diff options
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 2e2edaafb6..88a73d31cb 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -148,6 +148,9 @@ void RasterizerSceneGLES3::shadow_atlas_set_size(RID p_atlas,int p_size){ glClearDepth(0.0f); glClear(GL_DEPTH_BUFFER_BIT); + glBindFramebuffer(GL_FRAMEBUFFER,0); + + } } @@ -557,6 +560,8 @@ void RasterizerSceneGLES3::reflection_atlas_set_size(RID p_ref_atlas,int p_size) } + + void RasterizerSceneGLES3::reflection_atlas_set_subdivision(RID p_ref_atlas,int p_subdiv) { ReflectionAtlas *reflection_atlas = reflection_atlas_owner.getornull(p_ref_atlas); @@ -4422,18 +4427,18 @@ void RasterizerSceneGLES3::render_shadow(RID p_light,RID p_shadow_atlas,int p_pa render_list.sort_by_depth(false); //shadow is front to back for performance - glDepthMask(true); - glColorMask(1,1,1,1); glDisable(GL_BLEND); glDisable(GL_DITHER); glEnable(GL_DEPTH_TEST); glBindFramebuffer(GL_FRAMEBUFFER,fbo); + glDepthMask(true); + glColorMask(0,0,0,0); + if (custom_vp_size) { glViewport(0,0,custom_vp_size,custom_vp_size); glScissor(0,0,custom_vp_size,custom_vp_size); - } else { glViewport(x,y,width,height); glScissor(x,y,width,height); @@ -5028,5 +5033,4 @@ void RasterizerSceneGLES3::finalize(){ RasterizerSceneGLES3::RasterizerSceneGLES3() { - } |