diff options
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 881fc5615c..f0dc972678 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -124,7 +124,7 @@ struct RenderDataGLES3 { uint32_t spot_light_count = 0; uint32_t omni_light_count = 0; - RendererScene::RenderInfo *render_info = nullptr; + RenderingMethod::RenderInfo *render_info = nullptr; }; class RasterizerCanvasGLES3; @@ -304,12 +304,13 @@ private: }; enum { - INSTANCE_DATA_FLAGS_NON_UNIFORM_SCALE = 1 << 5, - INSTANCE_DATA_FLAG_USE_GI_BUFFERS = 1 << 6, - INSTANCE_DATA_FLAG_USE_LIGHTMAP_CAPTURE = 1 << 8, - INSTANCE_DATA_FLAG_USE_LIGHTMAP = 1 << 9, - INSTANCE_DATA_FLAG_USE_SH_LIGHTMAP = 1 << 10, - INSTANCE_DATA_FLAG_USE_VOXEL_GI = 1 << 11, + INSTANCE_DATA_FLAGS_NON_UNIFORM_SCALE = 1 << 4, + INSTANCE_DATA_FLAG_USE_GI_BUFFERS = 1 << 5, + INSTANCE_DATA_FLAG_USE_LIGHTMAP_CAPTURE = 1 << 7, + INSTANCE_DATA_FLAG_USE_LIGHTMAP = 1 << 8, + INSTANCE_DATA_FLAG_USE_SH_LIGHTMAP = 1 << 9, + INSTANCE_DATA_FLAG_USE_VOXEL_GI = 1 << 10, + INSTANCE_DATA_FLAG_PARTICLES = 1 << 11, INSTANCE_DATA_FLAG_MULTIMESH = 1 << 12, INSTANCE_DATA_FLAG_MULTIMESH_FORMAT_2D = 1 << 13, INSTANCE_DATA_FLAG_MULTIMESH_HAS_COLOR = 1 << 14, @@ -711,7 +712,7 @@ public: void voxel_gi_set_quality(RS::VoxelGIQuality) override; - void render_scene(const Ref<RenderSceneBuffers> &p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_attributes, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) override; + void render_scene(const Ref<RenderSceneBuffers> &p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_attributes, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RenderingMethod::RenderInfo *r_render_info = nullptr) override; void render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override; void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) override; |