffer_size = 0; + int max_renderable_elements = 0; + int max_renderable_lights = 0; + int max_lights_per_object = 0; + + // TODO implement wireframe in OpenGL + // bool generate_wireframes; + + HashSet<String> extensions; + + bool float_texture_supported = false; + bool s3tc_supported = false; + bool rgtc_supported = false; + bool bptc_supported = false; + bool etc2_supported = false; + + bool force_vertex_shading = false; + + bool support_anisotropic_filter = false; + float anisotropic_level = 0.0f; + + static Config *get_singleton() { return singleton; }; + + Config(); + ~Config(); +}; + +} // namespace GLES3 + +#endif // GLES3_ENABLED + +#endif // CONFIG_GLES3_H |