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path: root/drivers/gles3/rasterizer_scene_gles3.h
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Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.h')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 3895620228..3a759425e2 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -74,6 +74,7 @@ enum SceneUniformLocation {
SCENE_OMNILIGHT_UNIFORM_LOCATION,
SCENE_SPOTLIGHT_UNIFORM_LOCATION,
SCENE_DIRECTIONAL_LIGHT_UNIFORM_LOCATION,
+ SCENE_MULTIVIEW_UNIFORM_LOCATION,
};
enum SkyUniformLocation {
@@ -90,6 +91,8 @@ enum {
SPEC_CONSTANT_DISABLE_OMNI_LIGHTS = 2,
SPEC_CONSTANT_DISABLE_SPOT_LIGHTS = 3,
SPEC_CONSTANT_DISABLE_FOG = 4,
+ SPEC_CONSTANT_USE_RADIANCE_MAP = 5,
+ SPEC_CONSTANT_USE_MULTIVIEW = 6,
};
struct RenderDataGLES3 {
@@ -343,6 +346,13 @@ private:
};
static_assert(sizeof(UBO) % 16 == 0, "Scene UBO size must be a multiple of 16 bytes");
+ struct MultiviewUBO {
+ float projection_matrix_view[RendererSceneRender::MAX_RENDER_VIEWS][16];
+ float inv_projection_matrix_view[RendererSceneRender::MAX_RENDER_VIEWS][16];
+ float eye_offset[RendererSceneRender::MAX_RENDER_VIEWS][4];
+ };
+ static_assert(sizeof(MultiviewUBO) % 16 == 0, "Multiview UBO size must be a multiple of 16 bytes");
+
struct TonemapUBO {
float exposure = 1.0;
float white = 1.0;
@@ -353,6 +363,8 @@ private:
UBO ubo;
GLuint ubo_buffer = 0;
+ MultiviewUBO multiview_ubo;
+ GLuint multiview_buffer = 0;
GLuint tonemap_buffer = 0;
bool used_depth_prepass = false;