diff options
Diffstat (limited to 'drivers/gles3/rasterizer_gles3.h')
-rw-r--r-- | drivers/gles3/rasterizer_gles3.h | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h index 2279a502a2..139695165e 100644 --- a/drivers/gles3/rasterizer_gles3.h +++ b/drivers/gles3/rasterizer_gles3.h @@ -37,12 +37,11 @@ #include "rasterizer_scene_gles3.h" #include "rasterizer_storage_gles3.h" #include "servers/rendering/renderer_compositor.h" -#include "storage/canvas_texture_storage.h" #include "storage/config.h" -#include "storage/decal_atlas_storage.h" +#include "storage/light_storage.h" #include "storage/material_storage.h" #include "storage/mesh_storage.h" -#include "storage/render_target_storage.h" +#include "storage/particles_storage.h" #include "storage/texture_storage.h" class RasterizerGLES3 : public RendererCompositor { @@ -53,27 +52,27 @@ private: double time_total = 0.0; protected: - GLES3::Config config; - GLES3::CanvasTextureStorage canvas_texture_storage; - GLES3::TextureStorage texture_storage; - GLES3::DecalAtlasStorage decal_atlas_storage; - GLES3::MaterialStorage material_storage; - GLES3::MeshStorage mesh_storage; - RasterizerStorageGLES3 storage; - RasterizerCanvasGLES3 canvas; - RasterizerSceneGLES3 scene; + GLES3::Config *config = nullptr; + GLES3::TextureStorage *texture_storage = nullptr; + GLES3::MaterialStorage *material_storage = nullptr; + GLES3::MeshStorage *mesh_storage = nullptr; + GLES3::ParticlesStorage *particles_storage = nullptr; + GLES3::LightStorage *light_storage = nullptr; + RasterizerStorageGLES3 *storage = nullptr; + RasterizerCanvasGLES3 *canvas = nullptr; + RasterizerSceneGLES3 *scene = nullptr; void _blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect); public: - RendererCanvasTextureStorage *get_canvas_texture_storage() { return &canvas_texture_storage; } - RendererMaterialStorage *get_material_storage() { return &material_storage; } - RendererMeshStorage *get_mesh_storage() { return &mesh_storage; } - RendererTextureStorage *get_texture_storage() { return &texture_storage; } - RendererDecalAtlasStorage *get_decal_atlas_storage() { return &decal_atlas_storage; } - RendererStorage *get_storage() { return &storage; } - RendererCanvasRender *get_canvas() { return &canvas; } - RendererSceneRender *get_scene() { return &scene; } + RendererLightStorage *get_light_storage() { return light_storage; } + RendererMaterialStorage *get_material_storage() { return material_storage; } + RendererMeshStorage *get_mesh_storage() { return mesh_storage; } + RendererParticlesStorage *get_particles_storage() { return particles_storage; } + RendererTextureStorage *get_texture_storage() { return texture_storage; } + RendererStorage *get_storage() { return storage; } + RendererCanvasRender *get_canvas() { return canvas; } + RendererSceneRender *get_scene() { return scene; } void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true); @@ -100,7 +99,7 @@ public: double get_frame_delta_time() const { return delta; } RasterizerGLES3(); - ~RasterizerGLES3() {} + ~RasterizerGLES3(); }; #endif // GLES3_ENABLED |