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Diffstat (limited to 'drivers/gles3/rasterizer_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_gles3.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h new file mode 100644 index 0000000000..139695165e --- /dev/null +++ b/drivers/gles3/rasterizer_gles3.h @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* rasterizer_gles3.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RASTERIZER_OPENGL_H +#define RASTERIZER_OPENGL_H + +#ifdef GLES3_ENABLED + +#include "rasterizer_canvas_gles3.h" +#include "rasterizer_scene_gles3.h" +#include "rasterizer_storage_gles3.h" +#include "servers/rendering/renderer_compositor.h" +#include "storage/config.h" +#include "storage/light_storage.h" +#include "storage/material_storage.h" +#include "storage/mesh_storage.h" +#include "storage/particles_storage.h" +#include "storage/texture_storage.h" + +class RasterizerGLES3 : public RendererCompositor { +private: + uint64_t frame = 1; + float delta = 0; + + double time_total = 0.0; + +protected: + GLES3::Config *config = nullptr; + GLES3::TextureStorage *texture_storage = nullptr; + GLES3::MaterialStorage *material_storage = nullptr; + GLES3::MeshStorage *mesh_storage = nullptr; + GLES3::ParticlesStorage *particles_storage = nullptr; + GLES3::LightStorage *light_storage = nullptr; + RasterizerStorageGLES3 *storage = nullptr; + RasterizerCanvasGLES3 *canvas = nullptr; + RasterizerSceneGLES3 *scene = nullptr; + + void _blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect); + +public: + RendererLightStorage *get_light_storage() { return light_storage; } + RendererMaterialStorage *get_material_storage() { return material_storage; } + RendererMeshStorage *get_mesh_storage() { return mesh_storage; } + RendererParticlesStorage *get_particles_storage() { return particles_storage; } + RendererTextureStorage *get_texture_storage() { return texture_storage; } + RendererStorage *get_storage() { return storage; } + RendererCanvasRender *get_canvas() { return canvas; } + RendererSceneRender *get_scene() { return scene; } + + void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true); + + void initialize(); + void begin_frame(double frame_step); + + void prepare_for_blitting_render_targets(); + void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount); + + void end_frame(bool p_swap_buffers); + + void finalize() {} + + static RendererCompositor *_create_current() { + return memnew(RasterizerGLES3); + } + + static void make_current() { + _create_func = _create_current; + } + + virtual bool is_low_end() const { return true; } + uint64_t get_frame_number() const { return frame; } + double get_frame_delta_time() const { return delta; } + + RasterizerGLES3(); + ~RasterizerGLES3(); +}; + +#endif // GLES3_ENABLED + +#endif |