diff options
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index fa607472d3..555ed6ebd2 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,6 +65,13 @@ static String _prestr(SL::DataPrecision p_pres) { return ""; } +static String _constr(bool p_is_const) { + if (p_is_const) { + return "const "; + } + return ""; +} + static String _qualstr(SL::ArgumentQualifier p_qual) { switch (p_qual) { case SL::ARGUMENT_QUALIFIER_IN: @@ -246,9 +253,10 @@ void ShaderCompilerGLES3::_dump_function_deps(SL::ShaderNode *p_node, const Stri header += "("; for (int i = 0; i < fnode->arguments.size(); i++) { - if (i > 0) + if (i > 0) { header += ", "; - + } + header += _constr(fnode->arguments[i].is_const); header += _qualstr(fnode->arguments[i].qualifier); header += _prestr(fnode->arguments[i].precision); header += _typestr(fnode->arguments[i].type); @@ -365,7 +373,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener for (int i = 0; i < snode->vconstants.size(); i++) { String gcode; - gcode += "const "; + gcode += _constr(true); gcode += _prestr(snode->vconstants[i].precision); gcode += _typestr(snode->vconstants[i].type); gcode += " " + _mkid(String(snode->vconstants[i].name)); @@ -446,9 +454,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener SL::VariableDeclarationNode *var_dec_node = (SL::VariableDeclarationNode *)p_node; StringBuffer<> declaration; - if (var_dec_node->is_const) { - declaration += "const "; - } + declaration += _constr(var_dec_node->is_const); declaration += _prestr(var_dec_node->precision); declaration += _typestr(var_dec_node->datatype); @@ -752,6 +758,10 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener code += a + " - " + n + " * (" + a + " / " + n + "))"; } break; + case SL::OP_EMPTY: { + // Semicolon (or empty statement) - ignored. + } break; + default: { if (p_use_scope) { code += "("; @@ -851,7 +861,13 @@ ShaderLanguage::DataType ShaderCompilerGLES3::_get_variable_type(const StringNam Error ShaderCompilerGLES3::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) { ShaderLanguage::VaryingFunctionNames var_names; - Error err = parser.compile(p_code, ShaderTypes::get_singleton()->get_functions(p_mode), ShaderTypes::get_singleton()->get_modes(p_mode), var_names, ShaderTypes::get_singleton()->get_types(), _get_variable_type); + ShaderLanguage::ShaderCompileInfo info; + info.functions = ShaderTypes::get_singleton()->get_functions(p_mode); + info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode); + info.shader_types = ShaderTypes::get_singleton()->get_types(); + info.global_variable_type_func = _get_variable_type; + + Error err = parser.compile(p_code, info); // Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) { if (err != OK) { |