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path: root/drivers/gles3/shaders/exposure.glsl
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Diffstat (limited to 'drivers/gles3/shaders/exposure.glsl')
-rw-r--r--drivers/gles3/shaders/exposure.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/exposure.glsl b/drivers/gles3/shaders/exposure.glsl
index 18fff1ae36..759adcda06 100644
--- a/drivers/gles3/shaders/exposure.glsl
+++ b/drivers/gles3/shaders/exposure.glsl
@@ -1,15 +1,19 @@
+/* clang-format off */
[vertex]
layout(location = 0) in highp vec4 vertex_attrib;
+/* clang-format on */
void main() {
gl_Position = vertex_attrib;
}
+/* clang-format off */
[fragment]
uniform highp sampler2D source_exposure; //texunit:0
+/* clang-format on */
#ifdef EXPOSURE_BEGIN