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path: root/drivers/gles3/rasterizer_storage_gles3.h
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-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h252
1 files changed, 2 insertions, 250 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 105529ee3d..da1dd0e66b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -40,10 +40,8 @@
#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/shader_compiler.h"
#include "servers/rendering/shader_language.h"
-#include "storage/canvas_texture_storage.h"
#include "storage/config.h"
#include "storage/material_storage.h"
-#include "storage/render_target_storage.h"
#include "storage/texture_storage.h"
// class RasterizerCanvasGLES3;
@@ -54,8 +52,6 @@ public:
// RasterizerCanvasGLES3 *canvas;
// RasterizerSceneGLES3 *scene;
- static GLuint system_fbo;
-
GLES3::Config *config;
struct Resources {
@@ -118,6 +114,8 @@ public:
/////////////////////////////////////////////////////////////////////////////////////////
public:
+ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
+
/* SKY API */
// not sure if used in godot 4?
struct Sky {
@@ -132,78 +130,6 @@ public:
RID sky_create();
void sky_set_texture(RID p_sky, RID p_panorama, int p_radiance_size);
- /* Light API */
-
- RID directional_light_allocate() override;
- void directional_light_initialize(RID p_rid) override;
- RID omni_light_allocate() override;
- void omni_light_initialize(RID p_rid) override;
- RID spot_light_allocate() override;
- void spot_light_initialize(RID p_rid) override;
- RID reflection_probe_allocate() override;
- void reflection_probe_initialize(RID p_rid) override;
-
- void light_set_color(RID p_light, const Color &p_color) override;
- void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override;
- void light_set_shadow(RID p_light, bool p_enabled) override;
- void light_set_projector(RID p_light, RID p_texture) override;
- void light_set_negative(RID p_light, bool p_enable) override;
- void light_set_cull_mask(RID p_light, uint32_t p_mask) override;
- void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override;
- void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override;
- void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override;
- void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override;
-
- void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override;
-
- void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override;
- void light_directional_set_blend_splits(RID p_light, bool p_enable) override;
- bool light_directional_get_blend_splits(RID p_light) const override;
- void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override;
- RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override;
-
- RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override;
- RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override;
-
- bool light_has_shadow(RID p_light) const override;
- bool light_has_projector(RID p_light) const override;
-
- RS::LightType light_get_type(RID p_light) const override;
- AABB light_get_aabb(RID p_light) const override;
- float light_get_param(RID p_light, RS::LightParam p_param) override;
- Color light_get_color(RID p_light) override;
- RS::LightBakeMode light_get_bake_mode(RID p_light) override;
- uint32_t light_get_max_sdfgi_cascade(RID p_light) override;
- uint64_t light_get_version(RID p_light) const override;
-
- /* PROBE API */
-
- void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override;
- void reflection_probe_set_intensity(RID p_probe, float p_intensity) override;
- void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override;
- void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override;
- void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override;
- void reflection_probe_set_max_distance(RID p_probe, float p_distance) override;
- void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) override;
- void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override;
- void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override;
- void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override;
- void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override;
- void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override;
- void reflection_probe_set_resolution(RID p_probe, int p_resolution) override;
- void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override;
- float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override;
-
- AABB reflection_probe_get_aabb(RID p_probe) const override;
- RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override;
- uint32_t reflection_probe_get_cull_mask(RID p_probe) const override;
- Vector3 reflection_probe_get_extents(RID p_probe) const override;
- Vector3 reflection_probe_get_origin_offset(RID p_probe) const override;
- float reflection_probe_get_origin_max_distance(RID p_probe) const override;
- bool reflection_probe_renders_shadows(RID p_probe) const override;
-
- void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
-
/* VOXEL GI API */
RID voxel_gi_allocate() override;
@@ -245,104 +171,10 @@ public:
uint32_t voxel_gi_get_version(RID p_voxel_gi) override;
- /* LIGHTMAP CAPTURE */
- RID lightmap_allocate() override;
- void lightmap_initialize(RID p_rid) override;
- void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override;
- void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override;
- void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override;
- void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override;
- PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override;
- PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override;
- PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override;
- PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override;
- AABB lightmap_get_aabb(RID p_lightmap) const override;
- void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override;
- bool lightmap_is_interior(RID p_lightmap) const override;
- void lightmap_set_probe_capture_update_speed(float p_speed) override;
- float lightmap_get_probe_capture_update_speed() const override;
-
/* OCCLUDER */
void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices);
- /* PARTICLES */
-
- RID particles_allocate() override;
- void particles_initialize(RID p_rid) override;
- void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) override;
- void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) override;
- void particles_set_emitting(RID p_particles, bool p_emitting) override;
- void particles_set_amount(RID p_particles, int p_amount) override;
- void particles_set_lifetime(RID p_particles, double p_lifetime) override;
- void particles_set_one_shot(RID p_particles, bool p_one_shot) override;
- void particles_set_pre_process_time(RID p_particles, double p_time) override;
- void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) override;
