diff options
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 4ff8c72e13..0c353d42bb 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -341,6 +341,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener r_gen_code.texture_uniforms.resize(max_texture_uniforms); r_gen_code.texture_hints.resize(max_texture_uniforms); + r_gen_code.texture_types.resize(max_texture_uniforms); Vector<int> uniform_sizes; Vector<int> uniform_alignments; @@ -367,6 +368,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener r_gen_code.fragment_global += ucode; r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key()); r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint; + r_gen_code.texture_types.write[E->get().texture_order] = E->get().type; } else { if (!uses_uniforms) { @@ -700,6 +702,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener } } else if (cfnode->flow_op == SL::FLOW_OP_DISCARD) { + if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) { + *p_actions.usage_flag_pointers["DISCARD"] = true; + used_flag_pointers.insert("DISCARD"); + } + code = "discard;"; } else if (cfnode->flow_op == SL::FLOW_OP_CONTINUE) { |