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path: root/drivers/gles3/rasterizer_scene_gles3.cpp
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Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index c2fde148e2..fb3d154a7a 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1459,8 +1459,8 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
#else
PoolVector<RasterizerGLES3Particle> particle_vector;
particle_vector.resize(particles->amount);
- PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write();
- particle_array = w.ptr();
+ PoolVector<RasterizerGLES3Particle>::Write particle_writer = particle_vector.write();
+ particle_array = particle_writer.ptr();
glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array);
#endif
@@ -1477,7 +1477,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
#ifndef __EMSCRIPTEN__
glUnmapBuffer(GL_ARRAY_BUFFER);
#else
- w = PoolVector<RasterizerGLES3Particle>::Write();
+ particle_writer.release();
particle_array = NULL;
{
PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read();