- void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) override;
- void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) override;
- void particles_set_speed_scale(RID p_particles, double p_scale) override;
- void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override;
- void particles_set_process_material(RID p_particles, RID p_material) override;
- RID particles_get_process_material(RID p_particles) const override;
- void particles_set_fixed_fps(RID p_particles, int p_fps) override;
- void particles_set_interpolate(RID p_particles, bool p_enable) override;
- void particles_set_fractional_delta(RID p_particles, bool p_enable) override;
- void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) override;
- void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) override;
- void particles_set_collision_base_size(RID p_particles, real_t p_size) override;
-
- void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) override;
-
- void particles_set_trails(RID p_particles, bool p_enable, double p_length) override;
- void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) override;
-
- void particles_restart(RID p_particles) override;
-
- void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) override;
-
- void particles_set_draw_passes(RID p_particles, int p_count) override;
- void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) override;
-
- void particles_request_process(RID p_particles) override;
- AABB particles_get_current_aabb(RID p_particles) override;
- AABB particles_get_aabb(RID p_particles) const override;
-
- void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) override;
-
- bool particles_get_emitting(RID p_particles) override;
- int particles_get_draw_passes(RID p_particles) const override;
- RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override;
-
- void particles_add_collision(RID p_particles, RID p_instance) override;
- void particles_remove_collision(RID p_particles, RID p_instance) override;
-
- void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) override;
-
- void update_particles() override;
- bool particles_is_inactive(RID p_particles) const override;
-
- /* PARTICLES COLLISION */
-
- RID particles_collision_allocate() override;
- void particles_collision_initialize(RID p_rid) override;
- void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) override;
- void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) override;
- void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) override;
- void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) override;
- void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) override;
- void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) override;
- void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) override;
- void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) override;
- void particles_collision_height_field_update(RID p_particles_collision) override;
- void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) override;
- AABB particles_collision_get_aabb(RID p_particles_collision) const override;
- bool particles_collision_is_heightfield(RID p_particles_collision) const override;
- RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override;
-
- RID particles_collision_instance_create(RID p_collision) override;
- void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) override;
- void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) override;
-
/* FOG VOLUMES */
RID fog_volume_allocate() override;
@@ -363,43 +195,6 @@ public:
AABB visibility_notifier_get_aabb(RID p_notifier) const override;
void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override;
- // RENDER TARGET
-
- mutable RID_PtrOwner<GLES3::RenderTarget> render_target_owner;
-
- void _render_target_clear(GLES3::RenderTarget *rt);
- void _render_target_allocate(GLES3::RenderTarget *rt);
- void _set_current_render_target(RID p_render_target);
-
- RID render_target_create() override;
- void render_target_set_position(RID p_render_target, int p_x, int p_y) override;
- void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override;
- Size2i render_target_get_size(RID p_render_target);
- RID render_target_get_texture(RID p_render_target) override;
- void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) override;
-
- void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) override;
- bool render_target_was_used(RID p_render_target) override;
- void render_target_clear_used(RID p_render_target);
- void render_target_set_msaa(RID p_render_target, RS::ViewportMSAA p_msaa);
- void render_target_set_use_fxaa(RID p_render_target, bool p_fxaa);
- void render_target_set_use_debanding(RID p_render_target, bool p_debanding);
-
- // new
- void render_target_set_as_unused(RID p_render_target) override {
- render_target_clear_used(p_render_target);
- }
-
- void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override;
- bool render_target_is_clear_requested(RID p_render_target) override;
- Color render_target_get_clear_request_color(RID p_render_target) override;
- void render_target_disable_clear_request(RID p_render_target) override;
- void render_target_do_clear_request(RID p_render_target) override;
-
- void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override;
- Rect2i render_target_get_sdf_rect(RID p_render_target) const override;
- void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override;
-
// access from canvas
// GLES3::RenderTarget * render_target_get(RID p_render_target);
@@ -439,24 +234,6 @@ public:
bool free(RID p_rid) override;
- struct Frame {
- GLES3::RenderTarget *current_rt;
-
- // these 2 may have been superseded by the equivalents in the render target.
- // these may be able to be removed.
- bool clear_request;
- Color clear_request_color;
-
- float time;
- float delta;
- uint64_t count;
-
- Frame() {
- // current_rt = nullptr;
- // clear_request = false;
- }
- } frame;
-
void initialize();
void finalize();
@@ -498,34 +275,9 @@ public:
return String();
}
- // make access easier to these
- struct Dimensions {
- // render target
- int rt_width;
- int rt_height;
-
- // window
- int win_width;
- int win_height;
- Dimensions() {
- rt_width = 0;
- rt_height = 0;
- win_width = 0;
- win_height = 0;
- }
- } _dims;
-
void buffer_orphan_and_upload(unsigned int p_buffer_size, unsigned int p_offset, unsigned int p_data_size, const void *p_data, GLenum p_target = GL_ARRAY_BUFFER, GLenum p_usage = GL_DYNAMIC_DRAW, bool p_optional_orphan = false) const;
bool safe_buffer_sub_data(unsigned int p_total_buffer_size, GLenum p_target, unsigned int p_offset, unsigned int p_data_size, const void *p_data, unsigned int &r_offset_after) const;
- void bind_framebuffer(GLuint framebuffer) {
- glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
- }
-
- void bind_framebuffer_system() {
- glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo);
- }
-
RasterizerStorageGLES3();
~RasterizerStorageGLES3();
};