diff options
Diffstat (limited to 'drivers/gles3/rasterizer_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_gles3.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h index 2279a502a2..1aa03f90dd 100644 --- a/drivers/gles3/rasterizer_gles3.h +++ b/drivers/gles3/rasterizer_gles3.h @@ -37,12 +37,11 @@ #include "rasterizer_scene_gles3.h" #include "rasterizer_storage_gles3.h" #include "servers/rendering/renderer_compositor.h" -#include "storage/canvas_texture_storage.h" #include "storage/config.h" -#include "storage/decal_atlas_storage.h" +#include "storage/light_storage.h" #include "storage/material_storage.h" #include "storage/mesh_storage.h" -#include "storage/render_target_storage.h" +#include "storage/particles_storage.h" #include "storage/texture_storage.h" class RasterizerGLES3 : public RendererCompositor { @@ -54,11 +53,11 @@ private: protected: GLES3::Config config; - GLES3::CanvasTextureStorage canvas_texture_storage; GLES3::TextureStorage texture_storage; - GLES3::DecalAtlasStorage decal_atlas_storage; GLES3::MaterialStorage material_storage; GLES3::MeshStorage mesh_storage; + GLES3::ParticlesStorage particles_storage; + GLES3::LightStorage light_storage; RasterizerStorageGLES3 storage; RasterizerCanvasGLES3 canvas; RasterizerSceneGLES3 scene; @@ -66,11 +65,11 @@ protected: void _blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect); public: - RendererCanvasTextureStorage *get_canvas_texture_storage() { return &canvas_texture_storage; } + RendererLightStorage *get_light_storage() { return &light_storage; } RendererMaterialStorage *get_material_storage() { return &material_storage; } RendererMeshStorage *get_mesh_storage() { return &mesh_storage; } + RendererParticlesStorage *get_particles_storage() { return &particles_storage; } RendererTextureStorage *get_texture_storage() { return &texture_storage; } - RendererDecalAtlasStorage *get_decal_atlas_storage() { return &decal_atlas_storage; } RendererStorage *get_storage() { return &storage; } RendererCanvasRender *get_canvas() { return &canvas; } RendererSceneRender *get_scene() { return &scene; } |