diff options
Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index da87a71679..856c83e297 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -29,10 +29,12 @@ /*************************************************************************/ #include "rasterizer_canvas_gles3.h" -#include "os/os.h" -#include "project_settings.h" + +#include "core/os/os.h" +#include "core/project_settings.h" #include "rasterizer_scene_gles3.h" #include "servers/visual/visual_server_raster.h" + #ifndef GLES_OVER_GL #define glClearDepth glClearDepthf #endif @@ -1221,8 +1223,6 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons bool rebind_shader = true; - Size2 rt_size = Size2(storage->frame.current_rt->width, storage->frame.current_rt->height); - state.canvas_shader.set_conditional(CanvasShaderGLES3::USE_DISTANCE_FIELD, false); glBindBuffer(GL_UNIFORM_BUFFER, state.canvas_item_ubo); @@ -1418,7 +1418,7 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons if (blend_mode == RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_DISABLED && (!storage->frame.current_rt || !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT])) { blend_mode = RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX; } - bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX); + bool unshaded = shader_cache && (shader_cache->canvas_item.light_mode == RasterizerStorageGLES3::Shader::CanvasItem::LIGHT_MODE_UNSHADED || (blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_MIX && blend_mode != RasterizerStorageGLES3::Shader::CanvasItem::BLEND_MODE_PMALPHA)); bool reclip = false; if (last_blend_mode != blend_mode) { @@ -1591,6 +1591,7 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons if (!t) { glBindTexture(GL_TEXTURE_2D, storage->resources.white_tex); } else { + t = t->get_ptr(); glBindTexture(t->target, t->tex_id); } |