diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 9349722625..1c946895a5 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -464,8 +464,8 @@ bool ShaderGLES3::_load_from_cache(Version *p_version) { String sha1 = _version_get_sha1(p_version); String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; - FileAccessRef f = FileAccess::open(path, FileAccess::READ); - if (!f) { + Ref<FileAccess> f = FileAccess::open(path, FileAccess::READ); + if (f.is_null()) { return false; } @@ -530,8 +530,8 @@ void ShaderGLES3::_save_to_cache(Version *p_version) { String sha1 = _version_get_sha1(p_version); String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; - FileAccessRef f = FileAccess::open(path, FileAccess::WRITE); - ERR_FAIL_COND(!f); + Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE); + ERR_FAIL_COND(f.is_null()); f->store_buffer((const uint8_t *)shader_file_header, 4); f->store_32(cache_file_version); //file version uint32_t variant_count = variant_count; @@ -541,8 +541,6 @@ void ShaderGLES3::_save_to_cache(Version *p_version) { f->store_32(p_version->variant_data[i].size()); //stage count f->store_buffer(p_version->variant_data[i].ptr(), p_version->variant_data[i].size()); } - - f->close(); #endif } @@ -554,11 +552,9 @@ void ShaderGLES3::_clear_version(Version *p_version) { for (int i = 0; i < variant_count; i++) { for (OAHashMap<uint64_t, Version::Specialization>::Iterator it = p_version->variants[i].iter(); it.valid; it = p_version->variants[i].next_iter(it)) { - if (it.valid) { - glDeleteShader(it.value->vert_id); - glDeleteShader(it.value->frag_id); - glDeleteProgram(it.value->id); - } + glDeleteShader(it.value->vert_id); + glDeleteShader(it.value->frag_id); + glDeleteProgram(it.value->id); } } @@ -644,8 +640,8 @@ void ShaderGLES3::initialize(const String &p_general_defines, int p_base_texture base_sha256 = hash_build.as_string().sha256_text(); - DirAccessRef d = DirAccess::open(shader_cache_dir); - ERR_FAIL_COND(!d); + Ref<DirAccess> d = DirAccess::open(shader_cache_dir); + ERR_FAIL_COND(d.is_null()); if (d->change_dir(name) != OK) { Error err = d->make_dir(name); ERR_FAIL_COND(err != OK); |