summaryrefslogtreecommitdiff
path: root/drivers/gles3/shader_compiler_gles3.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.cpp')
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index ad26294527..b0f0a71d56 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -472,6 +472,19 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
r_gen_code.fragment_global += interp_mode + "in " + vcode;
}
+ for (Map<StringName, SL::ShaderNode::Constant>::Element *E = pnode->constants.front(); E; E = E->next()) {
+ String gcode;
+ gcode += "const ";
+ gcode += _prestr(E->get().precision);
+ gcode += _typestr(E->get().type);
+ gcode += " " + _mkid(E->key());
+ gcode += "=";
+ gcode += _dump_node_code(E->get().initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ gcode += ";\n";
+ r_gen_code.vertex_global += gcode;
+ r_gen_code.fragment_global += gcode;
+ }
+
Map<StringName, String> function_code;
//code for functions
@@ -944,6 +957,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].render_mode_defines["specular_disabled"] = "#define SPECULAR_DISABLED\n";
actions[VS::SHADER_SPATIAL].render_mode_defines["shadows_disabled"] = "#define SHADOWS_DISABLED\n";
actions[VS::SHADER_SPATIAL].render_mode_defines["ambient_light_disabled"] = "#define AMBIENT_LIGHT_DISABLED\n";
+ actions[VS::SHADER_SPATIAL].render_mode_defines["shadow_to_opacity"] = "#define USE_SHADOW_TO_OPACITY\n";
/* PARTICLES SHADER */