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path: root/drivers/gles3/rasterizer_canvas_gles3.cpp
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Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.cpp')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 30aa22732c..eb5ab53421 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -327,9 +327,6 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun
uint32_t buffer_ofs = 0;
//vertex
-#ifdef DEBUG_ENABLED
- ERR_FAIL_COND(buffer_ofs > data.polygon_buffer_size);
-#endif
glBufferSubData(GL_ARRAY_BUFFER, buffer_ofs, sizeof(Vector2) * p_vertex_count, p_vertices);
glEnableVertexAttribArray(VS::ARRAY_VERTEX);
glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, false, sizeof(Vector2), CAST_INT_TO_UCHAR_PTR(buffer_ofs));
@@ -694,7 +691,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
state.canvas_shader.set_uniform(CanvasShaderGLES3::DST_RECT, Color(dst_rect.position.x, dst_rect.position.y, dst_rect.size.x, dst_rect.size.y));
state.canvas_shader.set_uniform(CanvasShaderGLES3::SRC_RECT, Color(src_rect.position.x, src_rect.position.y, src_rect.size.x, src_rect.size.y));
- state.canvas_shader.set_uniform(CanvasShaderGLES3::CLIP_RECT_UV, (rect->flags & CANVAS_RECT_CLIP_UV) ? true : false);
+ state.canvas_shader.set_uniform(CanvasShaderGLES3::CLIP_RECT_UV, rect->flags & CANVAS_RECT_CLIP_UV);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -1935,7 +1932,7 @@ void RasterizerCanvasGLES3::draw_window_margins(int *black_margin, RID *black_im
int window_h = window_size.height;
int window_w = window_size.width;
- glBindFramebuffer(GL_FRAMEBUFFER, storage->system_fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo);
glViewport(0, 0, window_size.width, window_size.height);
canvas_begin();