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Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp64
1 files changed, 37 insertions, 27 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 7db2f23d47..08ff687510 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -970,6 +970,14 @@ Image::Format RasterizerStorageGLES3::texture_get_format(RID p_texture) const {
return texture->format;
}
+uint32_t RasterizerStorageGLES3::texture_get_texid(RID p_texture) const {
+
+ Texture *texture = texture_owner.get(p_texture);
+
+ ERR_FAIL_COND_V(!texture, 0);
+
+ return texture->tex_id;
+}
uint32_t RasterizerStorageGLES3::texture_get_width(RID p_texture) const {
Texture *texture = texture_owner.get(p_texture);
@@ -1205,32 +1213,32 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_
return texture_owner.make_rid(ctex);
}
-RID RasterizerStorageGLES3::skybox_create() {
+RID RasterizerStorageGLES3::sky_create() {
- SkyBox *skybox = memnew(SkyBox);
- skybox->radiance = 0;
- return skybox_owner.make_rid(skybox);
+ Sky *sky = memnew(Sky);
+ sky->radiance = 0;
+ return sky_owner.make_rid(sky);
}
-void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, int p_radiance_size) {
+void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_radiance_size) {
- SkyBox *skybox = skybox_owner.getornull(p_skybox);
- ERR_FAIL_COND(!skybox);
+ Sky *sky = sky_owner.getornull(p_sky);
+ ERR_FAIL_COND(!sky);
- if (skybox->cubemap.is_valid()) {
- skybox->cubemap = RID();
- glDeleteTextures(1, &skybox->radiance);
- skybox->radiance = 0;
+ if (sky->panorama.is_valid()) {
+ sky->panorama = RID();
+ glDeleteTextures(1, &sky->radiance);
+ sky->radiance = 0;
}
- skybox->cubemap = p_cube_map;
- if (!skybox->cubemap.is_valid())
+ sky->panorama = p_panorama;
+ if (!sky->panorama.is_valid())
return; //cleared
- Texture *texture = texture_owner.getornull(skybox->cubemap);
- if (!texture || !(texture->flags & VS::TEXTURE_FLAG_CUBEMAP)) {
- skybox->cubemap = RID();
- ERR_FAIL_COND(!texture || !(texture->flags & VS::TEXTURE_FLAG_CUBEMAP));
+ Texture *texture = texture_owner.getornull(sky->panorama);
+ if (!texture) {
+ sky->panorama = RID();
+ ERR_FAIL_COND(!texture);
}
glBindVertexArray(0);
@@ -1255,8 +1263,8 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in
}
glActiveTexture(GL_TEXTURE1);
- glGenTextures(1, &skybox->radiance);
- glBindTexture(GL_TEXTURE_2D, skybox->radiance);
+ glGenTextures(1, &sky->radiance);
+ glBindTexture(GL_TEXTURE_2D, sky->radiance);
GLuint tmp_fb;
@@ -1296,11 +1304,12 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in
size = p_radiance_size;
shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, true);
+ shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_PANORAMA, true);
shaders.cubemap_filter.bind();
while (mm_level) {
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, skybox->radiance, lod);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, sky->radiance, lod);
#ifdef DEBUG_ENABLED
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
ERR_CONTINUE(status != GL_FRAMEBUFFER_COMPLETE);
@@ -1323,6 +1332,7 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in
mm_level--;
}
shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_DUAL_PARABOLOID, false);
+ shaders.cubemap_filter.set_conditional(CubemapFilterShaderGLES3::USE_PANORAMA, false);
//restore ranges
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
@@ -6108,12 +6118,12 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
info.texture_mem -= texture->total_data_size;
texture_owner.free(p_rid);
memdelete(texture);
- } else if (skybox_owner.owns(p_rid)) {
- // delete the skybox
- SkyBox *skybox = skybox_owner.get(p_rid);
- skybox_set_texture(p_rid, RID(), 256);
- skybox_owner.free(p_rid);
- memdelete(skybox);
+ } else if (sky_owner.owns(p_rid)) {
+ // delete the sky
+ Sky *sky = sky_owner.get(p_rid);
+ sky_set_texture(p_rid, RID(), 256);
+ sky_owner.free(p_rid);
+ memdelete(sky);
} else if (shader_owner.owns(p_rid)) {
@@ -6470,7 +6480,7 @@ void RasterizerStorageGLES3::initialize() {
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
}
- //generic quadie for copying without touching skybox
+ //generic quadie for copying without touching sky
{
//transform feedback buffers