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Diffstat (limited to 'drivers/gles3/shaders/canvas.glsl')
-rw-r--r-- | drivers/gles3/shaders/canvas.glsl | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 1631c65385..ea0a0b660d 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -162,9 +162,13 @@ void main() { vec2 uv = uv_attrib; #ifdef USE_INSTANCING - vec4 instance_color = vec4(unpackHalf2x16(instance_color_custom_data.x), unpackHalf2x16(instance_color_custom_data.y)); - color *= instance_color; - instance_custom = vec4(unpackHalf2x16(instance_color_custom_data.z), unpackHalf2x16(instance_color_custom_data.w)); + if (bool(read_draw_data_flags & FLAGS_INSTANCING_HAS_COLORS)) { + vec4 instance_color = vec4(unpackHalf2x16(instance_color_custom_data.x), unpackHalf2x16(instance_color_custom_data.y)); + color *= instance_color; + } + if (bool(read_draw_data_flags & FLAGS_INSTANCING_HAS_CUSTOM_DATA)) { + instance_custom = vec4(unpackHalf2x16(instance_color_custom_data.z), unpackHalf2x16(instance_color_custom_data.w)); + } #endif #else @@ -645,7 +649,7 @@ void main() { #ifdef MODE_LIGHT_ONLY color = vec4(0.0); -#else +#elif !defined(MODE_UNSHADED) color *= canvas_modulation; #endif |