summaryrefslogtreecommitdiff
path: root/drivers/gles3/rasterizer_scene_gles3.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index b695b7e704..2c936b48c8 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -2599,7 +2599,7 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index, const Transform
}
}
- ubo_data.shadow_split_offsets[j] = 1.0 / li->shadow_transform[j].split;
+ ubo_data.shadow_split_offsets[j] = li->shadow_transform[j].split;
Transform modelview = (p_camera_inverse_transform * li->shadow_transform[j].transform).inverse();
@@ -4331,7 +4331,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1));
}
- if (false && directional_shadow.fbo) {
+ if (true && directional_shadow.fbo) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();