diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_gles3.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 64396cadd1..2db0223edd 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -204,7 +204,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.vert_id); glDeleteShader(v.frag_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; } } @@ -325,7 +324,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; ERR_PRINT("Vertex shader compilation failed with empty log"); @@ -347,7 +345,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { memfree(ilogmem); glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; } @@ -421,7 +418,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.frag_id); glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; ERR_PRINT("Fragment shader compilation failed with empty log"); } else { @@ -444,7 +440,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.frag_id); glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; } @@ -491,7 +486,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.frag_id); glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; ERR_FAIL_COND_V(iloglen <= 0, NULL); } @@ -514,7 +508,6 @@ ShaderGLES3::Version *ShaderGLES3::get_current_version() { glDeleteShader(v.frag_id); glDeleteShader(v.vert_id); glDeleteProgram(v.id); - memdelete_arr(v.uniform_location); v.id = 0; ERR_FAIL_V(NULL); @@ -751,8 +744,10 @@ void ShaderGLES3::set_custom_shader(uint32_t p_code_id) { void ShaderGLES3::free_custom_shader(uint32_t p_code_id) { ERR_FAIL_COND(!custom_code_map.has(p_code_id)); - if (conditional_version.code_version == p_code_id) + if (conditional_version.code_version == p_code_id) { conditional_version.code_version = 0; //do not keep using a version that is going away + unbind(); + } VersionKey key; key.code_version = p_code_id; |