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path: root/drivers/gles3/rasterizer_scene_gles3.h
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Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 04cb3597da..28a5cef0ee 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -352,7 +352,7 @@ public:
VS::EnvironmentBG bg_mode;
RID sky;
- float sky_scale;
+ float sky_custom_fov;
Color bg_color;
float bg_energy;
@@ -435,7 +435,7 @@ public:
Environment() {
bg_mode = VS::ENV_BG_CLEAR_COLOR;
- sky_scale = 1.0;
+ sky_custom_fov = 0.0;
bg_energy = 1.0;
sky_ambient = 0;
ambient_energy = 1.0;
@@ -520,7 +520,7 @@ public:
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg);
virtual void environment_set_sky(RID p_env, RID p_sky);
- virtual void environment_set_sky_scale(RID p_env, float p_scale);
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale);
virtual void environment_set_bg_color(RID p_env, const Color &p_color);
virtual void environment_set_bg_energy(RID p_env, float p_energy);
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer);
@@ -811,7 +811,7 @@ public:
_FORCE_INLINE_ void _add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass);
- void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy);
+ void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy);
void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform);
void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows);