diff options
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 28a5cef0ee..ff691ddcec 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -379,7 +379,9 @@ public: float ssao_bias; float ssao_light_affect; Color ssao_color; - bool ssao_filter; + VS::EnvironmentSSAOQuality ssao_quality; + float ssao_bilateral_sharpness; + VS::EnvironmentSSAOBlur ssao_filter; bool glow_enabled; int glow_levels; @@ -456,7 +458,9 @@ public: ssao_radius2 = 0.0; ssao_bias = 0.01; ssao_light_affect = 0; - ssao_filter = true; + ssao_filter = VS::ENV_SSAO_BLUR_3x3; + ssao_quality = VS::ENV_SSAO_QUALITY_LOW; + ssao_bilateral_sharpness = 4; tone_mapper = VS::ENV_TONE_MAPPER_LINEAR; tone_mapper_exposure = 1.0; @@ -532,7 +536,7 @@ public: virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture); virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness); - virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, const Color &p_color, bool p_blur); + virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, const Color &p_color, VS::EnvironmentSSAOQuality p_quality, VS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness); virtual void environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale); |