diff options
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 419decce29..5401c8266a 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -441,12 +441,12 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener if (!bnode->single_statement) { code += _mktab(p_level - 1) + "{\n"; } - + for (int i = 0; i < bnode->statements.size(); i++) { String scode = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions); - if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement ) { + if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) { code += scode; //use directly } else { code += _mktab(p_level) + scode + ";\n"; @@ -461,20 +461,20 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener SL::VariableDeclarationNode *vdnode = (SL::VariableDeclarationNode *)p_node; String declaration = _prestr(vdnode->precision) + _typestr(vdnode->datatype); - for(int i=0;i<vdnode->declarations.size();i++) { - if (i>0) { - declaration+=","; + for (int i = 0; i < vdnode->declarations.size(); i++) { + if (i > 0) { + declaration += ","; } else { - declaration+=" "; + declaration += " "; } - declaration += _mkid(vdnode->declarations[i].name); + declaration += _mkid(vdnode->declarations[i].name); if (vdnode->declarations[i].initializer) { - declaration+="="; - declaration+=_dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions); + declaration += "="; + declaration += _dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions); } } - code+=declaration; + code += declaration; } break; case SL::Node::TYPE_VARIABLE: { SL::VariableNode *vnode = (SL::VariableNode *)p_node; @@ -623,7 +623,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions); String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions); String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions); - code += _mktab(p_level) + "for (" +left+";"+middle+";"+right+")\n"; + code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n"; code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions); } else if (cfnode->flow_op == SL::FLOW_OP_RETURN) { |