summaryrefslogtreecommitdiff
path: root/drivers/gles3/shaders/scene.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gles3/shaders/scene.glsl')
-rw-r--r--drivers/gles3/shaders/scene.glsl4
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 4d87a1d9d2..79b989be4a 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -263,7 +263,9 @@ uniform highp sampler2D skeleton_texture; //texunit:-1
out highp vec4 position_interp;
-invariant gl_Position;
+// FIXME: This triggers a Mesa bug that breaks rendering, so disabled for now.
+// See GH-13450 and https://bugs.freedesktop.org/show_bug.cgi?id=100316
+//invariant gl_Position;
void main() {