diff options
Diffstat (limited to 'drivers/gles3/shaders/canvas.glsl')
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 52746e0862..974eff86f3 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -138,8 +138,15 @@ void main() { highp vec4 outvec = vec4(vertex, 0.0, 1.0); #endif +#ifdef USE_PARTICLES + //scale by texture size + outvec.xy /= color_texpixel_size; +#endif + #define extra_matrix extra_matrix_instance + //for compatibility with the fragment shader we need to use uv here + vec2 uv = uv_interp; { /* clang-format off */ @@ -148,6 +155,8 @@ VERTEX_SHADER_CODE /* clang-format on */ } + uv_interp = uv; + #ifdef USE_NINEPATCH pixel_size_interp = abs(dst_rect.zw) * vertex; @@ -472,6 +481,7 @@ void main() { #if defined(NORMALMAP_USED) vec3 normal_map = vec3(0.0, 0.0, 1.0); + normal_used = true; #endif /* clang-format off */ |