diff options
Diffstat (limited to 'drivers/gles3/rasterizer_storage_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 8ee9e3fdb8..365840b2d8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -193,6 +193,13 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_type = GL_UNSIGNED_SHORT_5_5_5_1; } break; + case Image::FORMAT_RGB10A2: { + + r_gl_internal_format = GL_RGB10_A2; + r_gl_format = GL_RGBA; + r_gl_type = GL_UNSIGNED_INT_2_10_10_10_REV; + + } break; case Image::FORMAT_RF: { r_gl_internal_format = GL_R32F; @@ -5334,6 +5341,14 @@ void RasterizerStorageGLES3::particles_set_emitting(RID p_particles, bool p_emit } particles->emitting = p_emitting; } + +bool RasterizerStorageGLES3::particles_get_emitting(RID p_particles) { + Particles *particles = particles_owner.getornull(p_particles); + ERR_FAIL_COND_V(!particles, false); + + return particles->emitting; +} + void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) { Particles *particles = particles_owner.getornull(p_particles); @@ -6082,7 +6097,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { color_internal_format = GL_RGB10_A2; color_format = GL_RGBA; color_type = GL_UNSIGNED_INT_2_10_10_10_REV; - image_format = Image::FORMAT_RGBA8; + image_format = Image::FORMAT_RGB10A2; } else { color_internal_format = GL_RGBA8; |