diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.h')
-rw-r--r-- | drivers/gles3/shader_gles3.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 2b72549b5b..f5b4a8cb3c 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -153,7 +153,7 @@ private: StageTemplate stage_templates[STAGE_TYPE_MAX]; - void _build_variant_code(StringBuilder &p_builder, uint32_t p_variant, const Version *p_version, const StageTemplate &p_template, uint64_t p_specialization); + void _build_variant_code(StringBuilder &p_builder, uint32_t p_variant, const Version *p_version, StageType p_stage_type, uint64_t p_specialization); void _add_stage(const char *p_code, StageType p_stage_type); @@ -208,8 +208,10 @@ protected: spec = version->variants[p_variant].lookup_ptr(specialization_default_mask); } - ERR_FAIL_COND(!spec); // Should never happen - ERR_FAIL_COND(!spec->ok); // Should never happen + if (!spec || !spec->ok) { + WARN_PRINT_ONCE("shader failed to compile, unable to bind shader."); + return; + } glUseProgram(spec->id); current_shader = spec; |