diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 08b8a1cc26..007600bb42 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -240,8 +240,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { CharString code_globals; CharString material_string; - //print_line("code version? "+itos(conditional_version.code_version)); - CustomCode *cc = NULL; if (conditional_version.code_version > 0) { @@ -554,7 +552,7 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { v.texture_uniform_locations.resize(cc->texture_uniforms.size()); for (int i = 0; i < cc->texture_uniforms.size(); i++) { - v.texture_uniform_locations[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); + v.texture_uniform_locations.write[i] = glGetUniformLocation(v.id, String(cc->texture_uniforms[i]).ascii().get_data()); glUniform1i(v.texture_uniform_locations[i], i + base_material_tex_index); } } @@ -743,13 +741,6 @@ void ShaderGLES3::set_custom_shader(uint32_t p_code_id) { void ShaderGLES3::free_custom_shader(uint32_t p_code_id) { - /* if (! custom_code_map.has( p_code_id )) { - print_line("no code id "+itos(p_code_id)); - } else { - print_line("freed code id "+itos(p_code_id)); - - }*/ - ERR_FAIL_COND(!custom_code_map.has(p_code_id)); if (conditional_version.code_version == p_code_id) conditional_version.code_version = 0; //bye |