diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.h')
-rw-r--r-- | drivers/gles3/shader_gles3.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 763d3bfa8b..35fb202342 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -35,7 +35,7 @@ #include "core/string/string_builder.h" #include "core/templates/hash_map.h" #include "core/templates/local_vector.h" -#include "core/templates/map.h" +#include "core/templates/rb_map.h" #include "core/templates/rid_owner.h" #include "core/variant/variant.h" #include "servers/rendering_server.h" @@ -83,7 +83,7 @@ private: CharString uniforms; CharString vertex_globals; CharString fragment_globals; - Map<StringName, CharString> code_sections; + HashMap<StringName, CharString> code_sections; Vector<CharString> custom_defines; struct Specialization { @@ -92,7 +92,7 @@ private: GLuint frag_id; LocalVector<GLint> uniform_location; LocalVector<GLint> texture_uniform_locations; - Map<StringName, GLint> custom_uniform_locations; + HashMap<StringName, GLint> custom_uniform_locations; bool build_queued = false; bool ok = false; Specialization() { @@ -227,7 +227,7 @@ protected: public: RID version_create(); - void version_set_code(RID p_version, const Map<String, String> &p_code, const String &p_uniforms, const String &p_vertex_globals, const String &p_fragment_globals, const Vector<String> &p_custom_defines, const Vector<StringName> &p_texture_uniforms, bool p_initialize = false); + void version_set_code(RID p_version, const HashMap<String, String> &p_code, const String &p_uniforms, const String &p_vertex_globals, const String &p_fragment_globals, const Vector<String> &p_custom_defines, const Vector<StringName> &p_texture_uniforms, bool p_initialize = false); bool version_is_valid(RID p_version); |